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overlord2305

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Posts posted by overlord2305

  1. 1 hour ago, TheWitherKingHD said:

    "Perhaps you should pull out that stick that's halfway up your ass." The elf replied back. "And I can hear perfectly fine, you call anyone who's not a stuck up, arrogant, prick a traitor. This is exactly why I don't live in hae'lunor." Illyr'maylu shook his head.

     

    "The only reason you do not live in healun'or is because you are not welcome traitor." Lynn replied

  2. 2 hours ago, Fawbole said:

    Unfortunately, as I explained before, some characters do not want to learn magic. I don't want to force my character, who isn't a fan of magic and mages in general due to in character experiences, to learn a magic when it would be completely against his values. What you suggest also completely cheapens the concept of magic. It's no longer magical when everyone on the server is proficient in multiple T5 magics and has an arsenal of enchanted artefacts. Wouldn't that take away from your sense of being rewarded for learning magic, more so than a bunch of silly humans running round with guns shooting each other? Nobody is forcing you to come and roleplay with the humans.

     

    Right, I'm just going to repeat myself again (and for the last time) since you don't seem particularly prone to reason. If your charachter doesn't want to learn magic they don't learn magic. You don't get to have the techlock removed just so your charachter can be as powerfull as a mage despite not putting in any of the effort because you, as a person would rather write up new lore than have your charachter try to overcome their past experiences and learn magic as part of charachter development.

     

    Also again I'm not sure if you've actualy read what I posted but nowhere did I suggest everyone should have all of the best magic

  3. 1 hour ago, Fawbole said:

     

    There is no balance when it comes to roleplay fighting. There's no measurable scale of how easy it is to defeat someone. There's no making someone 10% easier to defeat. There is no calculable "ease of killing" rate. What it comes down to is two people acting out characters through text emotes. If someone wants to abuse the system and powergame to defeat you, they would do it whether or not they had a gun.

    You know damn well that I was using the percentage as a replacement for having to put in a several page long explanation as to how having a firearm or other 'advanced tech' makes it easier to kill someone. Stop pretending to be a idiot.

     

    1 hour ago, Fawbole said:

     

    A lot of human characters don't like magic or would want to become a mage. Is it so wrong for a culture to want some level of technology to even the playing field, without having to shoehorn their character into a mage-scholar archetype to get magic? Let us have our fun, it wont impact your experience negatively in any way.

     

     

     

    Then thats their damn choice and they can deal with it themselves aswell. Ehat you're proposing is more or less equality of outcome, which not only makes putting in the time and effort to learn magic feel less rewarding, but it also means you'd rather make up some new shitty lore to get power instead of going through the same process as EVERYONE ELSE

  4. 1 minute ago, Fawbole said:

    Seems to me that your original post states that the humans would be unable to have anything resembling technology without using it to further their OOC lotc power level, which I can assure you would not be the case. Also, said advancements would not be exclusive to humans and I'm unsure what makes you think it would be. If they were the powergaming doomsday devices that they're claimed to be (which they wont be), there is nothing stopping an elf or uruk from picking one up. But would they use one? Considering the wide range of destructive magic and technology already available, a small projectile fired by the energy of a fine black powder pales in comparison to lightning bolts or flame-spitting gauntlets.

     

    It doesn't matter if others could use the tech too due to the overwhelming numbers advantage humans posses over every other race.

    Say for instance it makes defeating someone 10 % easier. If everyone got said tech the increase in ease of killing would have gone up for humans by a far higher percentage than for other races even if every individual got the same increase.

    Now I hear you say "we'll put them behind a application if you want to use them" at which point you could just as well get magic instead of ADDING MORE DANG SYSTEMS INSTEAD OF IMPROVING AND USING THE ONES ALREADY IN PLACE LIKE A DANG POLITICIAN

  5. 33 minutes ago, Fawbole said:

    You lumped us into one negative stereotype that all humans want to do is rule the lord of the craft. I presented the idea that humans (and obviously yes, there are a few exceptions to the rule, but that is the case with every statement you can make about lotc and online communities in general) do not try and stomp on the magic roleplay that a large amount of the server enjoys, yet have our aspirations and progressions halted because..?

     

    So I re read my original post a few times and honestly I can't see anything that would suggest I think humans want to take over lotc, just that they're the most powerfull race already. So did you just reveal your own agenda like a third rate bond villain or...?

  6. 14 minutes ago, Fawbole said:

    Despite what you may think, not every human on the server is interested in dominating everyone else. Maybe that's because the human playerbase is a diverse group with lots of varying playstyles, like every other group on the server. It is unfair of you to lump us all into one stereotype, then claim we should be denied any form of progression and advancement simply because we are the largest community.

     

    Perhaps you have not taken into account that weaponry and technology exists in lotc that dwarfs the power of early gunpowder weapons. Us filthy humans do not clamour to hinder others roleplay and prevent this magic-tech arms race, so why should other people be able to decide what roleplay we are allowed to enjoy. The techlock should be a two way street, not a way to artificially hold back a group when other aspects of magical technology on the server has been allowed to run wild.

     

    You are aware you disaprove of me lumping the human rpers together into a group only to do exactly the same in the next paragraph right

  7. 4 hours ago, Godwein Stafyr (Z3r05t4r) said:

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    To toss in some stupidity. If you are really concerned that x and y will have it, hell, introduce applications for weapon handling. Not that it would be much of a point, considering that magic also spreads like wildfire, gets powergamed to hell, people inventing new things on an hourly basis, the amount of artifacts for every single possibility climbing through the roof (good on you though, some artifacts are certainly neat to have).

     

    Let the humans have something that appeals more to them. Not every human player wants to be a mage to have access to something different in terms of firepower than magic. These people play humans because they want to experience that feeling where the humble human is inventive, not necessarily talented and gifted, and uses nature and physics to even out with those who have more of an affinity (and time) for magic.

     

    Giving humans more power has to be the least well tought through idea I've heard in a LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG time. You want to give the humans, the most powerfull and numerous race on the server, that tends to group together into one, sometimes two massive faction(s) dwarfing ALL others even more power? Are you not taking into acount that even if anything given to them gave them just a 10% increase in 'power' that would still mean that every other race would be at an even larger disadvantage against the already disgustibgly large human factions nations etc.

  8. 16 hours ago, A Moongazer said:

    "Coming from the self-important wench who literally has no authority anywhere yet believes the whole world revolved around you, I'll be sure to inform the men of Adelburg to dispose of you so its one less disgusting creature wasting the worlds resources like a filthy verticly challenged leech." says Felix Fitch.

     

    "I'm sorry but, who let this mongoloid out of his room? He continues to 'mysteriously' appear wherever I do. And to boot he is now repeating my exact sentences without changing even a word. A verticly challenged aheral you say, how 'interesting' " the elfess said standing far taller than the pitifull creature

  9. While I do agree with most people that removal of ANY AND ALL forms of timers would be the best solution I'm also slightly worried I seem to be the only person so far to realize none of this would even be a problem if staff did their jobs and got rid of pvp default, and pvp in general effectively eliminating the giant demand for items.

  10. So, after thinking about it for a few hours I came to ask myself 'what exactly makes this timer diffrent from the timer we had before' and to be honest I can't realy think of anything aside from the wait being AFTER you make the item now. And that also made me wonder why there needs to be a timer for crafting anyways? I've played on a bunch of other servers, none of those ever needed them so why does lotc?

  11. A elfess chuckled to herself "Yet another chapter in the Vallah lie that is their god, a lie merely existant to offer excuses for the worst of their qualities. Allowing the coward to cower in fear of divine punishment, the violent to make blood flow from those it's scripture deems wrong and for the corrupt to hoard power for the sake of 'preserving the faith'. And so, so much more that I could not say even in a hundred breaths. And now it seems this very lie has become the plaything of their inbred nobility, wound around their fingers like the cheapest of harlots. Yet the Vallah do not see the irony in this tool of power being taken from it's former opressive owners and onto those who opress it aswell as their masses.

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