Out-Of-Character Details
Minecraft Account Name:Sorondos
How old are you?:22
Time-Zone/Country of Residence:CST:USA
Do you have a good grip on English grammar and the English language?:Yes twenty years of experience.
Have you had any previous experience in roleplaying?:Ten years of experience.
Have you read and understood and agree to the rules?: Without question.
How did you hear about the Lord of the Craft?:Ctc9592
Link any previous applications you have made to the Lord of the Craft:N/A
Have you posted this application on Minecraft Forum? If not, post it here:MC Forum:Yes
Definitions
In your own words, define what the act of roleplaying is:The act of Role playing is in itself being an actor/author. You find the character, and you flesh them out. The character takes on a life of its own, as you develop the character's psyche within your own thus you will find it has traits you possess. Thus you are at a oneness with your creation, and can think as they would, act as they would, and walk the walk that they would.
In your own words, define what the act of meta-gaming is:Meta-gaming is taking Player knowledge and applying to character knowledge thus using said knowledge to have a unfair advantage.
In your own words, define what the act of power-emoting is:That is a new term to me, but judging from what I think it is, its god-modding to put it in simple terms. Forcefully putting actions upon others without allowing proper response to the action from the other player.
In-Character Details
Character Name:Korvan
Character Race:Human
Character biography:-Korvan, what one could say about this man? That he was young, still in the prime of his life? Mayhaps it was his long golden hair? Was it his deep blue eyes? Regardless of the physical features you could pick out about the man, one thing you couldn’t say is that Korvan wouldn’t help someone in need. Since a young age he would aid the elderly to the peers around him. Although his father forbade it Korvan to join the military, and solely taught the lad how to handle a blade for self-defense. Yet no matter the risk he tried to help. Although in his later years Korvan would find not everyone is worth the trouble. At the age of thirteen he found a young girl alone in the woods wearing a tattered dress, sobbing heavily. He dropped the axe he was carrying to his father to investigate this poor young lady. Soon as he was with in an arms length of her, she called out to someone in the bushes. Too late did Korvan notice someone rushing him from behind. When he woke to find himself naked, and alone in the middle of the night wondering what happened. He traveled shortly after, his father found him coming home shaking from the cold.
He brought his son next to the fire, and began a tale his parents never told him. A tale of Good and Evil, of the beginnings of the world, and finally the sad conclusion of the dire escape from Aegis. Korvan had never seen his fathers eyes so bright with memory, but just like blowing out a candle he returned to his old self. He poured his son a pint of honeyed mead, clothed him, and sent him out with the family sword. When Korvan reached eighteen he had wandered the frozen landscape lone for quite sometime, taking the human road to Salvus where he worked for coin doing contracts. Find n’ Fetch as competitors called it, but honest work was a reward in itself.
Reflect forward to his twenty-first birthday, the day he lost his left eye to a bard he accidentally fondled. While he traveling with the same bard on one his adventures she convinced him to pay a small bit of coin to have a garnet with a additive of pearl, shaped for a new eye. The doublet he is almost always seen in the same doublet since he first took his steps into an adventurer’s life. He wanted to have something that was his signature, the red garment was just the young man wished. Korvan grew up quite a bit from his travels long the road, and while still keeping his love of helping others he gained a large wanderlust. Dungeon crawler by trade, lover of the fairer sex by passion. However with the plague still fresh in many minds a few of his nights were alone, like most of them wondering about his parents back up in Hanseti. He missed the bitter cold, and the deep snows. He would often chide himself for being homesick at his age, but with a pint in hand & good fellows around a fire sharing stories of gold and glory chased away the pangs of home.
What are your characters ambitions?: To become a legend amongst adventurers, and to the people!
Please provide an in-game screenshot of your skin here:Korvan
Is there anything else you would like to say about your character? Keep the mead flowing.
Open-Response-Questions
Each question here must be answered with a minimum of one full paragraph, and detail the scene you are given in the way it would happen in roleplay. These questions should be answered in first person. Be detailed, not short.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response?
I approach the dwarf casually, with a warm smile I say to him. "Ello master dwarf, I am Korvan!" The dwarf looked up returning the smile, "Hello Korvan, I'm Wedge." He straightened his beard, "What are you looking for today?" I looked through his wares, picking out a few baubles, and replied, "I'm looking for anything I might find handy on my adventures." I picked up a crystal vial of sky blue fluid, rolling it between my fingers before I picked up a rolled up map, and grinned at the detail of the artistry along the cartography. He looked up with a questioning look, "Do you have rope?" I laughed full heartily nodding, and handed Wedge the small pouch of coins. The dwarf shook my hand, and as I turned to leave with a final wave I left to meet with my bard friend.
You’re in the Cloud Sanctuary late at night, when a large Orc begins to threaten a nearby dwarf. The only present monk is fast asleep, and the situation looks like it will escalate into violence soon, what does your character do?
I see a Dwarf being harassed by a Orc, and this didn't sit right with my guidelines. I feel my brows furrow as I picked up the nearest small rock, and throw it at the Orc's head. I started to run at the orc after the stone caught his attention. "Hey leave them alone!" I shouted as I felt the hilt of my blade enter my hand not yet drawn, showing this thug my intent to deal out street justice. I started to square off with the orc working my way around to stand between the dwarf, separating them from the orc. My hand at the ready to draw steel, and cut down the orc. Internally I am simply waiting for something to wake the monk to avoid bloodshed if possible.
Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenseless man. What does your character do?:
I stop to help the poor man up, "I'm sorry ser let me help you." I say picking up the split bag quickly trying to close the hole as a small fix. I start picking up the coins letting the old man hold the bag as a sign of faith. I let him count each piece as I drop it into the bag. I offer my arm to aid the man to his destination, I ask him about his life, and what he did in his golden years. I learned much as I listened to the wise old man, and I promised to stop when I could to hear more of the tales. I part him with a handshake and my name, before leaving on my own journeys I find a sturdy branch to carve out another walking stick.