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pokos

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Everything posted by pokos

  1. i would like the brewery plugin to return
  2. Elfnod gazed to the apex of the pyramid as he shoveled gravel into the barrow. "It must be DONE!!", he muttered to himself.
  3. I understand your point in respect to a large map. I'm not sure what people envision when I request a 'decently sized' map, but by that I certainly do not mean a map larger than Almaris, or something of that nature. But I believe the opposite of your first paragraph. I think there are plenty of ways people can be compelled to explore the map. For example, the resource nodes for varying items scattered throughout Almaris. While I think that system could use some change, that is one way people are currently compelled to explore the map. I am by no means compelled to fast travel just so I can check out the landmarks of other towns. To me, all of those things can be seen when I arrive there in RP. Personally, when I play a character, I pick and choose a realm / culture, and I generally stay within it, unless prompted to leave by some kind of RP reason. To me, this is enjoyable because I can RP that my character is genuinely unfamiliar with the races, culture, and architecture of the various kingdoms. This is perfectly possible WITH fast travel, but when it comes time to journey to another kingdom, everyone else grabs their soulstone and heads for the Cloud Temple so they can skip to the other end of the world. This kills the whole mid-journey. There is no risk taken on the way to the destination, and all interaction that could have been had encountering another party on the road, is now made impossible. Perhaps there should be some sort of compromised fast travel system, but I think it should seriously be trimmed back from what it is currently. On top of the lack of RP travel, this fast travel system is detrimental to roadside businesses, wandering merchants, small towns, as well as patrol and guard RP.
  4. I would like to see a decently sized map so that the new height levels can be taken advantage of, and I think a lot of the complaints people have about the size of the current map could be solved by having a more convenient, circular road system, as well as some more thought to the overall traversability. I also think Cloud Temple should be more connected with the rest of the world and serve as a spawn/map center, rather than a fast travel hub. I think this current map design has led to people being very reliant on using the fast travel hubs to get around, which results in less spontaneous RP, as there are less people to meet on the roads, as well as a number of other consequences. This is not helped by the fact that the current map is split between two large landmasses. In the next map, I think a large, single continent should be the main focus, and any other landmasses should be significantly smaller.
  5. A pigeon would circle above for a moment, before descending to deliver a scroll of parchment. The paper would unfurl, revealing a letter scribed in poor handwriting. ------------ Greetings, I hope this letter finds it's way to the rightful recipient. My name is Elfnod, and I happened to read a leaflet posted around my local town. I saw that you were offering an apprenticeship of some kind. To read and write is something I take great interest in, and I see that you also participate in the workings of a library. I have been seeking someone to take me in as an apprentice. If you receive this letter and have interest, please send a response back, directed to the town of Akueli, where I currently reside. Have a blessed day, Elfnod
  6. pokos

    pokos

    Hrodebert scratches his mustache before saying “Prevja. I am looking simply traveling through, looking for honest work.” He would then continue along the dock, past the gentleman and towards the market.
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