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Nononymous

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Everything posted by Nononymous

  1. I JUST GOT A SPRITE! AWESOME DAY! :D

    1. Yamnothere

      Yamnothere

      I've had mine for Aegis now D: just, havn't done anything with it, Maybe I'l upload it soon <3

  2. I JUST GOT A SPRITE! AWESOME DAY! :D

  3. Re obssesed with Guild Wars. Dangit! Any other Guild Wars fans out there?

  4. You now your smart when you find awesome stuff in a chest and take it. You feel stupid when you look up and see it's your own chest...

    1. Elfen_

      Elfen_

      I do that second part sometimes...

    2. Nononymous

      Nononymous

      It happend to me.. :(

  5. ((Sorry, but how is it a mercenary group at all?))
  6. ((Are we still a go for that plan we came up with over skype? :) ))
  7. ((Fawkes, you will (usually) have no contact with the Master Thieves Guild unless you want too whilst in the Seven Skulls. However, at any point, Upright or Red Raven, the two leader of the Master Thieves Guild, may assume temporary command.))
  8. ((We haven't realeased everything yet either. First I want to see if people are interested. EDIT: And Fawkes, you won't even have to look at em'. :P))
  9. ((Guilds can have the same motives, in fact, we could well become rival guilds. That does not, however, mean this guild is unoriginal. Many guilds have the same goals, and my goals and your aren't exactly the same. Our aim is mainly money, just as yours. But if you look past that, we also dream of infiltrating governments and gaining power through lying, cheating, and deception, where as your guild relies on brute force and better equipment.))
  10. The Seven Skulls page is now up! SO EXCITED!

  11. The Seven Skulls General Information: What do the Seven Skulls do? The Seven Skulls rob, cheat, murder, assassinate, and serve as mercenaries to many countries. The Seven Skulls are on the path to power, and they do not feel like stopping any time soon. Led by the Faceless Man, the Seven Skulls strive to succeed in any way possible, usually involving villainous actions. What is the Seven Skulls? The Seven Skulls is a group of bandits led by a Council, which in turn is lead by the High Councilor. The High Councilor, known as the Faceless Man, created this small gang of bandits, and could not think of a name more appropriate then the Seven Skulls. The story of how it came to be is as follows: Lore: Part 1: Origins Part 2: The Meeting Part 3: The Murder Part 4: Rebuilding Ranks (To Be Expanded on Later): (The order is from lowest to highest.) Blind Skull The newest member of the skulls, a skull yet to prove their worth. This class will follow a regular Skull as a minion of sorts and will commit to learning the ways of the Seven Skulls. Skull Divided into three classes: Berserker, Mangled, and Skull Skull: The beginning class before the Skull has decided which specialist subclass they wish to go into. This class will not do many jobs, as most are assigned to Skulls who have already decided their specialty. Berserker Skull: These skulls are the brute force of the Seven Skulls. These Skulls specialize with weaponry and are usually, in one way or another, crazed. They enjoy violence and like to openly rob people. This class requires 2a at least, while 2b is recommended as in 1. Mangled Skull: These skulls infiltrate governments and other powerful bodies. They use their pay to give to the guild, which is later divided up into the pool (See payment system below). These skulls do anything to achieve a higher position, and often try to hide the fact that they’re a skull. Evils 1 and 4 are required. Both Mangled Skulls and Berserker Skulls can move up to the position of Wise Skull should they server loyally. Wise Skull: These are the most powerful skulls, as they are the Councilors of the Skulls. These skulls lead the rest of the guild, and there are only 6 of them. The head Councilor, The Faceless Man, is the Seventh Skull. He has absolute power and can over rule and decision by the Council. The Council consists of three Berserker Skulls and three Mangled Skulls. They control the actions of all the members, and will often be held accountable for a failed job. Faceless Skull: Apprentice of the Head Councilor, to be trained in the ways of the Seven Skulls and Valar Maguro. Only this rank is allowed to learn Valar Maguro, the ancient magic that allows one to change their facial structure. (Must be approved by a member of the VA team to learn fully and must be included in VA.) The Faceless Skull is chosen by the Faceless Man, and is neither a Berserker Skull nor a Mangled Skull. This Skull will eventually become the Head Councilor once the Faceless Man dies. Payment: Each week, all those who contribute to the pool will receive a share of it. The shares are as follows: Head Councillor receives two shares: One for him/her, one for the Master Thieves Guild. Councilors receive one share. All members other than the Blind Skulls receive a share. Only those who contribute will receive a share, and in order to be counted, the amount contributed must be 250 or more. Rules (Depends on Severity): 1. Do not betray a brother, will result in punishment number 2, 4 or 5. 2. Do not harm a brother, will result in punishment 1, 2, 4, or 5. 3. Do not fail to complete a job, will result in punishment 2. 4. Do not lie to Councilor or Head Councilor, will result in punishment 2 or 3. 5. Do not steal from the guild, will result in punishment 1, 2, 3, 4, or 5. 6. Do not reveal the guild’s location (intentionally, we do understand if you are followed unwittingly), will result in punishment 3, 4, or 5. Punishments: 1. Will be exiled for an Elven week and will not receive any payment during this time, whether they contribute or not. 2. Will be tortured and left in a cell for one to two (Minecraft) days. 3. Will have to complete the Skull Maze in order to re join the Seven Skulls. Should a skull die in this maze, they are no longer part of the Seven Skulls. 4. All items will be taken from said person, and money. They will have to regain the trust of a council member to receive their items. 5. Will be braded with the mark of the Spider, showing all those around him that he is not trustworthy and once had dealings with the Seven Skulls. This person will forever be an outcast of society. The branded person will then be kicked out of guild or thrown in maze. The Maze The Maze is a pitch-black labyrinth infested with monsters and traps. The maze is used to determine whether or not a member of the Seven Skulls are guilty or not and it also is used to determine whether or not a Blind Skull should be promoted to the rank of Skull. Also, a specialist skull must go through this maze in order to become a wise skull. Every member (not currently, but hopefully soon) will have to complete the maze a minimum of once. Should someone enter the maze because of a crime, it will not go towards a promotion in the slightest. This still requires the acceptance of a GM and the Villain Application Team. List of Members: Thorak: Skull T Divinus: Skull D How to Join: The application is as follows: Mc Name: IGN: Preferred Weapon and Skill Level in said weapon: Link to V.A.: Past Guilds: Name one punishment: Name one rule: The Seven Skulls Motto: Do you have skype? If so, what is your username?: Time Zone: Do you want to be a specific specialist? If so, which one?: Who recommended you OOC or IC to join? If no one, do not answer: Other details: If you would like to work on guild graphics or the eventual Guild Fort, please say so below: Books and Keys to enter the guild (once we have a base) will be handed out as soon as possible. Some things still need working out. Guild Information is still not completely finished neither is the page. Any support or tips on how to further increase guild's popularity are appreciated. However, criticism and rude remarks ARE NOT WELCOME!
  12. Please, any GM, I know this sounds like a rage but from the bottom of my heart and those of other non-donators who cannot afford to donate due to the current state of the economy, PLEASE RAISE THE PLAYER LIMIT!

    1. williewonka01

      williewonka01

      There is a lot of lag and bugs raising the cap would cause horrible lag.

    2. Nononymous

      Nononymous

      I know, BUT I AM IN RP MOOD! Plus I wanna see the new world. :P

  13. THE SERVER CAP NEEDS TO BE RAISED TO 250! LIKE, NOW!!!

  14. ((Me can right lore?? SWEET!! What kinda lore u want? I can't do it too soon, working on my guild, but I'll get to it eventually :P))
  15. ((Could you change the name a little? It's a little too close to "Nazi" for my liking. Sorry.))
  16. ((any lore? I NEED LORE TO LIVE!! And how bout iron paw or gold paw instead of silverpaw, could get mixed up with Silverblade.))
  17. Here to announce that all those who are or were in Circle Nine, or may even have WANTED to be in Circle Nine, be on the look out for the Seven Skulls, to be released ((hopefully, no promises)) in 2.0. If you ever had interest in joining something like Wrath's Gang but less exclusive, you'll like the upcoming guild...
  18. Seven Skulls Underway, BE EXCITED!

  19. Circle Nine just disbanded, hopefully Skulls will be here soon...

  20. As of now, Circle Nine has been disbanded, there shall be no further business arrangements for Circle Nine. The Guild may rise once again, but not under my leadership. If any object to Circle Nine being disbanded, simply step up and take command. I, Redbain Adelban, as my final statement, declare that all current, past, and future members shall not harm any of the Adelban family or you may get into a deadly "accident." That is all. EDIT: For those who were interested in a Criminal Job, be on the look out for a possible guild I might make. Excited to type it up, might do it tonight. Guild will definetly not be formed IC until 2.0 however.
  21. Reformed Circle Nine in officially underway. BOO YAH!

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