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  1. [!] Depiction of a dwarven pilgrim The Path of Pilgrimage 14 years ago, the Clergy declared the beginning of the Shrine Project, a project that aimed to construct shrines across Urguani lands for the Brathmordakin and to facilitate pilgrimages. The construction project was delayed many times due to various turbulences in the kingdom affecting the availability of builders, but the clergy is happy to announce that the Shrine Project is finally complete. One Shrine for Each Brathmordakin has been constructed in all the reaches of the Grand Kingdom of Urguan, open to all faithful pilgrims to travel between and venerate the Brathmordakin, and perform religious rites within them. A pilgrimage will be held on The Grand Harvest, 127 S.A to all the shrines and venerate the Brathmordakin. (OOC: May 6th 3pm EST) [!] Paintings of the Shrines are attached below Shrine of Yemekar’s Balance Location: 1482 8 758 Statues of the Sons of Urguan are present in the main chamber. They represent the collective dwaven people today, since they all descended from them and thus as they represent all of us and our duties to uphold Yemekar’s Balance. The interior chamber features Urguan and Yudora, the first dwarves and a statue of Yemekar infont of a white anvil. Rites: Ancestral Veneration – all dwarves are welcome to come pay homage to their ancestors, whether to a particular patriarch or to Urguan and Yudora. With this, one is reminded of the continuous duty of the dwarven people to uphold Yemekar’s Blanace all the way from our progenitors. Smithing - The best way to honour Yemekar is to partake in the act of creation. Smith in front of Yemekar, so your crafts may receive guidance. Shrine of Dungrimm’s Respite Location: 1631 77 1692 Located next to the Legion training camp, this burial mound serves as a reminder for the dwarves of not only Dungrimm’s honour but the duty of all dwarves to respect our deceased ancestors and live with dignity and according to the word of the Brathmordakin so we may rejoin them in Kaz’A’Dentrumm. Rites: Weapon Offering – Next to the giant blade of Dungrimm, one may leave their weapon as an offering to him, so that it may be taken out and given to our ancestors in Kaz’A’Dentrumm. Safe Passage - Deep in the catacombs, when the moon shines above the skylight, prayer can be offered to Dungrimm for the safe passage of our deceased into Kaz’A’Dentrumm. Shrine of Armakak’s Bonfire Location: 588 76 1094 A tower with a beacon of fire shines on the side of the road. The Shrine of Armakak’s Bonfire is located on a popular trade route leading to Linnormr. Its fire beckons all travellers to come close and enjoy the warmth and engage in trade. Rites: Sunlit Trade - When the sun is high, bring out your wares and engage in joyous trading. With Armakak watching high above, trade with grace and reciprocity. Bonfire Offering - One may take some coins, jewellery or anything of value and set them ablaze in the bonfire atop the building, so that those precious objects may make their way to Armakak’s brilliant and burning realm of gold. Shrine of Anbella’s Embrace Location: 286 104 382 Anbella’s Embrace is hidden deep within the woods, a large grove underground in the woodland soil. The walls are covered in vines, moss and ancient engravings from the descendants of Gloin Treebeard. The skull of a gigantic beast lays petrified in front of Anbella’s Rings. Rites: Alms - Offer food, aid and medicine to those sick and weary travellers who come to this shrine. Nurture them as Anbella’s Grace nurtures us. Hunting Party - The local woods are filled with game, a hunt can be hosted to honour the gift of food Anbella has given to us, and then a feast is to be hosted with the catch. Though nothing must be wasted, nor the animals can be overhunted. Shrine of Ogradhad’s Wisdom Location: -109 83 -7 A burned-down hut was discovered on the outskirts of Urguan, when explored it was revealed to have been a library. Its librarian was a dwarf who tried to keep the secrets of our kind away from bandits, and in the process, their life was lost. Upon this land, a new shrine to Ogradhad was constructed in his honour. Rites: Book Donation - Ogradhad is the eternal preserver of knowledge, thus whatever knowledge possessed by the dwarven people must be shared between us so that it may be preserved just as Ogradhad guards our collective knowledge. Candle Sorcery - Candles are an essential tool for all scholars to be able to study deep into the night. Divination through the movement of said candles is a popular ritual popularised by the Prophet of Ogradhad, Tuzic Mossborn, who discovered the burned-down library in the first place. Shrine of Grimdugan’s Darkness Location: 84 82 132 With the Mori rising from the darkness, it is now more imperative than ever to properly honour Grimduguan, a Brathmordakin who has been greatly ignored in the history of dwarven worship. A gigantic obsidian dagger glows in the centre of the shrine, may it strike our enemies true. Rites: Darkness Meditation - Step into one of the unlit chambers of the shrine, and completely isolate yourself from outside noises. Allow your mind to enter Grimdugan’s shadow, so that when you open your eyes hidden caves may reveal themselves. After which one may leave an offering of treasure for Grimdugan to add to his hoard. Black water Bathing - Upon excavation, the miners discovered a pool of pure black water. It tastes and has the same properties as normal water, and yet it is pitch black, a clear symbol of Grimdugan’s darkness. Allow it to envelop you, so that the enemies who hide in it, will not be able to see you in their midst. Shrine of Belka’s Tide Location: Boat (ooc: warp) at 1206 68 2021, then 2724 63 2346 With the expulsion of the vile pirates from the Dark Islands, the Urguani navy slowly established bases upon it to prevent their return. A shrine to Belka stands proud and defiant against the island’s constant storms, keeping away dark corsairs and deep monsters away from our ships. Rites: Lightning Calling - Leave offerings of beautiful objects, drinks and seafood to Belka and chant prayer for her to summon divine lightning upon the enemies of Yemekar’s Balance. Tidal Reverly - When the waves are high, and the storms are strong, drink a strong ale and walk along the shore. Show the strength of revelry in you, to enjoy the life the Brathmordakin have given us, even in the most dire of situations. Narvak oz Brathmordakin
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