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Borin

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Posts posted by Borin

  1. "Uh why are there two living heroes of Dungrimm but their title is 'the' that suggests there's one but there's two uh?" Brother Ninnias fumbles his words as he rocks back and forth in a corner "There can only be one they must fight to the death fight to the death fight to the death"

  2. So lets make testing less cut-ish and more interesting with different ingredients and methods and things that make it cost more and take more effort to do instead of whining about people using the current method too effectively! :))

  3. As Brother Ninnias hears rumour of a bastard prince of Haense as he worked in the Shrewsbury vineyard, he had but a momentary thought to offer... 'Hrm, that is a Haense moment' before deciding he had enough of grapevines for one day and headed to his tower

  4. I don't rlly see anything wrong w mass testing. Usually it only happens 1. When there's been an incident or something and the Canonist Church starts up a little inquisitioning or 2. When certain groups are a-hunting. If you're a spook just... be more careful. Try harder. If you know that there's been a thing that would encourage groups like the Church to start mass testing people, don't go places you know you might get tested! It's not hard to know when the chance of mass testing is increased!

    I do think the method of testing should be made more difficult to get and perhaps RP-item-ised if you want to stop it being as corny or 'easy', as opposed to making it so that you have to grievously wound every single person to do it. That's silly.

  5. 4 hours ago, TimberBuff said:

    oh this world where I go "ouchie" when someone cuts me open and then burns me alive for being a witch

    like real life

    you do nothing but still get burned for being a witch. its not THAT unrealistic

    17 minutes ago, squakhawk said:

    i remember thinking minitz was such a joke last map me and 3 friends put on ftu skins on fresh throwaway characters and walked in with tags on and got aurum tested and questioned why we individually acted reluctant, in pain, or rationally to being told we have to cut open your hand to see if you’re evil or not, which i think was sort of the pit of low quality testing but i can’t say i see it’s like that anymore

    if I had my way we'd burn all of you for no reason at all

  6. If these places vassalised under a nation and still wanted to pursue being neutral, isolationist (which is in itself an issue w them being in a nation, most-all would be p miffed if you didnt pull your weight if there was a conflict or smthn) there'd still really be the same effect. They sit in some place away from a capital city in a box, same affect as if they were sat in some nation-shaped box rather than a vassal-shaped one. Perhaps theyre slightly more accessible but it doesnt= the whole '50 ppl sat in 1 place rping' that u  deemed preferable to the current situation thats been put down to too many 'realms'

     

    (I use realms and nations interchangably idc)

  7. 25 minutes ago, satinkira said:

     

    it's sunday still borin, even for us brits - 23:40 by my time

    I don't need to have a good sunday though sunday is just about over. I need a good monday!

  8. 1 hour ago, Narthok said:

    I'm not okay with pillar camping, orcs did not pillar camp early in the war. 

    I would appreciate if staff were just clear on the rules. As things stand the rules are a morass of unwritten opinion. For example, the 3am barn burning. I was told by 60th that barn burnings required us to conflict with the enemy and had to occur at peak times. Apparently that isn't the truth.

     

    You get wildly different rulings from staff, particularly compared to what is written in the rules. You end up having to play this game of 'read the staff's mind' or 'keep up with the most current screenshots of staff rulings' if you intend on being rules compliant and also engaging in conflict.


    I agree. Rules are regularly vague, changed or interpreted differently without notifying the community at large, and interpreted differently by different staff. On the raid cd things staff put up, it says 'no hostile action' still, but staff have seemingly started saying that raid cds still allow groups of 4 or less to 'commit hostile action'. If this is the case the raid cd msg should be changed and it should be enshrined in the rules.

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