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About MakeshiftFoxxo
- Birthday 09/10/2002
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fabledfoxxo
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FabledFoxxo
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Konrad Fabian Stafyr
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༻⊰──────────────────────⊱༺⠀ ☨⠀ ༻⊰──────────────────────⊱༺ The Guards of Cascanova ༻⊰──────────────────────────────────────────────⊱༺ ༻⊰──────────────────────────────────────────────⊱༺ I. The First Exercise The Guards of Cascanova are called upon alongside any interested party. The Guards of Cascanova are to partake in their first exercise, a training for more to come. Despite the recently found peace, wits must remain sharp and blades trained. Those interested will be able to partake within the walls of Cascanova on Saturday, March 28th at 4pm EST. Come prepared for dueling, with a competitive edge to it ending in a 100 Mina prize! With enough participants, a tourney would be held! All are invited to participate, Spectators are similarly welcome. ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅
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The Hunting Exertion House Stafyr invites all to come and join in on the Hunting Exertion occurring within the County of Silasia. Set to occur on {Wednesday, March 25th at 4:00pm EST}, the event will host a myriad of hunters from all of the lands. The hunting party will gather within the walls of Silasia before embarking on their journey. . Under the guise of the Master of Tomes, those who are participating will be lead through the Silasian lands to hunt for game of various sizes. Whether this be small critters, or the beasts that roam the lands. Safety is not guaranteed, and participants are encouraged to come prepared for anything. When?: Wednesday, March 25th at 4pm EST Where?: County of Silasia Coords?: X: 861, Y: 68, Z: -422 Questions?: Pen Symon Morris Stafyr (FabledFoxxo) Penned by Symon Morris Stafyr Master of Tomes in the County of Silasia
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༻⊰──────────────────────⊱༺⠀ ☨⠀ ༻⊰──────────────────────⊱༺ The Guards of Cascanova ༻⊰──────────────────────────────────────────────⊱༺ IN THE YEAR OF 273 ༻⊰──────────────────────────────────────────────⊱༺ The Guards of Cascanova, founded on the 10th of The Deep Cold in the Year 273, are the leading force in the protection of the Barony of Cascanova. Alongside their service to the Barony, they also serve as an expeditionary force outside of the lands of Cascanova, providing aid to the Barony’s allies and the Empire of Man. The First Edition of the Guards of Cascanova lists out two ranks for the prospective Swordsman or Swordswoman to pursue. Following the rebuilding of Cascanova, the Guard is expected to take on the task of defending the people of the Barony. They will also have the opportunity to attend internally-led training to keep their skills in the topmost shape. ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ I. The Swords Cascanova; The Hardworking Guard The Swordsman or Swordswoman, otherwise known as a Guard, of Cascanova is tasked with the protection of the Barony and its citizens, whether they be the sick, needy, or unneedy. They are the backbone of the force, acting as the first line between the dark and the defenseless. In order to become a Guard of Cascanova, the prospective Swords must swear, and live, by the oath presented below. They will answer to the Spears first, and the Lord of Cascanova in their absence. ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ II. The Spears of Cascanova; The Accomplished Protector The Spears of Cascanova have proven themselves worthy of holding the title through the utmost dedication to Cascanova. The Spear is permitted to lead the Swordsman or Swordswoman of Cascanova, whether that be in expeditions, training, or the protection of Cascanova. Those who hold the rank have been chosen by the Lord of Cascanova to dedicate their work to the Baronial family of Cascanova. Alongside their duties within Cascanova, they are also tasked specifically with the protection of the Lord of Cascanova’s family. As a result of this, the Spear will typically find themselves taking orders directly from the Lord of Cascanova. ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ III. The Oath The Oath that the Guard must swear by and follow is as follows: Swear themselves to protect the citizens of Cascanova, be they the sick, poor, needy or unneedy. Swear to wield their blade with honor and purpose, and to seek God’s guidance in their actions. At no point will they accept cowardice. Swear to accompany Cascanova in their initiative to better both themselves, and Cascanova’s allies. Swear to uphold the honor given to them by the armour on their back, and the sword they wield. ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅ HIS LORDSHIP, IOHANNIS BASILEUS, Baron of Casanova, Lord of Brecci, Protector of Wolf’s Fang HER LADYSHIP, RHOSYN BASILEUS, Baroness of Casanova, Lady of Brecci
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The Archery Duel-Fest House Stafyr invites all to come and join in on the Archery Duel-Fest occurring within the County of Silasia. Set to occur on {Saturday, February 7th at 4:30pm EST}, the event will host a myriad of competitors from all of the lands. The event is to be held within the safety of the Silasian Keep and its accompanying village. Under the guise of the Master of Tomes and the Lord and Lady Whitewood, the Archery Duel-Fest will be held as a Tournament-Style offering to those interested in participating. To sign up, you simply have to show up and express your interest. Your name will be taken down on the roster, and the 1v1 Archery Duels will commence on the hour! The Winner of the Tournament will receive a Grand Prize of 100 Mina. The Runner-Up of the Tournament will similarly receive 50 Mina as a reward for their skill. All are invited to join; and with the accompanying prize, you are sure to not want to miss it. When?: Saturday, February 7th at 4:30pm EST Where?: County of Silasia Coords?: X: 861, Y: 68, Z: -422 Questions?: Pen Symon Morris Stafyr (FabledFoxxo) Penned by Symon Morris Stafyr Master of Tomes in the County of Silasia
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To Write a New Story, Together
MakeshiftFoxxo replied to MakeshiftFoxxo's topic in Commonwealth of the Petra
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Honorable Citizens of Petra, The Commonwealth has continued to see much change in the last few years. We have been able to thrive within new lands, finding a new commonality that we have not had in ages. Time has passed alongside this change, and with time comes new beginnings and representatives. It is my honour to announce the new spearheads to continued prosperity in the Commonwealth. Lord-Maire The Lord / Lady-Maire vacancy has been filled by Cesar Alejandro Peter Komnenos, an honourable citizen of the Commonwealth who has seen many years. His wisdom and guidance will serve well as Lord Mayor. Grand Speaker The Grand Speaker is a pivotal role within the Garmont., and this role has been filled by the one and only Theodore Elwood. One who has experienced many struggles with the recent housing crisis, their experience will serve as a guiding force to the Garmont Assembly in addressing not only this problem, but others that the common person now faces within the Commonwealth. Those interested in hearing the words of these new representatives should make their way to the City Hall on {Saturday the 17th, at 4pm EST} to hear the initiatives they shall pursue in their time. Following this address will be an oathing that the Commonwealth is welcome to spectate.
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⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅ To Write a New Story, Together The Unification of Two Souls AS ISSUED IN THE YEAR OF: 2063 ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅ LET IT BE KNOWN, THE EFFERVESCENT GRACE OF GOD HAS SHONE UPON TWO FORTUNATE SOULS. For years, the LORD JOSCELIN REYNAULD HELVETS and LADY AGAPIA BASRA MYRIAH BASILEUS have found themselves within the joyous company of one another. Within recent years, they have decided to take the next step upon their journey. With the complete willingness to co-write a lifelong story, the two would like to announce their intent to join in matrimony. WITH GOD’S GRACE BLESSED UPON THEM, THE PAIR WILL THEN HOLD A CELEBRATION. Channeling grace and prosperity, the Fabula Ball will be held shortly after the two are wed to mark the occasion, those with gifts are welcome to present them throughout the duration of this merry event. ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅. Itinerary: ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ The Wedding - The First Event of the day will be the Wedding, where the lucky couple is able to exchange their vows in the traditions of their respective cultures. [OOC: 5:00 PM EST, 19TH OF JANUARY] ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ The Fabula Ball - The Second Event of the day will be the Storybook Ball, where event-goers may participate in a social hour, paired with food and drink! [OOC: 6:30 PM EST, 19TH OF JANUARY] ⋅ ༻⊰─────────────⊱༺ ⋅ 𑁍 ⋅ ༻⊰─────────────⊱༺ ⋅ THESE EVENTS SHALL TAKE PLACE WITHIN THE COMMONWEALTH OF PETRA’S CAPITAL, RIVIÈNSE. This joyous occasion shall commence in the Cathedral of Saint Juli’el. As the wedding concludes, the festivities will move onwards to the ballroom of the Palais Madeleine! ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅. Formal Invitations HIS IMPERIAL MAJESTY, HADRIAN I, Emperor of Man, and his imperial pedigree HIS MAJESTY, ARGELION ZÔRZAGAR, Tar of The High Kingdom of Idunia, and his royal pedigree HIS MAJESTY, HARALDR SIGMAR, High King of Norland, and his royal pedigree HIS GRACE AND HER GRACE, JOSEPH ANTONIUS AURÈLE & MAGDALENA ANASTASYA, Archduke and Archduchess of the Petra, and their royal pedigree THE HONORABLE, IOHANNIS BASRIS AGAMEMNON BASILEUS, Baron of Cascanova, and his noble pedigree His Grace, KARLA VON THEONUS, Duchess of Vohenheim, and her noble pedigree The Right Honourable, CAPRIC REINHOLD, Count of Anairgrid, and his noble pedigree The Honourable, SYMON STAFYR, Viscount of Falkenstein, and his noble pedigree The Honorable, GUILLAME AUCLAIR, Viscount of Joyeuse, and his noble pedigree The Lady, EVELINA VALKONEN, Baroness of Valkenfeldt, and her noble pedigree The Lord, ANTONIO VICENZO CARNELLE, Baron of Rosalervo, and his noble pedigree ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅. Personal Invitations Isidora Jahana Basileus Rhosyn Basileus Maximus Boudain Basileus Perceval Sterling de Lyons Adriana Rosalind Temesch Sybille Temesch Zacharias von Rikardsburg Sir Hart Silas Stafyr Siegfried von Schwanstein Mattea Asadha of The Petra Catrin Solene Helvets of the Phoenixsphere Mallory Julia Helvets of the Phoenixsphere Morgana Joan Helvets of the Phoenixsphere Paul Asad Helvets of the Phoenixsphere ⋅ ༻⊰───────────────────────⊱༺⠀☨⠀༻⊰───────────────────────⊱༺ ⋅. Agapia Basra Myriah Basileus, Joscelin Reynauld Helvets of the Phoenixsphere.
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Are you not a Story Team member? It should not be surprising to hear that there are entire groups of players giving up due to the incessant onslaught of hate-oriented policies from this Empire. Regardless, how do you think these same people would react to the derogatory, downright meme-ful response of the Staff to the perfectly valid two-cents of an effected player? Let the Empire do what it wants, but don't let the hatred that fuels it's actions seep into OOC. This is when we have a problem, as seen by your response. However, the good amount of meme responses to the valid concerns of players from others tells me we may be too late. I can only hope that this server finds the right path again, because this is not it.
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{A Missive would be posted below the original.} To all Petran Citizens, including our Candidates: With one nomination for Grand Speaker, and two nominations for Mayor, it is my pleasure to announce the debates for Lord Mayor will be occurring at {6pm EST, Friday the 16th.} The Grand Speaker will have a chance to speak to the general populace, and officially be voted in. To our Candidates: The time has come. Those interested have made themselves apparent. When it comes time, please make your way to the Town Hall for debates. Candidates will be answering questions on the spot, with a dedicated time for debates and cross-talk. Our nominated Grand Speaker will have a chance to speak after the debates have taken place, and an official nomination is to take place. {OOC: If this time does not work for any candidate, please let me know ASAP.} @Navigator@KamikazeReaper@JudgeTrudy
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Honorable Citizens of Petra, The Commonwealth has continued to see much change in the last few years. We have been able to thrive within new lands, finding a new commonality that we have not had in ages. Time has passed alongside this change, and with time comes new beginnings. It is my honour to announce the opening of the House Speaker and Lord / Lady-Maire positions within the Petran government. Lord / Lady-Maire The Lord / Lady-Maire plays a pivotal role in representing the citizens of the Commonwealth. The Maire holds a position within the Garmont seats. They have the ability to enact laws as a result of this position. Candidates for Lord-Mayor must- Have been a citizen of the Commonwealth for at least 5 years Be in good standing with both the Catherinian Code and the Canonist Church Be at least 18 years old. Grand Speaker The Grand Speaker is a pivotal role within the Garmont. The Grand Speaker is tasked with running the Garmont Assembly aiding in its documentation. To best explain the role of Garmont, I’ve pulled an excerpt from the late Sir Atticus Reinhold, who wrote to the then-Archduke Therin after his retirement from the position. In my time as Petra’s Speaker, I found it to be a fulfilling duty unlike any other I held over the course of my career- To be able to gain such a rounded perspective from the Commonwealth’s many voices is a gift. However, I will first speak plainly on that which the job entails, before delving into pure sentiment. The Grand Speaker is the neutral mediator of the Garmont Assembly, which serves as the lawmaking council of the Commonwealth. The seats of the Assembly are made up of representatives from nobility and vassal towns, alongside publicly elected representatives who speak for no title or land, but for the needs of the people. Together this collection of fine citizens drafts new laws and infrastructure proposals to suit the Commonwealth’s needs, votes on those laws, and plays an integral role in advising the Archduke and the Chancellery on the desires of their people. They are decision-makers and society-shapers. The Speaker coordinates the assembly, their primary duty being the organization of its meetings, setting a time and date every two years for the seatholders to convene. Though, if needed, emergency assemblies may be called outside of this schedule by either the Speaker, or the Archduke. The Speaker will keep track of all bills submitted to them for the Assembly and call upon them to be presented, signaling when it is time for debate, and when it is time to vote, being mindful not to let any presentation or debate become over-long. They will count the votes for each bill, and announce which ones pass and which ones do not, passing on each approved bill to the Archduke. It is also the duty of the Speaker to ensure the assembly stays orderly and civil. The Speaker shall issue infractions to members of the Assembly who break the Garmont’s code of conduct, and handle any disruptions to the proceedings as they arise. On occasion the Assembly can get fairly heated- Politics bring rise to a lot of emotions, and a Grand Speaker may find themselves needing to mediate not only debates, but personal conflicts between seatholders. Finally, the Grand Speaker will be called upon to organize and hold elections for offices such as the Assembly’s public seats, and the office of the Lord-Mayor of Vallagne. They shall be in charge of coordinating public debates, recording transcripts, and counting ballots. The Grand Speaker is permitted and expected to hire scribes, wards, and assistants to their office to help in these matters. A Grand Speaker must be diligent, and capable of keeping a cool head. They must be wholly and entirely neutral to the proceedings of the assembly, as favoring one side of debate over another would compromise the Assembly itself. In return for their diligence, the Grand Speaker gains an understanding of the Commonwealth’s people that few others are ever privy to. Because they are the confidant of many voices, from commonfolk to peers, the Speaker becomes a trusted and key advisor of the River Council, and of the Archduke. It is a position of pride, a great accomplishment for any who hold the office, and who hold it well. For those who aspire to public service, there is no finer work to be done. And so, I encourage all who call the Commonwealth their home, who find themselves educated and dedicated, who seek out a way to make a name for themselves- Seek out nomination for the office of the Speaker. It is a fine hand to have in shaping our collective future, and I know many bright faces among our people who would guide that hand well. Candidates for the role of Grand Speaker must fulfill the following requirements: One must be at least eighteen years of age One must have resided in the Commonwealth of the Petra for at least four years. If one does not hold a seat on the Garmont Assembly, one must find a seatholder of the Assembly who is willing to nominate them. Seatholders may self-nominate. One must be in good standing with the law of the Commonwealth. Those interested in the position of Grand Speaker or Lord-Maire / Lady-Maire should first submit the provided form to secure a spot within the elections. Prospective Speakers are encouraged to organize campaigns to gather votes for this position. Once all candidates have been confirmed, the candidates will perform in a debate. These elections shall be held in the City Hall, with the position of Grand Speaker being decided at the next Garmont Assembly. Candidates for the Maire position will have a chance to debate at the Garmont Assembly, and a general election will be held thereafter. Those elected will be announced, shortly after the conclusion of voting. Registration will close on {Wednesday, January 7th at 9pm EST.} IGN: Discord: Full Name: Age: Address: Position Running For: (Lord/Lady-Mayor or Grand Speaker) Signed,
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Penned by Lord Symon Morris Stafyr penned in Year 256, on the11th of Sun’s Smile A Celebration of Life Hardship has plagued the greater Commonwealth for the longest time. As Petran’s settle into Riviènse, House Stafyr finds it harder to hide the truth. With peace comes a time for mourning, one that is much needed for House Stafyr. It is with great sadness that House Stafyr announces the passing of both Elsie and Cedric Stafyr. Elsie Stafyr, born to House Augusten, was a light in the lives of those she touched. She was a guiding force to myself for many years, leading me amongst the social events of the time. Cedric Stafyr was our son, a noble man who followed his heart to great prospects. He had a stamina I could not muster. At this time, House Stafyr is in a period of mourning; however, their legacy and contributions should be celebrated. To mark the end of this period, House Stafyr will host a feast within their manor in Riviènse. We invite all to come celebrate their achievements. With warm regards, Symon Morris Stafyr, Patriarch of House Stafyr Lord of the Viscounty of Falkenstein OOC:
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𝐓𝐡𝐞 𝐋𝐚𝐬𝐭 𝐇𝐮𝐧𝐭 𝑇ℎ𝑒 𝑉𝑖𝑠𝑐𝑜𝑢𝑛𝑡 𝑜𝑓 𝑅ℎ𝑜𝑠𝑦𝑛𝑠𝑏𝑢𝑟𝑔 𝑤𝑎𝑠 𝑛𝑜𝑡 𝑎 𝑚𝑎𝑛 𝑡ℎ𝑎𝑡 𝑤𝑎𝑠 𝑒𝑎𝑠𝑖𝑙𝑦 𝑠𝑡𝑎𝑟𝑡𝑙𝑒𝑑. 𝐹𝑟𝑒𝑞𝑢𝑒𝑛𝑡𝑙𝑦 𝑓𝑖𝑛𝑑𝑖𝑛𝑔 ℎ𝑖𝑚𝑠𝑒𝑙𝑓 𝑖𝑛 𝑡ℎ𝑒 𝑓𝑎𝑐𝑒 𝑜𝑓 𝑎 𝑡𝑤𝑖𝑠𝑡𝑒𝑑 𝑔ℎ𝑜𝑢𝑙 𝑜𝑟 𝑎𝑛 𝑜𝑣𝑒𝑟𝑧𝑒𝑎𝑙𝑜𝑢𝑠 ‘𝑐𝑎𝑛𝑜𝑛𝑖𝑠𝑡’ ℎ𝑎𝑑 𝑑𝑢𝑙𝑙𝑒𝑑 𝑡ℎ𝑒 𝑠𝑒𝑛𝑠𝑒𝑠- 𝑖𝑛 𝑎 𝑚𝑒𝑡𝑎𝑝ℎ𝑜𝑟𝑖𝑐𝑎𝑙 𝑠𝑒𝑛𝑠𝑒. 𝑊𝑖𝑡ℎ𝑖𝑛 𝑡ℎ𝑒 𝑙𝑎𝑠𝑡 𝑚𝑎𝑛𝑦 𝑦𝑒𝑎𝑟𝑠, 𝑡ℎ𝑒 𝐿𝑜𝑟𝑑 𝑆𝑡𝑎𝑓𝑦𝑟 𝑓𝑟𝑒𝑞𝑢𝑒𝑛𝑡𝑙𝑦 𝑔𝑎𝑧𝑒𝑑 𝑜𝑢𝑡 𝑢𝑝𝑜𝑛 𝑡ℎ𝑒 𝑠𝑤𝑎𝑡ℎ 𝑜𝑓 𝑙𝑎𝑛𝑑 𝑛𝑒𝑎𝑟𝑒𝑠𝑡 𝑡ℎ𝑒 𝐾𝑒𝑒𝑝 𝑎𝑠 𝑎𝑛 𝑒𝑚𝑜𝑡𝑖𝑜𝑛𝑎𝑙 𝑝𝑎𝑖𝑛-𝑟𝑒𝑙𝑖𝑒𝑣𝑒𝑟; 𝑡ℎ𝑖𝑠 𝑒𝑣𝑒𝑛𝑖𝑛𝑔, 𝑡ℎ𝑒 𝑙𝑎𝑛𝑑𝑠𝑐𝑎𝑝𝑒 𝑎𝑓𝑓𝑒𝑐𝑡𝑒𝑑 ℎ𝑖𝑚 𝑑𝑖𝑓𝑓𝑒𝑟𝑒𝑛𝑡𝑙𝑦. 𝐴𝑓𝑡𝑒𝑟 𝑡ℎ𝑒 𝑝𝑟𝑒𝑣𝑖𝑜𝑢𝑠 𝑒𝑥𝑝𝑒𝑑𝑖𝑡𝑖𝑜𝑛, ℎ𝑒 ℎ𝑎𝑑 𝑓𝑜𝑢𝑛𝑑 ℎ𝑖𝑚𝑠𝑒𝑙𝑓 𝑘𝑒𝑒𝑛 𝑡𝑜 𝑡ℎ𝑒 𝑡𝑟𝑎𝑐𝑘𝑠 𝑜𝑓 𝑣𝑎𝑟𝑖𝑜𝑢𝑠 ℎ𝑢𝑛𝑡𝑖𝑛𝑔 𝑔𝑟𝑜𝑢𝑝𝑠 𝑤𝑖𝑡ℎ𝑖𝑛 𝑆𝑜𝑙𝑙𝑎𝑛𝑑. 𝐻𝑒 𝑘𝑛𝑒𝑤 𝑜𝑓 𝑎 𝑝𝑎𝑖𝑟 𝑐𝑙𝑜𝑠𝑒 𝑡𝑜 𝑡ℎ𝑒 𝐾𝑒𝑒𝑝 𝑡ℎ𝑎𝑡 𝑒𝑣𝑒. 𝑆𝑙𝑖𝑝𝑝𝑖𝑛𝑔 𝑓𝑟𝑜𝑚 𝑡ℎ𝑒 𝐾𝑒𝑒𝑝 𝑢𝑛𝑠𝑒𝑒𝑛; 𝑤𝑖𝑡ℎ 𝑐𝑟𝑢𝑡𝑐ℎ 𝑖𝑛 ℎ𝑎𝑛𝑑, 𝑆𝑦𝑚𝑜𝑛 ℎ𝑜𝑏𝑏𝑙𝑒𝑑 𝑜𝑓𝑓 𝑡ℎ𝑒 𝑏𝑒𝑎𝑡𝑒𝑛 𝑝𝑎𝑡ℎ 𝑡𝑜𝑤𝑎𝑟𝑑𝑠 𝑡ℎ𝑒 𝑡𝑟𝑒𝑒𝑠. 𝐻𝑖𝑠 𝑔𝑎𝑧𝑒 𝑏𝑟𝑖𝑒𝑓𝑙𝑦 𝑓𝑙𝑖𝑐𝑘𝑒𝑑 𝑢𝑝𝑤𝑎𝑟𝑑 𝑡𝑜𝑤𝑎𝑟𝑑𝑠 𝑡ℎ𝑒 𝑠𝑘𝑦- 𝑖𝑡 𝑤𝑎𝑠 𝑗𝑢𝑠𝑡 𝑝𝑎𝑠𝑡 𝑚𝑖𝑑𝑛𝑖𝑔ℎ𝑡. 𝑇ℎ𝑎𝑡 𝑤𝑜𝑢𝑙𝑑 𝑚𝑒𝑎𝑛 𝑡ℎ𝑒 ℎ𝑢𝑛𝑡𝑒𝑟𝑠 ℎ𝑎𝑑 𝑙𝑒𝑓𝑡 𝑡ℎ𝑒 𝑙𝑜𝑑𝑔𝑒 𝑎 ℎ𝑎𝑙𝑓 𝑑𝑎𝑦 𝑎𝑔𝑜- 𝑎𝑛𝑑 𝑠ℎ𝑜𝑢𝑙𝑑’𝑣𝑒 𝑟𝑒𝑡𝑢𝑟𝑛𝑒𝑑 𝑠𝑜𝑚𝑒 𝑡𝑖𝑚𝑒 𝑎𝑔𝑜. 𝑇𝑟𝑒𝑘𝑘𝑖𝑛𝑔 𝑓𝑜𝑟𝑤𝑎𝑟𝑑, 𝑡ℎ𝑒 𝑉𝑖𝑠𝑐𝑜𝑢𝑛𝑡 𝑓𝑜𝑢𝑛𝑑 ℎ𝑖𝑚𝑠𝑒𝑙𝑓 𝑖𝑛 𝑢𝑛𝑒𝑎𝑠𝑒 𝑎𝑡 𝑡ℎ𝑒 𝑠𝑢𝑟𝑟𝑜𝑢𝑛𝑑𝑖𝑛𝑔 𝑠𝑖𝑙𝑒𝑛𝑐𝑒. 𝐻𝑒 𝑡𝑦𝑝𝑖𝑐𝑎𝑙𝑙𝑦 𝑓𝑜𝑢𝑛𝑑 𝑡ℎ𝑒 𝑠𝑜𝑢𝑛𝑑𝑠 𝑜𝑓 𝑡ℎ𝑒 𝑓𝑜𝑟𝑒𝑠𝑡 𝑤𝑒𝑟𝑒 𝑒𝑓𝑓𝑒𝑐𝑡𝑖𝑣𝑒 𝑖𝑛 𝑚𝑢𝑓𝑓𝑙𝑖𝑛𝑔 𝑡ℎ𝑒 𝑠𝑜𝑢𝑛𝑑𝑠 𝑤𝑖𝑡ℎ𝑖𝑛 ℎ𝑖𝑠 ℎ𝑒𝑎𝑑. 𝑇ℎ𝑒 𝑟𝑖𝑛𝑔𝑖𝑛𝑔 𝑖𝑛 ℎ𝑖𝑠 ℎ𝑒𝑎𝑑, 𝑎𝑐𝑐𝑜𝑚𝑝𝑎𝑛𝑖𝑒𝑑 𝑏𝑦 𝑡ℎ𝑒 𝑎𝑏𝑟𝑎𝑠𝑖𝑣𝑒 ℎ𝑖𝑔ℎ 𝑜𝑓 𝑎 𝑐𝑜𝑛𝑐𝑢𝑠𝑠𝑖𝑜𝑛, 𝑜𝑣𝑒𝑟𝑝𝑜𝑤𝑒𝑟𝑒𝑑 𝑡ℎ𝑒 𝑠𝑜𝑢𝑛𝑑𝑠 𝑜𝑓 𝑡ℎ𝑒 𝑓𝑜𝑟𝑒𝑠𝑡 𝑡ℎ𝑖𝑠 𝑒𝑣𝑒- 𝑜𝑟 𝑠𝑜 ℎ𝑒 ℎ𝑜𝑝𝑒𝑑. 𝑇ℎ𝑒 𝑑𝑒𝑎𝑡ℎ𝑙𝑦 𝑞𝑢𝑖𝑒𝑡 𝑜𝑓 𝑝𝑟𝑒𝑑𝑎𝑡𝑒𝑑 𝑤𝑜𝑜𝑑𝑠 𝑖𝑠 𝑑𝑖𝑠𝑡𝑖𝑛𝑐𝑡 𝑎𝑛𝑑 𝑓𝑎𝑚𝑖𝑙𝑖𝑎𝑟 𝑡𝑜 𝑡ℎ𝑒 𝑉𝑖𝑠𝑐𝑜𝑢𝑛𝑡; 𝑡ℎ𝑜𝑢𝑔ℎ, ℎ𝑒 𝑠𝑜𝑜𝑛 𝑑𝑖𝑠𝑐𝑜𝑣𝑒𝑟𝑒𝑑 𝑡ℎ𝑒 𝑡𝑟𝑢𝑒 𝑟𝑒𝑎𝑠𝑜𝑛 𝑓𝑜𝑟 𝑡ℎ𝑒 𝑙𝑒𝑠𝑠𝑒𝑟 𝑠𝑜𝑢𝑛𝑑𝑠𝑐𝑎𝑝𝑒 𝑎𝑟𝑜𝑢𝑛𝑑 ℎ𝑖𝑚. 𝐴 𝑓𝑟𝑒𝑠ℎ, 𝑠ℎ𝑎𝑑𝑒𝑑 𝑠𝑐𝑒𝑛𝑒 𝑓𝑒𝑙𝑙 𝑢𝑝𝑜𝑛 ℎ𝑖𝑚: 𝑜𝑛𝑒 𝑜𝑓 𝑡𝑤𝑜 ℎ𝑢𝑛𝑡𝑒𝑟𝑠 𝑖𝑛 𝑎 𝑚𝑎𝑛𝑔𝑙𝑒𝑑 ℎ𝑒𝑎𝑝. 𝑂𝑛𝑒 𝑤𝑎𝑠 𝑛𝑜𝑡𝑎𝑏𝑙𝑦 𝑝𝑖𝑛𝑛𝑒𝑑 𝑏𝑦 𝑎 𝑙𝑎𝑟𝑔𝑒𝑟 𝑎𝑛𝑖𝑚𝑎𝑙, 𝑜𝑛𝑒 𝑡ℎ𝑎𝑡 𝑙𝑜𝑜𝑘𝑒𝑑 𝑡𝑜 𝑏𝑒 𝑎 𝑏𝑒𝑎𝑟. 𝐼𝑛 𝑡ℎ𝑒 𝑑𝑎𝑟𝑘, 𝑡ℎ𝑒 𝑑𝑖𝑠𝑡𝑖𝑛𝑐𝑡 𝑓𝑒𝑎𝑡𝑢𝑟𝑒𝑠 𝑜𝑓 𝑡ℎ𝑒 𝑐𝑢𝑏 ℎ𝑎𝑑 𝑏𝑒𝑒𝑛 𝑙𝑜𝑠𝑡- ℎ𝑒 𝑓𝑖𝑔𝑢𝑟𝑒𝑑. 𝐻𝑒 𝑟𝑒𝑓𝑢𝑠𝑒𝑑 𝑡𝑜 𝑙𝑖𝑔ℎ𝑡 𝑡ℎ𝑒 𝑎𝑟𝑒𝑎, 𝑠𝑡𝑒𝑝𝑝𝑖𝑛𝑔 𝑓𝑜𝑟𝑤𝑎𝑟𝑑 𝑡𝑜 𝑝𝑢𝑙𝑙 𝑡ℎ𝑒 𝑠𝑝𝑒𝑎𝑟 𝑡ℎ𝑎𝑡 ℎ𝑎𝑑 𝑖𝑚𝑝𝑎𝑙𝑒𝑑 𝑡ℎ𝑒 𝑎𝑛𝑖𝑚𝑎𝑙. 𝑄𝑢𝑖𝑒𝑡𝑙𝑦, ℎ𝑒 𝑠𝑒𝑡 𝑢𝑝𝑜𝑛 𝑐𝑙𝑒𝑎𝑛𝑖𝑛𝑔 𝑡ℎ𝑒 𝑠𝑐𝑒𝑛𝑒 𝑢𝑝. 𝐵𝑒𝑡𝑤𝑒𝑒𝑛 ℎ𝑖𝑠 𝑐𝑙𝑒𝑎𝑛𝑖𝑛𝑔𝑠, ℎ𝑒 𝑝𝑙𝑎𝑐𝑒𝑑 𝑎 𝑟𝑎𝑔 𝑢𝑝𝑜𝑛 𝑡ℎ𝑒 𝑤𝑜𝑢𝑛𝑑 𝑜𝑓 𝑡ℎ𝑒 𝑎𝑛𝑖𝑚𝑎𝑙- 𝑠𝑜𝑎𝑘𝑖𝑛𝑔 𝑡ℎ𝑒 𝑐𝑙𝑜𝑡ℎ 𝑖𝑛 𝑖𝑡𝑠 𝑏𝑙𝑜𝑜𝑑. 𝐻𝑒 𝑘𝑛𝑒𝑤 𝑡ℎ𝑒 𝑝𝑎𝑟𝑒𝑛𝑡𝑠 𝑤𝑒𝑟𝑒 𝑡𝑜 𝑏𝑒 𝑜𝑛 𝑡ℎ𝑒 𝑝𝑟𝑜𝑤𝑙- 𝑖𝑓 𝑡ℎ𝑒𝑦 𝑘𝑛𝑒𝑤 𝑜𝑓 𝑡ℎ𝑖𝑠 𝑦𝑒𝑡. 𝐻𝑜𝑙𝑑𝑖𝑛𝑔 𝑡ℎ𝑒 𝑏𝑙𝑜𝑜𝑑𝑖𝑒𝑑 𝑟𝑎𝑔, ℎ𝑒 𝑔𝑙𝑎𝑛𝑐𝑒𝑑 𝑎𝑏𝑜𝑢𝑡 𝑏𝑒𝑓𝑜𝑟𝑒 𝑝𝑜𝑐𝑘𝑒𝑡𝑖𝑛𝑔 𝑖𝑡. 𝐓𝐡𝐞𝐲 𝐰𝐨𝐮𝐥𝐝𝐧’𝐭 𝐛𝐞 𝐭𝐡𝐞 𝐨𝐧𝐥𝐲 𝐨𝐧𝐞𝐬 𝐡𝐮𝐧𝐭𝐢𝐧𝐠.
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[Made by @beetle] Darkspawn, an Emerging Threat The Basics, from Sir Atticus ‘The Lightkeeper’ Reinhold Transcribed by Symon Morris Stafyr In recent years, the number of darkspawn incidents has been on the rise. With the end of war and handling of banditry, it is now time to face a new threat. This guide will review the basics of darkspawn, in the case of an incident. The Vampyre Vampyres are individuals who gain a small array of powers and a lengthened lifespan, in exchange for acurse. Those infected must feed on the blood of a living descendant being. If they are unable to feed, the vampyre will experience maddening symptoms and become violent. To be infected, one must consume the blood of a matured, full-fledged vampyric infection. It is important to note that an infection can be done by force; as a result, sometimes salvation of the individual is possible. When handling a vampyre asking to be cured, do not create a senseless death. The Darkspawn Test In some cases, you will need to perform a test to determine if someone is infected. Reference the steps below on how to conduct this test. First, darkspawn testing is best done in pairs. You’ll need an aurum dagger, with which you will draw blood from the subject’s hand. The cut must go deeper than the skin and pierce flesh in order to be effective. Sprinkle salt on the bloodied blade, never directly on the wound itself. Observe the blood and wound for any odd behavior like bubbling or boiling. It is essential to clean the wound after you’ve conducted these steps, if no boiling occurs. Now, what do you do in the event of a positive test? If you’re with a comrade, have them restrain the infected. Ask them the following questions: How long have they been infected? Are they capable of being cured? Are they willing to be cured? If they are unwilling to be cured, then salvation is not possible. Taking the infected’s life is the best mercy. Vampyres are particularly weak to aurum and fire. However, if the infected is non-violent and willing to be cured, then it is best to knock them unconscious. Move them to a cell for holding until an alchemical cure can be acquired. Most holy orders keep the cure stocked, or are capable of creating it, and have ordermen experienced in overseeing tests. Contacting a member of the Holy Mother Church, usually an orderman, is the quickest way to acquire a cure if a person with the needed experience isn’t immediately available.. Never attempt a curing if you are in active danger. The Warlock A warlock is an unseeming individual who has entered into a demonic pact, in exchange for infernal magicks. They will not be revealed in an ordinary darkspawn test. A warlock will have a grimoire on them, which binds their magic to them. This grimoire is an indicator of their pact; however, they are hard to distinguish as they can look like a regular spellbook. Not all grimoires are infernal in nature, so make sure to investigate the contents of the book before confirming someone as a dark magician. The Inferni Inferni are demons, and visibly so. They typically have warped, monstrous appearances and strangely-colored skin. As a result of this, they will almost always stay masked and hooded. Their use of brute strength and infernal magic result in them being a formidable opponent. You will need to use extreme caution when facing one. The Cursed Children Cursed Children are born from a demon's curse, sometimes cursed as early as the womb. They will appear as descendants with oddly colored skin, horns, or tails and hooves. While some Cursed Children can be darkspawn, they are just as likely to be innocent or guilty as any other descendant. It is important to not get them mixed up with the monstrous inferni. One danger of the infernal enemies is their ability to produce malflame: a fire that scorches the soul. It causes injuries that are only able to be healed through spirit-healing. You will need to cover all of your skin when facing an infernal enemy. Warlocks and Inferni can both cast malflame, though Cursed Children cannot unless they are a warlock. The Necromancer Necromancers are dark sorcerers who manipulate undead servants, such as ghouls and darkstalkers. The necromancer and their servants are weak to aurum. When facing these servants, it is best to behead them. Organ damage and limb loss will not cause any real harm. Destroying the head is the only reliable way to kill an undead creature. If outnumbered when facing a necromancer, you will need to ensure civilian safety first. Evacuate any nearby citizens, and only evacuate yourself once all civilians are safe. Necromancers are extremely powerful and cunning, and are best to take on with a group. They are weaker face-to-face, so close any distance before their magic is cast. If they throw a cylinder of flesh then you will need to get away immediately: those are incredibly deadly bombs. The Spirit Spirits, or ghosts, are naturally occurring creatures born from deceased descendants who failed to move on to the afterlife. You must observe their color to best plan your next actions. Gray hued ghosts are confused. They are unlikely to know where they are, or who they are, and often do not realize they are dead. They are harmless. Blue hued ghosts are mostly benevolent. Though they can be tricked or deceived into doing ill, more often than not they are sometimes-bothersome tricksters.. They are usually harmless. If one makes trouble, they can be disposed of with aurum. Red hued poltergeists are angry spirits. With this anger, they are capable of levitating objects, possessing people, and harming the living. Poltergeists should be disposed of with a strike of aurum. The Mystic Mystics are sorcerers with mysterious powers, able to commune with spirits and use some form of ghostly abilities. These abilities are unholy in nature, causing mystics to often consort with other forms of evil, such as inferni and necromancers. Mystics are rare, and cannot be revealed through a standard darkspawn test. Instead, a rare alchemical recipe known as a Sigismund’s Candle must be used to reveal one suspected of mysticism. The Paleknight A paleknight is a corrupt spirit, trapped inside a massive stone body. Paleknights are capable of wielding both overwhelming physical strength and devastating dark magicks, making them one of the most formidable foes one can come across. Unless you have it severely outnumbered, the best strategy when encountering a paleknight is to buy time for civilians to escape, before evacuating yourself.
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A Declaration of Adoption By Symon Morris Stafyr Viscount of Falkenstein Master of the Blades of Saint Emma Deputy Treasurer of Vallagne Steward of Vallagne wellness of which has been poorly promised in these trying times. As many turn to their families and friends to persist through this war, House Stafyr is reminded of its continuous effort to provide sanctuary to those in need. Hart has shown continuous dedication to the Commonwealth and has shown a kindness not frequently seen to those around him. House Stafyr wishes to nurture this promise and provide a sanctuary for safety in the face of a hateful onslaught on the Commonwealth and her allies. This hateful onslaught has attempted to snuff the community and heart that has raised the young Hart in his years. After careful deliberation, to provide a steadfast barrier with familial ties, House Stafyr declares the young Hart a non-blooded Stafyr, who will assume the middle name of Sturm. United in Faith, Not in State, , Viscount of Falkenstein, Master of the Blades of Saint Emma, Deputy Treasurer of Vallagne, Steward of Vallagne
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