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Realm Leader
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1989 Godly

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    Garedyn The Green | Galoleme Serevoras | Sterling Percy Amador | Sonia Shadowstone
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    Forest Dwarf | Dark Elf | Highlander | Dark Dwarf

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  1. If you are looking to expand your friend group and play a new character (family member or no) hmu on discord.

  2. The Marquis of Whitewood felt a pang in his heart seeing his gift upon the list. "Perhaps ea should reach out again. Yam being too stubborn." He'd look to his own private assortment of jewels, not being particularly fond of fancy objects himself he looked at them for a while. "Perhaps I'll give more gifts, I really do miss them." The Grand King of Urguan had a scribe left the missive for him, he read it quickly as there was much paperwork to do. "That famileh always appreciated good craftwork. Oi wonder if they still use teh swords n' maces oi made for their guard?" He pondered briefly, before returning to his work, chewing on rocks, hammering and writing in heavy tomes, as a dwarf does.
  3. Birds of freedom and vision, the falcons Odrin Sarkozic Morovar and Camilla von Augusten bind their fates together. Having met in a simple tavern, the two quickly bonded over their mutual ideals of liberty and soon began seeing each other. With every day their understanding and affection for each other grew, hunting, traveling and celebrating together. The two shall be officially wedded in the Marchdom of Lotusgrad in the mid-days of Godfrey’s Triumph. The wedding shall be of Owynist rites, and the couple will take new surnames at the conclusion of the ceremony. OOC: Friday: 3 PM EST Coordinates: 2652 4 572 Dunfarthing Warp at CT Invitations His Royal Majesty, King Cyris Collingwood The First II, Thain of Dunfarthing and his wee pedigree The Most Honourable, Ser Sterling Whitewood, Marquis of Lotusgrad and his noble pedigree The Right Honorable, Konstantin von Augusten, Count of Hohengarten and his noble pedigree The Right Honorable, Ephrem Kervallen, Viscount of Tuvia and his noble pedigree Her Ladyship, Carice von Bardenwig, and her pedigree Her Ladyship, Marlena d’Arkent, and her pedigree Signed, Her Excellency, Lady Camilla Monika von Augusten, High Almoner of Lotusgrad Signed, His Lordship, Odrin Sarkozic Morovar, Alchemist
  4. 20th Malin’s Welcome 147S.A 20 eron Kaldithrun 147S.A 22/09/2023 ISSUED BY: The Obsidian Throne ᛏᚺᛖ ᚨᛊᚺᛖᚾ ᛈᛖᚨᚲᛖ ᛈᚨᚲᛏ THE ASHEN PEACE PACT ᛏᚺᛖ ᚨᛊᚺᛖᚾ ᛈᛖᚨᚲᛖ ᛈᚨᚲᛏ ARTICLE I: SOVEREIGNTY The Grand Kingdom of Urguan and the Ashen Realm of Nor’Asath, hereby referred to as The Signatories, agree to recognise the autonomy and right to rule of each respective domain. ARTICLE II: NON-AGRESSION I. The Signatories agree to not take any aggression/military action against each other in any form. I.A. The Ashen Realm of Nor’Asath may honor its previous agreements and pacts, should the condition for their involvement be met. II. Within this, are included a mutual extradition clause, and free movement. III.A The Signatories agree to respect the general territorial expansion between the two nations; The Grand Kingdom of Urguan will recognise Nor’asath’s claims to the lands of the Cursed Forests, Enchanted Forests and northern Marshlands. III.B The Ashen Realm of Nor’Asath shall recognise the Urguani claims on the land of the Dark Forest that directly border the Highland Mountains and the entirety of the Highland Mountains. ARTICLE III: EXTRADITION I. The signatories agree to a mutual extradition clause, in which a citizen from either Nation, having reasonable justification for an arrest, may be apprehended and passed over to the Courts of the Land in which their crime took place. II. In such cases as these, an Extradition Request by the Judicial representatives of the state of the first part must be presented to the Monarch or Government of the second part for approval. III. Legal Defense for the defendant may be given by Judicial representatives of the Nation from which the citizen/subject hails from. ARTICLE IV: TRADE I. The signatories entitle each other to one shop or stall in each other’s capital market, free of tax to encourage trade, as well as ensure the free movement of people between one another’s territory. II. For a merchant to claim the stall or shop in a respective capital’s market, a merchant must inform the respective authority of that nation & is required to inform the diplomatic representative of the countersignatory nation. III. The signatories agree to establish an exchange of raw resources and minerals between each other, with Urguan exchanging Netherite for Copper in a one-to-one ratio with Nor’Asath ARTICLE V: DURATION I. This treaty will last for 10 years, to ensure peace and long lasting friendship. Signed, Garedyn The Emerald, Grand King of Urguan, Chief of the Mossborn, Prophet of Yemekar, Seer of Hefrumm, Zealot of the Triad Primarch of Nor’asath, Halerir of the Ashen State
  5. 15 eron Arkon’Geron. 147 S.A 26/09/2023 ISSUED BY: THE OBSIDIAN THRONE ᛏᚺᛖ ᚨᚱᛏᛁᚲᛚᛖᛊ ᛟᚠ ᚢᚱᚷᚢᚨᚾ ᛏᚺᛖ ᚨᚱᛏᛁᚲᛚᛖᛊ ᛟᚠ ᚢᚱᚷᚢᚨᚾ YOTH BRATHMORDAKIN NA YOTH URGUAN (size 13) ᛁᛟᚦ ᛒᚱᚨᚦᛗᛟᚱᛞᚨᚲᛁᚾ ᚾᚨ ᛁᛟᚦ ᚢᚱᚷᚢᚨᚾ (size 15) These Articles are to serve as the laws and guiding principles of the Grand Kingdom of Urguan, the legitimate government of the dwarves and successors of Urguan, the first dwarf. The bodies of government, their rights and powers, as well as the rights of citizens of Urguan are defined within. INDEX ᛁᚾᛞᛖX Article 1: The Office and Powers of the Kingship Article 2: The Process for Electing a King Article 3: The High Moot Article 4: The High Court Article 5: Process for Amending the Articles Article 6: Da Kirkja Dverga Article 7: The Codex of Civil Law Article 8: The Codex of Regulatory Law ARTICLE 1: THE OFFICE AND POWERS OF KINGSHIP ᛏᚺᛖ ᛟᚠᚠᛁᚲᛖ ᚨᚾᛞ ᛈᛟᚹᛖᚱᛊ ᛟᚠ ᚲᛁᚾᚷᛊᚺᛁᛈ The Grand King is the supreme authority over the kingdom and holds authority over nearly all aspects of domestic and foreign policy. The position of Grand King may only be held by a citizen of Urguan of Dwarven blood elected through the process noted in Article 4. 1.1 The Grand King may open talks and manage diplomacy with foreign powers at will. 1.2 The Grand King may enter any treaty or trade deal with foreign powers at will, except for treaties that involve full military alliances. Treaties of this nature must be approved by the Clansmoot by a simple majority via the Clansmoot’s right to approve declarations of war. 1.3 The Grand King maintains supreme authority over domestic policy including but not limited to management of the armed forces, distribution and revocation of property, management of vassals, levying of taxes, establishment and management of guilds, regulatory acts, etc. 1.4 The Grand King has the power to establish, revoke and maintain noble titles. 1.5 The Grand King has ultimate authority over the management of the Legion of Urguan and is the highest authority over all military/martial guilds, and industrial guilds within Urguan. 1.5.1 Guilds outside of Urguan are not subject to any protections or jurisdictions of the Grand Kingdom. 1.6 The Grand King may assign deputies to whom he may delegate any of his powers via a private cabinet which they may name or structure as they wish. 1.7 The Grand King may pardon any decision made by the High Courts, however, doing so for any selfish or political reasons may be considered a valid reason for removal. 1.8 In anticipation of an extended absence, a Grand King may appoint a regent who may act with the powers and authority of the Grand King until their return. 1.9 The Grand King holds the ultimate authority to establish additions or amendments to the Codex of Civil Law. 1.10 The Grand King shall be the greatest power within the Grand Kingdom to approve or deny Oaths and Grudges from their respective books. 1.10.1 This does not affect personal grudges or grudgebooks held by clans or organizations. Only affecting the official Books of the Grand Kingdom. 1.11 For the Grand King to strike out a grudge, they must have approval from the Grudge holder. 1.12 The Grand King may delegate this authority to the High Courts. 1.13 Any power not explicitly mentioned within the Articles of Urguan shall fall under the authority of the Grand King. ARTICLE 2: THE PROCESS FOR ELECTING A KING ᛏᚺᛖ ᛈᚱᛟᚲᛖᛊᛊ ᚠᛟᚱ ᛖᛚᛖᚲᛏᛁᚾᚷ ᚨ ᚲᛁᚾᚷ In the event of a Grand King’s death, resignation, or removal, the following process will be followed in the appointment of a new King. 2.1 Upon a Grand King’s death, resignation, or removal, The High Moot shall take place, no more than Three Stone Days following the Grand King’s departure. 2.2 Each member of the moot may nominate one full-blooded dwarf to run in an election for the next Grand King. 2.3 A nominee must have lived in the Grand Kingdom for longer than five stone months. 2.4 A nominee must worship the Brathmordakin and have always worshipped the Brathmordakin. 2.5 If there is only one individual with any nominations by the end of the meeting, he bypasses the election and is declared Grand King. 2.6 Should there be more than one nominee, then by a simple majority The High Moot shall appoint a Regent who shall temporarily inherit the Grand King’s powers, and who shall also oversee the coming election. In the event of a tie, a new election shall be held. This process may happen as many times as necessary until a new Grand King is chosen. 2.7 The Regent shall serve in their position for no more than Two Stone Weeks while they oversee the election. It is the duty of the Regent to collect and tally votes at their own discretion via a popular election of all dwarves currently living within the Kingdom. The election process shall last for Three Stone days following the opening of elections. In the event of a tie, the Regent shall act as a tiebreaker. 2.8 Immediately following the Three Stone Day election period, the regent shall cede their temporary authority to the new Grand King. 2.9 - After the vote is counted, the winning nominee officially becomes Grand King and is to be crowned by da Kirkja Dverga at a date of their choosing. ARTICLE 3: THE HIGH MOOT ᛏᚺᛖ ᚺᛁᚷᚺ ᛗᛟᛟᛏ The High Moot is the process in which certain decisions, such as signing full military alliances, appointing regents and selecting candidates are done. 3.1 The members of the High Moot shall comprise all Greater* clans. 3.2 Any member clan leader of a Greater Clan, or the Grand King, can call for a High Moot. They must give at minimum three Stone days from the time of the call to ensure all clans may attend. 3.3 Any call by the Grand King to go to war must be approved by the Highmoot with a simple majority of prominent clans. In the event of a tie, the Grand King shall act as a tiebreaker. 3.4 The High Moot may remove a sitting Grand King with a 75% vote, with a valid* reason. 3.5 Additional High Moot duties are outlined in Article 2. “The Process for Electing a King” 3.6 Hefrumm shall be considered a single, greater clan. *Valid Reason- A valid reason is any reason that a simple majority of the Summons can agree on or one that is otherwise mentioned within the articles. It is possible to establish grounds for the removal of a Grand King without actually removing them. *Greater Clan- currently recognised common clans (e.g. Grimgold and Doomforged) and elder clans. ARTICLE 4: DA NAKHUM ERON ANART'KHRUM ᛞᚨ ᚾᚨᚲᚺᚢᛗ ᛖᚱᛟᚾ ᚨᚾᚨᚱᛏ×ᚲᚺᚱᚢᛗ The Da Nakhum Eron Anart'khrum, or Table of Law, or High Court, is the main legal body of the Grand Kingdom and is responsible for hearing and passing judgment on individuals should they be found guilty of violating any rights or laws mentioned in Articles 7 and 8. 4.1 The Table of Law shall be composed of a Lord Justiciar appointed by the Grand King and approved by a simple majority vote of the High Moot. 4.2 A Lord Justiciar can be replaced via a simple majority vote of the High Moot or by the Grand King. 4.3 In regards to conducting and settling trials, magistrates may only punish individuals for violations of Civil or Regulatory Codexes. 4.6 The High Court may only issue punishments as described in Article 8 in accordance with the severity of their crime, as defined in Codexes. 4.7 The Lord Justiciar and his magistrates shall vote upon the outcome of a proceeding with a simple majority vote. 4.8 Each member of the High Courts must be a: 4.8.1 Must be at least a half-blooded dwarf. 4.8.2 An Urguani Citizen 4.8.3 Must follow the True Brathmordakin Faith 4.9 - Each officer within the High Courts holds the authority to preside over civil court proceedings within the Grand Kingdom of Urguan. 4.10 - Only the Lord Justiciar has the power to sit over the trial of a Royal Officer. 4.11 In the Case of the Lord Justiciar coming to trial, the trial shall be held by the sitting Grand King with a temporary appointment of three Magistrates of his choice 4.12 The High Courts hold the authority to establish additions or amendments to the Codex of Civil Law. 4.13 The High Courts hold the authority to uphold and enforce justice on any violations of the Codexes of Civil and Regulatory Law. 4.14 - The High Courts hold the sole authority to uphold and enforce justice on any violations of the Articles of Urguan within the Grand Kingdom ARTICLE 5: PROCESS FOR AMENDING THE ARTICLES ᛈᚱᛟᚲᛖᛊᛊ ᚠᛟᚱ ᚨᛗᛖᚾᛞᛁᛜ ᚦᛖ ᚨᚱᛏᛁᚲᛚᛖᛊ Any aspect of the Articles of Urguan may be added to, removed, or otherwise altered with approval from both the Grand King and the High Moot. 5.1 A Grand King may call for an amendment to the Articles of Urguan and High Moot 5.2 Any member of the Summons may call for an amendment to the Articles of Urguan and can Summon as per Article 3. 5.3 An amendment to the Articles of Urguan may be passed with a simple majority vote of the Summons and approval from the Grand King. ARTICLE 6: DA KIRKJA DVERGA ᛞᚨ ᚲᛁᚱᚲᛃᚨ ᛞᚢᛖᚱᚷᚨ Since the times of the first meeting of the hallowed hosts of Khaz’A’Dentrumm and the Paragon Urguan Silverbeard, Father of all Dwarfdom and First of Prophets, there has always been a priestly order to guide the faith of the dwarves and direct the blessings of the Brathmordakin upon the folk. To this end, the Grand Kingdom assures certain rights towards the clergy caste. In the event of any substantial change to the hierarchy and structure of the order, so long as it can be said of a clergy it is a successor to the old then it inherits its rights as per the Articles of Urguan. 1.1 Let da Kirkja Dverga be the recognized supreme authority on the Truth of the Brathmordakin in all lands. 1.2 May it have the authority to preserve and guard against false teachings of every intent and every shaping. 1.3 May no other entity have the capability to claim divine knowledge or Prophecy without the explicit assent of da Kirkja Dverga. 1.4 May no other entity have the ability to conduct rites or blessings of the Brathmordakin without the explicit assent of da Kirkja Dverga. 2.1 Let da Kirkja Dverga be afforded as much land as needed for the purpose of temples, shrines, and otherwise sacred sites for the Brathmordakin and their Paragons. 2.2 Any use of these lands for secular purposes will be charged as tax evasion and have said lands revoked. 3.1 Let da Kirkja Dverga be the recognized supreme authority on the punishment of dishonors and atrocities against Khaz’A’Dentrumm. 3.2 No other office or institution may declare something as against the Brathmordakin unless clergy writings declare such. 3.3 No other office or institution may punish anyone for a crime against the Brathmordakin unless a clergy writing explicitly says otherwise. 4.1 Let any accused by da Kirkja Dverga of crimes against the Brathmordakin be treated fairly and free of cruel or unusual punishment. 4.2 All accused must be informed of what their crimes are and their nature. 4.3 All accused must be offered a manner of penance and to make wrongs right. 4.4 May no accused be tried in secret against their wishes. 5.1 Let da Kirkja Dverga actively preach and make available the teachings of the Brathmordakin. 5.2 The dwedmar shall not be denied the ability to know their own faith. 6.1 Let da Kirkja Dverga never be excluded from conducting the necessary rites and blessings of the Brathmordakin in any public ceremony. ARTICLE 7: THE CODEX OF CIVIL LAW ᛏᚺᛖ ᚲᛟᛞᛖX ᛟᚠ ᚲᛁᚢᛁᛚ ᛚᚨᚹ The Codex of Civil Law is the collective of all rules to which every citizen of the Grand Kingdom of Urguan and any residing within its borders are subject to. The Codex of Civil Law is limited towards interactions between people and the criminality thereof and is not to be used to describe interactions between governmental systems of trade. [Link] ARTICLE 8: THE CODEX OF REGULATORY LAW ᚲᛟᛞᛖX ᛟᚠ ᚱᛖᚷᚢᛚᚨᛏᛟᚱᛁ ᛚᚨᚹ The Codex of Regulatory Law, although often overlooked by the common dwarf, is perhaps one of the most important articles as it doesn’t just describe the processes of legislation but instead the day-to-day functions of the Grand Kingdom. Regulatory Acts are distinguished from their civil counterparts by focusing less so on the interactions between citizens and criminality, but instead on systems and the way larger entities within Urguan interact with one another. [Link] NARVAK OZ BRATHMORDAKIN NARVAK OZ URGUAN
  6. 15 eron Arkon’Geron. 147 S.A 26/09/2023 ISSUED BY: THE OBSIDIAN THRONE ᛞᚹᛖᛞ×ᚱᚢᛗ ᚲᚱᛟᚾᛟᛚᚲᚱᛟᚾ ᛞᚹᛖᛞ×ᚱᚢᛗ ᚲᚱᛟᚾᛟᛚᚲᚱᛟᚾ YOTH BRATHMORDAKIN NA YOTH DWEDMAR ᛁᛟᛏᚺ ᛒᚱᚨᛏᚺᛗᛟᚱᛞᚨᚲᛁᚾ ᚾᚨ ᛁᛟᛏᚺ ᛞᚹᛖᛞᛗᚨᚱ The Dwarven Calendar, or in dwarven Da Dwed’rum Kronolkron, is the official calendar by which historical and official recordings are made by the dwarven people. While dwarves are renowned for their record-keeping skills, many famous scholars simply used their own personal, clan, or common calendars for their studies. Da Dwed’rum Kronolkron is a combined effort by theological, guilded and independent scholars to create a common consensus that follows dwarven tradition. CONVERSION ᚲᛟᚾᚢᛖᚱᛊᛟᚾ STONE DAY SEASON DWARVEN MONTH (CMN) DWARVEN MONTH (DWF) SLANG DWARVEN ELVEN MONTH HUMAN MONTH WEDNESDAY WINTER DUNGRIMM’S CALL KYRR’BJOTHA KYRTHA SNOW’S MAIDEN HOREN’S CALLING THURSDAY SPRING BELKA’S EMBRACE KALDITHRHUN KALUN MALIN’S WELCOME OWYN’S LIGHT FRIDAY SUMMER ANBELLA’S GRACE THOROK’ AINDAR THODAR THE FIRST SEED GODFREY’S TRIUMPH SATURDAY SUMMER ARMAKAK’S LABOUR AZSOL AZSOL THE GRAND HARVEST TOBIAS’ BOUNTY SUNDAY SUMMER YEMEKAR’S BALANCE KHOR’UNN KHUN SUN’S SMILE SUN’S SMILE MONDAY AUTUMN OGRADHAD’S STUDY ARKON’ GERON ARGER THE AMBER COLD HARREN’S FOLLY TUESDAY WINTER GRIMDUGAN’S SHROUD DHARGUTHR DARUTH THE DEEP COLD SIGISMUND’s END 22nd of Yemekar’s Balance, 147 Silver Age THE AGES ᛏᚺᛖ ᚨᚷᛖᛊ KEZ ERON BOKK AGE OF STONE The Age of Stone, or the First Age, begins with the birth of Urguan Silverbeard, the Grand Progenitor of the dwarves, and the establishment of his Grand Kingdom. This ended with the disappearance of Urguan, which led to a succession crisis and the appointment of King Barradin, who had banished Ondnarch. KEZ ERON AUROK AGE OF GOLD The second age marks rapid economic and magical progress, after having faced near extinction in the Deep Cold. KEZ ERON KHRON AGE OF IRON Following the economic growth of the previous age, the Age of Iron was marked by militaristic growth. It ended with the deposition of Grand King Glorvin at swordpoint, due to rising political tensions. KEZ ERON ARDOL AGE OF BLOOD The fourth age was one of intense bloodshed and suffering, as the Khorvadic Ironborn dynasty rose to power and sought to completely upend all institutions that did not grant them power, which resulted in a mass loss of knowledge of the ages before this, known as the Great Collapse. This is only one of the many sins committed during this age. KEZ ERON KARAAD AGE OF FIRE The Age of Fire was hard won, starting with the rebellion against the Khorvadic Empire by Paragon Simppa, The Liberator. With the lost knowledge, the dwarves were forced to innovate to restore their kingdom. This age ended with the destruction of the continent of Arcas, with the death of the Aengul Gazadriel at the hands of Grand King Jorvin Starbreaker. KEZ ERON THRY AGE OF SILVER The current age. Following the common calendar, the dwarves are now in the Age of Silver, named such in honour of dwarven unity, since the later years of the Age of Fire were marked with great dwarven divides with wars against the Kingdoms of Khaz’Ulrah and Mynebor. The dwarves make great efforts to maintain unity. It technically began in the year 1767 with the Reformation of the Grand Kingdom of Urguan by Grand King Utak Ireheart, but the continent of Arcas only lasted 30 years thus the age of Silver starts upon Almaris. It is their 6th age, but the years are the same as the common calendar due to both starting the destruction of Arcas. THE MONTHS ᛏᚺᛖ ᛗᛟᚾᛏᚺᛊ KYRR’BJOTHA DUNGRIMM’S CALL The call of death is silent, many pass away in the cold seasons of Dungrimm’s Winter. Dungrimm also uses the winter to remind us of the Silent Cold brought about by fallen Aengul Ondnarch, and what justice was served to it for straying from Yemekar’s Balance. ASSOCIATIONS: Black, a Mask, Marigold Flowers, Yew trees, Crows. KALDITHRHUN BELKA’S EMBRACE Belka, the Brathmordakin of weather, fertility and love is connected to the season of spring, as she makes the land fertile with her downpours of rain. With fresh flowers blossoming, love is also in the air. ASSOCIATIONS: Red, a Spear, Rose Flowers, Wisteria trees, Rabbits & Deer. THOROK’AINDAR ANBELLA’S GRACE The month of Thorok’Aindar is the start of the dwarven planting season. The soils are tilled, seeds are spread and dwedmar pray to the Brathmordakin of Nature, Anbella, for her to grace their fields. ASSOCIATIONS: Green, a Scythe, Lily Flowers, Maple trees, Cats & Bears. AZSOL ARMAKAK’S LABOUR With the harvest inbound, and the sun higher in the sky than ever, the dwarves thank Armakak, patron of merchants and labourers, Brathmordakin of Merchants and the Sun, for ensuring Anbella’s crop grew well. ASSOCIATIONS: Gold, a Scale, Tulip Flowers, Citrus trees, Foxes. KHOR’UNN YEMEKAR’S BALANCE The ending of the summer seasons brings about the Grand Equinox, the day when the length of night and day are equal, symbolising Yemekar's Balance perfectly. ASSOCIATIONS: White, a Hammer, Lotus Flowers, Ash trees, Urguani mountain eagle. ARKON’GERON OGRADHAD’S STUDY With leaves falling outside, it is no better time to retreat indoors to one’s home and prepare for the long winter ahead. One crucial part of this is recording all that happened up to this stage, in honour of Ogradhad. The paper-producing reeds and honey are ripe, at this time, making book production much easier. ASSOCIATIONS: Cyan, a Book, Begonia flowers, Elm trees, Owls. DHARGUTHR GRIMDUGAN’S SHROUD The darkness of Grimdugan shrouds the realm. The nights grow longer and longer by his will, but the dwarves will live on with the heat and light of their hearths, and offer tithe to Grimdugan for protection in the night. ASSOCIATIONS: Purple, a Dagger, Nightshade Flowers, Willow trees, Magpies.
  7. Odrin Sarkozic-Morovar didn't expect his family to remember him, but he was pleasantly surprised. At least now he could easily reference which "close" family members are still alive. "Should I send them a pigeon?" He thought. "Maybe invite some of them to my wedding." He looked around the construction site of his new estate. "I'll ask Camilla to see what she thinks, I didn't expect to see Augustens on here." Odrin returned to hauling barrels of alchemical products into his lab, avoiding the rubble of construction.
  8. Sterling felt nothing for this man, only pitying his children.
  9. "Narvak oz Sigrun" The Grand King planned a celebration for the greatest general in dwarven history.
  10. "Oren sucks" The Grand King signed without much deliberation, as he remembered fighting in the wars that dissolved Oren on Almaris. Garedyn The Emerald, Grand King of Urguan, Chief of the Mossborn, Prophet of Yemekar, Seer of Hefrumm, Zealot of the Triad
  11. "With the wisdom of Jorvin, we will be better off." The Grand King braided his beard in the mirror, a servant brought the letter over to him. "And 'ere oi thought the corrupt bastard wouldn't beh too upset." He laughed to himself. "He realleh beh throwin' all the complaints in there. Thought he supported the conflict, n his clanmate supported that soul protection act." He tossed the paper into the fire. "Toime will tell if meh decision was a good one. Oi have faith in Jorvins abiliteh." (Ooc: on the shitter on my phone, can't even do spoilers or colours 💀, sorry for bad formatting)
  12. Shop refilled, come get horses 🐎

    1. NotEvilAtAll


      I love purebred numendil horses

  13. Limited time only, 20% off purebred horses! Come to Numendil 🐎

    1. _RoyalCrafter_


      Only one discounted horse left!

  14. Sterling bawled his eyes at the passing of his favourite aunt. "Ea must light a candle at the shrine of St. Julia for her."
  15. The stall in numendil has been refilled again! Come get your purebred horses while you can! 🐎

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