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Maur

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Posts posted by Maur

  1. On 4/14/2017 at 6:02 PM, Minato said:

    Basic Information:

    Name: Sten II Hart 

    Age: 20

    Race: Human (Quarter Halfling)

    Allegiance (Current nation of residence): N/A

    Past Military Experience: None

    None-Military Experience/Skills: Logging 

     

    OOC Information:

    MC Name: minato2312

    Skype Name (Used for updates, news and information): qiu2312

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: Yes.

    Do you plan to make this character one of your primary?: Yes.

    ((Accepted. Welcome back.))
    *A black eagle is dispatched to Sten the II. The Hawk seems to have a scroll with a golden seal of approval. Upon opening the letter it'll read, "Sariants never die."*

  2. 7 hours ago, The Sloth Emperor~Galendar said:

    Basic Information:

    Name: Grant Baelish/Kamura

    Age: 234

    Race: High Elf/Wood Elf mix

    Allegiance (Current nation of residence): N/A

    Past Military Experience: Orenian Soldier under my father, rose from the rank of Scout Brudder to Sariant Adjutant in the previous generation of the order before Mirtok's disbandment. 

    None-Military Experience/Skills: ((Unassigned skills, hmu))

     

    OOC Information:

    MC Name: Galendar_Aveere

    Skype Name (Used for updates, news and information): You have it

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.: I have it

    Have you been in the Order before?: Yes, a year and a half with Mirtok and a year in Slic3man's order.

    Do you plan to make this character one of your primary?: It'll be the only character I play. 

    ((Accepted.))
    *A black Hawk is sent with a scroll attached to it*

  3.  

    The Ironclad Concordat

    Drafted on the 14th of the Sun’s Smile, 1606

     

    hpT_aGCJBb8wzQlpBU8LnrsSWv1tbtPAJX2zItkQHuqMLW_USTtZivVkX4R9DalufIi2gj2l37ROHBQYiH-RdHDrGpZuqY83JQOGdNuklkJ1ho1liEChg9I8NoYi5i-IoSh0Nr-ysNVCN0U7XcO_X4IainHyzwZd9jERvdoOzw9I3nLOgWYGfVQKCXb-8TSp30zli2a5B2BPY0b-Gm5QAbJv8hgF7Vj9k7s5cOWhueq1YD2rkgCIi4yvs-bAIKnVTNLZ1Gf6AdcBk7lB

     

     This document will serve as proof to all nations that the Ironclad Pact between the Grand Kingdom of Urguan and the Third Reformation of The Teutonic Order, under Hochmeister Sergei, has been renewed. The following are the terms and conditions agreed upon by both parties:
     

    • This pact is to be classified as a defensive alliance. Both nations hereby agree to support one another with no less than the entirety of their military strength, should it be warranted. However, this will be nullified if, in a combat scenario between two warring states, both states are allies of a signatory.
       
    • The cordial relations between both signatories must not be infringed. It is the duty of both member-states to adhere to a strict non-aggression principle.
      • If broken the offender is subject to the full extent of justice within the country they find themselves and tried by the state within which the principle was violated.
         
    • Member-States are expected to uphold a principle of free trade between both nations and free travel, without barrier, for citizens of one nation to the other, and vice-versa, as well as for the militaries of both nations.
      • Mobility Rights are hereby granted to each member-state. Citizens of either nation may travel as they please within the borders of the other so long as they abide by the custom and law of the state they find themselves.
         
      • The ports of both nations will be opened for the ships of their respective state to dock at any time.
         
    • Both signatories agree to acknowledge the borders of the other; to each an expectation of sovereignty is placed. Whilst trade will be unhindered, both signatories are to respect the other and remain absent from each other’s. internal affairs. Both signatories must remain free and un-subservient to the will of any people but their own.
      • The holding of public office by a citizen of another member-state is strictly prohibited.
         
      • The aiding or abetting of rebels by a member-state within the lands of another member-state is intolerable.
         
    • Both signatories agree to the placement of an Embassy within the territory of the other as a show of good faith.
      • Signatories are obliged to appoint ambassadors to their respective Embassies.
         
      •  Those appointed representatives are to be granted diplomatic immunity.
         
      • Signatories are granted the right to extradite their given ambassador to their nation of origin.
         
    • Both signatories hereby agree to assist each other in the destruction of any state, or conglomerate of states, which shows clear and definitive interest in the establishment of an empire of any nature.
       
    • The Treaty of Ironclad will open once more for negotiation following a fifteen year period, with the eventual goal of drafting a permanent alliance of similar terms between signatories.
       

    Signed,

     

    His Royal Majesty, Bastion Ireheart, Grand King of the Grand Kingdom of Urguan, Protector of the Dwarves.

     

    Hochmeister Sergei of the Teutonic Order.

  4. On 4/8/2017 at 6:40 AM, Ended said:

    Name: Benkt

    Age: 20

    Race: Highlander/Hansetian

    Allegiance (Current nation of residence): None

    Past Military Experience: Short service with Haense Royal army

    None-Military Experience/Skills: Blacksmith and leather worker

     

    OOC Information:

    MC Name: Ended_

    Skype Name (Used for updates, news and information): Will PM

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: No

    Do you plan to make this character one of your primary?: Yes

     

    5 hours ago, Dabliusmaximus said:

    Name: Franz Johann Heinzreich

    Age: 23

    Race: Human

    Allegiance (Current nation of residence): N/A

    Past Military Experience: None of note, minor sellsword activity

    None-Military Experience/Skills: Hunting, Foraging

     

    OOC Information:

    MC Name: Dabliusmaximus

    Skype Name (Used for updates, news and information): xhipsterathiestx

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: Ye

    Do you plan to make this character one of your primary?: Might as well

    ((Accepted. You two will be PM'd on skype regarding further details on your recruitment.))
    *A black hawk is sent to deliver scrolls to the applicants notifying them of their acceptance.*

  5. 16 hours ago, twsister2361 said:

    Name: Tulin Altraza

    Age: near 100 I think (haven't been on lot in a while)

    Race: high elf

    Allegiance (Current nation of residence):

    wife of Edric Altraza

    Past Military Experience: 

    Settlement leader

    Orc clan war goth

    Orc warmistress

    None-Military Experience/Skills: 

    Blacksmith (vet I think)

    Mining (masterful I think)
     

    OOC Information:

    MC Name: 

    Twsister2361

    Skype Name (Used for updates, news and information):

    same as Mc name

    Have you been in the Order before?:

    no

    Do you plan to make this character one of your primary?:

    yes

     

     

     

    21 hours ago, Teegah said:

    Name: Cedrik Colborn

    Age: 48

    Race: Human

    Allegiance (Current nation of residence): None

    Past Military Experience: cavalry

    None-Military Experience/Skills: Enchanting, Leatherworking, Blacksmith, Alchemist, Mining, Lumberjack

     

    OOC Information:

    MC Name: teegah

    Skype Name (Used for updates, news and information): teegahh

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order. 

    Have you been in the Order before?:nop

    Do you plan to make this character one of your primary?: already is

     

    23 hours ago, Heff said:

    Basic Information:

    Name: Sebastian Barrow

    Age: 20

    Race: Human

    Allegiance (Current nation of residence): The Church of the Canon

    Past Military Experience: Brief mercenary experience. 

    None-Military Experience/Skills: Clerical, scholarly, writing. History.

     

    OOC Information:

    MC Name: ryanheff74

    Skype Name (Used for updates, news and information): thecrackerjack

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: yes

    Do you plan to make this character one of your primary?: yes

     

    On 4/8/2017 at 11:01 AM, Rip and Tear said:

    Name: Kogan

    Age: 20

    Race: Half-Orc

    Allegiance (Current nation of residence): A grandson of Edric Altraza, the old Teuton.

    Past Military Experience: Bandit

    None-Military Experience/Skills: Beating **** of people

     

    OOC Information:

    MC Name: BDDTR

    Skype Name (Used for updates, news and information): some teutons got it

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: I've been around.

    Do you plan to make this character one of your primary?: idk

     

    ((Accepted. You will be messaged either IG or over skype regarding further details of your recruitment process.))
    *Sariants are sent to each men individually to deliver a letter with the seal of approval from the Hochmeister.*

  6. 2 hours ago, Aerial "The Wroth" Kebabu said:

    Basic Information:

    Name: Quinn Falk

    Age: "34"

    Race: Hansetian

    Allegiance (Current nation of residence): N/A

    Past Military Experience: Plenty.

    None-Military Experience/Skills: Stewardship

     

    OOC Information:

    MC Name: aerialkaibab

    Skype Name (Used for updates, news and information): live:gjay6111

    Have you been in the Order before?: No.

    Do you plan to make this character one of your primary?: Yes.

     

    2 hours ago, yopplwasupxxx said:

    Name: Edmund Harwyn

    Age: 17

    Race: Human

    Allegiance (Current nation of residence): None

    Past Military Experience: None

    None-Military Experience/Skills: None

     

    OOC Information:

    MC Name: yopplwasupxxx

    Skype Name (Used for updates, news and information): yopplwasupxxx

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?: Yea like for a week back in Anthos

    Do you plan to make this character one of your primary?: Yea

     

    ((Accepted. You two will be contacted through skype regarding further details of the recruitment process))

    *Two separate couriers are sent to locate and deliver the men a letter of acceptance with further instructions to proceed in their recruitment*

  7.  

    TO Flag.png

     

    A Brief History of the Order

    Spoiler

     

    The Teutonic Order has existed for over a 300 years and has seen many changes throughout the decades. Starting as a small band of capable ex-soldiers, the Order quickly grew to engulf several other guilds and eventually conquer the Kingdom of man. However, the exact details and events of the Teutonic Order's past has been lost to most and only kept alive by a select few who have lived long enough to see it all. The Order's base foundations as a secret military order has resulted in the lack of public documentation of its past as well as several other classified fields of the Order's operational activities.

     

    The Order was originally founded to repair and force the recovery of the Human Kingdom of Oren. The Human Kingdom was riddled with countless guilds and factions all bickering and fighting each other over petty possessions and titles. As a result the Human race was left powerless against the Undead forces of Aegis. It was the undertaking of the Teutonic Order to exterminate the problematic guilds and restore Oren to a status that could better fight against the Undead pressure. However, as time went on the Order found themselves on the victor side of just about every battle they fought, leading up to their immense strength through war. It was then decided that Oren was unable to defend itself and was unwilling to change, so the Order then turned its attention towards the ruling body of man, eventually arresting control of Oren after a series of attacks on the capital city of Al'kazaar. Thus the Teutonic Order then became the leaders of Oren with their first Hochmeister Gaius Marius as the King.

     

    Although this was short lived and the status of Oren was once more plunged into turmoil and conflict. Half the Kingdom was given away to a group of rebels and the other half remained under Teutonic Control. After the death of Gaius Marius the wise, Samuel Bealcrest was appointed Hochmeister on Gaius' deathbed. From there the Order engaged in a series of battles and a long, bloody war with the rebel faction later to be called Renatus. The Undead took advantage of this period and quickly razed most of the Human controlled settlements as well as several other locations throughout Aegis. With the collapse of the Nether and the loss of Aegis, the Order found themselves lost and without a purpose. When the ships reached the shores of Asulon, the Order quickly claimed the frozen south as their home and focused on developing their nation.

     

    However, the tolling tragedy of losing Aegis did not stop war from rearing its ugly head towards the Order once more. The Order engaged in several more battles with the neighboring Kingdom of Renatus, placing the Order on the victor side several times. Sam spared the Renatians, eventually leading to his own demise as he was assassinated and the Realm of Hanseti quickly fell apart. Only after Mirtok was called out of exile and made Hochmeister did things begin to turn around. The Order was still lost and nearly on its knees, but with the new change in leadership came a new spark of direction and determination.

     

    The Order eventually joined the steadily growing Empire of Oren, restoring its purpose once more as a protectorate of Oren. Under the new Emperor the Order prospered and continued to do so, fighting in a number of wars and often times emerging on top of the piles of rubble where their enemies used to be. The Order had taken on an ultra-nationalistic and zealous loyalty to Emperor Godfrey and had made his will manifest to their very best efforts since coming under the Oren banner.

     

    Though as time would have it, all good things had to come to an end. The great Emperor Godfrey of the Holy Oren Empire passed away and was said to have ascended into the heavens. The Empire was at then at the mercy of his son, Horen. The Order tried to uphold its tradition of unquestionable loyalty to this new Emperor but eventually they were put at second thought, giving rise to a number of problems that eventually lead to the Order and even the nation of Hanseti’s destruction. Civil war broke out and the Empire was cast into a multinational inner conflict as the powerhouses of the Imperium waged war on the soils of Hanseti. Danger continued to evolve into unmanageable forms in the North wilds forcing a split of focus. So much so that Hochmeister Mirtok himself opted to venture into the unknown to bring an end to the growing horrors beyond even though their fight for survival to the South was equally as pressing. In the end, their leader never came back and The Order was defeated.

     

    Following the close but devastating defeat of the Battle for the Dreadfort the Order quickly crumbled. Faced with inadequate and foolish leadership decisions by the Imperially appointed Hochmeister coupled by Imperial sactions of Order operations The Order eventually disbanded by order of the Emperor himself. The lands of Hanseti were turned over to the victors of the Civil War and the Black Cross shattered into the wind leaving The North Gate undefended from the enemies beyond. For decades after degenerate enclaves of bastardized Orders popped up with perverted agendas but all were eventually shut down as well. Though not all was lost as the Order was destroyed but its former members lived on. Several had gone on to other realms and progressed within them all the way to the top.

     

    It was on the islands between Anthos and Athera did the former Hochmeister resurface once again in the public eye. Various sightings were reported across the power nations which coincidentally had former Sariants serving in the high councils or even the leader roles. The vaults in the Bank of Oren which oddly enough were owned by a relative of Mirtok were cleaned out leaving the former enemies of the Order penniless. And following yet another large scale conflict that left House Carrion defeated did the horn of the Order blow once more as the old Hochmeister recalled his brothers and sisters back to him into what would later be called the Second Founding of the Order. From this new beginning the nation of Hanseti and the Teutonic Order were reborn and quickly grew as the races of the world ventured forth to the new world of Athera.

     

    In Athera, the Order raced North and claim a large swath of land in which they built the city of Snowdrift championed by the mighty citadel Stonehallow. Several other Highlander humans had also taken up settlements near the Orders holdings, leading to the formation of the Northern Commonwealth which at the time account for nearly half of the entire Human population. The goal of the Second Founding was to restore the honor and respect of the Teutonic Order and Hanseti in the hearts and minds of both its former members but also to the world at large. Fielding armies that could match the most powerful Empire in the world, cities that produced great wealth, reinvigorated culture and a new era of technological advancement this goal at least in the eyes of the Hochmeister had been fulfilled.

     

    Diplomatic relationships had reopened with the Holy Oren Empire after decades of refusal and in those meetings Mirtok had pledged that the Order would once more retire once it had achieved the overall goal of the Second Founding. This was done in an act of good faith and interest in the Human race. The function of the Order for a century had been to serve the Empire and that was something that Mirtok longed to do again. However, the reign of House Chivay over the crown was disrupted by old enemies, House Carrion. As a last ditch effort to appease claims being made, Mirtok opted to disband the Order and hand over control of all its assets to the people of Hanseti. This decision was made earlier than expected but the wealth of the Order was divided among its members and they were given the freedom to either leave the realm or stay behind and become its new masters. As the closing ceremony finished Mirtok once again disappeared.

     

    With that the second chapter of the Teutonic Order had come to a close, opting to retire peacefully on its own terms rather than be picked apart by its rivals as had happened so long ago.

     

     

    Our Purpose

     

    If one were to delve into the expansive history of Humanity, they would find that the Teutonic Order has been a major contender throughout the many eras dating back to the reign of the Pereas of Al'Kazaar in Aegis. Originally created to destroy the many guilds and singular organizations that brought weakness to the Human race, bringing power under one banner, a precursor to what would later become the first Empire of Man. Eventually our purpose was to serve the Realm of Hanseti and later grew to service under Emperor Godfrey; A role that was fulfilled to the utmost. However, now the driving purpose of the Order is to once again protect and serve the displaced people of Hanseti; To defend it and its people against any and all enemies. We call no one our master expect each other for each of us belongs to the Order and the Order belongs to us.

     

    The Orders Way

     

    The Order was founded on the principle of reviving and restoring the Human kingdom of Oren to its highest potential. Its role and purpose has morphed and changed throughout the many decades and leaders, but its underlying goal has been in the best interests of the Human race.

     

    For many decades the Order had operated in secrecy, working behind the scenes and only emerging to decimate the several guilds in Aegis' Oren. From its very beginnings The Order and its Sariants have lead a heavily militaristic life, adhering to the old customs of Gaius that were brought from his homeland. Ancient hymns and songs were sung before battle, special traditions upheld on and off duty and a profound comradery was felt among Sariants and their order brothers. Sariants are expected to remain loyal to their Hochmeister and their fellow soldiers. Ever following them into battle with the utmost courage and honor. Together they form a nuclear bond that surpasses all other desires held previous to admittance.

     

    The Hochmeister is the leader of the Order, and therefore among the top priorities of the Order under remaining loyal to the Nation. He leads the Sariants on the field of battle and on home shores as well as handles transcontinental diplomacy and national relations. Sariants are responsible for his life, as he too is responsible for them. The Hochmeister has the duty of making sure all his Sariants are well equipped, cared for, housed, fed and trained. All Sariants are provided free homes, free gear, and access to the Sariant Storehouse for any material or produce needs. Starting members are equipped with lower grade gear but the more they progress in the Order the more they are trusted, yielding better gear and higher privileges. The primary method of rank progression can be achieved through combat and clear displays of loyalty to the Order. Rank progression can only be issued by the Hochmeister and those he appoints to perform the same task. However, disobeying the Hochmeister will reverse their progression, leading to possible removal from the thrills of battle or increased workload. Remaining loyal and respectful to the Hochmeister and the other Sariants is important for each member.

     

    Members of the Order are expected to be the best that they can be. This means that every soldier who wishes to fight must be a master in their preferred weapon. The Order trains all those whom need it to be fit for battle and to become an experienced warrior. However, the Order also favors intelligence among its ranks. Members must adopt the “Whole Soldier” concept as they progress through the ranks as a Sariant. Proficiency in the art of war, service, dedication, knowledge of the Order and loyalty are a must and are the base requirements for every member.

     

    The Order functions heavily on trust and community. Sariants are never permitted to steal from each other or citizens of the Nation. The act of banditry or act of aggression for the purpose of obtaining goods outside of orders issued by the Hochmeister are severally disregarded and are the early steps to a life of regression into a common criminal- this path will lead to one of discharge from the Order and possibly a sentence of death. Because everything a Sariant needs is provided, it is encouraged that all members work solely for the Order and in the best interests of the Nation. It is possible to be granted special privileges for aspiring merchants or members of significant positions. Most of the material gained from mining, exploring, claiming, foresting or growing should be added to the Sariant Storehouse for all members to enjoy. Using Order materials to further your own personal benefit or favor is strictly prohibited and will lead to a swift execution if discovered. The act of hoarding valuables or withholding battle claimed gear is greatly disrespectful to the Hochmeister, detrimental to the strength of the Order and against the Teutonic customs.

     

    Achievements of the Order

     

    - Spearheaded anti-Undead activity for Humanity in Aegis and brought down an Undead keep during the battles for the Northern Lands

    - Uncovered Undead corruption in the Human Kingdom of Oren and repelled Invasions perpetrated by the Undead on Human lands.

    - Captured the Crimson Keep

    - Sieged the City of Al'Kazaar 4 times and Captured the Keep of Al'Kazaar 3 times

    - Arrested Kingship of Oren and restored peace to Humanity, splitting the Kingdom in half in favor of the Phoenix Rebels of Galahar.

    - Sent Three Champions into the Nether to bring down the Realm of Iblees, prevent total destruction of all races and peoples; Of the very few to emerge from the hellish depths, a Champion of the Order was among them.

    - Transported people indiscriminately to each and every new lands we have come into contact with, providing refugees with free food and protection until the conclusion of the voyages into unknown places.

    - Defeated the Kingdom of Renatus at the Battle of the Boot and the Battle of Greenwall. Brought the Kingdom to its knees and spared it in the name of justice and mercy.

    - Defended the Kingdom of Salvus against a World War threat and subsequent invasion.

    - Was a major founding member of the formation of the first Holy Oren Empire

    - Defeated the Flays

    - Defeated the Blood Mages

    - Defeated the Crusader States and took over their citadel for the Emperor

    - Defeated the Raider Pirates of Skullcove and took their hideout for the Emperor as well as securing a whole division of ships for the Oren navy.

    - Fought alongside the Emperor during the Wilding Uprising in the Western Lands

    - Enacted the Emperor's will in the face of all other races in the world, repelling the Dwarven invasion of the Southern Seas of Hanseti, ending the war in a single battle.

    - Developed life saving technology to combat the effects of the Plague in Asulon and ensured that all peoples had access to it.

    - Quelled the Rebellion of the Tarus and Elendil rebels, averting a full scale civil war.

    - Was named the Sword of the Emperor and later the Shield of the Empire

    - Brought down three of the first encountered Dragons and Drakes that invaded the world.

    - Defended the Empire and World from the Borha Invasion, decimating its forces and downgrading their threat.

    - Held off attacks by the Dark Drakes of The North for a little over a decade

    - Prevented the Scourge forces from overwhelming the struggling peoples of Anthos after the migration from Asulon.

    - Served the Empire with loyalty and with eternal dedication until it was forced out by invading forces into Hanseti.

    - Freed the people of Peaceful Lake from a ruthless dictator.

    - Liberated numerous settlements from oppressive rule.

    - Went to war against the Third Empire of Oren and held its own on numerous occasions, tipping the scale of every battle in favor of Bloc forces.

    - Posted on several boats during the migration to Athera and defended people from the monsters that boarded and inhibited the espace.

    - Brought down a massive three headed demon that sunk several boats during its rampage on the escaping races.

    - Founded the City of Snowdrift in Northhaven with the Citadel Stonehallow as its centerpiece, a true testament to the ability of the Order refined by centuries of experience.

     

    The Sariants Code

     

    The Sariant shall protect the Realm of Hanseti and Her most Honored Citizens

    The Sariant shall protect and serve the Hochmeister and His Most dedicated of soldiers.

    The Sariant shall respect his brothers and sisters.

    The Sariant shall seek to end all conflict within the Realm of Hanseti.

    The Sariant shall have loyalty unwavering and unrelenting.

    The Sariant shall not tolerate the Heretic, nor the Witch, nor the Criminal, nor the Usurper.

    The Sariant shall not suffer the heretic to live, nor the Impure, Tainted, or Corrupt.

    The Sariant shall not break his oaths, nor hinder their leaders.

    The Sariant shall not flee from combat.

    The Sariant shall take no squire unless so ordered by the Hochmeister of the Teutonic Order.

    The Sariant shall be educated in the arts of war, literature, commerce, and intellectual progress.

    The Sariant shall not desire nor seek fame, status, land, authority, or favor.

    The Sariant shall strive to serve and protect the Hochmeister and the Order eternally.

    The Sariant shall be an upstanding model to the people of the Realm in action and in spirit.

    The Sariant shall not act as a common thief or criminal.

    The Sariant shall be the example to all his comrades.

    The Sariant shall seek to give their life to the Order.

    The Sariant shall venerate the Cross.

     

    The Sariants Creed

     

    “You are the future of the Order

     

    You, and those like you, hold the Orders soul in your hands. We wear the black mark, and we are the beating heart of a reborn brotherhood. It is our duty to remember. We are charged to recall the traditions that came before the moment when our Order stood on the edge of extinction. Remember those who stood against the enemies of the past, those who carried the old Order on their backs and bled for its success. Give penance for the fallen brothers of a defeated age and learn from what came before.

     

    You, and those like you, are the Order. We serve those who call upon us to do so, a Nation of our own people, a land that is our home. The traditions and codes of the old Order guide us but this new age leads us into the unknown. Be loyal to your comrades and the Order for they are the same and we are your salvation in an existence brimming with darkness. Give yourself to the Order and the Order will give itself for you. Fight for the Order and the Order will fight for you. Die for the Order and the Order will die for you.

     

    You, and those like you, carry the Order. We wear the armor forged in a time when the first Imperium was born- repaired, amended and maintained in the decades since by generations of warriors, soldiers and loyal men. Your blades have tasted the blood of every foe the old Order has ever fought, slain beast and man alike in a most righteous fervor and service. The names of each man before you etched onto its hilt and the battle that claimed them dating to its very forging on the first Motherland.

     

    You, and those like you are the victorious leer of the legends who founded us. But why are you charged with these responsibilities? Why do you wear the black mark? Because you hate. You hate more than any other man, and your hatred runs blacker, deeper, purer than theirs. A hate that stands above all others. One hate that burns in our blood and roars from the mouths of each Sariant when we stand together in war. It is a hatred with many names, those who sought to exterminate us, those who seek to destroy us, those who offer only darkness and suffering.

     

    But to us, they are simply the Enemy.

     

    We are the Teutonic Order, the descendants of titans, and we have survived extinction when all others would have fallen into worthless memory. Our hatred takes us from the ashes of an old world and delivers us to salvation!”

     

    Ranks of the Teutonic Order:

     

    Hochmeister: Leader of the Order - Ultimate Authority

    OrdenMarschall: Two possible generals of the Order - High Command

    Chaptermeister: Leader of a defined chapter of the Order - High Command

    Grand Sariant: An inspirational war veteran and loyal member of the Order - Veteran

    Sariant Knight - Sariants who have already accomplished 5-10 years of service and on their way to Grand Sariant.

    Sariant: A basic soldier in the Order - Sarianthood

    Scout Brudder: An aspirating Sariant and primary scout unit of the Order - Initiate Tier

    Plebeian: A recruit to the Order - Initiate Tier

     

    Initiate Tier:

     

    Plebeian

    A new member to the Order undergoing the trials and tribulations of becoming a fully fledged member of the Teutonic Order. The rank of Plebeian is one that comes with extra supervision and restrictions to the member as they learn the way of the Order. Generally, Plebeians are tasked with extensive training and labor activities. They generally do not fight in battles with the Order but in certain situations their presence may be allowed. Plebeian is attained through recruitment and enlistment into the Order.

     

    Scout Brudder

    The next rank above Plebeian, Scout Brudders have proven that they posses worth to the Order and have demonstrated the early signs of dedication and/or proficiency. As the name suggests, Scout Brudders may be used for scouting missions and posses the ability to fight alongside their fellow Sariants in battle. Though at this level they still require supervision and restrictions, it is much less so than Plebeian. Scout Brudder is attained through time in service after recruitment.

     

    Sarianthood:

     

    Sariant

    Sariants are the brunt force of the Order, their calling belongs on the field of battle. Members at this rank have proved their right to be a full member of the Teutonic Order, demonstrating a higher understanding and utilization of camaraderie, loyalty, dedication and skill. Sariants enjoy a nearly full privilege and require much less supervision by their superiors. Sariant is awarded to members by ranks Sariant Chaptermeister and above. Earning this rank signifies full entrance in the Teutonic Order and is the first instance where members are awarded the Black Cross.

     

    Administration Echelon Tier:

     

    Knight

    Sariant Knights are Sariants who have begun the path of leadership as well as showing notable skill on the battlefield. These are members who aspire to enter into the administrative sect of the Order. Sariant Knights are those who posses the seedling for order, receiving special attention by their superiors to help instill the codes and ethics of leading in the Teutonic way. Knights are the potential future Chaptermeisters and brains of the Order with remarkable skill in administration. At this level, Knights are tasked with upholding basic Order laws and traditions as well as handling day to day administration objectives. Sariant Knight is awarded to members by ranks Sariant Chaptermeister and above.

     

    Veteran:

     

    Grand Sariant

    Grand Sariants are members of the Order who have been through it all. These members have demonstrated the utmost in personal responsibility, skill and tenure. They are seasoned veterans of the Order and are deserving of the highest honor. Reaching this rank is a true testament to the right path that all Sariants should strive for. Zeal, loyalty, leadership, and sacrifice are just a few characteristics of a Grand Sariant. They act as mentors and instructors for their fellow brothers, passing on their battle tested techniques and keeping the doctrine running thick in every Sariants blood. Grand Sariants can only be promoted by the Hochmeister.

     

    High Command:

     

    Chaptermeister

    The rank of Sariant Chaptermeister is that of delegation from the OrdernMarschall or even the Hochmeister themselves. Members at this rank have completed and even surpassed the expectations of all Sariants in the Order, have proved themselves in their ability, understanding, utilization and drive to serve the Order and uphold its ways in the face of any and all enemies. They have taken on the intense burden of leadership and may even be given command over Sariants in specially dictated situations. Sariant Chaptermeisters may also be made keepers of the Realms lands existing outside of the main nation body where they may also be garrisoned with Sariants at their command. Sariant Chaptermeisters are responsible for carrying out the goals and vision given to them by the OrdernMarschall and/or the Hochmeister. Sariant Chaptermeisters can only be promoted by the Hochmeister.

     

    OrdernMarschall

    The OrdernMarschalls are the Hochmeisters highest ranking officers and generals of all aspects of the Orders operations. The OrdernMarschall of the Domestic acts as the military and civil commander of all things related to the home front and homeland operations. Their primary purpose is to account for the Order and the Realms resource production and national defense forces. They also have a hand in the exportation of goods and the general health of the Hansetian economy. The OrdernMarschall of the Campaign acts as the military and civil commander of all things regarding war outside of the Homelands. They are responsible for the organization and strength of the Orders operations in deployed locations as well as on any and all warfronts. They alternatively oversee the importation of goods into the Homeland while ensure that outer holdings are safe, secure and operational.

     

    Ultimate Authority:

     

    Hochmeister

    The Hochmeister is the highest level of authority in the organization and translates from Marian to roughly mean King. They have the final word and are the final decisions in all levels of the Order. All members are required to swear complete allegiance to their authority and are expected to respect and enact his will no matter what. The Hochmeister is the primary driving mind behind the entire Order beside the Leader of Hanseti, whom they work alongside for the benefit and advancement of the Nation. More often than not, the Hochmeister and the Leader of Hanseti are the same person, providing for a more unified form of governance and strength. Hochmeisters are only succeeded by members of the previous’ choosing.

     

    Other Information:

     

    Current Hochmeister: Sergei

     

    Current OrdernMarschalls:

    Tarkus (Campaign)

    Edric Altraza (Domestic)

     

    Nation of Operations:

    Independent

     

    Base of Operations:

    Grimhaven Castle

     

    Uniforms: Chain-mail base with a white tabard featuring the iconic Black Cross worn over it. There are several pieces of charcoal colored plate that cover the wrist, hands, chest, back, shoulders, thighs, feet and calves. The Order uniform also features several different colors of armbands to signal the different ranks and a gold waist drape for Komturei level members. The highest ranks are given golden lined plate armor and several other adornments.


     

    Colors: Black, White and Gold

     

    Language: Marian and Common

     

    Recruitment Status: Open

     

    Application to Join:

     

    The Teutonic Order is looking for people who posses the potential to become great. As it is, Hansetian born individuals receive extra consideration when joining the Teutonic Order simply because Hanseti is the Order's motherland and responsibility. There still exists the ability for those not of Hansetian blood to join, and you may do so in a few different ways. Seek out a member of the Order- they can be identified more easily by the Black Cross normally shown on their chest- and ask them about joining up. You could also personally make the journey to our base of operations and inquire there. Finally, you can try sending interest by mail- bird or courier. Please bring with or attach the following application to any medium of joining up.

     

    Basic Information:

    Name:

    Age:

    Race:

    Allegiance (Current nation of residence):

    Past Military Experience:

    None-Military Experience/Skills:

     

    OOC Information:

    MC Name:

    Skype Name (Used for updates, news and information):

    Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order.

    Have you been in the Order before?:

    Do you plan to make this character one of your primary?:

  8.  

    FstWchlXGhPU622ByBKMjQFEP4_WL8oTAfq7xVDh

    Lord Yuri Vladov, in the ruins of Brelus

     

    Yuri Vladov

     

    GENDER: Male

    RACE: Human

    CULTURE: Raevir

    AGE: Thirty Four

    NICKNAMES: None

    TITLES: Knight of Oren, Nauzican

     

    BORN: Barrow Wyk, Adria

    FAITH: Cannonism

    Health: Alive

    Height: 5’9”

    Weight: 145

    BODY TYPE: Lean

     

    DESCRIPTION: Yuri since childbirth has always been compared to his mother by his family, having the same eyes as her and a fair look in his appearance. Only resemblance that Yuri could have of his father is his curly hair that shows out when his hair isn’t cared for. He also stands shorter than Fyodor but taller than his sister Anya.

     

    CLOTHING: Yuri sports traditional Vladovic clothing, a simple yellow and black shirt and brown pants. Being the only known descendant of Kazimir Vladov he has inherited his menacing bear armor. Although due to Yuri’s inability to wear his father’s armor properly due to it's weight he tends to favor lighter clothing, wearing his father’s armor during special occasions.

     

    WEAPONRY: Backsword

     

    Notable Traits:

     

    Solemn in appearance: Yuri being socially outcasted at a young age has never developed a way to properly conduct himself in public, keeping a serious tone during casual conversations. Usually acting like himself when around people he’s comfortable with.

     

    Creative: Yuri since birth has shown himself to be creative, as a toddler his favorite toys were his building blocks given to him by his uncle Franz.

     

    Affable: In spite of his serious appearance, Yuri has always been friendly strangers and treats many with the utmost respect.

     

    Loyalty: A learned trait during his time in Nauzica Brigade. He was shown to loyally serve his liege in times of crisis and in times of wealth.

     

    Family Tree

    Spoiler

    2ywDNu8n61OWPPtRyjwwU2g87AIXtTHDekGp3xq-

     

  9. After a day's worth of testing and discussion, the staff team has found a noticeable issue in regards to horses. As mentioned in many general feedback threads, the state of horses is imbalanced at the moment, given that post-patch horses are far inferior to pre-patch horses. While post-patch horses muster around 10-12 speed and 25 health from a legendary breeder, pre-patch horses can have 20 speed and over 150+ health from the same skill set, making it a very unfair advantage that cannot be replicated in the current nexus environment. 

     

     

    Thus, we are going to prohibit horses from the warzone and see how that impacts the conflict. Anyone caught using a horse may face punishment.

     

     

     

    I don't think anyone on the Dwarven side uses a pre-patch horse. So I don't really believe that it is an issue. The real issue is that Oren doesn't have good breeders, atleast compared to the other factions involved. Isn't that a convenience. I love this server but what is the RP reason behind not being able to use a horse while riding through a warzone. There isn't any. I can only speak for Dunamis but we all have Ryno/Ioannis's horses, that are aengulic breeders.

    Yeah, there is a clear discrepancy between horses between angeulic and legendary in breeding at the moment. Angeulic and Legendary have never been different in game, and that can be seen in every skill, such as black smithing which only reduces a small % of weight in armor when achieving aengulic.

    • ·         Minecraft name: SpookyLeann

    • ·         Skype ID: maur0821

    • ·         Timezone: EST

    • ·         Have you had any bans or strikes? If yes give a link:
      https://www.lordofthecraft.net/forums/topic/132677-spookyleans-ban-appeal-tirenas/
      https://www.lordofthecraft.net/forums/topic/99822-maurs-ban-appeal/
      https://www.lordofthecraft.net/forums/topic/55355-maurs-banned-appeal/
      https://www.lordofthecraft.net/forums/topic/51827-maur0821-banned-appeal/
      https://www.lordofthecraft.net/forums/topic/8441-banned-appeal/
       

    • ·         Why do you want to be a builder for the ET?
      I want to provide to the different variety of build on the server alongside the ET and hopefully work on projects that'll make players enjoy their role play experience on the server.
       

    • ·         What are some of your most treasured builds? (screenshots if possible):
      Kazarmir
      http://imgur.com/a/URuW0

       

      • ·         What MMORPG/video games do you play?
        H1Z1
        Crusader Kings 2
        Rising Storm/Red Orchestra 2
        Sid Meier’s Civilization V
        Garry’s Mod
        Witcher 3
        Dark Souls 2
        Fallout 3 and 4
        Stronghold 2

    • ·         Please provide screenshots of any medieval builds strictly you have built and a description of each:
      Woldzmir, the capital of Adria during 4.0

      http://imgur.com/a/LxZiW
      http://imgur.com/a/YeT2Q
      http://imgur.com/N4FBRPN

    • Count’s Quarters
      https://gyazo.com/c2cc83181208c51d251370b75642b0ee
      https://gyazo.com/c370a387714b077388b4fb298fd87149

    • ·         Please provide an example of a decent sized ruin build (stone or otherwise):
      https://gyazo.com/7a6b112f014e7d9ce73f654cb898d77e
       

    • ·         Please provide an example of terraforming:
      I don’t have any examples of Terraforming sadly. Terraforming is something that I actually like to develop within the ET, if accepted.

       

    • ·         Please provide an example of a organic build:
      Gardens in the Imperial palace

      http://imgur.com/a/uynjv
       

    • ·         Please provide an example of a High fantasy build:
      Dwarven forge

      https://gyazo.com/dae86b60dd80528a5ac02df4620a4eff
       

    • ·         Are you an independent builder, and are you capable of handling all aspects of a build?
      I'm usually a fine independent builder. Though, I don't really mind working with somebody else, especially with someone that can I can communicate with properly and knows what the project's suppose to looking like.

       

    • ·          Do you know much about redstone?
      I know basic piston doors, toggleable buttons, button puzzle locks, retractable floors. I usually invest my time in this sort of stuff and always try to find ways to implement them in my builds.

       

    • ·         How long does it take for you to complete a build?
      This depends on the build size. Usually my builds take a while to plan out to make sure it's perfect. If I'm not content with my own work I usually make major makeovers or start all over. Though, I'd say about an hour or two.

       

    • ·         Tell us how you plan on constructing a large build, a medium build, and a small build.
      If it's a large build I usually have to have some sort of inspiration and some idea on the type of style, this would include the type of blocks we're allowed to use and the amount of space we're allowed. Once that's sorted I usually and make the exterior to plan out the windows for the rooms and floor levels. Then when at least a half of the exterior is finished I usually move inside to outline the rooms and stairs.

      Small and Medium builds usually take me about 40 minutes to complete. Basically the same thing I do for large builds except, this time I start with an interior outline then move on to the exterior.

       

    • ·         Additional details (Do you know how to Voxel? World Edit? Craftbook? Etc...):
      I know a decent amount about World Edit and Craftbook. As for Voxel I could use a reintroduction to, since I haven't used that for a couple of months.

       

    • ·         Tell me a trick about building (eg: floating torches, custom heads)
      A commonly known one is all I could think of. Place a frame against a wall behind a torch, place a stone wall in the frame, rotate it 90 degrees to make it look as a torch is being held by the frame's stonewall.

       

    • ·         Tell me what you want from the ET.
      I'd like a shot to build alongside the ET to make to make immersive and unique, areas for people to roleplay in. As an ET member I think I'd be able to provide enjoyable and immersive builds for a wider range of players, instead of the players I'm limited to right now as regular player.

  10. I've been alongside with Mirtok since he's started writing most of these documents which had many hours put into them. If theres one thing I know about Mirtok it's that he loves to write. +1

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