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Cpt_Noobman

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    Fili Grandaxe

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  1. DA KIRKJA DVERGA MAGICAL STANCE ~ ᛞᚨ ᚴᛁᚱᚴᛃᚨ ᛞᚡᛖᚱᚷᚨ ~ Penned by Priest of Grimdugan, Roseen Mossborn, and High Preceptor Thazzaer Grandaxe Section I: Magic as Recognized by Da Kirkja Dverga At it’s core, magic is a tool, and like any other tool it bears both uses and hazards. Just as a smith requires a lifetime of practice to achieve mastery, a mage or sorcerer requires training and caution to use magical forces to their utmost potential. What dictates whether or not a specific magic is permissible for Dwarven use is the degree of control one may express over it and its alignment with the will of the Brathmordakin and the natural order. A dangerous tool must be used with the utmost caution and a tool beyond control should not be used at all. When considering a magic’s permissibility, we must ask the following questions; Can it be controlled with a reasonable degree of certainty? A dwarf must be in reasonable control of the power they express. Yemekar has charged us with the responsibility of being the masters and caretakers of this world. Any magic that subjugates the will of its user or that forces a dwarf to act in ways beyond their desire or the will of the gods cannot be permitted. How can we master creation if we cannot master ourselves? Does the magic infringe upon the domains of the gods and disrupt the natural order? Each of the gods maintains dominion over specific aspects of our life and experience. If a magic subverts the proper order of creation, it cannot be permitted. To subvert what is natural is to corrupt what is good; Such is the domain of Khorvad. Pursuing power for power’s sake at the expense of all safeguards and morals is to forsake control, and thus enslave the perpetrator. Does the magic demand blasphemy? The only beings in the whole of creation that are worthy of worship are the Brathmordakin. Any magic which requires worship of a being other than one of the gods is blasphemy and is not permissible for a dwarf to engage with. Additionally, some ‘deific’ magics require practitioners to follow tenets and rules prescribed by Aengudaemons, or other creatures endowed with similar powers. To utilize magics granted by such creatures is only permissible if the tenets they demand to be followed are in line with the will of the Brathmordakin and the doctrine of Da Kirkja Dverga. Any magic that requires a dwarf to violate or otherwise stray from the will of Brathmordakin is not permissible. To bind oneself to worship of a non-divine being is to disrupt the natural order and enslave oneself to a will not their own. To enslave oneself to another’s will is to forsake control of one’s power, thus violating the will of the Brathmordakin. To bind oneself to tenets and rules inconsistent with the will of the Brathmordakin is to subvert the natural order, and thus forsake control of one's being. If one may practice a method of magic without denying these questions, the magic is most likely permissible. All magics should be tested thus, and constantly retested should the magic change form or method. Section II: Permitted and Forbidden Magics The following list compiles both permitted and forbidden magics ruled on directly by Da Kirkja Dverga. The list is not exhaustive. Should any magic not on this list be considered, please refer to previous questions. Should an answer be unforthcoming, submit the magic to Da Kirkja Dverga for review. Current Permitted Magics Golemancy Golemancy, the magic bestowed by Yemekar THE CREATOR HIMSELF to the dwarfs to manipulate rock and stone to create large hulking brutes and prosthetics for the injured. This magic itself is seen as the closest magic to the Brathmordakin and thus is held to the highest extent. It is to note, non dwarven Golemancers are seen as lesser Golemancers and are not held very highly by dwarven kind. Tawkins/Animii Tawkins and Animii are considered tools of the Dwarven kind to manipulate and use for the betterment of the world. Similar to Golemancy but not held the same in high regards due to not being directly influenced by Yemekar. Sorvian Clay Magic Sorvians, seen as a lesser cousin of Golemancy, are sanctioned by the clergy. These clay masked beings while odd are permitted in Urguan along with their creators. Housemagery/Bardmancy Both magics are accepted as they do not require any connection to other beings and instead utilize the power of the dwarven soul forged by Yemekar himself. Kani A martial magic that focuses on melee and unarmed combat. The clergy have found no reason to ban or restrict this magic as it comes from the soul and body of a Dwed. Templarism Templarism has been discussed heavily. Officially the clergy has found that templars are not required to worship the Aengul Michael, nor are his tenets inconsistent with the will of the Brathmordakin, so any Dwed who wishes to become a templar can do so while being a devout Dwarf. Druidism Druidism has also been discussed heavily. The council has found that while sanctioned it depends on the druid. The dwarven druids MUST worship the Brathmordakin while being a druid and not the aspects. Continued investigation into this magic in particular has been advised and continued updates by the clergy will be made in the future. Blood Magic Blood Magic, which many see as a dark type of magic, is instead seen as a simple tool of nature. Manipulation of blood is just an ingredient for dwarfs to use to achieve new potentials in invention. The council has decided that this magic is hereby sanctioned and allowed of course with continued investigation and updates to its stance. Forbidden Magics Necromancy The manipulation of the dead and souls. This magic subverts the cycle of life and death and thus violates Dungrimm’s. Its purpose is the accumulation of power at the expense of all morality, and is thus the realm of Khorvad. As violators of the natural order and corrupters of all that is good necromancers should be sought out and destroyed wherever they may reside. Paladinism Discussing the relationship between Paladins and Xan, the clergy have henceforce found that the relationship is that of worship. Due to Paladins powers and tenets being heavily reliant on worshiping the aengul and not the Brathmordakin this religion is forbidden for any dwed to practice if they wish to maintain the sanctity of their soul. However, the mission of Paladins is consistent with that of the Brathmordakin, thus non-dwarven paladins may be permitted to practice within Urguan and may be made allies, so long as their creed remains in line with the gods’ will. Infernal Sorcery Dark magic that conjures daemons and bargains with devils and Khorvad worshippers. This magic is thereby denounced by the clergy for selling and using souls and the pursuit of power that corrupts and turns the user to the realm of Khorvad. Signed, Thazzaer Grandaxe, High Preceptor Alaric Grimgold, Preceptor of Dungrimm Roseen Mossborn, Priest of Grimdugan Thumbrindal Grandaxe, Priest of Dungrimm
  2. Azdramoth egg

  3. "Coward, Kinslayer, Traitor. If any honor remains in your abhorrent soul you will submit to your just punishment. If not, Vuur'Dor awaits."
  4. 2nd of the Deep Cold, 2A 173 ISSUED BY: High Preceptor Thazzaer Grandaxe Writ of Condemnation of Baldr Ireheart & Thormodur YOTH BRATHMORDAKIN NA YOTH MAKAZ’KIRKJA’RUM’MAR’EDOS ᛁᛟᛏᚺ ᛒᚱᚨᛏᚺᛗᛟᚱᛞᚨᚲᛁᚾ ᚾᚨ ᛁᛟᛏᚺ ᛗᚨᚲᚨᛉ’ᚲᛁᚱᚲᛃᚨ’ᚱᚢᛗ’ᛗᚨᚱ’ᛖᛞᛟᛊ For those who betray the will of the Brathmordakin, damnation is their reward. Upon the field of battle Baldr Ireheart and Thormodur, overcome with fear, gave into cowardice and black acts of highest heresy. Fearing for their worthless hides they turned coat, submitting themselves to the enemy as a slave does to his master and partook in the murder of their brother dwarves whose hallowed souls shall be blessed forever in Khaz’A’Dentrumm. For these despicable actions Baldr Ireheart and Thormodur are thrice damned as coward, kinslayer and betrayer. Should they be spotted by any dwarf or any being of noble standing in the lands of Aevos, death should be administered immediately and without mercy. Upon your deaths no god shall bid upon your souls and you shall be banished to eternal torment in Vuur’Dor. You shall receive no burial, you shall not be mourned, no living being shall remember your name. Your entire existence shall be forgotten as stone forgets the passage of time. However, Da Kirkja Dverga is not entirely without mercy, so I offer one hope of salvation through repentance. Submit your lives to the holy clergy and have your souls bound to servitude as golems for a period of three thousand years; one millenia for each disgrace. Perhaps at the end of this period of servitude, a merciful god may take pity on your soul and allow you the meager lot of a servant in your afterlife. KAVIR OZ OGDAROS'INMAR Signed, Thazzaer Grandaxe, High Preceptor Grelu Irgard, Grand King of Urguan, Priest of Dungrimm Thumbrindal Grandaxe, Priest of Dungrimm Roseen Mossborn, Priestess Of Grimdugan
  5. The entire rp combat system is garbage and needs a top to bottom remake
  6. Missive From the High Prophet The time of unity is upon us. As your newly appointed High Prophet, I undertake this duty with the one and only goal of reunifying the faith and bringing the diverse and disparate sects and cults of the Brathmordakin back into the fold of Brathmordakin Orthodoxy. When my work is complete there will be but one true faith which all dwarves may follow in accordance with the will of the Brathmordakin and the wisdom and tradition of our ancestors. To this end, I will begin by meeting with representatives of each sect and cult individually. Together we shall discuss the particulars of their beliefs and work together as partners to orient their methods of worship with that of the universal faith of which all dwarves may partake. No sect nor cult shall be persecuted, but should any sect cling to heresies or practices dissonant with Yemekar’s will, they shall not be included amongst those of the true faith. Meetings are currently being arranged with representatives of the following sects. If your chosen belief is not represented in this list, or should you disagree with the chosen representative, contact me at once. The Rhun Oathed: Thromdrick Irongut The Heffrumm Seers: The Green Priest The Cult of Kjellos: Sigrun Stonehammer The Cult of the Mask: Alaric Grimgold The Mountain Seers: -To be decided- Additionally, a meeting of the clergy shall be hosted in the temple weekly from now until further notice. The topic of the first meeting shall be officially recognizing our assigned posts, establishing a structure which the order shall maintain going forward, and discussing a change of titles to better represent our current roles. Any current clergy members or those who wish to join should attend. All positions and titles from the previous clergy shall be maintained unless otherwise noted. ((Meeting Sunday 2/18, 2pm EST)) May Ogradhad Grant us Wisdom, Thazzaer Grandaxe
  7. Thazzaer shakes his head in disappointment. "Da Kirkja Dverga is an institution as old and prestigious as Urguan itself. Never has it's autonomy been violated in such a way. I disagree with most of what Alaric preaches, but the kingdom government has no right to enforce it's will upon the holy clergy with such disregard for tradition... Cults, denominations, rivalries, disunity. There is but one true faith and it is none of those listed"
  8. “Astronomer!” the king bellowed . “I grow tired of waiting! Tell me, what do your divinations foretell of my son?”. “Just a moment your grace…” the astronomer replied absently as he focused on his work. “The stars shall reveal their secrets, but the moment is not ours to choose.” He adjusted the lenses of the telescope in his grand observatory as he peered through the eyepiece, the brilliance of the heavens coming in and out of focus as he looked for the familiar formations. “Blood?” He thought to himself. “No, not quite emergent yet… Life?” He almost smiled, then tutted with a frown. “What is it?” demanded the king. The astronomer took a step back from his scope, and turned to face the king with a sad shake of his head. “Born under the symbol of death, your grace. A poor omen indeed…” Constellations Constellations are recognizable groups and formations of stars. They may look different to every pair of eyes, and bear vastly different meanings dependent on culture, but some are recognized by nearly every single species capable of abstract thought that has ever existed. These constellations that transcend cultural boundaries are recognized as the material alphabet. Although stars flicker out of existence with the death of Aengudaemons, the indelible mark of the creator’s grand orchestration of the cosmos is the continued observance of his most recognizable signature. Nearly all signs and symbols that make up the material alphabet are visible under the open night sky, should one look under the proper timing and conditions. However, just because the constellations exist does not mean they are easy to see. Astronomers spend countless hours staring into the void of space and sometimes struggle to see any constellations at all. Although the most prominent constellations on any given night may be likely to be seen by the naked eye, others require complex and expensive telescopic equipment to view. Even then they may only be discernible from locations that are completely devoid of light pollution and other inhibitors. As months pass, multitudes of stars can be seen journeying across the cosmos and during the same time each year the familiar formations return before once again fading from view until the beginning of the next cycle. It is not uncommon for a single star to hold a position in multiple constellations, occasionally overlapping as one constellation moves in and out of prominence with another. It is equally as frequent that an entirely new star replaces one that fizzles out, or that a star belonging to one constellation swaps places with another. However, as the stars expand and battle against the ever looming void, the symbols are maintained. What these constellations could imply is a great and ponderous question indeed. Countless scholars of countless races across countless centuries have gazed up into the night sky with reflective eyes filled with wonder. Some have attempted to use them to divine the future, others as inspiration for their works of art. Some have developed complex metaphysical interpretations of their meaning, while others still have been content to merely gaze upon their beauty. The nature of stars, constellations, and their purpose is perhaps unknowable, but that has never stopped someone from looking on in awe and pausing to wonder. Visible Constellations By Month Summary Constellation lore does what it says on the tin, giving players the opportunity to look up at the night sky and describe what they are seeing with context. Beyond the usual impact of looking upon a symbol of the material alphabet, players may extrapolate additional meaning as they will. I have provided images for all of the signs/symbols I was able to find. If anyone has access to the original depictions of the missing images, I would eventually like to include them as well. Complete list of used images. Bonus Images Works Referenced Space Lore [✓] Space; From Within the Void - General - The Lord Of The Craft The Material Alphabet [✓] [World Lore] The Material Alphabet - General - The Lord Of The Craft
  9. What is your social security number??
  10. The admins plan to charge backpay minas on all tile debt to every realm/nation. Obviously, no NL/realm members want to pay this, so we should just boycott. Once the announcement is made that they will begin charging backpay NLs just organize your players to not log on until they reverse the decision, then our glorious nations get to keep the minas they've earned from the blood sweat and tears of the hardworking voters.
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