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Found 2 results

  1. Realm PRO MC Name: Gandhi_2k Realm PRO Character Name: Alfred Realm Name: Reinmar (The Principality of Reinmar) Primary Realm Color: Dark Green (#006400) Proposed Tiles (Highlight 3 on the map): Highlighted below, with Evergreen Forest 4 as the preferred spot (build based off the terrain) Realm Lore (could include previous roleplay posts showing involvement with the community) (1000 words minimum): PREFACE: With the Duchy of Reinmar & Grand Principality of Minitz both being released of their respective oaths to the Kingdoms of Aaun & Hanseti-Ruska, the Reinmaren peoples - under the guidance of Duke Alfred & Grand Prince Leon and following the vision that Duke-Emeritus of Reinmar Manfred II had received from St. Johann - sought to forge their own independent nation, separate from their fair lieges who had eternally differed in culture. The Reinmaren are a subculture of the Waldenians - and wish to reintroduce the culture to the world stage (I.E. The first Waldenian Nation in years, maybe save for Sutica - & first Reinmaren Nation ever) I. The Reinmaren & Cultural Ties Origin of the Reinmaren: The Reinmaren find their origins within the Waldenian semi-nomadic tribes of old. Initially indistinguishable from the other Waldenian peoples, the tribes of chieftains Gelimar and Theoderic made up a small portion of the Waldenian tribes. The genesis of the Reinmaren began with a dispute over the spoils of a particular raid enacted upon some Raevir lands. The dispute led to bloodshed and conflict between the two tribes, with each side suffering major losses. This conflict, however, was quite isolated and irrelevant to the greater portion of Waldenic tribes of this time, who were facing conversion and invasion at the hands of Canonist factions towards the borderlands of the Waldenic tribes’ territory. As such, the conflict escalated to such a point that the chieftains Gelimar and Theoderic sought to end their dispute, and unite as a single tribe as the Canonists loomed upon the then pagan people. As the Canonists further descended upon the majority of the Waldenian tribes, the tribes of Gelimer and Theoderic, now united under a common chieftain, fled from their homelands. They continued their raiding traditions, though now with an additional emphasis on horseback riding and fighting as they traversed the extensive foreign lands of other tribes. The word ‘Reinmaren’ was commonly used by the locals of the lands the tribe roamed to refer to the raiding tribesmen. Eventually, the Reinmaren’s skill in horsemanship led them to be sought after as mercenaries for the warring Northern lords. This period was followed by the Reinmaren’s conversion to Canonism and subsequent swearing of oaths to the Haeseni. As the Reinmaren entered Haeseni society and sought to sustain themselves, new cultural traditions were set into place as the tribesmen navigated this new way of life. These traditions and values are outlined below. Reinmaren Cultural Traditions and Beliefs: The Reinmaren hold some overarching traditions and beliefs that were cultivated over time, and are still practiced in the modern day, especially in the form of trials demanded of every Reinmaren. These include militarism, valuing competence and hardwork, horsemanship, community, egalitarianism, Canonist faith, and honor. The military is a common and well-respected career for any individual to pursue. The Reinmaren, however, do not only engage in such a career as a single individual, but as a family. Generational militarism is common among the Reinmaren as the career is transferred between father and child over the course of several generations. A contemporary example of the upholding of such tradition would be the consecutive Marshalships of the Haeseni Army by the patriarchs of House Barclay: Baron Wilheim, Dukes Erwin, Manfred, and Friedrich. Additionally, Dukes Johann and Wilheim II also served in the position. Competence and hard work are valued greatly among the Reinmaren people. This cultural mindset stems from the times of old as the tribe found themselves engaging in work to sustain themselves and contribute to Haeseni society, who they had previously vowed oaths to. Also of note within the culture is the lack of particular importance placed on specific occupations over others. The Reinmaren are of the belief that the occupation does not make the individual, but that the individual makes the occupation through their hard work and competence in their chosen career, as long as such career contributes to Reinmaren society. The tradition of horsemanship was also cultivated over time, as the Reinmaren raiders and mercenaries of old utilized horses to traverse the lands and engage in conflict. As such, horses and horsemanship became an important staple in Reinmaren life. The animals themselves are assigned great respect and importance as companions to an individual. Horsemanship is impressed upon Reinmaren children as soon as possible, to be able to cultivate the necessary skills and knowledge to uphold the traditional Reinmaren way of life. In terms of interpersonal relationships among the Reinmaren, many individuals view each other as kin with equal status to themselves. This is particularly seen within those of the same generation of extended family, as they are raised with shared beliefs of traditional Reinmaren community, brotherhood, and work. As a note, many such individuals will swear oaths of blood to each other, essentially viewing each other as blooded kin. This egalitarian view of each other translates to many aspects of Reinmaren culture and society. The Reinmaren of old were a pagan people, and upheld their religious beliefs fervently. In the modern times, the Reinmaren have vowed themselves to the true Canonist God with the same such fervor. All Reinmaren individuals are subject to the word of God and the Church, and sin is punished severely. Many Reinmaren individuals have vowed themselves to the church in various monastic, clerical, and scholarly positions. These include, but are not limited to such individuals: Saints Tylos, Johann, & Nicholas, Cardinals Anton, Ailred, Adelric, Viktor, Matthias, & Brandt, and High Pontiffs Tylos I & Tylos III. The above lore is further explored and detailed within the following forum posts: https://www.lordofthecraft.net/forums/topic/202243-the-legacy-of-the-reinmaren-i-genesis/ https://www.lordofthecraft.net/forums/topic/202835-the-legacy-of-the-reinmaren-ii-the-oath-of-macken/ https://www.lordofthecraft.net/forums/topic/208670-the-legacy-of-the-reinmaren-iii-the-reinmaren-individual/ https://www.lordofthecraft.net/forums/topic/206109-kretzenfest/ https://www.lordofthecraft.net/forums/topic/196013-the-flight-of-tylos https://www.lordofthecraft.net/forums/topic/215625-the-order-of-saint-tylos https://www.lordofthecraft.net/forums/topic/218609-the-reformed-theoderics-warband/ https://www.lordofthecraft.net/forums/topic/217375-the-grand-kanun-of-minitz/ https://www.lordofthecraft.net/forums/topic/223008-the-tome-of-chivalry/ https://www.lordofthecraft.net/forums/topic/218613-the-ritual-of-blood/ https://www.lordofthecraft.net/forums/topic/218612-the-trials-of-the-stallion/ https://www.lordofthecraft.net/forums/topic/207033-the-county-of-freimark/ II: The Founding of House Barclay The House of Barclay is a prominent, if not the most prominent, family within the Reinmaren cultural group. They will also be taking on the mantle of the sovereigns of the Principality of Reinmar. As such, a brief recounting of their emergence is necessary. The first patriarch of Barclay was Wilheim ‘the Stallion’, who emerged as the Lord Marshal of the Haeseni Army and was also granted nobility within the Kingdom of Haense as the Baron of Freising. Wilheim’s founding of the house and ensuing tenure would establish a strong foundation for the house in the generations to come. Wilheim’s heir was Duke Erwin, who also ascended to the role of Lord Marshal and subsequently led the army to one of the most prosperous times within its existence. This contribution and value placed upon his marshalship is reflected in House Barclay’s jump in status within a single generation from a barony to a duchy. The following patriarchs of the House of Barclay would further uphold the House’s legacy for generations with the successful reigns of Dukes Manfred, Friedrich, & Erich, and Princes Johann, Johanna, Wilheim II, Manfred II, & Alfred. The above lore is further explored and detailed within the following forum posts: https://www.lordofthecraft.net/forums/topic/183947-royal-writ-of-ennoblement-barony-of-freising/ https://www.lordofthecraft.net/forums/topic/190198-house-barclay https://www.lordofthecraft.net/forums/topic/202121-the-ducal-house-of-barclay/ https://www.lordofthecraft.net/forums/topic/197639-historical-study-of-erwin-barclay https://www.lordofthecraft.net/forums/topic/199323-on-the-life-of-manfred-barclay/?tab=comments#comment-1824533 III. Emergence of Sutica, Freimark, & Minitz Contemporary Reinmaren communities do not find themselves solely in the Kingdom of Haense. From the highlands to the heartlands, the Reinmaren find themselves spread amongst the human kingdoms of the world, establishing their own Reinmaren communities and claiming their own achievements within their respective realms. Specific example can be made of Sutica, a Canonist nation who was last under the rule of a Reinmaren, Georg I Barclay von Sutica and his descendants, until the nation’s dissolution. The County of Freimark, holding allegiance to the Kingdom of Savoy, was under the rule of the Barclays von Freimark as they worked to cultivate a Reinmaren community within the realm. Upon the dissolution of said nations, the titles held by the Barclays of Sutica and Freimark were transferred to the Barclays von Reinmar. A more recently established Reinmaren community is the Grand Principality of Minitz under the Kingdom of Aaun. The Reinmaren of Minitz distinguish themselves in particular by prescribing more closely to the tribal traditions of their Reinmaren ancestors. They make up an important presence within their kingdom of allegiance, as evidenced by their ascension to the status of Grand Principality. The above lore is further explored and detailed within the following forum posts: https://www.lordofthecraft.net/forums/topic/188475-royal-writ-of-ennoblement-county-of-reinmar https://www.lordofthecraft.net/forums/topic/191287-imperial-letters-for-the-duchy-of-reinmar-1765/ https://www.lordofthecraft.net/forums/topic/205404-ve-herzenz-edykt-i-390-es/ https://www.lordofthecraft.net/forums/topic/207841-royal-letters-for-the-duchy-of-reinmar/ https://www.lordofthecraft.net/forums/topic/202153-the-first-national-congress-of-sutica https://www.lordofthecraft.net/forums/topic/202157-the-merryweather-accord/ https://www.lordofthecraft.net/forums/topic/205602-royal-letters-for-the-barony-of-freimark-1838/ https://www.lordofthecraft.net/forums/topic/207301-princely-letters-for-the-county-of-freimark-1847/ https://www.lordofthecraft.net/forums/topic/214360-royal-letters-for-the-barony-of-minitz-1880/ https://www.lordofthecraft.net/forums/topic/214830-the-viscounty-of-minitz/ IV. Reinmaren Independence & Recent History In recent times, the Reinmaren of Reinmar and Minitz found themselves wishing to unite once more as a single community under the rule of a Reinmaren sovereign. This growing sentiment was further cemented by then patriarch Manfred II Barclay’s vision, conveyed by Saint Johann of Sutica, of an independent Reinmaren nation. Princes Manfred II von Reinmar and Ferdinand von Minitz began the preparations within their respective nations. Their heirs, Alfred von Reinmar and Leon II von Minitz, continued the work of their fathers and were able to amicably separate from their respective lieges, then jointly founding the independent Principality of Reinmar. The above lore is further explored and detailed within the following forum posts: https://www.lordofthecraft.net/forums/topic/218570-der-adlerpakt https://www.lordofthecraft.net/forums/topic/215295-book-of-waldenia/ https://www.lordofthecraft.net/forums/topic/233403-the-stallion-decree-513-es/ Realm Government Structure Explanation: The Principality of Reinmar is effectively an absolute hereditary monarchy with two co-princes, both styled as Prince of Reinmar, who together serve as heads of state. Under them is to be a council called the Herrenhaus, the main governing organ of the settlement, made up of figures such as the Erstkanzler, Warchief, Lawspeaker, Herrenmeister, Treasurer, Bailiff, Herald, and a man of the cloth as a representative of the Church of the Canon to serve for spiritual needs. Below the Herrenhaus is the Landtag, which is meant to serve as a second council and main legislative body of the settlement. Composed of all Reinmaren and certain Honorary Reinmaren, it is meant to be the body that attends and votes on laws during the Moots. Having tried to summarize as much, below is perhaps a clearer explanation: Heads of State: - THE CO-PRINCES AND THEIR RESPECTIVE CONSORTS; serving as joint heads of state and jointly responsible for the maintenance of the Herrenhaus and elections for the Landtag. - Owing to their shared power and so forth, both are known as High Chief of the Reinmaren. - The Co-Princes will be distinguished / separated by the two different sub-Principalities held by House Barclay, Sutica (Reinmar branch) & Minitz (Minitz branch). Herrenhaus: - THE ERSTKANZLER; serves as the head of the Herrenhaus - acting as a guiding hand & a representative to the Co-Princes, on behalf of the Council. - THE WARCHIEF; serves as the head of the military within Reinmar. - THE LAWSPEAKER; serves as head of the Landtag and interpreter and the one delivering the judgement of the Kanun on accused wrongdoers, essentially head of all legislation. - He or she shall possess the Grand Kanun, a testament to their authority as Lawspeaker. - THE HERRENMEISTER; serves as Ritter-Kommandant of the Order of Saint Tylos the Stallion of Reinmar and serves as its second authority, on behalf of the two ruling Princes. - He or she shall have the Sword of Saint Tylos as a testament of their authority and status. - THE TREASURER; serves as the main head of the treasury and stewardry within Reinmar. - THE BAILIFF; the primary law-enforcer of Reinmar, works in tandem with Lawspeaker & Treasurer to maintain affairs of the realm (I.E. more roleplay oriented, mayor-like position) - THE HERALD; serves as the main head of diplomacy and so forth within Reinmar. - THE CHAPLAIN; serves as the main spiritual figure within Reinmar, responsible for administering sacraments, giving spiritual counsel, and as the Princes’ personal confessor. Landtag: - THE LAWSPEAKER; serves as head of the Landtag, tasked with hosting elections. - THE LAWMEN; of which there can be only two. They are elected by the Seated every four years, and are tasked with proposing amendments of the Kanun (basically the entire law). - THE SEATED; any Reinmaren or Honorary Reinmaren that sit in the Moot, those that can vote in favor or against law amendments, suggest nominations for Lawmen, and so forth. Capital Builds (photos required): Government Buildings: the Moot Hall, Bank, Tax Office The Church Clinic, Tavern, Shops Theatre, Main Keep Manor District How does this settlement offer a unique niche not already found in an existing polity on the server?: This settlement offers a unique niche not already found on the server by looking to cater to a specific roleplay culture, namely the Reinmaren, and players enjoying the sort of roleplay that comes along with being one, such as having and being proud of a tribal history that still has lingering influences in the culture’s present day such as having a nominal High Chief of the Reinmaren at the head of it all, a Warchief as the head of the military, a Lawspeaker to interpret laws and oversee a Moot made up of all Reinmaren for legislation, and so forth. To put it simply, there are very, very few human nations today that still carry tribal-esq ties, whilst Reinmar’s intention is to mesh both feudalism (belonging initially to the Haeseni Reinmaren) and the tribalism (that overtook Minitz) into one, reforming the Tribes of the Reinmaren (Barclay, Stroheim, Berkhoven, Sturmweber) into fully fledged feudal houses, practically an evolution of the culture. Beyond that we are hoping to cater to the overarching Waldenian culture that Reinmaren are a part of by showing a willingness to take in Waldenian characters that aren’t already spread out over other human nations, knowing that there hasn’t been an independent Waldenian state in a very long time. Our hope with this is that the culture can be further expanded on and that, with time, perhaps other Waldenian subgroups such as the Reinmaren can emerge. How does your settlement tie to the greater lore and narrative set by the community on LotC?: The Reinmaren, within their years-long existence on the server, have primarily served as vassals under non-Waldenian sovereigns. Overtime, the Reinmaren people have grown gradually from a single baronial house in servitude to Haense, to an assemblage of families, of which the most notable are Barclay, Stroheim, and Berkhoven, united by a common origin and identity. The years spent between Reinmar’s origin and the current day were not without accomplishments and contributions to the server’s lore and narrative. House Barclay, of which the majority of the Reinmaren are comprised, have contributed to multiple aspects of Haense’s community - most notably that of government and military. The house has spawned an assortment of Reinmaren in positions such as Lord Marshal, Treasurer, High Seneschal, Lord Speaker, etc. Additionally, branches of the Reinmaren Barclay line have gone on to reach nobility and similar positions within other nations and communities, such as Sutica, Savoy, Oren, Aaun, and the Canonist Church - including counts, princes, three saints, and two high pontiffs. As such, Reinmaren player bases have been established and cultivated under multiple nations, contributing in their own ways to those they served, yet still remaining true to the overarching Reinmaren origins and traditions. A unified Reinmaren (Waldenian) settlement will continue to contribute to the server’s greater lore and community, albeit now as a united entity centering around the Reinmaren (and naturally by extension, Waldenian) people. Have you ever run a settlement on LotC before and what experience do you have with leadership within roleplay communities among the current groups of players?: Whilst I have never officially ran either a settlement or nation on LOTC before, I have had experience with a variety of roles within roleplay groups that could be considered unofficial leadership. For example, Knight-Martial of the Order of the Crow (Haense) in early 2022 - also, Bailiff of the Duchy of Minitz (Aaun), from March, 2023 until recently - through the Adrian Rebellion. Aside from this, my leadership has been exclusive to my assistance in helping the House Barclay, in both the Haense and Aaunic branches - since the beginning of 2022. All things considered, many of those that have taken part in the leadership of this settlement have had similar roles in the past, ranging from participating in the government of various realms spanning over years to keep the name of Reinmar and Minitz afloat, albeit as roleplay communities under already-existing realms rather than their own independent entities. Do you understand the metrics for maintaining activity and the grounds for settlement removal, along with the standing polity cap? Yes, we understand the metrics. IGN: Gandhi_2k RP NAME: Alfred PERSONA ID: 63361
  2. ARCHITECTS NEEDED Barclay Bargain Guaranteed WER RASTET, DER ROSTET [!] Bells could be heard across the vast lands of the now dissolved Kingdom of Oren. Couriers heard yelling riding on their steads galloping through peasant villages and towns of the former rebel vassals “The Kingdom of Oren has surrendered! The war is over, Peace! Peace!”. When the men and women of Minitz first heard the news they rejoiced. Finally, they are able to settle down somewhere in these lands in peace without the worry of being persecuted by Orenian loyalists. This all began one sunny day, the warriors of Theodoric's Warband were noticed by the men and women of Minitz to be in a state of high alert as they started motioning everyone in Mardon to head to Castle Duress, soon after the sound of a horn could be heard across the Viscounty. The Chieftain and Viscount were holding a High Moot. The Chieftain Leon Barclay leader of the Minitz Tribe and The Viscount Dietrich Barclay lord of the lands to come, stood in front of the tribesmen and women inside the inner courtyard of Castle Duress addressing the people of Minitz of the ongoing conflict between the Crown and Acre, eventually leading to the topic of The Viscounty of Minitz joining alongside Acre to defeat the Kingdom of Oren. Ever since then they feared venturing outside and layed low within the town of Mardon. Then the news came. Their Chief and Lord came back victorious, marching back into Mardon with cheers from the warband as they went. The Kingdom of Oren was no more. With the civil war won, the people of Minitz can now lay the foundations for their new home. The construction of Minitz was underway. For Reinmaren only knew one thing WER RASTET, DER ROSTET! [!] Posts can be seen nailed on all the public notice boards across the land reading “ARCHITECTS NEEDED, FOR MORE INFORMATION CONTACT SIR LEON BARCLAY OR LORD DIETRICH BARCLAY. YOU WILL BE COMPENSATED FAIRLY. AFTER ALL THIS IS A BARCLAY BARGAIN.” OOC INFO : @GoodGuyMatt Discord: GoodGuyMatt#3284 @MadOne Discord: Mad#2647
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