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cruzazul

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Posts posted by cruzazul

  1. image.aspx?PHOTO_ID=2136538&width=500&he

     

     

    The evening had been long and unrelenting. Within a drab, carved stone office sat two men, opposite each other, a thick desk adorned with leaflets of parchment and old scrolls parting them just barely. The man behind the desk, recognizable as a newfound Count in Adria, Gawain d’Auvergne, removed his intricate round spectacles from his face methodically, placing them on the table, his hands steady and calm. The man sitting in the seat in front of it, a naive and young figure, possessing an optimistic gaze and warm, bright-eyed visage, observed him in silence as he spoke in soft and hushed tones. Standing up from his seat and clasping his gloved left hand around a particular writ bearing his wax seal, G.d.A, he walked around the desk as the other man rose to his feet.

     

    Gawain extended his right hand for the young man to shake, the gesture being reciprocated quickly. His hand gripping onto the visitor’s, he extended the writ for him to take. Swiftly, almost eagerly, the young man took the parchment as Gawain quickly leaned in closer in a kind of emotionless half-embrace, whispering something to him. They both gave nods of affirmation and the boy stepped back, beginning to move towards the door to his office. Gawain waved ever so slightly as the stranger left the room and his seat in Auvergne.

     

    Lingering in the doorway for a few moments, staring into space, Gawain began to remember...

     

    He did not remember his childhood, nor his failed marriage, nor the lands in which he was birthed. That was all past him. He remembered those whom he held close; his children, Augustin and Bastien. He remembered the look in his father’s eyes as he left the docks of Aeldin aboard a small dingy. Although he’d never come to see his father again, he looked back on that expression every day as the turning point in his once decrepit life. He privately hoped in his mind in that moment, that his boys would mature to be  just, noble men, like he had once expected of himself.

     

    He had begun as little more than an adolescent of seventeen seeking employment in a foreign land, Aeldin. He had heard the glories of his ancestors. That of the once esteemed houses of Valois and de Sarkozy. He had read about the great tales of intrigue his Grandfather Hadrien de Sarkozy had partook in, and in truth Gawain wanted to mirror the hero in every aspect. Back home he had little opportunity and even less respect. Gawain was determined to prove all the naysayers wrong, and Ratibor ‘Red’ Carrion proved to be his saviour, inducting him into the Duchy of Adria upon his first few years in Atlas.

     

    There he met many important figures, who oft required his counsel on affairs of state. Back when he was young, he was a good shot with a crossbow, and would seldom go a day without going on an adventure with his father’s bannermen. Now he was a member of Parliament as Deputy Officer and a Count in his own right. People seemed to finally listen to him, to heed his honeyed words and act on them. That was a feeling Gawain liked, and he wanted more of.

     

    He recalled the first days alone, away from the watchful eye of his father, and his ever expanding court in Aeldin. Before he had been made a noble, he was a simple man under the ever changing influences of the far off provinces riddled along Aeldin. The day he left those lands, in an attempt to rise to prominence in the peerage of Atlas, proved to be the most important in his still young life. This was a moment he was so very proud of, and one of the scarce incidents in which a genuine smile adorned his usually solemn or smug visage. His journey to Atlas did not come without hindrances, no. There were those who saw him and his family as snakes and a liars, they were always prevalent, watching him and waiting for the moment of his weakness so they might strike him down from his perch. But his innate competence as a statesman was well-documented and so the Carrion Duke entrusted him with vassalage. He had even formed his own doctrines adhered to by an entire culture.

     

     

    His failures had been many. A poor plotter, a poor husband and an even worse father. But he had not failed Auvergne, he thought to himself. He had always given his all for his country whether through diplomacy or dossiers, and the chance he was given to leave the land of Aeldin was all that he had cared for despite the fact that it meant he was abandoning his own family, with just his two sons and his brother in his care. He wanted to save Auvergne from darkness, from the realms of obscurity. Its once lush and fertile land had fallen to ruin in Aeldin. He had seen such in his dreams the darkness that would fall upon his people if he continued in the life of ambiguities, and knew he had to act, to save not only his family, but his culture. The dreams that the Creator had given him every night were not just a message but a prophecy. This darkness could no doubt be averted with his guidance.


     

    Gawain d’Auvergne snapped out his trance, looking downwards to the wall where a gilded golden shortsword of middling size was leaning, hilted on the wall. A gift from his grandfather - a ceremonial blade predominantly used for show. He sauntered over to the sword, gripping it firmly. After a moment of silence the seasoned Count fell to his knees. Tracing the sign of the lorraine cross on his burgundy doublet, he began to pray aloud in the doorway, his voice quiet and solemn but calm.

     

    “Lord,

     

    I have not been as pious nor as faithful to You as I should have been throughout my life. I have often been about my business, serving great and noble men whether it be honorably or dishonorably. I shall not ask for forgiveness, for I know that for all that I have done, I deserve none. I have neglected my family and my people. I have sinned and betrayed You for the sake of my own profits, and for those of the realm. I have twisted Your Holy words to serve my own advances, but worst of all I have failed Your command.

     

    But I know that I am not an evil man. Evil men do not come to You for counsel. They care not for Your attention, but only for their own self advances. Evil men seek penance and do nothing but sin again, claiming that they are holier than I am.

     

    I know myself for what I am, Lord, and I throw my soul into Your arms of salvation in the full knowledge that I am not worthy of it.”

     

    Rising to his feet ever so slowly, his left arm shaking in anticipation, Gawain glanced to the sword for another moment, grimacing at the sight of a small amount of the gold blade lying naked, protruding from the sheath. The grimace quickly became a sardonic smirk as he began to speak, his tone hopeful and proud.

     

    “That sword...is for Auvergne.”

     

    After he mumbled the simple words the gangly Count rose from his seat, calling upon his brother Marcel as he sheathed the ceremonial blade.

     

    “Brother… we break ground on the morrow, Auvergne is home.”

  2. xZ3betLZGN2qPWsKVF9G3eAXuiGKi9a3Mv0xez1XzE7RprUCFO3IRTKCcyv0tKnOEcP1EcSRBgWj85lcEHVye2P9rD2lkftsMW8Snzkh2Xrbs20F3zW036NpRTbkdHXuewFWN4u5

    QZ3AZrK8zxJPNUYe8okB3BKhY6aB0Efk00wA7WSteGIK0_hDer6ukmdtFK21DesGWAqOICXdruVqh90NcrXqV9MOG_zWr7IKBqLx_LLyVgfHRcogm3oJrbNVNv51NT9VPA7Gbx5p

     

    Username cruzazul8

     

    Discord bruz#1553

     

    Timezone CST

     

    What group/playerbase are you most involved with? Humans

     

    Staff History

    GM, ET actor & builder, AT, MAT, etc etc

     

    Ban History 

    Yes, although only for about a week for logging onto another staff member's mc account with their permission.

     

    Blacklist History:

    No

     

    Why do you want to join the Event Team?

    I haven recently gotten back into the server and I have always enjoyed being able to immerse others in roleplay, whether it be something simple like a festival, or something more large scale, like antagonist events. I would like the opportunity to again benefit the server with my roleplay.

     

     

    Why should we accept you onto the Team?

    I have had a lot of experience with various staff teams and movements during my almost 7 years on LotC. I helped lead the antagonists in both anthos, and one a few of the temp maps. I've lead the ET back when firespirit had overhauled it, I've done countless events as a Nation Leader and GM. To put it simply I think I can offer a lot to the team, and truthfully I just want to rp.

     

    What kind of events do you aspire to create?:

    Mainly Low Fantasy, various dungeon crawls, quest lines, really I am up for anything that the community enjoys.

     

    What makes a good event? 

    In my opinion an event has three key factors that make it not only successful, but also enjoyable. Without these three key things the event seems to prove unsuccessful and also generally stressful for all that are involved with it. The three key factors are:


    Organization

    Organization is something that when present everything seems to flow much better and events seem to get a much more positive feedback. When organization isn't present events seem to spiral out of control and become more of an annoyance then a fun, unique experience. I think with the organization of all events we can really get positive feedback when the whole thing is finished.



    Originality



    There is nothing worse than an overdone event. Nobody wants to go through the same rp day after day and events are usually made to give everyone a different, unique rp experience. Originality is another key factor in planning a successful event. Things that nobody would expect or think of have been through before seem to get the most positive feedback. That is why originality is most definitely one of the main factors in creating a successful event

    Player Involvement



    Getting a large amount of the player base involved in events is always a good idea. That means making events in different timezones so everybody has a chance to witness the roleplay. The more people you have showing up to see the event the more exposure your unique roleplay will get. If we don't get anyone involved in our ideas there is no reason to create them in the first place.

     


     

    Create three in-depth event scenarios. I’m not looking for some prelude or whimsical idea here -- we want an indicator as to your talent and potential to be on the ET. You don’t need to write a word-for-word script, but we want a solid structure and plan as to how you’d organize and carry out an event:

    1) For 1-3 person A tavern bard travels through the different buildings of Athera playing songs depicting actual past LotC characters, giving people a certain memorable quick session where if they are veterans can actually depict the certain events the bard sings of.

    of.

    2) For a group of 5-10 In the hidden, secluded woods of the Northern continent there were some reports of strange, foreign sightings. Some men described some kind of large golems. These golems were said to have moved on their own. Nobody knows how, all they know is they were unhappy with something. An old man who told of these sightings ordered a few men to go check it out. When those men didn't return people began to grow suspicious. Soon the nations grew scared of the North. Every men they sent to investigate seemed to just disappear. Something had to be done, the nation’s sent their armies and when they arrived they discovered some horrifying things.

     

    The men had been locked away in cells. These cells were nothing like a regular jail cell. Bodies were thrown all throughout the rooms. Piled almost to the roof. You couldn't tell who was dead and who was alive. The stench was almost unbearable. The smell of rotting flesh and newly lost blood was definitely imminent. A faint cry of a weak, hopeless man could be heard inside the cells. When the men looked to investigate the noise a loud, almost deafening crash could be heard from behind. The totem was near. Looking down at the soldiers with anger. They had disturbed his resting place. The tall, rocky golem showed no emotion in his face. Just a blank expression and a thundering roar. As he stepped closer the ground shook more. The men were trapped and filled with fear.

     

    ((This would be an event that is up for a lot of interpretation. It would basically be a large gathering of evil golems terrorizing the north until civilians go to investigate.))

     

    3) For a group of 20+ ideally when we transition maps/ With the coming of the new lands there also seems to be another culture that has found the new continent before us. There people do not stay in one place very long, making them very hard to track. Unaware of their friendliness most people stayed out of their way. The nomads didn’t care much about the descendants, at least at first. One day the nomads built their camp incredibly close to our towns. For years they had remained far out in the West where they kept to themselves. Why did they decide to come here now?

     

    The nomads wanted something, something of great importance to them. Nobody knew what it was all they knew is the would not rest until they got their hands on it. Tensions grew with the days. The longer they were without this object the more fury they had. It got so bad that the nomads decided to actually break through the walls of the towns. They wouldn’t stop until they had gotten back what was rightfully theirs. If they were to go without it, the citizens would go without their lives.

     

    ((This is another example of something I have not seen happen in LotC. This could be a small group of the event team playing as these nomads. Infiltrating the towns in search of something that nobody knew of.))

  3.  

    https://www.youtube.com/watch?v=z6fyS_yS228

     

    QUESTS FROM THE KING OF HANSETI-RUSKA

    HIS MAJESTY’S MANDATES

     

    dQMp7LnwRMKh-2XdKaUPNUw_25A772fWU7QdVBZPvm75POJmVlpDVxCDIwb0GcsiaM6UzMrXgePfcgotln2EkWQ5Af7XEb7tiLZc2tOdIhWx3kWxXozm0UYqAHqEsbV5zxyfXpC1

     


    With the day of peace looming over the realm as the war comes to an end, the King has seen it fit to look upon the homefront, and settle its many issues. To best quell the problems that plague the lands of Haense, His Majesty has published warrants for the troublemakers, allowing for any and all ambitious bounty-hunters to carry out the King’s Will.

     

    Upon completion of a quest, the quest-taker should report to His Majesty, earning not only the honor of meeting the King himself, but a royal reward as well! Rewards shall vary depending on the difficulty of the quest, and the risk involved in the undertaking of the quest.

     

    May GOD be with you.

     

     


    AzfJz8guQ9MMpK0RtnntL_Q9Jc1dcHOEynK4cngOaprX3HkS3GGJJNWBD71g2ENbwJKDAC8GxUPAQsuhravbwlr_B3Bm_7ZeEjLWcJdOgRlg1tr4l_lt_-2izoTyH4L0tE4eQDlt

     

    erIL2GnYk5zWaJ8DuRRl9dYKia_gu1pCwdZ4TFC14h8cCxFye5spy3FfJpsD5XAY4hInIYWiIcafiBXyUxaZ8BnAbIV7NkdxmeyYyQeivE8CdtiL9wNJgL2hV3F7watPUTjzcvmdI. RIVER-CREATURE ATTACKS | INTERMEDIATE |

    The fishermen of the Czena River have found themselves under increasing attacks from creatures that dwell under the waters. These monsters, most likely “Drowners”, have been reported moving into the region, and have suspected of establishing a lair. Their Den has yet to have been discovered, so it is believed that the entrance lies under the waters, caution is advised for diving underwater when creatures lurk there.

     

    RECOMMENDED: Group of 3-4 people

    REWARD: RP Items and Minas

     

    erIL2GnYk5zWaJ8DuRRl9dYKia_gu1pCwdZ4TFC14h8cCxFye5spy3FfJpsD5XAY4hInIYWiIcafiBXyUxaZ8BnAbIV7NkdxmeyYyQeivE8CdtiL9wNJgL2hV3F7watPUTjzcvmdII.  VAEYL REMNANTS AFOOT | CRITICAL |

    The nefarious forces of the Vaeyl Order still stalk the southern hinterlands of the Kingdom, hindering the colonization process into the region. In order to safeguard the settlers, the King has issued a warrant upon the remainder of this Undead Order, calling for its complete extermination.

     

    RECOMMENDED: Group of 8-10

    REWARD: RP Items and Minas

     

    erIL2GnYk5zWaJ8DuRRl9dYKia_gu1pCwdZ4TFC14h8cCxFye5spy3FfJpsD5XAY4hInIYWiIcafiBXyUxaZ8BnAbIV7NkdxmeyYyQeivE8CdtiL9wNJgL2hV3F7watPUTjzcvmdIII. BANDITS STALK THE HIGHWAYS | INTERMEDIATE |

    Deserters turned bandits of the Atlas Coalition War prey upon the roads leading to the Capital. Their camp has been located being nearby; inquiring with Royal Officials will lead you to it. The Order of the Golden Crow currently finds itself occupied with the construction of its newest Headquarters, and so cannot provide any assistance to defeat these brigands, the Grandmaster appeals to the people of Haense to accomplish such a task.

     

    RECOMMENDED: Group of 5-8 people

    REWARD: RP Items and Minas

     

    erIL2GnYk5zWaJ8DuRRl9dYKia_gu1pCwdZ4TFC14h8cCxFye5spy3FfJpsD5XAY4hInIYWiIcafiBXyUxaZ8BnAbIV7NkdxmeyYyQeivE8CdtiL9wNJgL2hV3F7watPUTjzcvmdIV. SER WHISKERS IS MISSING | CRITICAL |

    The favoured cat of the Royal Palace of Krepost, Ser Whiskers, has been reported missing after falling to appear for his luncheons multiple times. A Kingdom-wide search is under affect to the find the prized kitty.

     

    RECOMMENDED: Group of 100+

    REWARD: The utmost gratitude of the Crown, etcetera.

     


     

    His Majesty the King Karl II of Hanseti and Ruska, Grand Hetman of the Army, Prince of Dules, Lahy, Sorbesborg and Slesvik, Regent of Pruvia, Grand Duke of Vanderfell, Duke of Akovia, Krajia and Aldersburg, Margrave of Rothswald, Count of Karikhov, Baranya, Kavat, Karovia, Torun, and Kaunas, Viscount of Alamar, Baron of Vsenk, Valwyk, Rostig, Esenstadt, Krepost and Kralta, Lord of the Westfolk, Lord of Markev, Protector of the Highlanders, etcetera


     

    ((Comment on this post if you want to undertake any of the above quests.))

  4. The young king Karl gets word of this missive from his page, quickly penning a reply to the reformed duchy. 

    “If you wish to speak of this at a crow’s moot or with me in private I would gladly partake, diplomacy has been long forgotten in this realm. I am not replying to this mass sent missive bureaucracy. Your people forget that my ancestors helped fight to protect Adria, whilst Renatus, savoy, and the like schemed to see it destroyed.” 

    Karl II

  5. 5 minutes ago, AGiantPie said:

    "Much of what is written in this missive is true, but this point seems kind of silly considering Haense is allied with Norland, a Kingdom which actively murders and persecutes Canonists and clergymen in particular," says Constantine.

    "The difference is, we align with the High Elves to survive, your war machine employs these races only for their own ambitions. A human centered war should be fought by humans solely. Sadly, that is not what this proxy Oren Empire believes." A Cravencock Footman would swiftly reply.

  6.  

    United Southern Alliance

    (U.S.A.)

    ni6IX-v5hWOvxGCI9JjH5wXNQejaFn0rbxRhejGvwezjDtf4stFgV69MbeiIFTssngbDKIwaz-wv99Xqm9JAlkCaeTbKmQZnLNCY7u41TPEyQynnWLJVKqTWzy3HUTEG_2tTJ2os

     

    For generations, the men of Norland and Haense have waged war across the realms. In the wake of the aggressions suffered at the hand of the Kingdom of Renatus and her allies, we of the signatory parties recognize our differences, but we chose instead to highlight our similarities and form a new bond to build upon so that we may regain the trust of one another and preserve for our children the greatest gift that we can offer, peace. And let this document serve as a stepping stone on the path to a realm where Haense, Norland and Haelun’or may live in peace, without fear of insurrection, or war.

     

    A cruel winter it had been for the otherwise comfortable people of Markev. The bustling city, once no stranger to the eyes of eager merchants and desperate immigrants from far away lands, had been left in desolate solitude. But high above the empty streets streamers of black and gold still wave vibrantly in the course of the Southern wind, carrying on with their unsung duties as bearers of the colors. Left ungoverned by royalty, unprotected by an army, and abandoned by their faith, the remainder of the people of Markev sought to prepare their stand against those tyrants who would have them governed and protected from palaces in far away lands— a life more fit for cattle than mankind. Rather than accept a fate of servitude, these free and civilized people chose instead to risk their lives— sacrificing the comforts of conformity— to pursue greater liberty.

     

    The silver spires of the Mali’aheral stand anointed over the Sohaerate, only the blue and white flags wavering in the cruel plateau winds. The high elves and their Kharajyr allies rest comfortably in their luxurious taverns, yet an air of darkness settles over the peoples. Death has struck this city more then once, and it’s presence is wholly known. Yet, piercing the veil of black arises a new light; hope. The beginning of yet another legacy is beginning to arise amongst purity and silver, and the true elvendom is willing to take it.

     

    Along the rocky islands of the Norlandic realm, the men of the rock and  swamp continue to make the necessary preparations to defend their homelands against those who would wish to see their countrymen slaughtered, their cities pillaged, and their families enslaved. The knowledge that others join them in combating such an overwhelming menace is a much-needed boost to these men’s spirits. While the world at large may condemn the men of Norland, it is a true blessing that others are willing to rise above the mist of confusion and see clearly what these men stand for...

    ni6IX-v5hWOvxGCI9JjH5wXNQejaFn0rbxRhejGvwezjDtf4stFgV69MbeiIFTssngbDKIwaz-wv99Xqm9JAlkCaeTbKmQZnLNCY7u41TPEyQynnWLJVKqTWzy3HUTEG_2tTJ2os

    -The signatory parties will agree to take no hostile actions against one another until the dissolution of the alliance.

     

    -The signatory parties will agree to formally accept all denizens of each others realm with open arms and without pause.

     

    -The signatory parties will agree to come to one another’s aid should threat impose upon any of the three states.

     

    -The signatory parties shall agree to engage in free trade amongst one another until the dissolution of the alliance.

     

    -The signatory parties will agree to mutually ensure that each signatory nation has the full freedom to follow its own laws, culture, traditions, religion, and choose its own leaders.

     

    ojvWSFzZ3H3J-rijMewSZhNp3xzU4gZOUcJIu3oNtuaf8huThUcsPq_FyZKS36tNLA1CGU6eVfgUD_-GIMP2QW0K_xhOQVbkIja8hs5Mec9RvYKrXqzfbDv48xTSStSeYZFRL5f-

    Ser Adalwulf of House Horen, Lord Protector of the Grey Marsh and the Salt Seas

     

    His Majesty the King Karl II Marius of Hanseti and Ruska, Grand Hetman of the Army, Prince of Dules, Lahy, Sorbesborg and Slesvik, Grand Duke of Vanderfell, Duke of Akovia, Krajia and Aldersburg, Margrave of Rothswald and Adria, Count of Karikhov, Baranya, Kavat, Karovia, Torun, and Kaunas, Viscount of Alamar, Baron of Vsenk, Valwyk, Rostig, Esenstadt, Krepost and Kralta, Lord of the Westfolk, Lord of Markev, Protector of the Highlanders, etcetera

     

    Ah’Sohaer of the Silver Sohaerate of Haelun’or, Cenwall Maeyr’onn of the Maeyr’onn Talonnii, Guided by Larihei’s Grace in his Blessed Rule, Laurir and Malaurir of Mali’thill, Sovereign of the High Elven People, Protector of Silver Law and Overseer of the Kharajyr State.

     

    His Majesty Godden I of the House Ruric King of Norland and Chieftain of the Norlandic People, Jarl of Ruriksgrad, Jarl of Jornburg, Jarl of Ashwood, Jarl of Smol'Krag, Jarl of Foldgrad, Defender of the Red Faith and Bulwark of the Norlandic People.

     

    Medi’ir of the Sohaerate of Haelun’or, Arelion Laurir’ante of the Laurir’ante Talonnii.

     

    Okarir’sil of the Sohaerate of Haelun’or, Edred Maeyr’onn of the Maeyr’onn Talonnii.

     

    His Lordship, Rolan of the House Kovachev; Duke of Carnatia, Count of Kovachgrad, Turov and Kvaz

     

  7. 1 hour ago, Bloodnight said:

    OOC:

    Minecraft Username: Bloodnight

    Timezone: CST

    How active you can be (semi/always/neither):

    Why are you interested in joining: Because I stare into the deep darkness and saw a light that can offer me salvation.

     

    IC:

    Name: Adolphus

    Age: 31

    Race: Human

    Gender: Male

    Noble or Common Lineage: Noble

    Experience and Knowledge of Canonist dogma (None/Semi/Fluent): Semi

    Religious Affiliation (Atheist/Canonist/Xionist): Canonist

    Willingness to serve for life upon taking oaths of entry into the Order (None/Complete/Semi): Complete

     

    Word would soon reach Adolphus, a parchment bearing the Order's seal. "Come to the Diocese of Metz to be interviewed." Cain de Denesle

  8. 2 hours ago, Blago said:

    OOC:

    Minecraft Username: Blago.

    Timezone: EST.

    How active you can be (semi/always/neither): I've not bothered with the server for a while but I can be always active.

    Why are you interested in joining: I want to fight for God. 

     

    IC:

    Name: Rikkard.

    Age: Thirty-three. 

    Race: Highlander, Human.

    Gender: Male.

    Noble or Common Lineage: Common.

    Experience and Knowledge of Canonist dogma (None/Semi/Fluent): Semi. 

    Religious Affiliation (Atheist/Canonist/Xionist): Canonist. 

    Willingness to serve for life upon taking oaths of entry into the Order (None/Complete/Semi): Complete.

     

     

    31 minutes ago, tavern_roleplay said:

    OOC:

    Minecraft Username: Tavern_Roleplay

    Timezone: Central

    How active you can be (semi/always/neither): semi-active

    Why are you interested in joining: I was in the first order of st lucien and it was cool . we formed lines and didn't afraid of anything

     

    IC:

    Name: Conleth

    Age: 23

    Race: Human

    Gender: Male

    Noble or Common Lineage: Common.

    Experience and Knowledge of Canonist dogma (None/Semi/Fluent): Semi-fluent

    Religious Affiliation (Atheist/Canonist/Xionist): Canonist

    Willingness to serve for life upon taking oaths of entry into the Order (None/Complete/Semi): Complete

     

    A carrier parrot would swiftly send word to both men. "Come to Metz for an interview, your status will be decided upon meeting." Cain de Denesle

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