Out-Of-Character Details
Minecraft Account Name: My Minecraft Account Name is ChuBByArdvark.
How old are you?: I am sixteen years of age.
Time-Zone/Country of Residence: I live in the United States of America. My Time-zone is UTC/GMT -5 hours
Do you have a good grip on English grammar and the English language?: I believe I have an excellent grip on both the English language and English grammar. English is my first learned language, my second being German.
Have you had any previous experience in roleplaying?: I have little experience in Roleplay. This is my first Roleplaying environment, though I have studied the topic very much. I hope to learn more skills from this community, of which has very good Roleplaying skills in my eyes. There are many things you can do while Roleplaying. Be it speaking to a stranger, fighting off hordes of monsters, or creating the world's next foot ointment - the possibilities are truly endless.
Have you read and understood and agree to the rules?: Yes, I have both understood and agreed to the rules.
How did you hear about the Lord of the Craft?: I found a YouTube video by TeamLDU, of which displayed the server. This video interested me, so I decided to try and have my own adventure on this server like those two.
Link any previous applications you have made to the Lord of the Craft: This is my first application.
Definitions
In your own words, define what the act of roleplaying is: Upon research and study of this act, I believe I know how to explain this. Roleplaying is the act of stepping into another person's shoes, playing out their life and their actions. You play another person, actioning out their daily thoughts and activities. By Roleplaying, you seemingly create your own story-- One different from your own, in real life.
In your own words, define what the act of meta-gaming is: Meta-gaming is using Out of Character (OOC) information, and using it In Character (IC). You can meta-game in many different ways. You or your friend could message eachother your coordinates, you could call for help on Teamspeak, or you could simply use the name people use on their playercard, without anyone telling you their name. It's against the rules, and it ruins Roleplay. Don't do it.
In your own words, define what the act of power-emoting is: Power-emoting is doing things that would be extremely difficult to do, with ease ICly. Say you're a small Halfling with no weapons, facing a large Orc with a battleaxe. It would be power-emoting to automatically emote killing the Orc in one stab. Power-emoting does not have to be fighting, though. Power-emoting could also be used in peaceful situations. Say you're a apprentice of a blacksmith. It would be power-emoting for you to make a legendary sword within seconds. Again, power-emoting is against the rules and it makes for bad roleplay. Don't do it.
In-Character Details
Character Name: The name of my character is Thymweed Tanglewood.
Character Race: Thymweed is of the Human race-- A mix of Northerner and pure blood Human.
Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary:
On a beautiful Grand Harvest's noon, an apothacist and a house wife were blessed with a child. The child was of the male sex, instantly recognizable with the view of his privates. The boy would come to be known as Thymweed, Thymweed Tanglewood. Thymweed was born an average weight, and an average height. Thymweed did not scream very loud when he was born, he was quiet, with only soft cries to be heard from the parent's chambers. Thymweed was born of Human parents, his skin fair like the white silk of the spinner's across the village.
Thymweed grew up in a small county within the Crown Lands of the Holy Oren Empire. He was an extremely quiet child, which worried some, including his parents. His parents often attempted to introduce him to the other boys of the village, but Thymweed often disliked what they did. Thymweed was a curious type of child, always prancing around in the fields of grain rather than with the other children. By the age of six, Thymweed was an average heighted young male. His hair was colored like the bark of Oak trees, silky and unkept. His skin was still like his birth, fair and smooth. His favorite thing to eat was the vegetables on his plate every eve.
As he grew, Thymweed would venture further and further away from the village every day. He often came home with assorted greens and flora, though his parents never seemed to mind. He soon grew old enough to start aiding his father with the apothecary, and he quickly grew accustomed to the smell of potionss and ointments. By his teens, Thymweed had now outgrown the other children of the village, making his slightly more popular. Thymweed finally mingled with the other children, a blessing to his father and mother. Thymweed made some friends, all who introduced him to rings and other games. Thymweed was growing slimmer with this much activity, but he grew taller as well. His hair reached his shoulders by the age fifteen, though he was under the average weight.
Nearing young adulthood, Thymweed started to run the apothecary more often than his father. His father was quickly growing elderly, and needed rest often. Thymweed was now quite experienced in creating the things his father once did. He created an assortment of ointments, potions, medicinal items, and the like. Thymweed made quite a profit off the apothecary, making some ointments better than his father once had.
Thymweed finally reached the age 20, an experienced apothacist and herbalist. He now follows in his father's footsteps. Thymweed's hair still reaches his shoulders, and colored brown like the Oak trees. Thymweed is slim and tall, reaching about six foot and weighting one hundred and fifty pounds. He wears a green tunic, which his mother made for him before he became an adult. His pants are baggy and made of cloth, they are weathered by still prove their worth. He has pine green eyes, which twinkle with youth.
Thymweed is now a wandering apothacist and herbalist, looking to settle down somewhere and start his own apothecary as his father once did. He wishes to raise a family, of pure Human racial status.
What are your characters ambitions?: Thymweed hopes to start his own apothecary, and create assorted oddities as his father once did. He also wishes to raise a family of pure Human blood.
Please provide an in-game screenshot of your skin here:
Is there anything else you would like to say about your character? There is nothing. I hope to be able to be able to start my own apothecary and offer some unique Roleplay. I know there is a herbalism skill, but I will create other things such as ointments, brews, etc.
Open-Response-Questions
Each question here must be answered with a minimum of one full paragraph, and detail the scene you are given in the way it would happen in roleplay. These questions should be answered in first person. Be detailed, not short.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response?
Thymweed takes a deep breath of air, walking over to the shop keeper. "Hello, sir," Thymweed greets the Dwarf, bowing his head quickly. "Why 'ello, friend! Could ah' interest yeh in some o' me wares?," the Dwarf asks Thymweed, a gleam of hope in his eyes. Thymweed thinks for a moment, before nodding. The Dwarf takes Thymweed into his shop, assorted spices and ingredients lining the counter. Thymweed's jaw drops with joy, an exited expression appearing on his fair face. "How much for the Malin's Root, sir?," Thymweed asks the Dwarf quickly, looking down at the shop keeper. "That would be fifty Minas!" the Dwarf replies with a grin. Thymweed frowns for a moment, before digging his hands into his pockets. Thymweed pulls out some coins, tossing them onto the counter before him. "I shall take just one root, please," Thymweed says with a nod, extending his right hand. The Dwarf picks the Minas with a dirty glee, handing over a root to Thymweed. Thymweed curls his fingers around the root, feeling it's rough sides. Thymweed grins, nodding to the Dwarf. "Thank you, sir," Thymweed says to the Dwarf, turning and walking to the door. "Farewell!"
You’re in the Cloud Sanctuary late at night, when a large Orc begins to threaten a nearby dwarf. The only present monk is fast asleep, and the situation looks like it will escalate into violence soon, what does your character do?
Thymweed frowns, watching the people with a worried expression. He looks around, taking a step back from the debacle. Thymweed thinks to himself, knowing that he has no skills in speech or fighting. He holds a debate in his mind, though quickly ending it. He turns, quickly striding through the Blue arch in fear of becoming involved with the soon-to-be-fight. He does not hold grudges with either race, nor does he know either of the people arguing. A good move by him, he thinks.
Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenceless man. What does your character do?:
Thymweed gasps, quickly catching the old man. He helps the man stand up, taking a breath of relief. "Oh, are you alright sir?," Thymweed asks the man with a worried frown, examining him. "Why yes, yes I am," the old man replies, looking down at his Minas. "Though, my Minas," the man trails off, looking up at Thymweed. Thymweed nods, offering the man his shoulder. The man lays on Thymweed's shoulder, and Thymweed escorts him to a nearby Oak tree. The old man lays on the tree, watching Thymweed proceed to pick up each and every coin. "You c-can 'ave those," the old man tells Thymweed. Thymweed looks up, his expression turning to happiness. "Oh, thank you sir!" Thymweed exclaims with joy as he pockets the Minas. Thymweed walks over to the man, offering him his shoulder again. The man takes Thymweed's shoulder, walking slowly with him into Normandor.