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Mestvin

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  1. ᚱᛖᛚᛖᛊᛖ ᚠᚱᛟᛗ ᛞᚢᛏᛁ Release From Duty A note would be pinned on the city square's board I, Thorim Stoutheart herby declare my leave from reckoner scribe and Grand librarian of Urguan roles. Due to the catastrophic state of the Kingdom and it's internal politics i refuse to be a part of shadowy schemes and plots therefore i find no other way than to release myself from my given duties. Glory to the uncorrputed dwed, true followers of our King Grelu. Signed Thorim Stoutheart
  2. Thorim saw the missive and as soon as he read it he pondered See you in court? Sounds like: PA! they bully me again!
  3. Reminisces the kings last moments, his noble sacrifice. "You won't be forgotten"
  4. ۞ Stoutheart's Potions ۞ ۞ Potion Information ۞ Bottled Hurricane Gust (Rare | Tier 3) Over his studies on alchemy Thorim became obsessed by the effects of the elements. This is the result of his experimentation to harness the power of the air. Recipe Base: Bottled air, Aqua vitae, Air | Instability x3 Air | Agility x3 Mundane | Coldness x2 Mundane | Swiftness x3 Creation Mix the “Mundane | Swiftness” and the “Mundane | Coldness” symbols Mix Aqua vitae with "Air | Agility and Air | Instability" symbols Fill the empty vial with the whole mix Stir the vial vigorously and add the Bottled air Quickly seal the bottle and let it be for 30 minutes Effects This vibriant pearl white concoction seem highly unstable and swirls madly inside the container it is in. When primed this potion must be thrown at a target resulting in a enormous release of hurricane wind flying in the direction of the throw in 3x3x3 range. The strength of the air flow will knock any (unarmored/leather/chainmail/cloth wearing) medium creatures 4 blocks away and render them prone. In case of large or armored (Halfplate/fullplate) creatures the airflow will only make them fall prone Stoutheart's Decoction (Common | Tier 2) A crafty potion which can reduce the effects of certain alcohols. Great to cheat at the tavern drinking games. Recipe Base: Dwarf's blood, Distilled Water Mundane | Reduction x3 Mundane | Purity x2 Mundane | Grace x3 Mundane | Balance x2 Creation Add few drops of dwarf's blood into the mortar Mix "Mundane | Reduction" | "Mundane | Purity" | "Mundane | Grace "| "Mundane | Balance" In the mortar Add Distilled water to the powdered elements Mix everything up and fill into the bottle Effects Neutralizes the effects of mild alcohol intoxication for 5 narrative hours. However after the potion effect wear off the hangover from the drunk alcohol will be doubled. This includes: Mild dehydration, Disrupted sleep, Gastrointestinal irritation, Mini-withdrawal.
  5. Mestvin

    Mestvin

    You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” He tenses looking up at the woman "I am Thorim Stoutheart a dwarf who was exiled from his mountain home for defending his own honor by killing his own kin. But this wont stop me from pursuing greatness, yes. I was born to be great!" he stands proudly then continues "After the exile i roamed this world in search of fame, i found that in these times banditry is the quickest way to earn both fame and coin. So i've been thinking why shouldn't i gather a worthy group like a brotherhood or even a clan just like old times. Yes i still miss the meadhall of my ancestors... It may prove to be a difficult task but it is worth trying in the very least and...This place is just a first milestone for my great journey to become the richest dwarf any clan has ever seen!" He spits on the ground finishing " You will see you old hag."
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