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warlord of filth

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Posts posted by warlord of filth

  1. Spoiler

     

     

    Somewhere beneath Du Loc, far past old passage ways of cracking stone and bricks black as the night, a throbbing heart beat ever so steadily.

     

    A throng of screams and the guttural sounds of the Gibbering Flesh lingered deep in the depths of the Underdark.

     

    -̯͕̳͔̬̍ͯͣ̎̆ͦ́+̼̫͍̼̉͑̀́̑̈ͦ-̶̫̲̄ͤ͒͋

    T͏̥͙̘̜̮̯͇ẖ͎̤i̙̪̗͎͉͡ͅs͓͈̭̻̣̠ ͍̪̟̭̲w͎͇͠ͅa̙s͖ ̱̝ọ̟̺̱̙n̡̬̟͎ͅl̻͔͟y̙̺ ͉t̡̼̦̰̯h̝̬̗͈͙e͉̦̹̱ b̩̠̳̖̜͕e̞̯͓̤̣gi̼͖͜n͎̠̦̙͎͞nin͏g͏̞.

     

    -̯͕̳͔̬̍ͯͣ̎̆ͦ́+̼̫͍̼̉͑̀́̑̈ͦ-̶̫̲̄ͤ͒͋

     

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  2. Jeez people are so afraid of interacting with others outside of their inner circle it’s insane

     

    removing bird SMS telephone rp would require you to be more involved in your community in game. You’d be more cognizant of the city you live in, and yknow actually having to ask strangers if they’ve seen so and so. stop hiding behind locked doors and rping with the same 3 people. 
     

    it’s really grating when I’m in the middle of an event and someone emotes getting a bird when we’re in the depths of a dungeon, or in the middle of nowhere. 

     

    +1 one step closer to the utopia ideal, rise of the Eastfleet Express

     

     

  3. [!]

    Found on shelves throughout Almaris: One might find this odd tale of a place dubbed "Boar Island".

    ((Complete writing credits to @Goon. Enjoy))

     

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    THE TALE OF BOAR ISLAND

    Spoiler

     


    There once was a man, from the Bay of Crows, who had nothing to his name but his shame and his clothes. He had nothing to claim, save for those old tattered robes- a cloth that clung desperately to stave from the snows.

     

    Where the river meets ice, a vagrant’s garbs could never suffice. They did nothing to shield the frigid air’s frosts, and if worn for too long, surely his life would be lost.

     

    So he ventured out East to escape such a chill, he built up a raft and sailed down a hill- to stumble upon a newfoundland, with plenty to eat just beyond shore’s sand.

     

    “This world has it all, and it is ripe for the take! I shall return to my peoples, and lead them across this lake!”

     

    So that’s what he did, returning to home, only he’d no plans to stay for too long. He told all of those, afflicted the same, “Come, come with me! To stay is a shame! I’ve found a new place for you and your kin- to go hungry and cold? No, never again!”

     

    And they followed behind, to find peace of mind- landing on land they all would call ‘mine.’ Homage was due, and they named him the king- his first of decrees had been "Slay everything!"

     

    CHOP! And a SLASH! The occasional gash- but by night’s fall, they had a feast that would last. Boar chops and ham, loins, belly and hand- the first night’s feast in the new world was grand!


    The next was the same- and those boar were the game- and they stopped not until the sun had’a lain. They filled up their bellies with swine guts and swine bellies- shaping their guts to feel as if jelly.

     

    But enough was enough, for a nearby old hag- and she rode her own vessel to be such a drag.


    “You’ve more than enough pork for you and your friends. And yet you still hunt. When will your hunt end?”

     

    “Can you blame an old man who has only had nothing? For wanting a taste from all of the somethings? And besides, you old hag, it is only just boar. If you look through my forests, there are plenty o’ more.”

     

    “Hear me now, old Lord, and let me be blunt — cease, and stop now, your meaningless hunt. Reduce your hauls to only what you need, else you’ll become the very thing you bleed.”

     

    “Away from me, hag. I’ve heard enough of your whining. Return where you came, so we resume our dining.”

     

    “So be it, you hog.” She spit out of spite- turning to fog, and gone out of sight.

     

    And their hunts did not cease, no, there were plenty o’ more. And at the end of each one, he reeked of the boar.

     

    “My Lord, Oh Great Baron, take not as insult- but perhaps you should bathe, you smell of swine bathed in salt.”

     

    “I had only just ate, perhaps that is why? Nevertheless, there is boar that will die!” And the hunt had continued, they all rallied behind- into the fray, following his cry.

     

    That night, they had dined, a familiar sight- from around the island’s bend stared an old woman in spite.

     

    “I’ve told you, Old Lord, the blood shed is too much. You awaken a force without a light touch..”

     

    “And I’ve told you, Old Fool, I said you were banned! I care not what you think, now begone from my land!”

     

    “Very well, you old hog, then have it your way. Perhaps with those *ears*- you might hear what I say...”

     

    Their ears had hung low, and they started to flop, “Third time’s the charm, so surely they’ll stop…”


     “Curse that old woman! She knows not what she says! Ignore her vain pleas; enjoy our bounty instead!”


    The next was the same- those boar had been slain. And the old woman brought with her, this time, some rain. To extinguish their flames and to douse their game, this old woman sought to drive him insane.

     

    “What have you done? You’ve spoiled our spoils! Grab this old woman, it is HER we will boil!”

     

    “I’ve given you chance, and you’ve squandered it so. Perhaps it is time that you reap what you sow.”

     

    A clap of her hands and a brush of grand smoke- gone in flash, and causing a choke.

     

    “Next she arrives, only to nag, instead of those boar, it is her will nab..”

     

    Given a snout, that could smell his own greed- but far too late- gone was his desire to feed.

     

    “What has she done? We look not like ourselves! Curse that old woman for cursing our healths!”

     

    Given the wires that crept up their napes. “What has she done? We’re as hairy as apes!”

     

    Given a tail that swirled at its end, causing a murmur between all his friends.

     

    “This isn’t over, no, surely it’s not. If that foolish old woman thinks this will be forgot...”

     

    But amidst the king’s whining, it came to a stop. Thoughts replaced only with a desire for slop.

     

    Akin to a boar, he was given the tusks. The Old King- now, but a bestial husk.


     

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  4. Spoiler

     

     

    Arch Lector Galway sits within his tent at Outpost Ember, lofting a singular brow as the resident courier delivered news of the Fifth Scroll.

     

    "A Fifth Scroll? The blind leading the blind. Lucky for these damned sinners, our lantern will shine the way through this harrowing darkness. I suppose this does expedite things. Courier, send for Grand Inquisitor Swailes from the blasted sands. The Fire Rises."

     

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  5. [!]

    A lone courier arrives to the Second Owyn's Fort. He sought after the old Hyspian priest. Searching the ramshackle Fort,  the determined courier would eventually find his way to Father Paco.

     

    "It's from... The Council at Ard'Kharyll? You've got friends in high places."

     

     Brandishing a singular scroll, the courier would extend it out to Father Paco.

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  6. Uy3miHE.png

     

    UNDERCITY REPORT #1 

    - The Garak Incident -

    Gib of Quarryville

    2A 29, Mensis Solarius

     


        I am Gib Garak, and I survived the first excursion into the Under Realms. My brother, Elithel Garak, wished for us to go on a venture to lay our sights on the caverns, and to attempt to forage for some elusive scrib. We did not for a moment think that the journey would be perilous, though the look on the Checkpoint Guards, dubbed the ‘Tunnel Rats’, should’ve turned us away. Maybe if our own greed didn’t forsake us, my Brother would still be alive.

     

        The guardsmen opened the gate, and as we entered, even with the light of a torch, the piercing darkness of the caves blinded us. A note for future explorers: although we can’t see in the dark, the creatures down there thrive in it. Utilizing a torch may very well be putting a target on your head. We crept through the darkness, the jingling of bells hung from tensed wire ringing in the tunnel as we made our descent. The guards warned us that they used the bells to alert their levy in-case of an imminent attack. We came to a crossroads, a cool breeze emitting from the rightmost path. After a brief exchange, we decided on a whim to head right. Even in the cramped tunnels, it felt like a thousand eyes were watching your every move: Every step you took seemed to echo for ages, and it was maddening. I found myself holding my breath at every turn, deeper into the cavern we went.

     

        Finally, we came upon a rope ladder with a significant drop. I took some water from my waterskin and poured it down to give us some sort of awareness of the distance. It only took about a second before we heard water crackle against stone. Taking lead, I took hold of the rope ladder and made my way down to the stomach-churning dark. Bats fluttered around, distant steps and shouts, the quiet of the Under Realms allowed every single sound to echo, no matter the distance. My brother followed shortly after me, and we were met with a rather large chamber as the tunnels broke away to a distinct clearing that smelled of moss and dust. We clung to the right wall of the chamber, sounds of stone rumbling far closer than I would’ve liked emitting from the left quadrant. As we explored, a creak in the floor caught our eye as wooden boards rested on the cool stone. After the fact, I believe these wooden paths to be some sort of rudimentary road utilized by the Vermin to navigate the Undercity. I can say this with confidence, because just as we found a lava pit with smoldering rocks, churning in the magma, two Vermin spoke from the darkness, asking if we were ‘gather-harvesting’ as well. They approached from that very same wooden road, and as soon as they realized we were Elves, they began to frantically shout that we were invaders. All of this happened so fast and my heart is racing as I write it down. The rodent spoke and suddenly, a small boulder was flung through the air as if launched from a catapult and crushed him. His fellow gather-harvester, knowing far more than we did, scurried off into the darkness. Our heads turned, and we were met with two, large, mushroom creatures. A small description of them will be included at the conclusion of this report. Elithel and I ran then, trudging through the darkness, not knowing what laid before us. We stopped then, aiming to stand our ground. We should’ve kept running. 


        Elithel brandished his rapier, and I drew back an arrow in my bow. All of this is a blur, Elithel attempted to step forward and jab the creature in what we believed to be his mouth. It was as if his rapier had been driven into a Great Oak tree, as the blade bent and the creature wound up a fist, and launched Elithel backwards. With a single hit, his entire shoulder was eviscerated.

     

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        I let loose an arrow, attempting to blind the creature to no avail as my arrow seemingly dug in with zero result. The other Mushroom Creature stepped forward, winding its fist back and I quickly rolled out of the way. Elithel told me to run, he told me that I needed to warn the surface, and I listened. I rolled out of the way of the sporeish assailant, and  ran. I charged into the dark, and all I heard was a sickening crunch and pulverisation of my brother, extinguishing his life. I don’t think there was a single remnant of his body, should delvers find it. I slunk away into the cavern, without a clue of how to get out. I slunk up against the walls of the cavern, and inhaled some spores, which irritated my nose to a sneeze. If it weren’t for quick thinking and covering my mouth, I might’ve been carted off as a prisoner, or worse, dead. I was unable to get a good look at the mushrooms to provide a drawing, just know, these depths are home to fauna I don’t believe any Descendent have ever laid their eyes upon. Vermin guardsmen lurked in the distance with lanterns in hand, and after attempting to distract them by throwing a pebble, they simply extinguished their lanterns and waited, patiently, and more cautiously. They can see a lot better down here than I can, so I doubled back another passageway, back towards the direction I came. Taking an alternate path to avoid the Mushroom Creatures and my brother’s grisly fate, I came upon mushrooms the size of a small home, and more of the slow-moving creatures. I quickly darted off into another portion of the cavern, and to my surprise and potentially my life, I found the rope ladder. Lady Luck blessed me today, and I survived.

     

    One final note, be wary and cognisant of your ascent as you begin to ring the bells along the cool stone. The Checkpoint “Tunnel Rats” Guardsmen will begin to muster and prepare an arbalest to blast you to the Nether. Be sure to assure them you are friendly, or your survival from the Undercity will be in vain.

     


    - Discoveries & Findings -

     

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    Mushroom Creature

    Standing taller than the average man, these creatures almost resemble golems with their terrifying strength. Standing at three stacked barrels high, and wide as two barrels side by side, the Mushroom Creatures are truly a great beast. Though slow in movement, their exterior isn’t spongey as their resemblance to a mushroom might suggest. An almost wood-like shell covers the creature, offering a more than a worthy defense against modern weaponry. Piercing armaments, such as sword points, arrows, crossbow bolts, or spears, did very little to thwart the creatures, even when positioned and trained to what we thought were weak spots: Attacks to the eyes and mouth seemingly did nothing. In the Undercity, they congregated around large mushrooms located in the chamber at the end of the rope ladder. They should be avoided at all costs, less you wish to acquire some casualties. 

     

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    Blackhide Gather-Harvester

    These Vermin were lurking round the caverns, and seemed quite skittish than a typical Blackhide combatant. We did not face one in combat, though it was well apparent that they were clad in mere cloth and rags. It is unknown if they carry weapons on them, or horns to sound the alarm. They appeared to be hunter-gatherer equivalents for the Vermin, seeking the caverns of the Under Realms for food, or perhaps to alert the Blackhide of trespassers. They are cowardly, and as they first laid their eyes upon us, they immediately began to shout out to expose us. They were extremely terrified of the Mushroom Creatures, and quickly fled at any sight of them.

     


    - Route Map -

    Author’s Note: 

    I am not the most eloquent artist, and most of this is from a very hazy memory. I have done my best to construct something that may give the next delvers some idea of where to find these Mushroom Creatures. If I were you, I would head left at the crossroads, and avoid the hulking shroomish beasts at all cost.

     

    [!] Attached to the report is a crudely drawn depiction of Gib and Elithel's route, derived from memory a Saint's Day later. 

     

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  7. 39 minutes ago, LithiumSedai said:

    Not only has inter-planar travel been made into valid lore since, but if memory serves me right, we're also currently on the same plane as Aeldin.

     

    Two Three things, first, I think there should be some clarity as to what continents / world / plane of existence we're in that exists as a sort guide for creating back stories. I know lore sleuths are super in-the-know when it comes to this, but with the Wiki being relatively out of date, I'd really like some sort of 'World' Map showing all past maps, with a brief summary of the Descendants departure.

     

    Second, as to not derail, personally I prefer the prospect of new adventurers and characters coming off-continent. This origin is a lot better than them just appearing out of thin air (unless they're born to a certain family, or village in Almaris etc. . .). Aeldin is a wonderful prospect for developing a character with some substance before they arrive to Almaris! No harm, no foul. 

     

    Edit:

    6 hours ago, Sham404 said:

    If people want to make random nobles they should be encouraged to make them based on current locale, not a made up continent elsewhere

     

    Third, gonna disagree with this, and I present: The Mount and Blade Warband argument. In Mount and Blade Warband, you can start as a Noble, and literally all you get is a coat of arms. You are still weak, and have to build yourself up. If a player wants to parade around as some Nobility, let 'em! Let them deal with the consequences of coming to a foreign continent claiming to be a Lord of some sort, demanding land, and dealing with the consequences in Roleplay. Or, by the off chance they do rise to some sort of significance, it will allow them the ability to throw a wrench in that very locales day to day. 

  8. Gib beams at the announcement of the Luciensburg City Watch. He withdraws his favorite record, placing it on the player gently. He wishes them well, and hopes to aid them in the defense of the city as Neighborhood Watch Captain of the Naperly Quarter. 

     

     

  9. Gib, having read the account of Johannian History, quickly set off to scribing a letter within his ramshackle abode in Naperly IV, Luciensburg. He casts a glance to his portrait of King Caius I hung behind him, signing the Lorraine before stepping off to find a courier to deliver a letter of most importance to the author of the work, Tanith Vursur. 

    [♫]

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  10. Hey there KKgame saw your note at the end of your post, if you have a discord go ahead and add me, I can help edit your future lore posts (which I hope there are plenty of!) and even help you format your posts to make em look all fancy!

     

    breeni#2442

  11. Gib reads the book, and in an inebriated state, imagines a particular scenario in a day dream. A single tear streamed down his face, he grasped his bottle of Luciensburg Pilsner © and spoke quietly to himself in his abode in Naperly.

     

    "The Age of Heroes. . ."

     

     

  12. Gib Garak of Quarryville, Westerlandic Historian and proprietor of Hallowglade Jelly, reads over the missive. Shortly after, he sits down at his desk in Naperly 4, penning a letter to the Director herself.

     

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    Satisfied, he takes a finger full of Hallowglade Jelly, rubbing it on his gums.

     

    "Outlanders."

  13. so when we reach the year 2000 can i have an iPod irp?

     

    okay real constructive criticism time, i honesty DONT have much to say other than it isn’t my preference, just like getting knee deep in x player groups rp isnt my preference. i do believe once players get away from this strange obsession w/ nappy wars rp, the whole interest in this will go out.

     

    im in the camp that magic should be pretty damn powerful, and i liken LoTC more to TES than historically accurate sim. i wouldn’t have fun with a musket but i bet someone else would! with magic, the argument could be made that you have to spend real life weeks (or have a really good hookup) to learn it, it takes time. with this, it seems like any old noob could pick up a rifle and then rp landing a head shot and mercing someone.

     

    i rlly don’t want to steal a sweet roll and get gunned down by line infantry, and then be told in OOC there was no way I could’ve survived / dodged that 

     

     

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