-
Posts
3934 -
Joined
-
Last visited
Content Type
Profiles
Personas
Wiki
Rules
War
Systems
Safety
Player Conduct
Forums
Forms
Posts posted by Fireheart
-
-
Yay!! Good job!
3 -
Heinrich would be crouched over sitting in the sand. His hands would run across the ground grasping a handful of sand and clenching it with all his might out of frustration. The young Alstreim would shed a tear; lost for words over the traumatic experience he's just went through.
8 -
4 hours ago, Marquesa_ said:
Sadly Llir hasn't figured a way to code an automated replacement to moderators, a thousand apologizes.
No matter who the person might be people will make mistakes or perception and optics will play a role when you don't have a grasp of the full picture of what happens constantly behind the scenes. Airing out your grievances to someone who did solid work that benefited the community, on their farewell post none the less, isn't going to make you whole from that past situation. Pointing it out doesn't make you smart and it doesn't put you in a spot light of good favor for it; just lay it to rest and let them retire in peace.
---
Enjoy life GMRO and best of luck in school. It was enjoyable reading your advice section and it makes me laugh a bit in amusement at some of the should be obvious ones. Tis the life of a manager tho 😋
3 -
My poor christian values!!
1 -
Thanks for the communication on it. Takes a lot of tries and refinement to get complex systems like these working smoothly. I believe!!!
4 -
Appreciate all the work and dedication you've put in as a red tag. It's not glamorous work, but you showed a lot of character and maturity through it and contributed a lot to the improvement of the server. P.S. I like the 2021-22 version of you a lot better than the 2019 one :P
3 -
16 hours ago, Nooblius said:
Let's go down this rabbit hole,
How would you personally like to see it changed? I've always liked the idea of re-imagining conflict and making it less warclaim focused, and heightening instead the possibilities of raids and other smaller to medium scale war actions.It's a double edged sword. The majority of the community invested in that type of roleplay would see large scale wars as is, but minus the technical issues and complications that come with trying to drive that system on Minecraft spaghetti code designed for a couple of friends to play together, not 100's. That's realistically still the best answer, but year after year it doesn't get easier to achieve that and no one wants to see through drastic changes due to how much blow back that person would receive against implementing new rules / systems.
I'm not invested enough in that roleplay to even try to propose an actual solution hence why I punted off my original comment as a half joke. More robust systems revolving around more frequent and organized small skirmishes, key roleplay events [i.e. deaths / captures], and people not getting butt hurt and taking things offensively oocly when they lose land / rp clout would be where I'd start looking.
2 -
Could fix the root cause of the issue by dynamically revamping and re-imagining how we act out war and conflict on LoTC. But ya know.... 100+ people clashing together is kinda fun and chaotic. When it works.
2 -
offline TV slaps.
1 -
Little Heinrich would see a fancy copy of the document on the families dining room table. He would quickly take a glance at it before walking away due to not being able to read half of what was written on it.
3 -
Why
23 and still dying on the inside
1 -
my brain hurts
2 -
16 hours ago, ScreamingDingo said:
p.s
I also will not world edit another city unlawfully. This is my legal obligation to not repeat the mistakes of the past and cut a city so much with world edit that its chest couldn't be recovered.
"Unlawfully" is very tactical wording 😂
2 -
18 minutes ago, Tigergiri said:
My heart c: I still feel bad though so you will still get a doodle
Yay!! haha
2 -
Username: Fireheart_
Discord/ way to contact you: Fireheart#4895
Bid amount: $5 I don't want art, just want to contribute to the college fund!
3 -
Wait...... a mature and respectful admin that is stepping down and leaving room for someone else to step into that role and grow / make the server an even better place??!?!?!??! Buddy I think you forgot that this is LotC and you're suppose to not log on for 6 months WHILE being an admin still, come back to make a bunch of changes to try to look active only to ruin the server, and then voluntarily resign because it's everyone else's fault.
---
In all seriousness thank you for volunteering your time to deal with all aspects of the community; often times meaning the worst of us in the role of moderation administrator. Hope you can step back and still find a love and passion for the community as an outlet and way to fill yourself up.
5 -
My free rep farm 😞
5 -
PLAYER NAME : rukio
CURRENT POSITION : B
SUGGESTED POSITION : F
REASON FOR CHANGE : Let’s be honest with ourselves here...
4 -
wack
0 -
I will chip in to say a lot of these issues are not limited to cost or buying a new war server box. A lot of that just comes down to how Minecraft is not intended as a game to have 150+ players in one area fighting it out in a couple of chunks. (As nickrocky said) No one really does exactly what we do in terms of throwing everyone into one area and just going for it. To get into a little more detail on how it works I’ll give you a little example that’s only kinda accurate. In this example packets are considered resources that the server has to process.
Player 1 and 2 can see each other. (6 packets)
Player 1,2 and 3 can see each other (12 packets)
Player 1,2,3 and 4 can see each other (24 packets)
Player 1,2,3,4 and 5 can see each other (48 packets)
As you add more and more players there is just a ton of more information that has to be sent from clients to the server and vice versa. It doesn’t scale normally – it multiplies a ton as more and more players are added. It gets out of hand very quickly. There is a ton of ways you can improve this such as running certain versions of Minecraft, making optimized plugins, or even doing something as basic as purging the area of entities so there is less information to be thrown around.
2 -
this was a good laugh – back to planning the party decor!
0 -
A masterpiece
2 -
Super neat! Great job guys 😄
0 -
Livia mutters under her breath “That was a weird thing to do anyways...”
2
Reintroducing Conflict & My Next Steps as Admin
in Announcements
Posted
based
Mod Narthok was op