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Royal_McKeogh

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    Royal_McKeogh
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    royal.mckeogh

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    Male

Character Profile

  • Character Name
    Jerno Trout
  1. THIS IS A SECOND ACCOUNT APPLICATION Out-Of-Character Information Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Main Account Name: Royal_McKeogh Alternate Account Name: Parthicus How old are you?: 17 Time-Zone: EST Have you read, understood and agreed to the rules?: Yeah What previous experience have you had in role-playing?: LotC, and a few minor MC roleplay servers. I also participated in the Minecraft Middle Earth Roleplay test. THIS IS A SECOND ACCOUNT APPLICATION Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Placing yourself into the shoes of someone else and responding how they would with the motives and past of their life to situations they are presented with through a video game universe and other players role-playing in the same manner Meta-gaming: Using outside information to further your own character's ambitions, in other words cheating. This ruins the game for me, and I don't like to use TS because of the meta information that becomes available. Power-emoting: Using abilities unavailable to your character, or changing your characters physical attributes to best fit a situation. This is another form of cheating, and it is incredibly annoying and /not/ fun when others do it. This can ruin RP fights and conversations quite easily In-Character Information: Complete the following biography on your character: THIS IS A SECOND ACCOUNT APPLICATION Full Name: Gorki Trout Current Age: 185 Race: Dwarf Sub-race (if any): Cave Dwarf Past / History (include childhood, major-events, etc. 2+ paragraphs long): Gorki grew up in Darklight hold, tending his families small flock of Mooshrooms. His father, Jerno Trout had sent him to live there, fostered among the Ironguts while he attempted to set up his Trading Company in the Human lands. Due to this 'abandonment', Gorki grew resentful not of his father, but of the humans. Whenever Jerno visited Darklight, he would tell Gorki that as soon as his business took off, he would send for him from Darklight Hold. The day never came, and Gorki never forgave the rabbits and long ears for destroying his father's ambitions. THIS IS A SECOND ACCOUNT APPLICATION When Gorki came of age(turned 50, he made his way to Kal'Azgoth, the crown of the Dwarven lands in Asulon. His father secured him a job as a shopkeeper for a general store in the city. Years later, when Gorki had just turned 180, his father took him to the tavern for a drink, as he had every year for Gorki's birthday. When in the tavern, after having a few, a drunk human who was sitting at the bar began throwing insults at Jerno, Gorki's father. The man was criticizing Jerno's business, and made several mentions to his short stature, specifically calling him stubby. This is, of course, a severe crime within the empire, and Gorki took it upon himself to defend his father's honor. His father, during all this, was deep in conversation with a fellow business-man, and did not even notice his son approaching the Human. Gorki stabbed the human 3 times in the stomach, holding a pickaxe very close to the head and using underhand blows. The Human was helpless to stop, even in his drunken state. Gorki was thrown in prison for 5 years because of this, and when he came out he knew that change needed to come to the Dwarven Empire. THIS IS A SECOND ACCOUNT APPLICATION Ambitions for the Future: Personality: Hateful to those who aren't Dwarvish, or who live amongst humans or elves. Orks are mere animals in his eyes. Towards Dwarves, he can be incredibly kind, giving no hint of the abject hatred which lies beneath. He is charitable, as well as not minding a drink in the pub. Gorki is also an animal in combat. Gorki is a cheerful drunk, able to make and take jokes about himself and others. Skills: Natural skill with smithing, although Gorki has yet to discover this. Gorki is also a skilled haggler, once bringing down the price of iron for his store by 1/2, then pocketing the profits. Appearance (this must include an in-game screenshot of your skin): Takes after his father; thick black hair, bright blue eyes. He has his mother's strong jawline, and muscular forearms. ((She was a blacksmith)) Any other details you wish to share about your character: Extreme loyalty to the welfare of the Dwarven nation as a whole. THIS IS A SECOND ACCOUNT APPLICATION
  2. Name: Reinard Surname/House: Trout Age: 24 Gender: Male Race: Human Citizen Ship Class (A or B): Foreigner Physical Description Height: 6' 4" Weight: 190 lbs Eye Color: blue Hair Color: brown Skin Color/Shade lightly tanned: Outstanding Markings/Tattoos: no outstanding scars. Personal Information Home Address (Leave blank if unknown): Nation of Residence (Choose one: Renatus, Salvus, Hanseti, Seventis): Profession/Occupation: Shield of Salvus, Initiate Oath(s) of Loyalty For all classes of Citizenship (fill your name in the blanks): "I, Reinard Trout, hereby swear my loyalty the Emperor of the Holy Oren Empire entirely by my free will. I swear to read and obey the laws of the Empire and understand the punishments and penalties that will be incurred should I violate the law."
  3. Gorki Trout - Thorin Grandaxe [x] - Dreek Stormhammer - Davern Frostbeard
  4. Yo man, stay with it! This server is great, don't give up on us. Check back in a week or so and see how things are going, and more importantly join TeamSpeak! The community is what makes this server great, and that sense of knowing that people respect your opinion after weeks of playing and chatting with them is something few servers have. Get involved basically, join a guild or something, or be a tavernkeep where you dont have to move too much. Making a goblin character will open up working for Toveah Goldman. He usually hires Goblins for work moving items, or him.
  5. [b]Out-Of-Character Information[/b] Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Main Account Name: Royal_McKeogh Alternate Account Name: Parthicus How old are you?: 17 Time-Zone: EST Have you read, understood and agreed to the rules?: Yeah What previous experience have you had in role-playing?: LotC, and a few minor MC roleplay servers. I also participated in the Minecraft Middle Earth Roleplay test. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Placing yourself into the shoes of someone else and responding how they would with the motives and past of their life to situations they are presented with through a video game universe and other players role-playing in the same manner Meta-gaming: Using outside information to further your own character's ambitions, in other words cheating. This ruins the game for me, and I don't like to use TS because of the meta information that becomes available. Power-emoting: Using abilities unavailable to your character, or changing your characters physical attributes to best fit a situation. This is another form of cheating, and it is incredibly annoying and /not/ fun when others do it. This can ruin RP fights and conversations quite easily In-Character Information: Complete the following biography on your character: Full Name: Gorki Trout Current Age: 185 Race: Dwarf Sub-race (if any): Cave Dwarf Past / History (include childhood, major-events, etc. 2+ paragraphs long): Gorki grew up in Darklight hold, tending his families small flock of Mooshrooms. His father, Jerno Trout had sent him to live there, fostered among the Ironguts while he attempted to set up his Trading Company in the Human lands. Due to this 'abandonment', Gorki grew resentful not of his father, but of the humans. Whenever Jerno visited Darklight, he would tell Gorki that as soon as his business took off, he would send for him from Darklight Hold. The day never came, and Gorki never forgave the rabbits and long ears for destroying his father's ambitions. When Gorki came of age(turned 50, he made his way to Kal'Azgoth, the crown of the Dwarven lands in Asulon. His father secured him a job as a shopkeeper for a general store in the city. Years later, when Gorki had just turned 180, his father took him to the tavern for a drink, as he had every year for Gorki's birthday. When in the tavern, after having a few, a drunk human who was sitting at the bar began throwing insults at Jerno, Gorki's father. The man was criticizing Jerno's business, and made several mentions to his short stature, specifically calling him stubby. This is, of course, a severe crime within the empire, and Gorki took it upon himself to defend his father's honor. His father, during all this, was deep in conversation with a fellow business-man, and did not even notice his son approaching the Human. Gorki stabbed the human 3 times in the stomach, holding a pickaxe very close to the head and using underhand blows. The Human was helpless to stop, even in his drunken state. Gorki was thrown in prison for 5 years because of this, and when he came out he knew that change needed to come to the Dwarven Empire. Ambitions for the Future: Personality: Hateful to those who aren't Dwarvish, or who live amongst humans or elves. Orks are mere animals in his eyes. Towards Dwarves, he can be incredibly kind, giving no hint of the abject hatred which lies beneath. He is charitable, as well as not minding a drink in the pub. Gorki is also an animal in combat. Gorki is a cheerful drunk, able to make and take jokes about himself and others. Skills: Natural skill with smithing, although Gorki has yet to discover this. Gorki is also a skilled haggler, once bringing down the price of iron for his store by 1/2, then pocketing the profits. Appearance (this must include an in-game screenshot of your skin): Takes after his father; thick black hair, bright blue eyes. He has his mother's strong jawline, and muscular forearms. ((She was a blacksmith)) Any other details you wish to share about your character: Extreme loyalty to the welfare of the Dwarven nation as a whole.
  6. *Walks in and wearily sits down at the far end of the bar, and orders a pint. Jerno looks utterly exhausted*
  7. ((So beautiful, literally crying right now))
  8. ((MCName: )) Name: Jerno Frostbeard Age: 420 Race: Dwarf Do you plan to donate any of the following to the ERA?: [ ] Only my support [ ] Weapons [ ] Armor [X] Food [ ] Minas [X] Housing "Ai 'ope that'l destabilize dem Long ears long 'nough fer us tah finish oud dis war wih da Ork."
  9. Name ((RP Name)): Jerno Frostbeard Which clan do you represent: Frostbeards MC Name: Royal_McKeogh
  10. Name: Jerno Frostbeard Age : 108 Race: Dwarf Experience: Ai got enuf expireance fer it tah beh werth notin'. Ai am among thah most well trahvl'd Dwarves in'da nation, trav'lin' from thah 'uman cities, tu Maliner, and right down back agin intu dah 'ole! Af'er ah few travelin's to thah wild's, an' muggin's, ai got and founded meh own tradin' comp'ny bas'd back in Kal. Der at thah Merchan' Conglohmerit weh ship ou' goods bihy land, as well as protectin' trav'lrs on dah roads. Reason(s) to be Grand Merchant: Ah would like tuh become thah Grand Merchahnt becus thah natiohn must beh strohng, ahn daht starts wid ah strohng ehconamey. Ihf we Dwarfs aren't on tohp, den who will beh? Dah 'umans?! Ai dun' think soh! I'd rader die than live wid 'umans runnin' around Kal, buyin' 'ouses an' such. The Dwarfs muhst beh kep' stronk. Aysohlashonism es thah only wahy, 'e must ship out more dan 'e shihp in. Ahs Grand Mirchahnt, ai would be able tuh acheav' dis.
  11. ((The focus of the guild is to affirm the neutrality of the areas between kingdoms. We are not based in this neutral zone, as such. It's like patrolling international waters; you can't base in international waters, you can merely patrol it for piracy, which is what we are doing. Please send me a bird in-game, or a forum PM if you are interested in joining, you will most likely be given leather armor. We are also looking for a supplier for leather armor.))
  12. *Large posters are nailed to message boards across the land, they bear an unknown insignia* *You begin to read the message* For too long have bandits and nations made arrests and hindered trade in the neutral areas between kingdoms. Now, the People must rise to take back what is their's by right! The Trading Federation is a collection of merchants and warriors dedicated to cleansing the roads of all outside influences. They do not have a formal base, but instead a collection of chapters in different cities throughout the land. The Federation's main goal is to defend the rights of the common peasant, and this starts with making sure he can travel from place to place with impunity, without having to pay unnecessary tolls, or being stopped by hostile forces. From now on, Kingdom's be warned, you cannot toll those crossing borders, you cannot make arrests outside your lands, and you certainly cannot force your way into other kingdom's business. The Trading Federation asserts itself as the Supreme Authority over all matters concerning the lowly peoples. All peasants, laborers, and workless can find jobs within the Trading Federation, as either patrolmen, or as roaming Hedge knights. *The Poster ends here, you look around and see a small crowd congregating and reading* ((The Trading Federation has a single chapter in the Dwarven capital, with frequent patrols along most human and Dwarven roads. Send me a forum PM if you are interested. Layout of the guild is as follows High Command: High Hof Lower Hofs(4) Recruiter- Finki Goldhand((fernandezbunch)) ------------------------------------------------------------------- Road Warriors: Hedge Knight Role is to provide support in the event of attacks, and command all others at the scene of an attack. Each Knight will be supplied food, but must supply their own (iron) armor. In order to me given this rank, one must show considerable proficiency in: Player v, Player and RP proficiency. Dendrophile99 Patrolman Role is to train new recruits, as well as protect merchants and refugees from bandits or, god forbid, guards and soldiers. They must supply themselves with leather armor, which will be then dyed black by the guild. Food will be given to all member of this rank. blindsniper79 Recruit Patrolman Role is the same as a Patrolman, except for training others. They will be supplied with weapons and food, but no armor. Financing The Trading Federation is a completely non-profit organization. As such, it can only be sustained by donations from merchants and kingdoms. For information on donations, please send a forum message to me, and we can arrange a way to meet with the proper RP lead up. With donations comes perks with the guild, if a member sees you, or one of your guild, on the road, they will escort them to their destination. Current Standing with Races. Orks: Neutral Dwarfs: Neutral Humans: Neutral (liable to change, due to the White Rose Checkpoint) Elfs: Neutral Current merchants funding and supporting the guild: Frostbeard Clan
  13. Minecraft name: Royal_McKeogh Roleplay Name Jerno Trout Roleplay Age: 93 Role Within the FrostBeards: Karl Frostbeard's son Teamspeak/Skype: Royal_McKeogh/royal.mckeogh
  14. Now I feel like a complete derp :P Added my sponsor god as Belka.
  15. ((I added my sponsor to be †Hosper..))
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