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Posts posted by Dtrik
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Dangren, wearing golden armor with holy symbols etched into it looks at the script, "Clergeh es inactive cause no one 'as 'oly magic und t'e lesser gods w'o grant et are seen as evil by t'e unaccepten clergy."
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Dangren Starbreaker shrugs, "Oi see no problem of dying ones beard as long as et es t'eir natural 'air color, was one braids t'eir 'air so should t'ey be allowed tuh keep ah naturalleh gifted beard color of t'eir youth." (Some dwarves just get old and end up being 900 with a black beard)
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7 minutes ago, Mj. said:
I know that you being the war team lead is a new position for you, but since day one, the rewards for war zones have been absolutely ****. Perhaps you'd consider making victory rewards actually worth something, encouraging both sides to fight?
0Clam down mate
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MC Name: Dtrik
Character's Name: Dangren Starbreaker
Character's Age: 443
Character's Race: Dwarf
What magic(s) will you be learning?: Holy magic of Xan
Teacher's MC Name: darksoundwave
Teacher's RP Name: Izier Vincrute
Do you have a magic(s) you are dropping due to this app? If so, link it: Nope
Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes
Have you applied for this magic on this character before, and had it denied? If so, link the app: No denied applications
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Minecraft name(s): Dtrik
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Discord: Dtrik
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Time zone: EST
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Do you hold / have you held any other staff positions?: Nope
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Where do you grab inspiration from?: I read a decent amount of books and youtube a lot of D&D ideas.
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What are your characters? Are you willing to sacrifice any to become a Event member?: I have Dangren Starbreaker, I do not believe his character arc is finished or is reaching its finishing point as of right now.
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What race, or group, do your events best cater to? My events would best cater to the ones who never feel like their character is useful or they are at the back end of an event, only able to watch. The ones who are never told about an event and only run to the location to be able to see what is happening. Though many do not want people to be snowflakes, every character deserves at least 15 minutes in the limelight.
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What do you believe are key factors for a successful event?: Friendship. No one wants to be outright killed by the event team and the event team just want to weave a page into the continuing story that is Lord of The Craft. Working with players in making events, not pushing your ideas onto a player base. Communication. Every relationship needs communication, talking with the people who want certain events or even being lead by a more senior member of the team to play a lesser role in their event storyline.
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What strengths could you contribute to the team?: I listen more than I talk and I write events that I think could work on the server.
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Why do you want to be part of the team?: To create fun and interactive events.
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Create three distinct event scenarios based on the servers lore that you would organize.
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1) For 1-3 person: I message some people to get on a small boat and go fishing. I then play as a large fish. The large fish entices the person to capture it. The large fish causes the boat to tip over and the fishers have to fight the fish in the water or swim back to short. If three people, cause some friction by placing a boat in the water, only two people can pilot a boat. Who would be the odd man out?
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2) For a group of 5-10: Someone is causing the statues in different areas to come alive and attack the people nearest to them. Statues are traced back to a crazed golemancer in a tinker lair suited with different redstone traps and secret tunnelways.
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3) For a group of 20+: A charm found after killing a witch has caused the new wearer to take the identity of the witch and the new witch is spawning creatures in larger and larger quantities to attack people and corrupt the land. Introduces a multistage eventline.
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How long do you plan to stay in the ET?: Until massah releases lat from chains. Five months or more.
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Tell me a joke: The attack power of my ferum warhammer.
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((When your past absorbs you^))
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"Bet ye that they 'ave sum flesh smithen goin on up t'ere, und sum ot'er un'oly shoite. Probably 'ave deactivated wards tuh make people t'ink t'ey 'ave protection." Dangren says.
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.:Application:.
__________
Mc Name: DtrikIg Name: Dangren Starbreaker
Timezone: est
Profession: Leatherworker
Rank applying for: Kirden1 -
Name: Clan Father Dangren Starbreaker
(( MCName: Dtrik ))
Race: Cave Dwarf
Gender:
(( Timezone: EST ))
Write a little about why it is you wish to serve the Aengul of Order:
"For many years the dwarves have lived lives of defense against undead manace, but as a golden age of unselfish kings have inspired greatness within the race and nation, we are able to seek talents to reclaim a world covered by unholy menace. Through the Gods we are able to combat necromancy and other unholy evils that may plague a nation. I seek to unselfishly bind myself to the will of the Gods in an attempt to provide quick response to unholy transgressions to a land of Urguan."
((No one really has holy magic in the dwarven kingdom so joining a third party holy order and passing wisdom from two cultures might provide for joint opportunities in roleplay.))
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"Oh shoite." Dangren remembers how he saw Baldin get smashed by an olog the other day. "Must of not had the gods on his side," He thinks to himself
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"Prophets t'at cunnot take up t'e roll ov 'oigh Prophet?" Dangren Starbreaker says as he reads the address. "Even en t'eir laws ov religious governance ah 'oigh Prophet cun only become from t'ose of established prophetdom." Dangren calls his sons to read the address, "Oi feel loike slothfulness 'as crept entuh t'e clergy... very deadly ef unchecked. Maybe t'e gods shall purged t'at darkness froim aged moinds."
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:Event Six:
The Picts slow down their assault on Britannia as the northerners begin to settle down in burnt cities. Establishing families and causing only a trickle of the once mighty armies of the north to continue south. Reports come in that something has happened in Gaul and several thousand displaced people are returning to Britannia. What could be happening in Gaul?
-Northern Romani Republic-
The church is finished as many people focus on building the structure. Time will need to be set aside to construct the port along the coast.
Court is held, many families arrive to the forum with daughters and sons. Beauties and future commanders. Heads of different families speak to one another, attempting to impress others with their family lineages and wealth. Men and women of all kinds stand gossiping about who Vibius will choose to be his wife. Four women from the best families present their daughters. (1AC for a Smart:Ugly, Wealthy:Ugly, Pretty:Dumb, Average:Military Family)
Information has been collected.
Civil Feeling: Overjoyed
Capital Population: 8861
Military Strength: 1250
Wealth: Content
Faith: Low
Diplomacy: Disliked
-Saxony-
The warband sit idle, picking their teeth and speaking about general knowledge. The lumberjacks take turns chopping trees down. The wind is calm and an air of laziness runs through the forest.
With a supply of seeds harvested from crops from a different land, strong barley is sewed into the ground. The land seems healthy and with the right effort crops can be harvested.
With wood gathered from the lumberjacks, a new market place is slowly built. Some time will need to be set aside to allow for the many thousand saxons to effectively trade within the market.
Civil Feeling: Content
Capital Population: 7364
Military Strength: 1130
Wealth: Scarce
Faith: Content
Diplomacy: Disliked
-Embran Tribe-
The wall is finished and many hundreds of people begin to pour into the town as they see it as a defendable land to begin anew.(Please specify ‘older projects’)
Summertime fever of patriotism causes several young and older men to join into the warband.
Garon reports back in a letter with the plant glued to it, “I have found that some how the plant, when burned smells like vanilla. I bound some ready for you to burn incase you wish to see, or smell the results yourself. - Garon.”
Civil Feeling: Content
Capital Population: 9393
Military Strength: 987
Wealth: Content
Faith: Content
Diplomacy: Content
-Kingdom of Uldera-
Thousands of men and women cheer as they dance around the fire. They chant the chieftain’s name as they lather themselves in debauchery and sin. Tribesmen begin to forget their troubles and only know the name, Alfred.
A stockpile of weapons, large enough to give ten thousand people weapons are bought.
Foundations of a port are constructed, sailors begin to think of broader horizons to set sail for. (2AC to finish)
Civil Feeling: Happy
Capital Population: 7950
Military Strength: 1150
Wealth: Well Off
Faith: Content
Diplomacy: Content
-Crimson Hawk Tribe-
People begin to shape wooden spears to hunt larger fish in deeper waters. Some drown in the process but many are fed well through these adventures.
A granary guarded by several warriors, is built, allowing for excess food to be stored for the winter.
Civil Feeling: Happy
Capital Population:9067
Military Strength: 1468
Wealth: Well Off
Faith: High
Diplomacy: Content
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We get it, you have a lot of lore.
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:Random Event:
With the winter lasting for so long, many grew closer to their families. The elderly to their offspring and child to animal. Man and wife grew even more comfortable with one another in the harsh winter weather, allowing for more procreation to occur. As winter breaks and more life arises, so do the cries of thousands of young babes throughout all of Britannia.
Population increases drastically by roughly 1,500 across several established towns.
Fathers are called to their homes, causing militaries to grow much more slowly.
(This does not count as regular event post, it is merely a random event post.)
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:o
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29 minutes ago, Bobby123 said:
Name of civilisation: Cornovii
Type of government with leader: Senatorial Republic under Balius Gethin
Religion/Culture: (Celtic/Roman/Britonian) Britannian
Location:
Skype: You have it.
Back story: The town of Viroconium Cornoviorum was one of the largest city's in Roman Britain, it was home to the legio XX, the largest fighting force in Britain, position there to aid in the invasion of the north and the creation of Hadrian's wall until the collapse of the Roman presence in Britain. But it was a unique town in the fact it had Welsh influences. Many of the old Roman cultures and training methods have been carried on but, with the added mix of the Welsh culture.
~Traits~
Roman civ (1)
Small Warband (1)
Common trade route (1)
Iron Mine (4)
Accepted
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:Event Five:
News of the Picts crossing Hadrian’s Wall spreads to the many tribes in the south. Dismantling fortifications and using confiscated armor from the two lost cohorts of Scorion Aprilius. No word has come back if any legionaires under his command are alive.
-Kingdom of Progressionia-
Not as trained as those of the Crimson Hawk Tribe, the tribe barely brings in enough food to cover the fishers and their families getting food.
Large amounts of wood is harvested from the large northern forests. Enough to make several large projects. (Hundreds of boats/Multilayered wooden palisade/Thousands of Spears)
A large army of men painted in dark blue and blood with the skeletons of small animals wrapped around them and patches of sewn animal fur, encamp themselves two miles from the edge of the town. One large group of men, consisting of 25 to 30 Picts moved toward the town. They stop a quarter mile away and five men from the group walk toward the gate. It seems to be a Pict chieftain. In a dialect of celtic and gaelic they speak to a slave roman who translates a speech 100 feet from the town. “All those who wish to fight us come and die! We wish for roman blood and those who breed with those swine! Blood will pour into your streets and the rats will feast on your carcasses! Your mothers will mourn your death as they see their entrains extruded from their bellies! Your babes will eat your eyes and your dogs will eat your toes! We are your death!” The group back themselves up slowly and head to the group of men before walking back into the forest. As the people ponder about speech, the town is suddenly surrounded by hundreds of Picts, in complete war paint. People scream and blades thrash about. Hundreds die within the first hour of this continuing slaughter. Thousands flee while many try to defend the onslaught. The Kingdom of Progressionia is destroyed.
-The Kingdom of Uldera-
The scouts find a town of about 600 people. Poor and destitute. Most of these men and women from Britonian backgrounds with roman influences causing them to be mainly Christian.
The gold mines stream wealth into the town’s coffers causing the leaders of the town to want pieces of the wealth.
Excess gold is poured into the marketplace allowing the option to buy several rare products
(1AC for one product of your choosing: Stockpile of weapons, Overjoyed population, instant recruiting of 500 troops, instant population increase of 650 people, or buy a fleet of 20 ships)
Civil Feeling: Happy
Capital Population: 6570
Military Strength: 1000
Wealth: Well Off
Faith: Content
Diplomacy: Content
-The Embran Tribe-
Oman begins to list down the traders and other merchants who have adopted the trading of coins for product. Happiness rises as people trade what they want and have a proper medium to conduct trade. Counteracting the discourse for the taxing of the market.
The men who cut the lumber outside of the town would cut down several acres of trees. Jaroth would notice and inform the king in a short letter, “Yarvon, leader of the Embran people, our wood cutters have cut large swaths of trees from the land, we must replant what we have harvest or I fear the balance of nature and man will be upturned.”
Pelts are sewn by the women of the tribe into large fur tunics for every man in the village to wear in the winter weather as they work the land.
The plant would seem to have no current herblore to it. With winter about, most plant based crude research is stalled. Garon would also be seen sleeping as his energy runs low in the winter like that of nature, after the community meetings. He might have more knowledge on the subject of the plant.
Civil Feeling: Content
Capital Population: 7393
Military Strength: 784
Wealth: Content
Faith: Content
Diplomacy: Content
-Northern Romani Republic-
The Church Chaplain opens the bible, and reads over it. “A passage from this text should help you.” He begins to read aloud from the first testament, “For I know the plans I have for you,” declares the LORD, “plans to prosper you and not to harm you, plans to give you hope and a future.” The Lord is telling you that though there are demons of the wicked, one must be pure in their faith to God for he protects all.
Men join the first cohort of Romulus I as it is a source of a steady supply of money and food. Hunters trade in their hunting bows for those of better Romani quality.
Wood is gathered for the port and a design is finished planned but the workers refuse to build a port so far from town during the winter weather.
Civil Feeling: Overjoyed
Capital Population: 6461
Military Strength: 1250
Wealth: Content
Faith: Low
Diplomacy: Disliked
-Res Publica Fossa-
Contact with Romani is established (Roleplay it out in your next posts)
Workers find out what the plans for the trading port are and promptly drop their tools and head home. They protest the lost of isolationalism and they begin to rally themselves with anti-isolationalist senators. A small military branch of the current legion begins to question the rule of the consuls. Isolation was their way and they vowed to keep it. Several attempts at burning supplies aimed at building the port are executed, causing much of the material that would be used to burn in several spots in and around the city.
Though isolation was their identity, so was religion. The people willingly build a large community church with stolen wood from the port construction.
Civil Feeling: Disloyal
Capital Population: 6570
Military Strength: 1989
Wealth: Content
Faith: Content
Diplomacy: Disliked
-The Crimson Hawk Tribe-
Discomfort with the constant military presence occurs within the town. Women and the elderly talk about if the threat of kidnappers is safer than the constant watch of the military.
More creatures are captured and people begin to domesticate the pups of killed wolves that have attacked.
Civil Feeling: Happy
Capital Population: 7243
Military Strength: 1382
Wealth: Well Off
Faith: High
Diplomacy: Content
-The Kingdom of Belgiae-
Yinvar is summoned with a pack of ten bodyguards. All of them wearing confiscated roman armor. Chief Alduin taps his wooden chair with his fingers. Seeming at edge from the troops in the area. Chief Yinvar and Alduin, having both bruises and cuts from earlier scuffles with the other tribesmen.
Mass is organized and people leave the mines earlier in the day to be with their families.
Many ships have frozen over from the winter and are unable to work. The docks slowly decay from the lack of repairs and many of the merchants are uneasy about setting sail to Gaul. The men set to work breaking the ice from the ships in time for another wave of trade to begin next season.
Aedh assigns leaders to bands of 100 men allowing information to be sent higher up the command chain faster.
Civil Feeling: Unhappy
Capital Population: 6670
Military Strength: 1989
Wealth: Content
Faith: Content
Diplomacy: Content
Winter ends and it is now Summer time. Winter effects are gone now.1 -
null
in Denied Lore
/waits for Yeulf to spend one day copy and pasting the same emotes to make it to destroy stuff/
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21 hours ago, Pureimp10 said:
Name of Civilization: Saxon Shore
Type of Government w/ Ruler: Germania tribes, Chieftain Hengist
Religion/Culture: (Celtic/Roman/Britonian) Norse paganism
Location w/ Picture:
Skype (For Updates): I'm in the chat
Short Backstory: As the Romans fell back towards their own lands, word would spread throughout Germania of the fracturing of Britain. Hengist, a Saxon Chieftain would hear of this, and seeing an opportunity to make money and power, would order his people to pack what they had, and set sail to the West, to a new land. Who knows what he may find in this land. Perhaps riches beyond his imagination, or perhaps a bloody death. Regardless, Hengist is determined to make a name for himself.
TRAITS
Happy Population 2
Weapon Reserves 2
Militial Warband 1
Common Trade Route 1
Farming land Lvl 1 1
20 hours ago, Jamyei said:Name of Civilization: Saxony
Type of Government w/ Ruler: Tribal, Horsa
Religion/Culture: (Celtic/Roman/Britonian) Norse Pagan
Skype (For Updates): minecrafters999
Short Backstory: Horsa alighted on the eastern shores along with his brother, Hengist, and set up a Village next to Hengist's town so they could easily stay in contact. Horsa, Chieftain of his tribe, would begin establishing his Saxon village with its norse pagan culture and would wed a wife named Ardith, a good old saxon woman. A smart, jolly, active, and fearsome young lad Horsa was and he would rule his village to prosperous opportunities with his advisors, Hengist, his wife, and his body guard and good friend Axlgrand at his side who had sworn to a vow of silence. With Saxon support from Hengist and the homeland, how could he be stopped?
Village Traits:
-Militial Warband
-Farming Land LVL 1
-Common Trade Route
-Weapon Reserves
Accepted
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2 hours ago, thesmellypocket said:
Name of Civilization: Res Publica Fossa
Type of Government w/ Ruler: Senatorial Republic under Consul Bedrus Antonius, a young Armenian soldier, having received tutelage in the Platonic Academy (what is left of it), he travelled to the falling province in order to try and improve matters. With a small column of men he restored the fort along the Fosse Way, taking control of the region.
Religion/Culture: (Celtic/Roman/Britonian): Christian/Roman.
Location w/ Picture: See above.
Skype (For Updates): sam.mcmahon57
Short Backstory: Neglected by the reeling Roman troops, a young Armenian, half philosopher, half soldier, having received tutelage in the Platonic Academy (what is left of it, anyway), travelled to the falling province in order to try and improve matters, and found a ruined fort. With a small column of men he restored the fort along the Fosse Way, taking control of the region. (Modern-day Southern Devon)
Traits:
Roman Civilisation (1)
Paved Roads (1)
Medium Village Warbands (3)
Weapon Reserves (2)
LVL 1 Agriculture (1)
Isolationist (-1)
Accepted
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24 minutes ago, Dork117 said:
Name of Civilization:
The kingdom of Uldera
Type of Government w/ Ruler:
Petty kingdom, currently ruled by king Alfred Ilonia II
Religion/Culture: (Celtic/Roman/Britonian)
Celtic/Pagan
(Pagan with my own little twists on it if allowed. I can explain if need be)
Location w/ Picture:
Skype (For Updates):
You have it. Jordy de Koning in your skype list :P
Short Backstory:
Uldera used to be an average tribe back in the day but when Rome came around they were in for a rude awakening. They were quickly defeated and became but simple servents to Rome. For centuries they paid taxes and had their gold mine taken away from them. In more recent years however, Roman power has become weak on the island. Because of this old tradition came back and the people slowly gained a sense of self worth. Christian churches were destroyed and all who followed it's faith were hunted down like dogs. Once a small village in a rich province they grew to a chiefdom that ruled itself under the Romans and from this they slowly started to call themselves kings again. Now, the current king Alfred seeks to rebuild what once was and bring Uldera back to glory.
Traits:
- Paved roads (1)
- Common trade route (1)
-Gold mine (3)
-Ceremonial forrests (1)
- Militial warband (1)
Total points: 7
Accepted
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:Fourth Event:
Two crown themselves as kings of romans in this isle. Two rule over the people of rome. One claims the empire. The other the people. One of purity. One of polution. One of blend. One of singularity. Division in the realm as the empire once split. The birth of religion rises in both.
Contact of the northern cohort is unheard and only the worst can be assumed for those poor romans.
-The Embran Tribe-
The festival is planned but no date is scheduled it as people dedicate themselves to other tasks. The resentment against the new tax continues but is drowned slightly out as the men are paid to collect wood by the tribe.
Hunters and wood collectors alike begin to disappear as they reach deeper into the forests. Morale of being outside the town decreases heavily and much of the population wishes to stay within their homes. Meat is collected and large amounts of wood are used to set community bonfires, but more wood is needed to allow for less deaths this winter.
The plant is discovered to have the ability to produce mild numbing to pains but causing catatonic effects for a short period of time. Druids seem to harvest the herb and provide it to many during the winter to allow women who might be missing their husbands and brothers to escape into a euphoria.
Civil Feeling: Content
Capital Population: 6993
Military Strength: 714
Wealth: Content
Faith: Content
Diplomacy: Content
-Kingdom of Belgiae-
Chief Alduin (Extremely Celtic) of the Jorinmen Clan rises before the council of chiefs. “Yinvar of leader of the Celmeni (Mainly leans toward Britonian) plots against my people! Him and his clan paint the doors of my people’s homes in goats blood and piss! They speak to demons and wish to kill my family and I! They must be punished!” The room goes silent as the chieftains look to one another, whispering. Yinvar does not seem to be in the room. (Alduin leads roughly 250 men while Yinvar leads roughly 270 men)
The forests are cut down with little deaths in the freezing temperatures as the men blanket themselves in tunics, and rabbit fur pelts sewn together.
Iron is extracted from the mines but the amounts seem smaller than before. The mines are worked hard by what any political advisor could see.
With work increase in the winter, several hundreds of people crowd onto the streets asking for food. Even the royal palace guards must shoo away many as the cost to feed the workers in the winter increases more and more.
Civil Feeling: Unhappy
Capital Population: 6570
Military Strength: 1989
Wealth: Content
Faith: Content
Diplomacy: Content
-Kingdom of Progressionia-
Reports of war bands passing through the forests are heard. Rumors spread that men as large as cattle and as ferocious as a demonic bear circulate around. These men could only be known to be one thing for sure though, Picts. They have arrived.
Hunters of varying talents would hunt the surrounding land for elk and deer. Only finding few. It seems much of the surrounding land is hunted dry. The game that is captured and killed are wounded or young.
The people boo at their king, they spit and yell for the king to go back to bed. Guards double themselves around the palace and soon the people disperse themselves. With even the king publicly acknowledging the divide, more people look at their neighbors in a different way. A splinter group forms on both sides of, though small, they seek ways to launch threats against one another.
Civil Feeling: Unhappy
Capital Population: 6645
Military Strength: 1509
Wealth: Content
Faith: High
Diplomacy: Content
-Northern Romani Republic-
Ten hundred men stand before Vibius and his commander. Waiting for an order in the chilling weather. Commander Quintius Polmini hands Vibius a scroll detailing the names of all of the men before him. Quintius, with his helm sheltered in the crook of his arm, asks Vibius, “Sir, you must name the Cohort as it will be the name of legion after it has grown.” Men as young as 16 and as old as 40 stand at attention in the freezing weather. They only wait for an order.
The cohort rises to 1000 in number and marches through the streets during the worst of the winter storms. Much of the cohort have become more than civilian, winter war machines.
Civil Feeling: Overjoyed
Capital Population: 6261
Military Strength: 1000
Wealth: Content
Faith: Low
Diplomacy: Disliked
-The Crimson Hawk Tribe-
Suddenly Lukiir is woken up in the middle of the night. A shriek and a rustle in his hut. It is that of his daughter, Temkiir. Glossy eyed, he can only depict sudden flashes of motion as he sees two shadows in the distance.
The hunters patrol the edge of the tree lining and the border of their town.finding many smugglers attempting to kidnap children.
Ice freezes over several fishing traps, but enough catch fish to allow the people to eat semi-fresh meat constantly. Rich and poor retain a diet of wheat and meat.
Civil Feeling: Overjoyed
Capital Population: 6943
Military Strength: 1364
Wealth: Well Off
Faith: High
Diplomacy: Content
-Republic of Wight-
A steady 500 men are recruited from amongst the people of the town. These men seem the most adventurious on the island, and young. Each not being over 25 in age.
The people successfully collect wood to keep themselves warm this winter and enough to build a few projects. The island seems packed with trees but much of the fauna is small. Mainly rabbits and other small mammals dwell within the woods. With these many small rodents around, people make rabbit and ferret stew.
Fresh iron ore is delivered to the smithies across town to produce swords and basic tools. New weapons are sent directly to the training yard to give to the roman recruits after their basic training is done. Though their weapons are fresh, armor must be produced to shield the men from enemies. (2AC to make lorica segmentata)
Civil Feeling: Content
Capital Population: 7513
Military Strength: 1500
Wealth: Content
Faith: Low
Diplomacy: Disliked
The winter winds creep into the homes of the northern tribes, one that bites.
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"Thanhium absorbs heat and transforms it into mana, and the larger the crystal or ore, the more heat it draws in and thus the more mana it is able to hold. However Thanhium as a simple mineral is unable to regulate the amount of heat it attempts to draw in, and thus exposing the Thanhium to a massive amount of heat, will cause it to overload and release its mana in anyway it can - a large explosion. The size of the thanhium crystal absorbing the heat determines at which point it will explode, and how large the explosion will be. A large crystal will need a significant amount of heat in order to detonate, and likewise a smaller crystal will need less heat to detonate, but the explosion would be significantly less destructive." -Benbo
In other terms, you cannot melt thanhium.
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9 hours ago, MTVSHBG said:
Name of Civilization: Republic of Wight
Type of Government w/ Ruler: Republic - Appius Amadeus
Religion/Culture: Roman
Location w/ Picture: http://imgur.com/a/MCCC0
Skype (For Updates): rivorrar
Short Backstory: With the Empire seeming to crumble, and people scared, a group of like minded men gathered, and rose before the scared masses. The masses, with little else to follow, followed the men. The men worked together to guide the masses to safety, and security. They led them to the Isle of Wight. With the ocean surrounding them on all sides, the masses felt that perhaps they could be secure once more. With less worry in their hearts, and a group of strong leaders before them, the masses calmed, and the people began to once more act for the betterment of their civilization, rather than personal survival.
TRAITS
Isolationist (+1)
Roman Civilization (-1)
Farming Land Lvl 1 (-1)
Small Population Boost (-1)
Iron Mine (-4)
Militial Warband (-1)
Accepted, sixth member included now unlocks a larger portion of the map. I will post an updated map later tonight after work.
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To The Members of The Dwarven Clergy
in Axios Roleplay Archive
Posted
Request Of Clerical Change
To the leaders of the Brathmordakin Clergy,
As of right now, the clergy sees any public mention of gods outside the pantheon of the Brathmordakin as heresy and demands it to only be mentioned within privately owned areas. Runesmithing is currently the only way the established Brathmordakin have provided the dwedmar people's with holy magic yet the ability to request their presence in areas of quenching of the unholy fires is rare. When land is corrupted, it takes time in removing the scars as they are called and too the clergy not having the means to apply holy magic.
I propose that, in the purpose of using holy magic within the dwarven lands, it not be considered within the realm of heresy. To purge unholy grounds, prayers are incanted, seals prepared, and the need to speak of non Brathmordakin gods are required in the ability to channel one's patron. Currently the aspects which the Druii praise is outlawed though they revive lands and bring growing pastures for animals, holy orders as the Golden Lions and the Ascended are unable to lawfully protect the descendants when unholy incursions happen.
I hope to have a senate meeting with the prophets of the clergy to discuss this petition of change. The pious only seek to protect and heal.
Clan Father Dangren Starbreaker, Member of the Order of The Golden Lions
((Feel free to post, just keep it within the topic, message in your post a good time for you so we can try to set a time up. I am good on Friday through Sunday. Also posting this from phone))