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Soggy365

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Posts posted by Soggy365

  1. MCPancakes is a really decent, nice guy all around. Besides that, though, he's great at RP. I returned after two years to our clan and he welcomed me back with open arms, acting according to my character's age and not his absence, as many players would fail to do. His RP in engaging and memorable, and I know for a fact he'll be a great addition to the team.

  2. In writing this message I'm doomed to fall short of MCPancakes amazing words, but I refer to his answer and wholeheartedly agree with every point made in it. JVQ is one of the most pleasant, diligent guys I've met on this server, and I don't doubt for a second that he will be a wonderful addition to the team.

  3. I've RP'd with Gorum on and off since Anthos, and I can honestly say he is one of the friendliest and most experienced guys we have to offer. When I first joined the server, he was extremely welcoming, and I still vividly remember how invested in dwarf RP Gorum's in-game acting made me become. His never-dull roleplay always kept me chatting in-game, long before I even realised there was an OOC element to this server. +1

  4. Aldal Ireheart steadies himself against a nearby beam upon hearing the news, his brow furrowing and an expression of sheer sorrow painting his features.

    "Deh noicest dwed ah've met en a verreh, verreh long toime. After Algoda... Deh poor babeh."

    He takes off in the direction of the Clan Hall, intent on providing comfort to his kin in these sad times.

  5. 28 minutes ago, SeaDaedra said:

    What is your name? ((And MC name)) - Mafraedon Starbreaker (SeaDaedra)

    Why do you wish to join our ranks? - To serve Yemekar and preserve his balance

    Are you willing to die for our cause? - Of course.

    Accepted. Welcome Brother Mafraedon!

  6. "Rym ur Yemekar"

    "Yemekar's Fist"/"Fist of Yemekar"

    Fist.jpg

     

    ~=~ Description ~=~

    Yemekar's Fist is a group of hardline, zealous dwedmar who believe it is their divine duty to bring about and preserve Yemekar's Balance. They are fanatical in their devotion to the Brathmordakin, and are willing to put their lives on the line in the name of their gods.

     

    ~=~ Tenets ~=~

     

     

     


    "Blood Sacrifice"

    The dwarves of Yemekar's Fist believe that dying in the name of Yemekar's Balance is a pure and sanctifying act. They teach that any dwarf who gives their life in the preaching of their beliefs will become a Martyr and may be purchased by Yemekar himself in the Auction of The Dead.

     

    "Destruction Through Peace"

    Rym ur Yemekar maintain that the ultimate form of rebellion is successful rebellion through words alone. They travel far and wide, using speeches and lectures to change the thoughts of the general public. With their grand and moving words they hope to create strife and chaos at the core of their enemies' political systems, fanning the flames of a revolution that will bring about justice and peace.

     

    "Bloodletting"

    While the group favours the use of peaceful mediums to achieve their goals, it also acknowledges that violence can be necessary. When the Kingdom of Urguan is under threat, its members will rise to the occasion, and are particularly vicious and feral in battle. Yemekar's Fist is not a pacifist group. While it believes in using peace to bring about change and equilibrium in other nations, an assault on the group's own kingdom earns the wrath of its members.
     

     

     

    ~=~ Martyrdom ~=~

     

     

     


    The dwarves of Yemekar's Fist see martyrdom as a worthy and beautiful cause, the ultimate sacrifice. They often use the phrase, "For every one of us you kill, ten more will flock to our banner." They preach that, through martyrdom, one is likely to have their soul purchased by Yemekar himself in the Auction of The Dead. Martyrs of Yemekar's Fist are regularly celebrated in grand feasts and festivals.

    Martyrs -
     

     

     

    ~=~ Positions ~=~

     

     

     


    Yemekar's Fist is governed by an Overseer, who usually has previous religious experience in the Grand Kingdom of Urguan. The Overseer has no real say in the group's decision-making, choosing, as the title suggests, to simply watch over the group. The group is largely diplomatic, with every other member referred to as Brother or Sister and invited to suggest changes. However, if the suggestions fall too far from the original goals of the group or would cause too much political fallout, The Overseer may veto them. If a second vote is carried out, and members of the group call once again for the same changes to be made, The Overseer is obliged to pass them.

    Overseer - Aldal Ireheart ((Soggy365))

    Brothers and Sisters - Mafraedon Starbreaker ((SeaDaedra))
    Grilthram Grandaxe ((overlord8000))

    Koralon Doomforged ((Medvekoma))

    Alden Ireheart ((Terriblegecko80))

     

     

    ~=~ Application ~=~

    What is your name? ((And MC name)) -

    Why do you wish to join our ranks? -

    Are you willing to die for our cause? -

     

     

     

  7. Minecraft user name: Soggy365

    Roleplay name: Aldal Ireheart

    Race: Dwarf (Mountain)

    Reason for wanting to serve (Optional): To protect Kal'Omith and its citizens.

    Do you fear what lurks in the deep dark places of the world: No. I've fought many threats in my lifetime, and am ready to face this one.

  8. MC Name: Soggy365

    RP Name: Aldal Ireheart

    Skype: It's in the Dwarf group

    Timezone (EST, GMT, etc.): GMT

    Do you have Teamspeak?: Yes

    What are your reasons for joining the legion?: I served as an Ironbreaker in many of the famous battles of Anthos and The Fringe, and I want to return to the Legion and contribute again.

  9. As the dust settled around the injured Aldal Ireheart, and the bandits that had stripped him of possessions and power scarpered away, he whispered a silent prayer of thanks to Dungrimm that he had survived.

     

      He vaguely recalled the frightened words of his son, who thought him dead, in memories cloaked in fog. But this was the only memory that remained. His mind was an empty vessel now, devoid of any thoughts but of the fact that his kin, whoever they were, had been informed of his passing. Days passed like this, with the injured dwarf lying broken by the roadside. Eventually, with Yemaker's blessing, a kindly traveller found Aldal and lifted him gently into his carriage.

     

       The next few years were lived out in anonymity. Aldal scraped a living doing whatever he could manage to earn some coin, but his wounds prevented him from straining himself too much. Memories were fleeting; usually just snippets of battles fought long ago or sermons vaguely recalled. He knew he was a dwarf, that much was certain. Until one night. By chance, Aldal stumbled upon a poster praising the dwarven Paragons. Images began to fly through Aldal's mind, and he could remember. Very little, but it was something. The one thing that stood out was that of himself handing Igor Ireheart the Hammer of Barradin, sentencing him, as the confused dwarf thought at the time, to death.

     

       Years more passed, and Aldal's heart was heavy with the memory of Igor's passing. He blamed himself, for he could not remember the true story of his friend's heroism. As fate allowed, though, he made his way to a grand library one day, and managed to locate a book on dwarven history. But his small stature was his undoing, and, falling from a ladder, he was struck heavily on the head by the immense tome.

     

       The blow to his head triggered something in the depths of Aldal's subconscious, and for the first time in almost four elven years, he could remember every detail of his life to date. With a shocked gasp, his head swimming from cognitive overload, the restored dwarf realised that he had to come home.

     

    (( So, I've been terribly homesick for this server of late. It's been far too long, but I'm happy to say I've come back. I won't be on nearly as often as I used to be, with exams coming up and such, but I'm really looking forward to getting back to business with you all))

      

  10.   Aldal whistled a merry tune as his cart rolled down the cobbles. To his left, there stretched an immense river, tossing and turning with magnificent power. He admired the river quietly, but knew that his son, to his right, was waiting for a chance to speak. He turned to face Uldul, his blue eyes examining his son's.

     

     "Uldul, mah son. Somethin' bothers yeh. Whut is it?"

     

       Uldul glanced in his father's direction, before returning his eyes to the road. He lowered his voice and began to speak.

     

     "Father, why aren't yeh importan' loike deh other dwarves? Why aren't yeh a councillor, ehr a Lord, ehr deh King?"

     

       Aldal grinned, shaking his head as he stared into the distance ahead of the cart.

     

    "Ah wus importan' once son. If yeh'll believe meh, ah wus deh 'Igh Prophet.  Ah wus alsuh deh 'igh Remembrancer, Clan Father  an' deh Gran' Adviser. Ah wus deh last Jarl o' Vaerhaven."

     

       Uldul's features lit up, his eyes sparkling as he returned his gaze to his father.

     

    "Whut made yeh give eht up?"

     

    "Toime," Aldal replied sadly. "These jobs reqoire toime. An' Urguan 'as moved on. There are new dwarves teh replace old 'un's, an' mah toime is o'er. 'Tis toime teh give deh young'uns a chance."

     

      Suddenly, the jangling of armor brought both father and son to their senses. There was the sound of a sword being drawn, and then of wood splintering. Aldal and Uldul were thrown forward as their cart was pulled violently onto the cobble road.

     Aldal looked up. The road was no longer visible. Dust rose everywhere in a thick, brown carpet. He heard the grunts of his son somewhere to his left, and the jangling of armor once again. In an instant, a masked and armored man had strode up to him. Aldal jumped to his feet, but he wasn't quick enough to draw his axe.

     

    "Your money, or your life," the bandit said in typical bandit fashion.

     

    "Ah'll beh keepin'  mah loife thanks," Aldal replied cooly, "An yeh're nae gittin' yehr filtheh 'ands on mah moneh."

     

      The dust had begun to rise, and Aldal saw that he was hopelessly outnumbered. Four bandits in all, all armored, all with weapons. He smiled; despite the numbers, he had taken on bigger challenges than this.

      One bandit lunged forward, attempting to stab Aldal. Aldal dodged to the right, the knife pinning itself to the remains of the cart. With a shove, the furious dwarf sent the bandit toppling backwards. The man landed on his ally's outstretched sword, and with a splash, they both tumbled into the river.

     

    "Two down, two tehr guh," Aldal growled, taking his chance to draw his axe.

     

     With a roar, the dwarf rammed his axe into one bandit's knees, bringing him to the ground. Withdrawing the axe, Aldal saw his chance, and beheaded him. However, he had not noticed the arrow gliding silently towards him.

     Aldal stared down at the arrow protruding from his chest. 

     

    "Whut in Yemekar's name," he gasped.

     

      Drawing himself to full height, and ignoring the burning pain in his core, Aldal dashed forward. The fourth bandit was nowhere to be seen. There was the momentary sound of whistling air, and once again, an arrow pierced Aldal's chest. He collapsed in the wreckage of his cart, watching with clouded vision as his son freed himself from the spurs of one of the cart's wheels and crawled towards him.

     

    "Father," Uldul whispered in a tear-strangled voice.

     

    "Uldul," Aldal said sadly, gritting his teeth. "Yeh mus' return teh Urguan one day, an' do meh proud. Ah mus' guh an' join Igor, Dreek, Indago an' Kjell in deh 'alls o' Khaz'A'Dentruum."

     

     With that, Aldal breathed his last, his eyes glazing over.

     

    (( As you all know, I've been very inactive lately. I just don't have the time to get on the server anymore. I can't begin to describe the amazing times you've all given me over the past... well, nearly a year now anyways. I'm not going to go through the credits that usually accompany these posts; there's just too many great people to thank. I've tried and failed to leave once, but this time I won't be returning. Not for a long time atleast. Maybe in a couple months I'll return as Uldul for a while, and see how 4.0 is coming along. I'm keeping this brief, because there are far too many details to go into. With that, dwarves of Urguan, I'll give you my farewell. Thank you so much for the brilliant experience you've given me on the server. 

                                                                                                                        -Soggy365/Aldal  ))

  11. *Aldal Ireheart hears of the nominations, his pipe dropping from his mouth as he returns to Kal'Arkon*

     

    "Nominations? Ah ne'er left mah position! Ah left wif good reason fehr a short toime! Whoile ah 'aven't done a brillian' job, ah wus onleh gittin' started... Well, if ah mus', fehr whut eht's worth, ah guess ah officialeh retoire. If there's anehun 'oo deserves deh position, eht beh mah nephew, Odin."

     

    ((I did explain that I'm doing my Junior Cert exams (The Irish equivalent of England's GCSE's). For what it's worth, I guess I have to resign now))

  12. *watches near a corner of a building and begins mumbling to himself.* Oi wonder when t'e prophets will choose one ov t'em selves tuh beh 'iogh prophet... oh wait... den t'ey will just beh 'ated on. *slowly chuckles to himself.* Poor fool, ye will lose interest and t'e passion ye 'ave will beh meeted by 'ate und regret. Clergeh es corrupt. *walks off to the Dancing Igor for a good mug of ale.*

    *Aldal Ireheart shakes his head angrily at Chase's words*

     

    "Where 'as yehr faith gone? When ah chose yeh as 'igh Prophet, ah thought yeh would stand up teh deh corruption an' put an end teh eht. Duh nae put others off takin' on deh position. It will beh difficul' alroite, but that's because 'e 'as teh git things back deh way they 'unce were."

     

    *He then approaches Lori*

     

    "Ah wish yeh deh bes' o' look wif this position. 'Twill beh tough, make nae illusions. A lot mus' beh changed; but do nae fear. Wif Ireheart blood runnin' in yehr veins, yeh'll git eht done."

  13. *Aldal Ireheart returns after a pilgrimage, as many dwarves often do, to find that Hogarth has stepped down. He listens intently to Fimlin's speech, then raises his fist in the air and shouts*

     

    "Fimlin fehr King! 'E knows whut eht's loike fehr beardlin's teh beh pushed doon an' stepped upon! If Fimlin is elected, 'e will beh sure teh focus 'is efforts on makin' loife easier fehr deh young an' newcomers!"

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