((sounds really good, just like I thought it would be like when you mentioned it earlier. Please bear in mind that although I am essentially completely an archer, I joined this server after the skills were disabled, so don't judge me lol. Will I need to grind up my archery before I can gain knighthood then? Also, when you come up with the names for the titles, please remember that we aren't all swordsmen so don't call the rank up from initiate "swordsman" or something like that as it won't really work. On another note, will there be a builder job because I make pretty bad ass medieval styled buildings. On another other note, when designing the new castle (if you actually are going to design it and not vomit stone on the floor into a castle shaped heap) i would urge you to take defensive measures into consideration, our previous fort was nowhere near as prtected as it should be, nor even the keep in the verge))
((Suggested defensive capabilities for the castle (only suggestions):
burning oil (lava with pistons)
Thicker walls
More protective and advantagous ramparts
Concentric walls rising in height as you near the keep
A moat
Defensive turrets (activated by a lever to rise out of the ground and launch damage potions if corresponding pressure plates are stepped on, not medieval themed though so...)
Emergency barricades (block of areas of the city if breached, pistons)
If you find any of these to be impractical, I won't take offense, though please consider the addition of defenses for times when arrows aren't enough))
((P.S. underground pig farms are amazing :) ))