T_one21
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Accepted! ((Bird)) Welcome to the Walkers! The easiest way to find our guild town is to walk against the sister city, then towards Corvus, after that just follow the signs ((pls PM me your normal gaming time and I might be able to help you out IC)) We welcome you greatly since we are in need of someone with cooking and farming skills, I bet TukTuk will be thrilled. Your are now given the first rank of the peaceful branch: DayWalker //Regards Johannes (( please PM me if you have any questions))
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Accepted! You are given the rank: DuskWalker Any questions please PM me or TukTuk (rocktoke) or use the guild information thread. Regards, Johannes
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I totally agree with both ShadowNiji and Shift. Our guild (small, but we are growing) are busy trying to help out where ever war and darkness falls in Aegis right now, instead of trying to level our stats and farm items and building materials! LotC is supposed to be a rp+survival, right? I'm up for a total wipe, crash landed on a beach with maybe a few! Personal belongings, like books and maybe some bread. Skills kept and a procentage of your minas, u can't carry 'em all... Regards, Johannes
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Erhm... If you role play your character well, I for sure don't think that you carry all your minas on you all the time, even if you OOC do that as its hard to bank your money with stable plug-ins. So Im not to sure that you could "carry" all that money over. As for IC banks, of course there would be such if someone were willing to spend 24/7 online as a banker (would be really! cool) Still, If you now are a better player than most others, and spends a lot of time online here, you will soon have rebuilt your characters life anyhow. The amount of thing you are able to bring over should maybe be limited by the way we're getting transferred as suggested by shift. If your character are this simple minded, he doesn't seem much to RP with Busenki ;) it´s good to have the opportunity to choose options :)
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A good idea might would be to limit your belongings to your inventory, if there are more serious players they will anyhow bring personal belongings more than just building materials. Skills could of course be brought with you, but I think there might be useless weeks for those who want the RP if many players start to try to level their skills now? but still, thats just a thought :)
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((Hope you all agree on this, for the map wipe and update for Lotc 'round new year, please speak your opinion in this thread: http://www.lordofthecraft.net/forum/index.php?/topic/22337-the-new-world-and-you-a-teaser/page__st__400__gopid__186309#entry186309 ))
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I feel that even thou there might be the possibility to migrate to the new world, we all should leave our possessions and skills behind. Why should anyone have an advantage over each other when we are supposed to start over with a new world. Minas - of course those who have paid for VIP ( that gives them free minas) should keep that amount, but nothing more and no one else. Since those minas only will be worth something when the world evolves and its good to get shops started and useful much faster. Even the skills is a way of only focusing on getting it higher and not actually role play before the server wipes! Tabula rasa would be the only way to get everybody to put the same effort into the new world, and being active for real again. As for the guilds, if the guilds have to be accepted or only the biggest guilds for now would be able to exist, there would be a great loss for LotC. Half of the role play experience I have had so far is given by smaller guilds trying to survive and gather members, groups of people with the same thinking and moral. Most of the fun is to actually try to make it grow. Think of the our own world; how many different groups of both love but also hate as a source of energy has rised and fallen thru out time? We need the same feelings when we try to gather people inside LotC too. Of course Im choosing side in this since my own guild has been on for soon 3 weeks with a bunch of people that has been loyal and want to be as long as their character survives. There might be a good idea to set some kind of regulations for smaller guilds to become one of the "official guilds". and also get inside the lore with their history. Time existed, numbers of members, purpose and maybe some other criteria should be a good standard to apply for this, it would also bring less work for the ForumMods and Gm's since only these "official guilds" should have the possibility to use there own forum thread. There will be a lot to do for all responsible of the forum, server, game play and so on, when the wipe is done. And I hope that all players will be able to show respect for those who are heavily committed to this server and spends a lot of hours and days to make this work for the rest of us! Best regards, Johannes the MoonWalker
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*double posted*
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Sorry to hear! But I hope you will visit us and talk good about us! As long as you are happy, so are we. Good luck with your own goals and treat your family well. "...and the memory of those who has joined us for the sake of both cause and love, shall always be near us. Thou they always be a part of our flesh, heart and soul..." Best Regards, Johannes the MoonWalker
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I just have to say that it was really fun to see all of you Walkers marching away yesterday evening. I hope you can inspire more people to join, our uniform do draw others attention! Regards, Johannes
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Pumpkinhead Underground - Now Recruiting!
T_one21 replied to The Cleaning Crew's topic in Inactive Guilds
Minecraft Name: T_one21 RP Name: Johannes the MoonWalker Other groups you belong to: The Walkers Guild Skills: My interest lies in protecting the weak and fighting for the poor and for peace. I have good skills in farming since I during a long time of my life have lived beneath the surface alone. Since I met TukTuk, I have trained my abilities to fight for my believes with both words and sword, and I am now one of two leaders in "The Walkers" Why you want to join: I feel have a good connection with a lot of peaceful members might give me good information regarding both peace and war. I could also in exchange for some help rebuilding our town ((when the map gets wiped) provide shelter and maybe host meetings on occasions. "Many strange things have I seen during my time beneath the dirt and grass up above, but goblins with food on their head still gets me thinking about what have gone wrong with this world. Why do we need to hide behind masks and cover up our tracks, to much killing in this world I say..." Best regards, Johannes -
MC name: Rumdoodle IC name: Warlord_Smithson Accepted! Since you have a heart of gold and good experience in war, I suggest you from now call yourself "ShadowWalker_Smithson" or "SWalker_Smithson". Please pay a visit to the guild page and read thru the info there (www.one21.se), (and then send me your skin, [email protected]), and I will return your uniform as soon as I can! Welcome to the guild! Regards, Johannes
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Accepted! Nice to have you writing about the members of the guild (( we´ll see to it that the next town has a separate library that you can store all your books)) If you get rid of your illness later on, and feel like changing branch, just let me know! Regards, Johannes
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Cult of Engineering-Idea for a cult involving engineering-No stealing!-
T_one21 replied to Lyuin's topic in Inactive Guilds
If you can find a way to implement this god into the lore in a good way that fits with the rest, it sure is a funny idea. Why don't you start out the guild yourself and see if there are more people that is intressted in this? -
Accepted! Your character seems to be doing good in both branches, but I would rather see you on the DayWalkers, because of your high intelligence and previous experience in guilds. This will be helpful as you could be a good member of the group that travels thru out the lands to find new areas to put up outposts and new allies. Still you want some more action, which makes me think of you as a hunter, still a DayWalker, but in case of an attack or war, you are the ranged warrior that completes the military force of the Walkers. ((Please PM me your thoughts, if you find a rank that you think would suit you better at our guild page (www.one21.se) please write that too)) Regards, Johannes
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((when you got a little bit of time to spare, please check out www.one21.se and see our Guild page!))
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Accepted! You have already been a member of this guild and proven good in combat, therefore you are now promoted to ShadowWalker. Congratulations! Regards, Johannes
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All current members of the guild, please fill out an app in our Application thread! This is to easier keep track of all members and easier assign missions further on. dont post it here ( like Polcari did at first ;P) Best regards, Johannes
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Accepted! Since you enjoy mining and we don´t have any name (yet?) to cover blacksmithing, I suggest we for now call you "Tybalt_the_TorchWalker". Any questions, please PM me or wright in the official The Walkers guild thread. Welcome to the guild! Regards, Johannes
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Accepted! You will start out as a DuskWalker, guarding the town. ((of course right now we all have to do everything together, but hopefully you´ll be able to rank up to Shadow soon)) ((PM me or Rocktoke your email and we will get you your skin done soon too. any questions, use the other thread please.)) Welcome! Regards, Johannes
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You are accepted (since you allready are a part of the guild!) You are given the rank: ShadowWalker Regards, Johannes
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Application Mc name: T_one21 Character name: Johannes Short Bio: After my escape from home my friend TukTuk and I started a life long journey togheter. After rebuilding the Longside and the Lower Longside we agreed on making a guild for others like us. I am and will always be a nightwalker since Im head of the branch. Rank:MoonWalker
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This is the official application thread for The Walkers Only post applications here, any questions feel free to PM me or TukTuk(Rocktoke) or use the other thread for both IC and OCC talk The Walkers Guild is for merchants and adventurers that seeks for a guild with soul, heart and life. The focus is that all members doeswhat they do best and have the oppertunity to live out their character as much as possible. The guild is split in two halfs, the DayWalkers and the NightWalkers. Each part has its own area and obligations. Basicly the DayWalkers are the peaceful and most friendly part with focus on trading and gathering, and the NightWalkers job is to protect the guild from outer threats. To understand more of this, please read the explanation further down. Of course we welcome people that just wants to be a simple farmer or a villager, and they will be called: Walker_Name. We gladly welcome villagers since this will for sure get all members a better roleplay experience. The branches - with the different ranks (the ranks written is just there to give a hint of how you should pay yourrespect for certain jobs) THE NIGHTWALKERS NightWalker - Recruit You will be given missions that are rather easy to accomplish. After a couplejobs performed well you will be promoted. NWalker_Name alt. NightWalker_Name DuskWalker - Corporal Your priority will be either guarding the main gate or as a look out in thedefense towers or in the outposts. Your greatest mission is to defend and aidthe people living around you. DWalker_Name alt. Name_the_DuskWalker Player: Bofaim (Dogz_6111), Moses (Salkin91mtb) DarkWalker - Seargent As the world is getting more betray full each and everyday the need of spies and chameleons rises. To get the guild able to give quick actions against upcoming enemies,we need to know the information when the words leave there own mouth. Besides these missions, the DarkWalkers are often used as buyable guardians, either fora shorter travel or as guards on a specified location over a specified time. It´s desired that these members use the full length name: DarkWalker_Name sincethey might be misstaken for being DuskWalkers. DaWalker_Name but preferable Name_the_ DarkWalker ShadowWalker - Lieutenant This is the most highly trained millitary men/ women in the guild. In case ofwar or an ally in need of assistance these are the men to send. Courageous andnatural talents in the art of war. If you meet an SWalker, make sure to pay your respect, and they will give you theirs. SWalker_Name alt Name_the_ShadowWalker Players: Vain Loshelim (ShadowoKing) StarWalker - Captain The Captain is the leader of a smaller group of either Shadow or DuskWalkers.He is often given commands from his superior and have to get the words intoaction. May also have command over the guards and the responsibility to makesure there are enough men watching and defending the town. Player: Polcari (Pheonixpro1) MoonWalker - General The MoonWalker is the over all decision maker for the NightWalkers. Anyquestions regarding NightWalker bussines will be taken with him. Also recommendations for promotions of fellow NightWalkers will be given to him. Player: Johannes (T_one21) THE DAYWALKERS DayWalker - Recruit The peaceful villager that seeks for a close living with the nature. You needskills in cooking and lumbering since you are the provider for this guild. Thisis the most secure life and you have plenty of time talking (RPing) with fellow Walkers to hear their stories. Things you make can be sold by the merchants toget Minas for the guild, of course you get a share of this to. Another part ofthe DayWalkers may be farmers, breeding sheeps, pigs and cows for food and wool.A hard but appreciated work. Players: Milarol (blob845), Awren (RiverW09) TorchWalker - Corporal Another peaceful type that has the goal to gather the hard building materials for the guild. These materials will be built with or sold by the merchants. Youwill of course get a cut of these tradings too. A high level of Excavation and Mining is to prefer since you are very useful inthe build of the town also. Players: Tybalt (xmin) ShineWalker - Sergeant These are the ones that travels all over world to make bargains and sell goodsfrom our town. Our income of minas depends a lot on these people since we are anon-hostile guild. Your skills are focus on being reliable, good with words andgot a trustful character. DawnWalker - Lieutenant The hunters are also one of the minas collecting groups, since they are huntingfor all kinds of vicious creatures both night and day. Their most primary skillis Archery, which also makes this group the number one part of the DayWalkersthat can join the NightWalkers in times of war. FlareWalker - Captain This is a small delegation that seeks for new markets, lands and continuouslyseek for new members to the guild in foreign parts of the world. These men arecarefully choosen of the SunWalker and is of course the face of the guild fornon-members. WalkerDiplomat The name says it all, in peace or war the WalkerDiplomat is the main link toother guilds. Since the heads of the guild cant be everywhere all the time, abig responsibility lies on the Diplomats shoulder. To prevent war and buildbonds to other guilds is their main priority. Of course they as well report tothe SunWalker for missions and advice if needed. SunWalker - General The head of the DayWalker branch that controls all actions for the lower ranks. Any questions regarding your job as a DayWalker should be taken with him. In need of advice he is the one to ask. Player: TukTuk (rocktoke) There is a uniform for the members of the guild which we expect you towear, PM your email or Skype to me or TukTuk (Rocktoke) and we will come back to you regarding your skin, and finally send you your guild uniform. Rules DO NOT steal from any Walker DO NOT kill other Walkers DO NOT build inside of the keep without permission from Tuktuk or Johannes DO NOT grief DO NOT commit other bad deeds if you want to stay in the guild! (Stealing, Killing innocents,Robbing) If you don't follow these simple rules you will be punished and might even eventually get banned from the guild! To make it into the guild be sure to fill out the application as good as you possibly can. The better you can explain your goals, the easier we can give you a properiate place in our guild. Regards, Johannes the MoonWalker and TukTuk the SunWalker Application MC name: Character name: Short Biography: Why do you think The Walkers is the guild for you? Which branch will you choose and why: DayWalkers/NightWalkers? Which special skills will the guild have use for in you?
