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Catarrh

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About Catarrh

  • Rank
    Nobility
  • Birthday 09/06/1991

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  • Minecraft Username
    Catarrh

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    Male

Character Profile

  • Character Name
    Clanfather Malog'Yar; Maladem Uuthlini

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  1. To be added to the Yar Culture links soon
  2. Well, it's a giant tortoise, so pretty easily, but they're not likely to, unless someone just insists on sticking their leg in the creature's shell for some reason. I included the bit about their bite more as an explanation of how they defend themselves if someone is determined to badger them, but it's not meant to be a likely occurrence since it shouldn't be too likely that people will reach into the shell of a large, scared animal. Like Sainthood says, it would take a pretty stupid person to make that happen, since they're not aggressive creatures.
  3. The Arcasian Emperor Tortoise (source for art: https://deepskystudios.com/project/portland-concept-art-production-design-services/ ) Brief summary, habitat, and origins: A species of large tortoise native to the savannas of Arcas. Totally mundane origins. Temperament: The Arcasian Emperor Tortoise is generally docile, but defensive in temperament. More-or-less what you’d expect of a tortoise. Description: Herbivorous and generally not aggressive, the Arcasian Emperor Tortoise’s first response to danger is to retreat into its iron-hard shell. Should this fail, the Emperor Tortoise possesses a set of powerful jaws, ideal for severing the hands of fools who refuse to respect the sanctity of its protective home. In general, however, this tortoise is docile, with the exception of competing males forced to share territory. In such cases, the males can become aggressive toward each other and even attack one another, sometimes resulting in serious injury. Commonly, one will even try to flip the other over on its back and leave it there to die of thirst and starvation. As a tortoise, the Emperor Tortoise is long-lived and grows throughout its life. Living upwards of 200 years, the Emperor has plenty of time to reach awe-inspiring sizes. Most adults grow to be roughly eight to ten feet long and four to five feet wide. There are some, though, which grow as large as a modest house (roughly 13 blocks long, 9 wide, and 6 high). A common method of determining the age of these tortoises is by judging their size and the abundance of scars upon their shells; many male tortoises will engage in fights over territory, and may inflict scars upon each other’s shells and limbs. In the wild a tortoise may not be sexually mature or capable of producing fertile eggs until 15 to 20 years of age. In captivity, should one seek to keep them captive for whatever reason, sexual maturity can be achieved from approximately 8 or 10 years of age. Their coloration varies between shades of gray, brown, or beige. Their diet consists mainly of grass and bushes, though the largest of them have been known to crane their necks into the trees, even chomping down whole branches at times. In addition to their usual diet, they also commonly swallow stones to aid in digestion. As all tortoises, the Arcasian Emperor is extremely slow, moving at a steady, even gate across its arid home. The females tend to lay and bury large clutches of eggs, many of which are likely to fall prey to various predators. Their natural predators include wild dogs, badgers, and occasionally wild pigs which at times dig up their tasty eggs. Wolf packs and other large pack predators, from time to time, manage to take down the more average-sized adults. Those which make it to the more colossal sizes tend to be too large for anything short of proper monsters. Red Lines: - They’re slow. - They’re not combative/aggressive, though they are wary. - Can’t swim. - General tortoise limitations. Authors: Catarrh, DarkSainthood, BebbZ
  4. Catarrh Seal of Approval. I sign +1 and all that jazz
  5. Maladem Uuthlini reads the notice, and realizes he’d better start hoarding some brews for the festival.
  6. The frigid air stung his skin as he entered the frozen wastes of southern Atlas. Malog remembered hearing of such a place on his previous pilgrimage, but had only just now traveled there. The biting winds, the pelting sleet, the bleak, sunless sky. It was clear to the ancient shaman that this land was one of bitter misery and anguish; a glimpse into the icy heart of Krathol himself. This would be the next stop on his campaign for the Great Vulture. For hours upon hours, he toiled in the snow, bare-chested and shoe-less. He endured the hateful cold of this perpetual winter, driven only by sheer devotion. At last, he gazed upon his latest monument before beginning his return to the Uzg to attend to the needs of his people.
  7. Few places are more infamously inhospitable than the desert, and many unworthy souls have suffered slow, agonizing deaths in such places. True, the firelands far to the south where Malog made his long pilgrimage are far worse, but the desert remains harsh and cruel to the unprepared. It was for this reason the old Clanfather sought out a high dune, totally exposed to the scorching winds and oppressive sun for his next shrine to Krathol.
  8. Not long after the Clanfather Malog’Yar returns to the Uzg, burned and scarred from his pilgrimage to the firelands in the south, a strange new shrine appears in front of the capital. At the foot of the totem, a bed of coals smolders, where Malog can be found standing regularly, offering up his own pain as a gift to Krathol. Soon after that, Malog rallies a hunting band to fetch an offering for the spirit of suffering. In the hills near the city, the group finds a herd of wild cattle. Malog hurls his spear at a young cow in the back, weakening it for the two young cubs, Malohk and Thorn, to kill while he and a mighty olog known as Durr’Lak handle the primary business; the bull of the herd. With ferocious brutality, the two bludgeon the beast into submission, and drag it back alive as the first offering to the eerie new totem. As a token of thanks, Malog invites Durr to take one of the horns as a gift for Laklul.
  9. This happened months ago, but Malog found a big volcanic region, and built a shrine there to Krathol, then decided to live there for a long time, sustaining permanent damage to his own body simply in the name of the pain spirit. He even wrote a book about it, and left it at the shrine.
  10. I got to be in this podcast

    Edited by Catarrh
  11. To be brief, it's not combat magic. Actually making the magic happen usually requires too much rigmarole and concentration to be useful in a fight. It's easy enough to screw up when someone's not swinging a sword at you. Though, a witch doctor could make a hexed potion ahead of time, and just carry it around in case of a fight I believe.
  12. Catarrh

    Clan Uuthlini

    Clan Uuthlini Clan Uuthlini was founded by Veldryn and his partner Tyri during the time the Descendants were in the Fringe. The dark elves of Uuthlini are known for their love of celebration and, curiously, the color blue. Their most commonly venerated ancestor is Arganos Uuthlini, known by those who honor him as Arganos the Festive. A skilled musician and acrobat, Arganos is said to have been able to outdrink even dwarves and bring mirth and celebration anywhere he went. As his descendents, the Uuthlini seek to embody the very same spirit of festivity, welcoming bards, brewmasters, dancers, jesters, chefs, and general merrymakers into their embrace. Besides their capacity for conviviality and merriment, the Uuthlini are also very well-known for their rather extreme appreciation for the color blue. More than a mere general preference of the color, the Uuthlini surround themselves with it; members commonly coloring their hair and dressing in all blue. Unsurprisingly, their homes are also very commonly decorated very heavily in the clan color. Their adoration of this color has even earned them the affectionate nickname of “blueberries” among their fellow clans and kin. This moniker has, in combination with their taste for strong drink, inspired the creation of their blueberry-flavored brews, the best-known being their pride and joy: Clan Uuthlini’s Blueberry Lager! This smooth, fizzy beverage with its purplish hue and refreshing taste wonderfully captures the sweet, effervescent nature of the family which produced it. (Pictured: An Uuthlini ker proudly sporting his blue ornamentation) Ever since Veldryn stepped down as clan leader and bestowed the responsibility upon his son, Alakagh, Alakagh has decided to reform the Uuthlini clan, changing some of their traditions. All new recruits would have their hair dyed; however, those born into Clan Uuthlini are granted a choice of either dying their hair blue or wearing blue clothes, not to mention the blue eyes commonly inherited by natural-born members. Different shades of blue now have different meanings for the Uuthlini as well. For example, in an Uuthlini wedding, either the groom or the bride hosts a party for the entire city to attend and witness the bonding of the couple. The ceremony and festivities are decorated generously in cyan and light blue to represent bonding, love, joy, and merriment. Collectively, however, all blues represent freedom, creativity, and inspiration, in accordance with Veldryn’s original design. What Each Blue Represents Dark Blue – Honor and Virtue Light Blue – Joy and Merriment Cyan – Love and Bonding Faith Since there are a number of clerics and shamans within the clan, they both have learned how to cooperate with each other by respecting one another’s religion. It is not unusual to hear prayers offered to both Tahariae and the ancestors coming from their halls. Initiation Ritual When a new ker becomes an Uuthlini, there will be a small ritual of dying the new recruit’s hair. The recruiter will ask the initiate a series of questions as follows: “For the love of the blue and celebration, would you accept this dye in your hair?” “Would you respect clericalism and shamanism, which your fellow members follow, and would you tolerate any religion with the exception of Xionism or any of the dark arts?” “When the time comes, would you find a mate and spread the blue so long as it is a mali’ker or mali’ame?” “Will you preserve the honor and virtue of the clan and vow not to stain our family’s name in any way?” “Will you love and cherish your new family?” After the initiate agrees to the terms, the hair would be dyed. Once the ritual is complete, a feast is to be held later on for the clan and its friends to attend. Contact if interested Current Blue Father Alakagh Uuthlini ((HarstyleRaver)), Maladem Uuthlini ((Catarrh)) ((Much credit to HarstyleRaver for laying the foundation for this post and for the traditions listed))
  13. How long has the book copying mechanic been broken?

    1. Ogdan (Benben582)

      Ogdan (Benben582)

      I find I can only make copies from the original book or 'copy of original' a 'copy of a copy' will not make me a copy.

       

    2. Catarrh
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