The rebuild of Sanjezal,
The upcoming Govnerment has chosen to rebuild Sanjezal, this will be a great oppertunity for everyone to get a job and get paid. First lets see what is going to be changed and what will stay.
Removed or modified
These buildings will stay
*Prison - This building is the giant triangle.
*Big wall - Everyone knows the Wall, it will be modified.
*Walls around Sanjezal - They will be changed, including the towers.
These buildings will be removed
*All houses - This will be refunded, all stuff looted out of houses will stay in a vault untill the owner can get it back.
*House of the former Rex - It takes up too much space.
The new structures.
Govnerment Section - Walls, towers, forts, interrogation rooms (arena) etc.
*Double door gates - This will prevent people to enter the city who we don't want in the city. Also there will be a bridge that will let you fall in lava if you don't follow the commands.
*War thropies at the road, maybe a museum?
*Traps - I can't post anything about that in this thread but they will be secure for all the orcs, so no worries about traps unless in the sewers...
*Outside Sanjezal a giant farming space - That will supply food for all the inhabitants of Sanjezal. FARMERS NEEDED.
*Barracks.
All Races Part - Before the big wall
*FOA base - We are happy to support the FOA (former UAC)
*Housing Districts
*Shop Districts
*Sewers - I really like this to add just like Al'Khazar has, but the orc sewers will be totally ''wasted'' and ''destroyed''.
*Forum?
Orc only part - Behind big wall
*Govnerment District - This will include a comission building (name?), Information and Spying Departement (name?), Military Departement (name?) And maybe more buildings.
*Orc housing Districts - The houses may vary on price.
*Orc shops Districts
*Forum - Meeting place, maybe also a meeting hall.
*Temple
*Sewers - The sewers will be huge, they will be a dedicated home to the goblins in Sanjezal. No other orc can live in the sewers. Also the sewers will contain traps, piston doors and places where you can leave the city, in coorporation with hidden piston doors.
*Armoury - This will be an army armoury.
*Lader - This will refine all the food. COOKS NEEDED.
*Useless **** chest. - This is for everything the person doesn't need.
Jobs
Architects
We have Bael and Krink as architects, but we will need more.
Workers - RECRUITING
There will be alot of jobs to help Sanjezal, they will stay because after Sanjezal more will be changed.
We need right now:
Planners, we want more posts on this thread with lay-outs of how you want Sanjezal to be. Every race
Job Rewards
When you help Sanjezal with gathering recourses and such you will get rewarded. We will hand out rewards as Sanjezal is near completion, the rewards will consist of different things. Like houses or money, maybe even a high position in a Counsil. Before everyone begins working they will know what they will have rewarded for what, so there is no doubt or misunderstanding. The main reward right now is a house, and if you keep working afther you ''earned'' your house you get extras. Planners will get great reconition by the Warlords.
TeamSpeak 3!
Get on TeamSpeak 3, and go to ''The war nation of Krugmar.''
There we discuss about everything from govnerment to battles,
everything will be reconized what is said there. I love ideas.
((TS IP - TS.lordofthecraft.net))