Out-Of-Character Details
Minecraft Account Name: NarwhalSquad
How old are you?: 16
Time-Zone/Country of Residence: Mountain/United States
Do you have a good grip on English grammar and the English language?: Yes, I have a good grip on English grammar and the english language
Have you had any previous experience in roleplaying?: Yes, I commonly play on Rp servers on Garry's Mod, and I used to be an admin on a Minecraft RP server.
Have you read and understood and agree to the rules?: Yes
How did you hear about the Lord of the Craft?: Through a friend.
Link any previous applications you have made to the Lord of the Craft:
Have you posted this application on Minecraft Forum? If not, post it here: http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/! : No, but I will shortly after posting this.
Definitions
In your own words, define what the act of roleplaying is: Roleplaying is developing a character in a fantasy setting. It is creating a story, and helping others, while keeping within the boundaries of the lore.
In your own words, define what the act of meta-gaming is: Meta-gaming is using outside knowledge to your advantage. For example, if you are being attacked, you tell your friend where you are so that he/she can help you.
In your own words, define what the act of power-emoting is: Power emoting is the act of using unrealistic emotes to gain power in a situation. An example is using /me and saying "pulls out a gun and shots you in the foot".
In-Character Details He has dark brown skin, with dark brown skin. He is 6'6", and has green hair. He wears hunting attire.
Character Name: Saymoro Darkfall
Character Race: Wood Elf
Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary:
Born with a loving mother and father, Saymoro Darkfall lived in the quaint forests of Malinor. His father hunted, killing dear and other animals to support his wife and son, while his mother gathered, and started a farm. In his quiet life, he learned how to hunt from his father, and how to gather from his mother. Soon, he was close to mastering this skill, easily becoming a skilled archer. As his life grew dull, he left his house at the age of 50. He kissed his parents goodbye, and left into the forest. In his next 25 years of life, he hunted, and lived off the abundant forest. Having gotten enough materials, he built a small house. As he returned to find his parents, telling them of the good news, he found ashes where his old wood cabin lay. He set up a tent for the night, and lived in great sorrow for the next 25 years. He is now just realizing that he could help others in his path, and has set out to do good across the lands of Asulon.
Saymoro still resides in the forest, occasionally going to towns to sell his catchings and to teach children about hunting. He has evergreen hair, and dark brown skin. His eyes are brown like the trees he hunts in, and his clothes reflect his lifestyle. He is about 6'6", and he is very agile, and quick on his feet. He also moves silently, and he is fluent in many languages, despite his living conditions.
What are your characters ambitions?: His ambitions are to hunt, and live off the land as long as he can, and to also teach many others about how to hunt, and how to master your surroundings
Please provide an in-game screenshot of your skin here: http://imgur.com/vo4YY
Is there anything else you would like to say about your character: He is very easy to make friends with, and doesn't stereotype.
Open-Response-Questions
Each question here must be answered with a minimum of one full paragraph, and detail the scene you are given in the way it would happen in roleplay. These questions should be answered in first person. Be detailed, not short.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response? I look at his shop, seeing if there are any goods that I could use. I spot my eye on a bow, crafted with a great amount of care put into it. I ask him for the price, and he replies " 1000 Minas. I gotta feed the family. Life's been a lot harder these days. I can't get enough food." As he finishes that comment, I offered a trade: most of my fresh meat, and 750 minas for the bow. He looks at me with a stern look, and says "Thank you. You just fed my family for a good month!".
You’re wandering the Oren Road late at night, when a large Orc begins to threaten a nearby dwarf. There is no help nearby, and the situation looks like it will escalate into violence soon, what does your character do? I look in at the situation, thinking of ways to intervene. As much as I don't want to get involved, I have to help somehow. I make my way over to the Orc and the Dwarf, and calmly say "Is there anything happening here?". The Orc gives me a stern look, and says "Theres nothing of concern to you, elf. Just move along." I calmly said "I think there is. Your harassing this man for his hard earned Minas, while you cruise freely in life. Here, I'll give you some minas, and you let this man go. OK?" The orc shakes his head, and takes the Minas in my hand. I walk across the road, felling good about myself.
Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenseless man. What does your character do?: I look at the man, laying down, scrambling to get up. I lend a hand, giving him his Minas and taking him to a nearby inn. He thanks me, and hands me 500 Minas for helping him. I deny him, and say "I don't want your Minas. You need them just as much as I." He thanks me, and goes to find a new walking stick.