Alright, I'm seeing a lot of really good ideas in this thread, most of which I'd never think of. Yes, I've been absent from the server for a while, but let me spew a bit.
I do feel that rp should be more fluid. That, at least to me, is what makes it so fun. The calls for a reformation and stream-lining of the war-claim system seem fairly deserved. Most of the wars I've seen have usually resulted in a lot of ooc bickering. I feel that the aforementioned streamlining of the rules could help with this, but guys, If your character or nation is crossed by another, don't take it to the forum. Plot against them and kick some ass. This cause and affect system keeps it ic, fluid, and extremely fun. But most of all be courteous. Maybe they did burn your fields and relish in the lamentations of your women-folk, but you best be a gentleman about dishing out your vengeance.
Now, to the clashing opinions about these new fangled plug-ins. Yes. We need both of them. People say that the magic plug-in is not important because it only affects a small portion of the server. Wrong. Magic is such an important part of the lore and general atmosphere of the server, and it does need and deserve a system to work with. On the other hand, people say that the profession plug-in is less important than the the magic plug-in. Once again, Wrong. People need a way to reliably make their minas. While I personally like to operate of a non-plugin assisted method, the server seems to want that for jobs and such, so I will not argue on that point.
Onto the antag. I was witness to a rather brutal attack by wither skeletons a while back, and I think the antag is great in almost all regards, but didn't the undead already present a threat that unified the playerbase? I think we need to get some good ol' fashion internal conflict going on. Pitting the players against eachother, in my opinion mind you, makes for such interesting rp. We need a proper war that makes a great deal of fun, but doesn't get embroiled in useless ooc rules and bicker-fests. Make fun not lore, right?
New admins are good too. If the other staff and especially the players feel a need for it, by all means, go ahead and recruit a few worthy players, mods, or whatever. They can bring fresh ideas, provide helpful input, and just be good beasts of burden.
MOST IMPORTANTLY OF ALL: I think our staff is doing a GREAT JOB. You can throw accusations at them, but I do feel they are going above and beyond their call. However, feedback is important, and I feel most if not all of this thread is chock-full of constructive feed back. Good hustle staff, and keep up the good work.