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Silent™

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Posts posted by Silent™

  1. My favourite moment... there's been so many over the years that I can't decide from the thousands upon thousands of them.

     

    My favourite map is, of course, Aegis.

     

    My favourite group to have been a part of was the Son's of the Creator back in Anthos, because we were fighting the Black Scourge almost every single day.

     

     

    As to how I can stand the people of LotC for 6 years... I suppose the best thing I can compare it to is like your family, in how no matter how incompatible you may be as people, you stay together because you're family.

  2. @Wrynn

    Can we please get a 3-D view of the map with maybe a better resolution so we can see and understand the topography of this map?

     

    Also, from what I understand, the map being 'free-build' means that only nation capitals will have region protection to stop just anyone from building in them, while the the wilderness of the map will be open for anyone to build?

     

    If that it is so I can understand the thinking in that this will centralize RP in the nation cities that have protection, as people want to live in a place where they have a level of security to keep their home protected and their belongings safe from being stolen. Now while this will worked to some extent, I'm sure you understand that this isn't entirely accurate to the behaviour of the players, as people always love having a secret little base somewhere in the wide world where they do whatever, often an underground grinding hideout where they have crafting stations and tons of chests filled with items.

     

    Now it's a well known fact that throughout the server's lifetime there are people on the who use X-ray specifically for the purpose of finding these underground bases and raiding them for everything they can. Now in the past, before the EULA changes, not everyone could lock their own chests, so players would build these bases hoping they wouldn't be found, which is why the Aegis map is so goddamn massive despite all the cities being inside a 4km2 area. This is because players would go huge distances into the wilderness to make the odds of their base being found as low as possible. This is no longer a problem though, as everyone is now able to lock their own doors and chests, and the maps are limited in their size.

     

    The problem I see with this type of freebuild is that players can build their homes and bases out in the wilderness, without having to worry about their items being stolen even if someone breaks their walls down and walks in. Even if the person has lockpicks, they can't steal that much out of the chests, so its not much of a worry for most people. The most simple way I see of solving this problem of everyone littering the landscape with these little bases is to make players unable to lock anything in the wilderness. On top of that, the wilds need to be overrun with monsters and event creatures that actually go after these little cabins in the woods, so players understand that building away from civilization is dangerous and likely to end in their death. These things together should discourage most people from building silly little shacks and bases out in the dark and dangerous lands of [insert new map name here].

     

     

    On top of all that I have an idea for how settlements should be created and expanded. Now if a group of players want to move out of their nation capital and go build, let's say a small village, out in the wilderness they have to pass a few criteria and trials.

    1. First, they must have a sufficient number of active players who will be living in this village.
    2. Second, they must gather from the lands they wish to settle enough resources to build their village and sustain it, however if the area they wish to settle in is devoid of any such resources, they must have a safe supply route that can supply them with what they need.
    3. Third, to ensure the settlement can survive the dangers of the wilds, they must survive a sort of monster raid event where only the players who are part of the settlement group can participate. They have to fight off and survive a certain number of attacks by mobs, and finally defeat the creature (ET member) that rules that area of the wilds.

    Once this is completed, the village is given a small region of protection in which they can lock their doors and chests. Should they wish to expand the region, they will have to first wait a minimum period of time, and complete further criteria and trials.

    Should the settler group fail in any of these steps, they will lose their progress completely and have to wait to try again. Depending on how they failed, they will have to wait longer. If they were unable to keep the minimum active number of players, they will have to wait a week before trying again. If they failed to gather enough resources and sustain themselves, they will have to wait two weeks to try again. Should they fail to defeat the monsters and the creature that rules that area of the wilds (a majority of the settlers are killed), they will have to wait 4 weeks before trying again.

     

    Well, this has been my ramble for these subjects. If you think they can be implemented or changed/compromised let me know.

  3. So what I can make out from this low resolution shot is that the northern portion of the maps is blanketed in snow, and from the top down view guessing the topography of the land is practically impossible. Above the snowy area, skirting on the edge of the image appears to be an ice wall? If so, I assume that you aren't showing that for one or more reasons. Possibly because there's some super secret stuff there that you don't want to reveal in the slightest, or maybe it hasn't been completed beyond that point yet as it will be an area for future expansion.

  4. @shiftnative

    I have a few questions regarding the new map. If you or any of the other staff could answer them I'd greatly appreciate it.

    • What is the size of the new map both including and excluding the ocean that surrounds the mainland up to the world border?
    • Will there be pre-building for Nations and or other groups?
    • If it is permitted, will the amount of pre-building be at all limited (As in building a small settlement or town, not just instantly starting with a huge city)?
    • Should there be no pre-building, will player groups be given any starting resources for the purpose of building?

    Thank you in advance if you can answer any of these questions.

  5. Minecraft Name: Silent_Slayer

    Skype ID: Matt (Silent)

    Timezone: EST

    Do you, or have you held, any other staff positions: Not that I can recall.
     
    Where do you grab inspiration 
    from: Some deep dark recess of my mind, I'm not actually sure.

    What type of building are you best with: I think I'm capable of building in most styles, but the more experience I get in more diverse building types, the better I'll become with all of them. (Except Messy Medieval)

    What are some of your most treasured builds: My most recent Snow Elf Palace

    https://gyazo.com/8efa695927bc304009eb4e924a9779a8

    https://gyazo.com/76ec26c8586349a4c349cfe5ae0bbe31



    Are you capable of handling all aspects of a build: Pretty much everything besides interior decorating. Still need more practice with that.

    Pick three building styles and show us a build of yours that corresponds to each choice: 

    An old mountain castle (Medieval)

    https://gyazo.com/07253060e5016b15eddfb8df55adee6a

     

    A lone house atop a spiral hill (Terraforming, fantasy) 

    https://gyazo.com/7323d3bf8bd9117665d4fba10123a429

     

    I've also worked on the three war zones this map so you can see some of what I've done at them. If I'm accepted onto the team I'd love the opportunity to learn more build styles from the current team members as to become a better builder myself.
     
    How long does it take for you to complete a build: Depending on the scale, level of detail, possibly type of building materials used, it could be from less than an hour to a couple weeks depending on how many hours I spend per day. My recent Snow Elf Palace took me I think around 50'ish hours, including sitting there for hours thinking of how it will look?
     

    Additional details: I've used World edit for years now, redstone I've never done anything super complex, and haven't used voxel in a long while.
     
    Tell me a trick about 
    building: Trapdoors can be placed on a block and then you can break that block and it stays.

    Tell me a joke: Harrison's love life

  6. 15861d2e855d03a6dd7e181d3c74b846.png

     

    Welcome to my weapon art shop! (This one is old, and so it's closed)

     

     

     


    Weapon Type: (Sword, Axe, Spear, Lance, Dagger, etc.)

    Blade features: (Shape, curves, edges, fullers, and or teeth on the blade)

    Guard, Pommel, Shaft and Grip features: (Shapes, edges, etc.)

    Engravings, emblems and or gemstones: (Size, position, words)

    Colour Scheme: (Colour of all parts)

    Reference Material:
     

     

     
     

     

    If you'd wish to look at my past works, look at my old art shop here.

  7. The gray haired Sylen listens to the speech, old age catching up to him. He has been witness to many wars and countless battles, his body and mind bearing the scars from each. This would not be the last war in his lifetime, there's simply too much darkness in the hearts of the descendants.

  8. Sylen reads the poster at the Cloud Temple, among all the other propagand posted there. He remembers the Tundraks have always been the leaders of the Snow Elves since they first appeared, as it was part of the Mali'Fenn way.

     

    "This girl knows nothing of the culture of which she speaks. The previous attempts at a coup actually had some thought and planning, but they still failed."

     

    He reads over it once more, "The Snow Elves have only grown stronger along with their culture over the years. Most of the uneducated inhabitants of Axios just don't bother learning about it, and would rather burn the culture and people from history and replace it with children they raised on propaganda."

     

    He continues on his trip to get drafting supplies. He had more work to do.

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