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Posts posted by Somersetting
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I have thoughts
A lot of my memories of pvp involved spending two hours having two groups chase each other half way across the map until eventually they clashed and it became a clicking mosh pit where you couldn't tell what the hell was happening, and this was between two groups that really were OOCly friendly and just wanted a good skirm. I think slight mechanical tweaks could do a lot to change how it goes, I remember javelins when they came in for a while really changed the meta to **** over people charging groups that were bunched up, since you had to drop your shield and you'd catch a spear to the face, something like that maybe, idk.
I don't think a magic plugin is a good move, just fight with a sword and bow and rp it as being magic afterwards. Anything towards MCMMOish classes just feels like a bad idea.
Maybe some way of limiting the number of weapons you carry, like how the crossbows can't all be loaded at once, could make things more interesting and less click-mosh-pit-y. Not everybody can be an archer/crossbowman/sword&board/javelin/horse rider, you'd have to actually think through the tactics a bit more that way.
Also, let us hide armor somehow or give some better way of telling who is who than a status tag, since those are impossible to see half the time.
(take all this with a massive grain of salt as I've not pvped on here in like 2 years)
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MC Name:
Somersetting
Character's Name:
Baskyt Ungri
Character's Age:
22
Character's Original Race (N/A if not applicable):
N/A
Transformed form:
Olog
Creator's MC Name:
N/A
Creator's RP Name:
N/A
Briefly explain the lore behind this construct or creature:
Ologs are a subrace of Orcs, notable for their massive stature and tiny, smooth brains. Their origins are somewhat unclear, but they have become well integrated into Orcish society.
Their appearance varies widely, having a range of skin, hair, and eye colours, but the uniting feature is their great size; standing between eight and ten feet tall, and weighing between 400-920 lbs. This puts them right up against the physical limits of the descendent form, and at any larger size their heart and bones would begin to give out. They are remarkably strong, though their great size slows them, and makes them clumsy and un-dexterous.
Ologs are severely limited in their mental faculties, though they experience emotions their logical reasoning is very weak, and their capacity to learn is limited. They generally have a one-track mind, and are primarily concerned with their immediate needs and desires.
The Ologs of Aevos are primarily found in Clan Ungri within the Iron Hoarde, and worship a spirit known as "The Maw". Though they can also be found elsewhere, this is where Baskyt is from.
If this construct or creature has some form of aesthetic choice, can you describe how they look?
Baskyt is a green olog, she wears grey clothes though they are not in very good condition, and has long, dark, unkempt hair that splays over her shoulders and back. She has absolutely never taken a bath.
Do you have a magic(s) you are dropping due to this app? If so, link it:
N/A
Do you agree to keep Story writers updated on the status of your magic app?:
N/A
Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?
Yes
Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.
I understand
Have you applied for this creature on this character before, and had it denied? If so, link the app:
No
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I wanted to try and search the skin subforum for "orc" and realised that no three letter word is searchable, seems weird
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The voting for the first election of Dunwen has begun and the booth has been erected! All Halflings and eligible Honouraries make your way to the front of the storage burrow to cast your votes for Mayor and Sheriff, remember to sign your ballots, and may Knox guide us all
- Mayor Rosebud Applefoot
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Written in intentionally different handwriting, perhaps with the left instead of the right, Rosebud has added her own nomination below the others:
Rosebud Applefoot for Sheriff
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The notice hangs from the door of the town hole, Rosebud clearly put her best into making it look official, but she still smudged the ink in more than a few places.
The Election is Called!
Having sat as mayor for eight long, happy years, my term as established in the Dunfarthing Ways, Laws, and Traditions of Year 134 Shire Reckoning is coming to an end. We are to hold an election for the positions of Mayor and Sheriff, to be completed within the year. It has been an honour to serve you, my precious Wee Folk, and I look forward to seeing the capable Halflings who will step forward to replace me in my seat.
- Nomination will be accepted for the next three Pumpkin Days, until noon Elven Standard Time this Tuesday
- We will hold a debate three hours later in the pub so that the candidates can drink, argue, and get in fights about things
- Balloting will begin on the Friday and conclude by NEXT Tuesday at noon, a box for ballots will be placed in front of the town hole
- We will then count the ballots before the candidates, the shire, and Knox
- Only Wee-folk may run for these positions as defined in The Ways, resident Honoraries and Crafted beings may be eligible for half votes
- Any candidates please affix your name and desired position to this notice
May Knox guide us all,
Rosebud Applefoot, first Mayor of Dunwen
SpoilerDates and times:
Nominations run until Tuesday July 25, noon EST
Debate in the pub on Tuesday July 25, 3pm EST (show up!)
Voting will be done Friday July 28 - Tuesday August 1st
Vote counting will be done Tuesday August 1st, noon EST (show up!)
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The Distant Horizons mod helps a lot with viewing more of the map!
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ADDITION year 732 Shire Reckoning:
At the divorce hearing of Magnolia and Cyris the following text was added to THE LAWS:
"Doder Dengalberry has no legal parents, and is forbidden from referring to anybody as "Dad", "Father", or any other similar term until the end of days"
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Rosebud sits in her office, pouring over old missives and newspapers trying to piece together the state of the world. She ends up throwing out everything from prior to the great migration to Aevos, since many of those treaties seem to have been signed by dead monarchs of non-existent nations. She sits back having scribbled out a summary of all the different defensive pacts and non-aggression treaties she could find that date to the new world.
"Huh, those dwed are a bi' screwed I think" she mutters, leaving the page out in the pub of Dunwen for others to take a look at, as she has a drink, contemplating the futility of war and entangling alliances.
The State of the Entangled Alliances of Aevos
of the Biggun and Wee-Folk Nations, by Rosebud Applefoot
Year 732 Shire Reckoning
(1932 Imperial, 485 Ehr Sigmunda, 136 of the Second Age, 65 Balian Annum)
Spoiler((
Dark green is treaties with defensive parts, light green is just non-aggression pacts. Also NLs seem to not actually know what a non-aggression pact is because half the ones in that forum are actually defensive treaties, as is everything under Military Alliances.
This is just what's actually in the right subforums as lots are in roleplay sections, and dates to after the migration to Aevos. I might try and put together everything in there of fairly recent vintage pre-Aevos, but it becomes a bit weirder the further back I go, and because nobody ever seems to clean up that forum of treaties between nations that don't exist or that have been broken.
))
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I cannot fathom any way in which this isn't worse than just having warp signs, and have seen several new players get confused.
Also I occasionally warp to the wrong place after using them which is annoying.
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Nah, I'm of the very strong opinion that more magics like house magery and voidal stuff should be less understood, more varied, and have completely different traditions and understandings of it. One town's mages should be saying "yeah its house magery it comes from the soul" the other is saying "no its science you have to say these words (you don't)" and another saying "This is a gift from our great god X and it is holy magic".
And all of them should be at least slightly wrong
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Its actually based.
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At a Moot in the year 134, the Halflings of Dunfarthing gathered in their traditional manner in the pub to discuss a new set of Ways, Laws, and Traditions to be formally agreed upon. The original document has many changes made to it at this Moot by majority vote, namely;
- Changes to votes for crafted creatures
- Allowing legal shogging to be done with an appointed champion
- Allowing a single lock to be used on the storage burrow
- Changing the drinking age from eight days to one minute
- Once a year on Knox'o'Ween, all crime is legal
- Musin are allowed to wear shoes
Asides from these things, the Halflings agreed to the new laws, and they passed unanimously. The Mayor, Rosebud Applefoot, was seen drinking deeply afterwards at the bar, having nearly gone completely insane through this process.
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~~+~+~
The First Moot of Dunwen, year 134
From Right to Left: Magnolia, Breasel, Alculf, Mayor Rosebud, Thain Cyris, Topaz, Sheriff Sakura, Lucene, Doder, Muggo the Mug
~+~+~+~+~+~+~+~+~+~+~+~+~+~+~~+~+~
The Ways
The Ways are how Halfling villages are governed and run. They detail the elected positions in the village collectively called the Witan, elections, moots, and the different kinds of folk
Spoiler-
The Thain of the Shire is a Halfling elected for life at a Moot
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The duties of the Thain are:
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To manage all external matters
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To advise the Mayor and Sheriff on the running of the Shire
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Take up any duties of the Mayor or Sheriff in their absence
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To uphold The Ways
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The Sheriff of the Shire is a Wee Folk elected during The Election
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The duties of the Sheriff are:
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To uphold The Laws
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To deputise other Wee Folk when needed
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The Mayor of the Shire is a Wee Folk elected during The Election,
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The duties of the Mayor are:
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To attend to all other internal matters
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To run elections
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The Election
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Beginning in Year 140 of the Second Age, an election is to be held every 8 years
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An election period takes place during the last year of a term
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If they reside primarily in the Shire;
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A Wee folk is allotted ONE vote
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An Honorary or Crafted is allotted ONE HALF vote
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Ties are to be broken by shog, best 3 of 5, in the normal manner
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Shogging can be done by an appointed champion
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The Thainship, Mayorship, and Sheriffship must all be held by separate people
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The Moot
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A moot is a meeting of all the Wee Folk to answer questions such as:
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The election of a new Thain
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The removal of any part of the Witan
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Changes to The Ways, Laws, or Traditions, or any other great question
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If and how to punish a Wee Folk who is violating the traditions or laws
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A moot may be called by any Wee Folk
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The moot will take place after one year has passed, but before two
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The specific time is to be agreed on by the caller and Witan
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Every Wee Folk eligible in a normal election gets a single vote
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Ties are to be broken by shog, best 3 of 5, in the normal manner
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Shogging can be done by an appointed champion
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The moot is to be chaired by the Thain, or Mayor if they are absent or the subject of the moot
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The Chair may place annoying people in pumpkins to make them be quiet
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People in pumpkins may still vote
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The Wee, The Bigguns, The Honoraries, The Crafted
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The Wee folk are the Halflings, the Gnomes, and the Musin
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The Honoraries are non-Wee welcomed to live amongst us by the Thain, Sheriff, and Mayor, and are to be announced and named to the Shire
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The Crafted are beings created by hands, capable of independent thought
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The Bigguns are everybody else
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The Laws
The Laws are the rules and codes every Halfling, Gnome, animal, Biggun, and thing is obligated by in the village. Violations of the Laws are to be swiftly handled by the Sheriff, and in their absence, by the mob.
Spoiler-
Murder is strictly prohibited.
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Stealing and thievery from one another is prohibited.
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Kidnapping and abduction are prohibited.
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Slavery is not allowed within the Shire
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The use of locks is prohibited except on the storage burrow
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The aggressive spread of any faith but that of Knox and The Great Farmer is prohibited
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The worship of Iblees, the Undead, and Arugula is forbidden.
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Voidal and Dark Magics are prohibited
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The trade of Mina is prohibited, all Mina should be stored in the town vault
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The aiding of munchkins and the Banished is prohibited, unless working to reform them
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Shire lands are not to be given to or leased by Bigguns unless approved by the Witan
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Children under the age of one minute are not to be given alcohol
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Once a year, for one day on Knox’o’Ween, all crime is legal
The Traditions
The Traditions are the ancient ways all Wee-Folk are expected to follow. Honoraries are encouraged to follow these ways, but are not obligated by them to the same extent.
Spoiler-
Halflings should do their best to maintain properness, in and through following traditions.
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Anything created for the sole purpose of weaponry is forbidden
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Do not cause aggressions with our neighbours
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Wee Folk are not to wear shoes
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Gnomes and Musin may wear shoes, but this is regarded with suspicion
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Give to your neighbours, just as they give to you
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Respect Knox, The Great Farmer, Spirits, and the Aspects, no matter who you worship
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Non-improvised armour is only to be used when given permission by the Witan
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Follow proper farming practices, harvesting properly with a scythe to protect roots
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Ask the Thain or Mayor before undertaking major building projects that affect others
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Do not disrupt another person’s merrymaking unless it’s harmful to themselves or others.
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Halflings are to bathe at least once a week
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All halflings should celebrate and host a party on their 33rd, 100th, and 150th birthdays
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Don’t cause a ruckus outside of a mutually approved group ruckus
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Changes are to be expected, but traditions are to be respected.
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"'ear ye 'ear ye!" Rosebud calls from the back of her llama, throwing missives at passers by's heads like a drunken Trotskyist. As you read the rolled up letter you hear "The moot! The moot is called!" echo from around the bends of the quiet paths of Dunwen.
The First Moot of Dunwen
All Wee-Folk of Dunwen, now that we are settled into our new home we should gather and discuss how we are to conduct and govern ourselves in the coming years. In consultation with the Thain and in collaboration with the Sheriff, I have compiled a new set of Ways, Laws, and Traditions that will guide us to prosperity, and we should gather to discuss them.
Though some aspects of this document are of my own creation, much inspiration has been taken from our ancestors, namely Alfie Greenhold, Madeline and Filibert Applefoot, Julie Riverwing, Hob Leakshrew, Iris, Milly, and Andwise Peregrin, and Callum Fiddleberry. By consulting with all the old documents on our Laws and Traditions I could find I hope that this set of Ways, Laws, and Traditions can be amenable to all.
The Thain will preside over the Moot, but I hope we can make a proper, joyous day out of it, the agenda will be as such:
- We make the rounds of the village, visiting all of our shrines to ask for Knox's (and other deities') guidance.
- We convene, read the document, and discuss
- We speak of any other matters that may have arisen
- We drink in celebration!
The Moot will take place at midday, 6 pumpkin days from today.
(( Thursday June 22nd, 3:00 EST ))
May Knox guide us all
Mayor Rosebud Applefoot
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Religions should spread and be influential because they provide and facilitate meaningful and interesting rp, not because of pixels and points.
I seriously think more time, thought, and effort should be being put into projects like the nodes system, rather than moving on from that before people are really happy with it.
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Name: Rosebud Applefoot
Race (only one is valid to run!): Halfling
Be ye running for Mayor o' for Sheriff?: Mayor
What will ye do if elected?:- Maintain solid records of Halfling families, citizens, and burrows
- Ensure new uns have burrows and burrowing sites provided for them
- Throw regular festivals and make sure our culture prospers!
- Continue Applefoot political domination of the Shire
Anything else to say?:
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51 minutes ago, Zolla_ said:As he smoked a pipe next to the halfling village and observed the coalition members who were preparing to ambush him and his envoys, Adaranth would glance at the missive with a smile. He would then turn to Friedrich and say, "These Norlanders, and Halflings, they definitely love punching air, they have been doing it a lot for the past two saints days," he'd laugh for a second before asking, "So.. Where to next?"
Rosebud watches the cannibals run back into the forest, "They seem te think this is a running con'es' or something. And 'ere Oi though' they were foigh'ers..."
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In the great, noble, early settlements of Failor, a traveler's guide map of the island can be found.
Early Failor's Towns and Villages
by Rosebud Applefoot
Complaints about inaccuracies and missing towns are to be
forwarded by bird to the Applefoot burrow in Mingebottom
((OOC credit to @greygre for some locations, and @Anore for the base map.))
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"Somebody 'as te do something abou' this!" Rosebud cries impotently
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The publisher of the map would receive a hastily, and somehow clearly angrily written note, delivered by a clearly intoxicated pigeon
"The name is MINGEBOTTOM, and don't you forget it!"
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Rosebud reads over the guide, and looks down at the fly agaric she'd already consumed, "Poisonous ye say? Nevah did me any 'arm!"
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Rosebud reads over the message, "This King Cyrus isn' dead message seems te be raising a lo' of ques'ions already answered by the message"
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"Should 'ave shoveled 'is fecking 'ead in" Rosebud mutters while reading it, hearing Father Petyr say this next to her in the town square, "Uh roigh't, virtue, mercy, paragons, wo' 'e said..."
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Your View: On Course—Off Course?
in Announcements
Posted
this is actually such a massive thing. I don’t think I’ve seen a single city on the map that was reasonably sized, they’re all hugely overbuilt. People who are into building always want to make something big and impressive and they don’t actually create good rp spaces.
Think about what created a lively, prosperous city irl: dense tall buildings with no sprawl. Build 6 storey apartments I’m begging you.