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Cpt_Noobman

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Posts posted by Cpt_Noobman

  1.  

    MC Name:Mobchicken

    Character Name:Nidro Grandaxe

    Character Age:250

    Profession: soldier

    Appearance:orange hair brown eyes

    Bloodline and relation to other clan members (Feel free to contact me for guidance):brother to Fili and Fimlin Grandaxe

    Short Biography:

    The role you expect to take in the clan:

    An image of the skin you intend to use:

    Accepted

  2. MC Name: karenfourie

    Character Name: Balorn

    Character Age:117

    Profession: Applied to The Legion Manifest

    Appearance: Firey red beard done in silver jewelry. A stern face and powerful build. A proud beard and chest while wearing a red and silver helmet and tough animal hide armour

    Bloodline and relation to other clan members (Feel free to contact me for guidance): Brogon was the father but died in the seige of Kal'Karik

    Short Biography: Mountain dwarf by birth Balorn was always a capable fighter and always wanted to be a fine warrior when his age was right. Balorn trained under his father Brogon. In the seige of Kal'Karik Balorn lead a fierce defense but sadly his father and family passed away, spending a large time afterwards learning the craftsmanship of cave dwarves and being an axe for hire Balorn moved on to roam the lands in search of adventure.

    The role you expect to take in the clan: I wish nothing more than to start at the bottom and prove my mettle and skill and rise in ranks.

    An image of the skin you intend to use:http://img850.images...0/9629/xtub.png

     

     

    Accepted

  3.  

    MC Name: trolol504

     

    Character Name: Hrodjvir 

     

    Character Age:  28

     

    Profession: Soldier

     

    Appearance:  Red hair and blue eyes, the average Braveaxe height and in fit condition. Would appear as though he had recently been in a brawl.

     

    Bloodline and relation to other clan members: Braveaxe bloodline / Would like to contact you about relations.

     

    Short Biography: Hrojvir greq up training to fight.Hrojvir is less literately inclined than most of his Braveaxe kin, yet the reason behind this is his fascination with battle tactics, he excels greatly in battle tactics and combat, he aspires to be a high up military figure to bring honor to his kin, and is  very anxious to prove himself through way of trial.

     

    The role you expect to take in the clan: A loyal fighter aspiring to make a name for himself  as an honorable dwarf.

     

    An image of the skin you intend to use:   

    Accepted

  4. As Fili begins dozing off, patrol duty at the throne room as usual, light dawns. He walks right in to the center of the Lords council meeting like a badass. Suddenly he shouts. "Me haves an idear!" He throws down a large piece of parchment to the floor, and takes out a lump of coal, and begins to sketch out a brilliant plan. "Furst, weh need da people who make magic water. De hmm.... erm.. ALCHERMILISTS!" Aye, t'ats what dey am! Dey will make vereh moch exploding water. Da alchermininstreetist foire water. Aye? Good plan? T'ats not all!" He begins to sketch, what appears to be a poorly drawn trebuchet. "Den weh get ginormous trebuchet! Un beggir dan urk uns!" Draws a large ball. He the draws little waves inside of it, to indicate it is filled with liquid. "Den smit's make giant metal ball. We den fill et wit' magic fire." Fili then draws another trebuchet, and the ball loaded into it "We load fire ball into trebuchet. Den we roll it to da north, er where ever else weh wan'. Den weh foire da treb, an' make evil spookmen, er 'umans go boom!" smiles wrily and walks back to his legion duty, leaving the stunned lords, and king to marvel over his master plan "Ahrm so guud at meh job" he mutters to himself

  5. Fili takes a seat in the clan hall and looks out at the few of his kin that could attend the meeting. "Lads. Ahrm sorreh ter say we 'ave lost our clan fadder. Bazian has gone missin'. Ah presume 'im ter beh dead." says a silent prayer to Dungrim. "Weh need a new clan fadder. Ah propose ma self fer et, as ahrm da las' remainin' elder. If yer t'ink yer 'ave w'at it takes to be a clan fadder, dan please speak now." sits back in his chair and waits to see if any of his kin will speak up.

    ((k, after 3 days i'll be clan father. If you think you want to be it, or have a suggestion for someone to be it, than please reply to this thread. -Thanks All

  6. Taxes

    -The purpose of taxes is to create a stable, constant source of income for

    the benefit of the kingdom

    -All dwarves, and non dwarves living within the border of the Grand Kingdom of Urguan

    are required to pay a weekly tax to the Grand Merchant, who then deposits it

    in the Kingdom Vault

    Ithrun

    Currently, all taxes within the kingdom follow the prices stated below.

    House: All houses within the city cost 100 minas in tax per week. Dwarves

    are allowed to own as many homes as they wish, but are expected to pay

    for them all.

    Shop: All shops within the city cost 50 minas in tax per week for guild members only. Non members must pay 100 minas per shop per week. Dwarves are allowed

    to own as many shops as they wish, but are expected to pay

    for them all.

    A Ledger In a Locked Display Case Lies Here

    https://docs.google.com/spreadsheet/ccc?key=0AmiCnLAaKW81dDRzZ0xha2c1WWVEQnZ2STFCRXRBeHc&usp=drive_web#gid=0

    Barbek

    The taxes in the hold of Barbek are at the discretion

    of the Jarl.

    Quota: The hold of Barbek is required to pay a weekly quota to the kingdom of:

    A chest of miscellaneous food; carrots, potatoes, meats, bread, etc.

    And in the future a certain amount of wood

    Guild

    The purpose of the merchants guild is to strengthen the dwarven economy by;

    increasing trade, and relations with other nations;

    creating a constant source of profit to increase the wealth of the kingdom;

    and bring goods to citizens through trade which otherwise would be unavailable.

    Important!:

    All merchants within the city of Kal'Ithrun are Required to be a merchant in

    the guild. All violator's shops may be revoked!

    Ranks:

    Grand Merchant

    The Grand Merchant is the head of the guild, and is in charge of

    collecting tax, and evicting former citizens who refuse to do so.

    High Merchants

    The duties of the high merchants is to sell homes, shops, and vaults to any

    citizens who wish to purchase them while the Grand Merchant, and King, are

    unavailable.

    Merchants

    The merchants are the Dwarven citizens within the kingdom that

    own a place of business. The duties of a merchant is to provide

    trade and commerce to those who seek it.

    Members

    Grand Merchant:

    Fili Grandaxe

    High Merchants:

    Merchants:

    Application:

    MC name:

    RP name:

    Race:

  7. MC Name: Cpt_Noobman

     

    RP Name: Fili Grandaxe

     

    Age: 304

     

    Reasons: Our economy is at a stand still. Once this war is over I plan to increase trade with other nations when the roads are clear. I will lower taxes, but actually collect them, clearing housing, and allowing people to actually live in a house, not a spot in the barracks. I also wish to create storage vaults in the kingdom, so dwarves can have places to store their items, besides their small, cluttered, homes.

      • Minecraft name: Cpt_Noobman
      • Skype ID: Cpt_Noobman
      • Time zone: EST.
      • Have you ever been banned or received a strike? If so, link the report: N/A
      • Do you hold any other staff positions? N/A
      • What are your characters? Are you willing to sacrifice any to become a Event member? My characters are Fili Grandaxe, and Jon Romulus. I suppose I would be able to sacrifice time from each, and maybe wholly give up Jon.
      • What race/group do you think your events would best cater to? Dwarf
      • What do you believe are key factors for a successful event? I think the key factors to a successful event are a great plot, suspense, plenty of action, and player created consequences.
      • When was the last time you saw a event? A few weeks ago in a cool Odnarch event, which created a lot of possible consequences due to player actions.
      • What strengths could you contribute to the Event Team? Are you knowledgeable in lore or great at organizing? Tell us! I think I am very good at thinking of events. I am very good at organizing, and could probably think of new lore if needed.
      • Why do you want to be part of the ET? I want to be a part of the et to give small events to groups of players. Not every event needs to be a large scale, multi part story. I've also been a part o events where player choices seem to make no difference in the occurance of events. If I have the chance to be part of events, the actions players do, WILL affect the event.
      • Create three distinct RP scenarios/events that you would organize. 1) For one-3 person 2) For a group of 5-10 3) For a group of 20+
      • 1: Into the Wolves Den

             Carmine and Marco trot through the snow. They have a long way to walk until the reach Abresi. They hear howling in the distance, but think nothing of it. As they enter a clearing, they see a wolf waiting. Taunting them to attack. Marco notches an arrow in to his quiver, and as he is about to fire, the wolf releases defeaning howl. An entire pack runs out from the forest, and Carmine and Marco begin to run.

      • 2: Nightmare in the Field

             After a hard days work in the field, Odin sat back in his chair and stretched his legs out. Him and his fellow farmhands talked about the day, and warmed their hands by the fire. As the fire slowly died away to coals and embers, Odin closed his eyes. When he opened them, it must have been hours later. Scuffling was heard from outside. Odin grabs his axe and wakes his friends. As they peer out the window, they see something in the field. They go to investigate, and once they reach the being, it turns around. A faceless monster in a black cloak. Odin charges forward and brings his axe down towards the creature, but all of a sudden, it disapears. In the morning the men plan to launch a manhunt for the creature. They may not be so lucky next time.

         

        3: The Dream Eater

             As the clanging of anvils, and shouts of soldiers dies down in the Dwarven city of Kal'Ithrun, and the dwarves take their places to sleep, the night shift of Legionarres take their post. They slowly patrol around the city, their shadows cast onto the floor. A young dwarf leans against the wall. This is his first day on the night watch, and he is not used to the fatigue. He begins to dose off. In his dream he is running through a forest. Something is chasing him, but he does not know what. He looks up to the stars, but the sky begins to turn red. The moon is entirely blotted out, and darkness falls. The lad trips on a branch, and hears footsteps approaching. He opens his eyes and awakes screaming. Many dwarves are gathered in the square. They had all experienced the same dream. All though they do not know it yet, a dwarf lies dead in his cot. Unlike the others, he did not awake when the creature approached

      •  
      • How long do you plan to stay in the ET? Probably a few months. I wish to hold events in 4.0, and will continue through the new map, until I feel it is time to step down as et.
      • Tell me what you want from the ET.. I want support from the et. If I have an event, I want them to tell me their opinions of it, and their criticisms, as well as people to help in my events if need be.
  8. *A note is posted at the cloud temple

    "I, Fili Grandaxe, have acquired a vast amount of emeralds, which have been fashioned into blocks, and are ready for sale. Price, 8000 minas. Price negotiable. Leave a reply, and we may meet in Kal'Ithrun to complete the purchase. ((a stack of emerald blocks. You gotta want em.

  9. MC Name: superrick13
    Character Name: Endergin IronHaved
    Character Age: 18 close to 3 seasons
    Profession: Trader, odd jobs, Mercenary
    Appearance: Red hair and red beard, well built
    Bloodline and relation to other clan members (Feel free to contact me for guidance): The old family records and being a blackaxe like his father.
    Short Biography: Losing all his close family Endergin wishes to join his fathers clan and make a new place for himself.
    The role you expect to take in the clan: Trader

    Accepted. Welcome to the clan

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