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Quacknerd

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About Quacknerd

  • Birthday 01/23/2004

Contact Methods

  • Minecraft Username
    QuackNerd
  • Skype
    non Insta- Sadlittleboyshane

Profile Information

  • Gender
    Male
  • Location
    California
  • Interests
    Music, Crafts, Theater, Lgbt related, Etc

Character Profile

  • Character Name
    Barnibus
  • Character Race
    Wood Elf

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  1. hey umm you still have yet to go over my app again

     

    1. Tigergiri

      Tigergiri

      Sorry! Once I get my computer back I’ll be right on it!

  2. Quacknerd

    QuackNerd

    In 1705 The first generation of the Shan family traveled from the realm of Atlas by boat. In 1748, the Shan family within the forest realm of Irrinor gave birth to the first third generation Shan, a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  3. Quacknerd

    QuackNerd

    In 1705 The first generation of the Shan family traveled from the realm of Atlas by boat. In 1746, the Shan family within the forest realm of Irrinor gave birth to the first third generation Shan, a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  4. Quacknerd

    QuackNerd

    In 1746, the Taff family within the forest realm of Irrinor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  5. Quacknerd

    QuackNerd

    In 1746, the Taff family within the forest realm of Irrinor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  6. Quacknerd

    QuackNerd

    In 1746, the Taff family within the forest realm of Irrinor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  7. Quacknerd

    QuackNerd

    In 1746, the Taff family within the forest realm of Irrinor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  8. Quacknerd

    QuackNerd

    In 1746, the Taff family within the forest realm of Irrinor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
  9. Quacknerd

    QuackNerd

    In 1746 after the Conquest of Ruswick, the Taff family within the forest realm of Irrinor in the city of Siramenor gave birth to a little boy who they named Keryth. He grew up under a strict religious life based around The Wild Faith which he had never agreed with. On Keryth’s 10th birthday he was given a lute. Everyday the boy would practice learning and writing songs. By the time he turned 13, he realized his attraction to guys as well as girls. He kept this secret to himself in fear of what others may think. When he turned 16 he told his parents about his thoughts on religion and his dream of traveling and playing music for people everywhere. His parents were devastated. As Keryth turned 18, he packed up his lute, clothes, and trusty sword to set foot on his own adventure. From that day he lived on his own traveling from city to city. He played as a bard in order to make what little money he could, but sometimes he would have to steal from local markets in order to not starve. He had hopes that one day he would find a group of people who he felt as he belonged with and be able to call them family.
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