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jjac319

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  1. If you have been contacted by the Order of Equilibrium and wish to join the ranks of our fine organization. Please fill out the following form in a comment below so we can create an official roster. Once you have done that and have been accepted please download the skin. -jjac319 (Ingavr Armahnk) Skin: http://lh3.ggpht.com/wJyTHDqVOf2ISV7Kh2GpzCzEq6Yt6gyPVdNQuQaTZ1OxRWvJ-exWY4k2KfnWrCBNa8hbJdppKJmPIL12r0hlbw Form IC Name: Username: Skype Name: Do you accept the Sanctum of the Light? Do you swear loyalty to the Order of Equilibrium?
  2. will do Ill repost a revised lore tonight to both this forum and the orc roleplay forum
  3. Of course, however the tzuli would hate the orcs for banishment and if anything set treaties or attempt to make contact with their opponents in order to eliminate the race that cast their founders into the wilderness. I mean really when you look at it the jaw, appearance, beliefs,language and such are all sort of a primitive orc culture. I could easily add some lore to arrange this idea.
  4. Orcs possibly?they are very similar in traits. Possibly they seperated and became more primitiv and now hate orcs due tobthe species banning them
  5. A imgur album of Tzuli's will follow shortly
  6. Tzuli: “The Red Men” By jjac319 Race: The Tzuli are the native species of the Fringe. They were present before the arrival of the refugees from Anthos and have hid away in the lands unclaimed by the immigrants to their land. Upon the new arrival of the races, the Tzuli had little population on the outskirts of the Fringe, for the main population lived within the caves found in the red mountain ranges in the southwest where their people lived a very primitive life. When the hunters of the small tribal race were looking for prey outside their homes, the Tzuli first made eye contact with the new settlers entering from the Door of Eternity that attracted the majority of the natives. The Elders and leaders of the Tzuli felt that the land had been penetrated by the great forces of their beliefs. As the hunters returned reporting what they saw, the leaders of the Tzuli gathered their species and tucked themselves into the caves of the red mountain ranges. No actual contact has been made with the Tzuli to this day, however as the races of Anthos expand further into the fringes, it is becoming much harder for the Tzuli to avoid contact when looking for food and water. Characteristics Appearance: The Tzuli are the only currently known primitive race on the fringes. One theory believes that this race wiped out pre-existing rivals with force. Another theory states that the Tzuli were the fittest species for the harsh biomes of the fringes and thus all other life died from natural causes. This is yet to be proven. Due to the small population, the Tzuli have a very limited gene pool so it can be hard to tell one Tzuli from another. The Tzuli are shaped much like humans. A Tzuli male stands around 7-7.5 feet tall and weighs roughly 270-300 pounds. The female stands around 6-6.5 weighing around 250-270. The Tzuli have a crimson skin colour that almost matches the mountain ranges they live in. This is most likely a gene that was enhanced by the fittest and surviving males seeing the skin acts as a natural camouflage. This crimson skin is very tough and thick and can become scaly around the joints of the species. The Tzuli have the same limbs and joints of humans however their nails appear to be much longer and sharper made from a thicker bio-material. The Tzuli have pure black eyes. The sclera, iris and pupil are a heavy nocturnal black. This trait was most likely adapted to absorb a better intake of sun making it less blinding when hunting prey. A vast majority of Tzuli will have very long and non-maintained hair that is 90% black (the reason for the black hair being to absorb heat). There is a 10% chance that a Tzuli may have the extreme opposite and have a nearly bleach blonde hair colour. This is most likely an old but still present gene in the races bloodline. These Tzuli are known as “Albino Tzuli” or in the native tongue “Zimbi”. Zimbi usually are the instinctive leaders of the clan, this has not been explained. The Tzuli are equipped with a very primitive under biting jaw as well most likely developed long ago in their creation. Physical: The Tzuli are extremely fit due to the races weak not being able to provide for themselves and thus dying off. They do not need much food or water and can withstand temperatures for longer rates than most orcs. In addition their digestive system appears to be much more withstanding of wild foods and uncooked meat , this is probably due to the lack of intellect to cook/dress foods for better taste and digestion. Tzuli also have tongues usually reaching a length of 7 inches; it is usually a deep black and tucked inside their mouths as sticking it is seen as a sign of disrespect. The Tzuli child is usually able to be self-dependant by the age of 12. At this point the Tzuli has grown around 5-6 feet and has fully adapted its system to its surroundings. In 2 years time the Tzuli will be fully grown and ready to hunt for its family and benefit its society. Although the Tzuli may grow fast compared to other races, the life expectancy of them is very short. Tzuli only survive till about the age of 30-40 years. This is due to the lack of medicine, proper hygiene and overall way of life the Tzuli live Elders are usually around 60-70 years of age. Mental: The Tzuli are most likely the least intellectually advanced race that the other races have meant. Much like the Bohra of the North in Anthos, these creatures do not have the mental capabilities to properly speak any form of “proper” or “ethical” language as defined by the other races. Although not intellectually advanced, the Tzuli are amazing instinctive beings. Their senses of sight, smell and hearing are far beyond the capacity of most races. This is due to the Tzuli relying on these senses for generations in order to survive. The Tzuli are just as capable of emotions as the other races however they are extremely primitive. For example if a Tzuli was to kill one of its brethren in a dispute, he would most likely express his victory by beating his chest or mutilating the body. If a Tzuli was sad over the loss of a brother in battle, they would most likely scream out in a fit of rage and sadness or if smart enough be able to hold in their anger and not give away their position. Although the Tzuli are very similar to each other physically, their mental aspects differ however most are still in the streams of very primitive expression. Although the Tzuli may appear to be built for brutal and hard combat, they are very shy and introverted creatures around the unknown. They will antagonize random creatures to kill at first but will instead attempt to learn as much as possible. However this mental trait has most likely been developed since it is much easier to kill prey when you know its weakness. Tzuli will never fight a battle they cannot win and when away from their native grounds will move in the shadows of night or the most deserted plains to avoid being caught and killed by their predators. The Tzuli give no thought of hygiene, eating, and related normal activities and go strictly on the basis of survival. Habits: Tzuli habits are mainly instinctive physical and mental habits. Most Tzuli will eat their food raw seeing that the power of fire is known but the aspect of cooking is not to this race. Some Tzuli are able to cook their food however it is usually still extremely raw and would not be suitable for many races to eat. Tzuli secrete as same to the human race of Anthos however they usually do it when the movement arrives. The Tzuli usually either travel alone or in packs of 4-5. When hunting prey they tend to wound their victim as much as possible when they have never seen or do not know its kind very well. They will then proceed to examine and test the prey’s weak spots and strengths. If a Tzuli learns one thing about a species, it will most certainly notify as many other Tzuli as it can in order to increase the chance of a successful hunt. Other than that Tzuli will usually kill prey quickly and effectively with no emotion as it is survival. When Tzuli confront each other they tend to stomp feet and grunt enough for the other to hear. When disputing Tzuli will simply attack one another without question until one surrenders or dies. Usually the fights end with around 5 blows to each Tzuli and some wrestling. If the dispute is won the victor’s opinion is usually preferred over the losers. However these fights are usually drawn in which the two Tzuli forgive and forget. These fights are over very absurd things such as what direction to hunt in, accusations of putting out the fire or wasting food. Tzuli live in the caves of their mountain ranges hidden from the rest of the unknown world. They will tend to have little sign of life on both the inside and outsides of the cave. Tzuli tend to create spacious cave dwellings which are connected by narrow paths leading one room to the next lit by basic torches. Tzuli usually have a room to hang their prey whole either alive or dead in a certain room from the ceiling. Tzuli do this to make skinning and draining of inner fluids much easier. Presumably, if a person was to be caught by the Tzuli, they would end up in this room. Language The idea of language is very basic with the Tzuli. Most of the time the Tzuli do not speak but using expressions of grunts and physical movements to express what they are thinking ((emoting)). For example if a Tzuli hunter wanted his friend to come hunting he may do the following: “* The Tzuli stomps the ground and grunts to the Tzuli across from him, he taps the bottom of his spear on the floor and grunts in a sense of persistence.”. Although Tzuli do not speak, there long tongues and jaws make for interesting clicking sounds that are used most often by the race. These are usually expressed with !, ^ or ‘ meaning various sounds ((When typed in game in a certain order they may make a common phrase or word)) . However a few words can be said regularly without these clicking sounds or with a mixture of the two. A list of basic Tzuli clicking phrases and words is stated below. !- hello/goodbye Gwa- elder Zimbi- Special/sacred one Ninu!- dream quest Gi^- spirit animal Swa- sword ^-you ^^- I ^!-we Naji- fire Tulo- water S!- air S^- earth Ni- no/ I will not/ I do not agree Yi- Yes/I will/I agree !!!- Angry !a!- happy ^u^- sad Duj- blood Fi- food Jiji-ritual/sacrifice Uliki- kill/slaughter Tup- animal !uu!- insult towards another person mi- mind hu- heart ‘’-save !’’- family U- god Kiki- elements L!-Love *more to be added if approved On the topic of communication, the Tzuli are spread out in the far mountain ranges and their people are always on the move. In order to summon the Tzuli to a single location, horns made from animal tusks can be used to reach far away Tzuli. Each horn sound is unique to its tribe. Tribal horns consist of three messages. Blown once for long length- return home Blown twice for long length- danger is approaching Blow periodically for long lengths- A summon for all tribes to meet with the tribe sounding their horn. Note that the response to accept the sounding of the horn is to blow your tribes horn. Geographic Distribution The Tzuli are only located in the vast red mountain ranges of the Fringe. They are made purely to fit this environment and survive in the harshest, dry areas of the world. Most Tzuli now live in the mountain sides in caves either natural or made. These caves are usually are spacious and tend to have various paths and dens connecting them. The Tzuli have not been found by the races of Anthos, however if they are their geographical distribution will most likely change. Culture Society: The Tzuli society is very simple and straight forward. The Tzuli live in tribes lead by a Wiseman or elder known in their language as “Gwa”. The Gwa tend to be the most knowledgeable at keeping the tribe alive. They will make decisions based off their people’s thoughts and their previous experiences to make the right decision. The tribes usally have 1-2 Gwa that lead the tribe to new areas to hunt, rituals or any matter of politics the Tzuli may have. Whenever there is a matter that may affect the entire race, elders have been known to meet with each other through the communication of summoning horns. This will bring all the elders of the tribes together to discuss their issues or a crisis they all face. Literature: The Tzuli cannot read nor can they write. Most stories or recorded events will be painted on the walls of the Tzuli’s cave with animal (usually spider) blood mixed with various pigments. These wall paintings are known by most as “Zizi”. The pigments usually create shades of a brownish red and basic primitive images are usually used with the story usually progressing farther into the cave then it progressing outward to the outside. This is probably a natural instinct for the Tzuli since leading ones-self near the outside of the cave while enjoying the story may leave them unconscious of their location and then their death. Gwa tend to have zizi all over their dwelling to remember stories and rituals that they will spread to the rest of their tribe. Beliefs: Tzuli’s all share the belief in “U” the god of sun. The story goes that the world was found the way it is in the present and that U had looked upon it empty of life for many days. So one day U looked to the crimson mountains of the Fringe and used his heat to engrave a humanoid figure into the mountain side. The segment of mountain was very hot and melting, so U let it dry. After this the engraved segment hardened and opened two black eyes. It then opened its mouth and its teeth were as yellow as the god that created him. The figure (with its face still forming) tripped and hit its jaw against a rock causing it to have a massive under bite. After the figure got its balance it looked up to the sun and praised it for giving it life. U was so happy for his creation he made it a partner, a female in the same form. And from these two the Tzuli race was born. Tzuli also believe in spirit or inner animals. This is due to the “story of life” in which U creates animals for the Tzuli to tame and eat. At birth, it is said the Tzuli’s spirit animal enters the heart of the newborn and fuses with the Tzuli’s body. Later on during the Adolescent years (12-15) Tzuli are sent by their Gwa to a dream quest or “Ninu!” in which the Tzuli is given psychoactive herbs and then sent into the wild for 3 days. It is the Tzuli’s goal to once again reunite with their spirit animal to strengthen their power with U and the world around them making them a better being. If the dream quest succeeds the Tzuli must return to their home on their own with the guidance of their spirit animal otherwise known as their “Gi^”. Dream quests only occur once and the Tzuli seem to never fail at finding their goal within the trial. In addition to these beliefs, Gwa tend to carry out various sacrifices of their prey as a gift to U. These sacrifices are often given to them by the tribe’s people. Sacrificial rituals vary from group to group; some may leave the sacrifice to “dry” out in the sun as U absorbs it. Others may burn the sacrifice alive using the power that U taught them to in the “creation of heat”. Most of the time Tzuli use some sort of heat in sacrifice and the ritual is usually carried out by an elder. Elements play a huge role in the Tzuli belief as well. The Tzuli believe that all things are alive and must be treated as so. Gwa use the elements or “kiki” to heal their people’s wounds physically and mentally. They do so through sacred chants known by most Tzuli, however the Gwa have lived much longer than the usual Tzuli and therefore are entrusted with the mystic practice of healing. Clothing: Due to the tough builds of the Tzuli they have very little need for clothing. Most Tzuli cover the most sensitive areas or as seen by them weak points of their body which are their genital areas. Besides Tzuli usually do not wear clothing however, if needed when hiking in cold climates Tzuli will wear heavy fur ponchos in order to preserve their natural heat. Weaponry and Combat: Tzuli are not built fighters, they are built hunters. The Tzuli tend to use bows and arrows, swords and axes along with basic armour usually made from hide. Tzuli weaponry is usually handmade and takes long periods of time to make. Usually stone or metallic weapons are poured into a cruel mold in which the sword is figured. Usually the weapons come out in a mutated form in which they may be wavy or slightly unbalanced. However the Tzuli are known to edit these major problems with handcrafting with stones and various objects. Tzuli weaponry is usually engraved with the wielders spirit animal and various patterns that are equal on both sides, making the sword “balanced” with its wielder. Tzuli do not fight battles they cannot win. They will never fight a battle they cannot win and when away from their native grounds will move in the shadows of night or the most deserted plains to avoid being caught and killed by their predators. When faced with actual combat Tzuli tend to excel with agility and precision along with the use of their natural strength. They will usually attack by surprise, not speak nor confront their enemy until after the slaughter and then proceed to learn from the slaughter to improve their odds of survival for the next attack. Usually Tzuli never lose on their own ground and have been known to set basic traps using poison and lava to gain an advantage on their opponents. Conclusion: Thank you so much for reading my lore idea. Hopefully we can see the Tzuli implemented in the Fringe map as a small very quiet sub-race which heavy experienced role players can take on and enjoy with each other. If this lore is implemented I will make it my personal duty to add required lore, continue the Tzuli dictionary and help prepare events if asked to by the lotc team. I love this server and want to do as much as I can for it. If you approve, disapprove or have a question, please comment to show what the community thinks about the Tzuli lore idea!
  7. Well done with the links! As an orc shaman,I have been looking into the effects of our ancestors use of zawabate as listed in the alchemy lore. However I have no idea what the actual item is in game. If you or someone knows what zawabate is and how I can obtain it,you be a great help to my mojo! Thanks
  8. hello agian. I've just been accepted! Id like to thank the staff member cappy for his meta gaming guide and link to a role play guide line. However I am unsure of my next step to get on LOTC. Please help and thankyou!

  9. hello agian. I've just been accepted! Id like to thank the staff member cappy for his meta gaming guide and link to a role play guide line. However I am unsure of my next step to get on LOTC. Please help and thankyou!

    1. Show previous comments  5 more
    2. everblue2er101

      everblue2er101

      And the IP is login.lordofthecraft.net

    3. jjac319

      jjac319

      thanks guys!

    4. jjac319

      jjac319

      thanks guys!

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