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0 FreshAbout Garblesnow
- Birthday 10/30/1998
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Minecraft Username
Garblesnow
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Skype
mathias-thespaceman
Profile Information
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Gender
Male
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Location
Quebec, Canada
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Interests
Things. And stuff.
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I really like the plugin, but the one thing that really bugs me is the fact that the skills you don't practise go lower than 0. Like, I get the skill decay, that if you don't practise that skill your ability decays, but if it lowers to infinity, that kind of sucks. It gives you no chance to learn another skill. Also maybe slowing down the decay a bit would be a good idea. Just my little humble opinion. Great work otherwise. Keep it up! Cheers!
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Caelie is the nightmare of any woman: a child conceived from rape. Her mother had been the "prize" for some marauding bandit who had robbed her. She was left behind with child and despair. Now penniless, she lost her home in a matter of weeks after her robbery, unable to pay her taxes. She found herself living in a common house, full of beggars, thieves, cutthroats and other unfortunate victims of expropriation. After her nine months of barely eating anything at all, her body was too weak to handle the birth of Caelie, which happened right on her bunk in the common house. The baby came out small and scrawny, but alive. The same could not be said of the mother. Caelie grew up with the owner of the common house, a charitable female elf named Idril Eledwhen. Having helped during her birth and watching Caelie's mother die in her house, she felt responsible for the child, so she took her in as one of her own. Idril taught Caelie many basic skills in her free time, such as cooking, farming, common courtesy and things of the sorts. Years passed and life for Caelie was quite normal and even by times happy. She quickly became the new favorite chef in the common house and became somewhat famous in the little slum she was living in. She was nine years old when her life forever changed. It was raining that morning. It was very early. Caelie woke up to the sound of smashing windows and the door being kicked in. She quickly rushed down from the Idril's quarters on the top floor of the house and ran down to the main area, where she saw all the inhabitants of the house running outside in a frenzy. A pack of guards were frantically searching for someone yelling his name and other incomprehensible orders. Caelie got caught up with the residents and they were herded outside into the street under the heavy rain by some guards. The guards surrounded the small crowd as they watched other guards inside tear the place apart and eventually drag an old halfling outside. He was brought to his knees, and beside him was Idril. The commander of the guards spoke up and explained the situation with a harsh tone. He accused the old halfling of having stolen valuable trinkets from some foreign merchants and he also accused Idril of harbouring and supporting criminals. He said that it was the governor's command that they be executed for their crimes and that the rest of the residents of the house were to be brought to his dungeon. Caelie did not know what to do. She looked desperately at Idril. When they gazes crossed, Idril made a swift motion with her head, showing a distracted guard and the alley behind him. The commander of the guards was getting ready to execute Idril. Caelie crawled her way to the back of the crowd, ready to take off. As she looked back one more time to see Idril, the commander swung his sword and Idril's head came rolling off. Caelie panicked and ran off, pushing the guard out of her way and making her way down the alley and through the calm streets. Tears filled her eyes but she could still make out a column of smoke coming from where the common house was approximately. She simply kept running. She eventually reached the end of the town and found herself sprinting through the forest. She did not want to go back. She did not want to face anyone there ever again. Tired and hungry, she stopped in a clearing. She let herself fall on the ground and began sobbing loudly. It was still raining heavily. She was completely lost. Her tiring run took the best of her and she quickly fell asleep in the clearing. She woke up the next day to some hunter poking her, checking to see if she was alive. They asked her who she was and how she came to be there. Caelie told them she did not know. She said she didn't remember anything. She did not want to think about what happened the other day. She did not want anyone to know. The hunters did not pry and offered to bring her back to Abresi, where they would go sell their game. She went with them and from that point on, lived a homeless life, begging for food and money, traveling from town to town. When people asked her where she came from, Caelie told them that she simply woke up in a field one day. She told no one of her true origin. ((This paragraph is where I picked up with her life when I started playing with this character)) Two years later, she finally found herself a home. She was 11 years old when the Valiants of Auvergne took her in. Life seemed to be returning to normal now. They gave her food and shelter, and in exchange, she cooked for them. It was almost like before. She made friends with the Valiants and helped around with other various tasks. Her life continues and no one knows what is in store for her next… ((To be continued ;P))
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Professions Plugin - Feedback. [RE READ FIRST POST]
Garblesnow replied to Lirinya's topic in News & Announcements Archive
I don't think there would be a lot of diversity in the jobs. A lot of people would choose smith, or healer, or cook, and other more "popular" things. There would be a constant lack of other jobs and people would need to go to the other side of the world just to find a Weaver or a glass blower. Not. Much. Fun. -
Out-Of-Character Details Minecraft Account Name: I am Garblesnow, pleased to meet you! How old are you?: I am 13, going 14 soon! Time-Zone/Country of Residence: I live in Quebec, Canada in the Eastern Time Zone. Do you have a good grip on English grammar and the English language?: I think so. I little spelling error here and there but nothing outrageous. Have you had any previous experience in roleplaying?: Oh much experience. I play D&D all the time with my (real life) friends. And not D&D online. D&D with the books, drawing maps. inventing the whole story from scratch. I have also played on many Minecraft Role Play servers, helped write stories and tales on them. I used to run a server, but the lack of donations brought it to an end. I also act, so yeah, i am pretty experienced in role playing. Have you read and understood and agree to the rules?: Absolutely. How did you hear about the Lord of the Craft?: Some friends of mine, killerhornet25 and Mr_Snork. Link any previous applications you have made to the Lord of the Craft: http://www.lordofthecraft.net/forum/index.php?/topic/68454-character-application-by-garblesnow/ That is my first app. Have you posted this application on Minecraft Forum? If not, post it here:http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/!: Done again! Definitions In your own words, define what the act of roleplaying is: Roleplaying is basically, leaving your regular life to pursue the one of whomever you want to be, in whatever setting you want to. It is to let go of reality and become someone else entirely, from a raging barbarian to an intergalactic bounty hunter, to the lost little girl on the woods full of monsters, whatever your fantasy is. In your own words, define what the act of meta-gaming is: In a roleplay sense, it is like... knowing where the key to a room is yourself, but the character in the game does not know it. It gives an unfair advantage to the player. Like knowing where there is a flaw in the enemy base, without your character ever discovering it. People who meta-game in roleplay are no fun, and I consider it cheating. In your own words, define what the act of power-emoting is: It is basically not giving another player the chance to react to an action. Like say I would say, Garblesnow trips Mordecai, Mordecai would not have any choise in this, because according to what I said, I successfully tripped him. What I should have said was, Garblesnow TRIES to trip Mordecai, to give him the option to dodge, or counter, or whatever he wants to do! In-Character Details Character Name: Zulf Snow Blood Character Race: Human Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary: . Zulf Snow Blood is the son of the late Yormen Snow Blood, leader of the Snow Blood pack. Have you heard of them? Probably not.... their legacy is a short one. The Snow Blood Pack were some petty nomads who lived in the wilderness near Malinor. They date back only... 20 years ago. Not much to tell about them. They were cold, hungry, and bloodthirsty, The birth of Zulf, The Cursed Child, was the end of them. He took his mother to the grave in childbirth, the first of many tragedies to happen. His eyes were as green as the grass, and his golden hair as radiant as the sun. On his 10th birthday, as per Snow Blood customs and traditions, he was cast out of the village, with a stone sword, a bag and an empty bottle. Zulf was only to return once he had slain a War Boar with the sword, removed its brain, heart and claws and consumed them. On his way out of the village, he remembered what happened to his friend, Morro, who had completed the task. He got sick by some disease the War Boar had carried, and succumbed to it one painful month later. Surprisingly cunning for a Snow Blood, Zulf rigged a pitfall trap for the bear, and made himself some shrapnel eggs out of materials he found.. It took him three weeks of living off fish and melted snow to complete the trap, but once the War Boar sprung it, everything was over. Exhausted, he returned to his tribe, with the news that the bear had been slain. With not a scratch or blood on him, his father was skeptical. He demanded Zulf to take him to the corpse. When they reached it, his father just stared in disbelief. This test was supposed to prove the strength in a man, not his ability to make a fool out of an animal. Yormen Snow Blood, red with fury, thrust a sturdy stick into Zulf's hands and yelled, "Boy, you will learn yo fight like a man, not like those craven Elves! Show your strength Zulf Snow Blood! Fight me like you should have fought that bear!" Yormen drew his engraved steel longsword and lunged at his child. Zulf swiftly dodged to the left. He was confused. He did not want to hurt his father. But he knew if he failed him now... it would be worse than if he had beat is father. Yormen turned to the left and lashed out a flurry of strikes. Zulf gracefully slid past every swipe, knowing where every one would land. When his father had exhausted himself, Zulf took one of his shrapnel eggs and tossed it directly at his father's eyes, blinding the man, and then took all his strength and hit his father in the face with an upward arc. He father staggered back, clipping Zulf's eye, and falling to his death, just as the boar did. Having heard the battle, others gathered around, and all they saw, was a boy, with a bloody stick, a slashed eye and their leader dead in a pit. KIlling blood of your blood is a serious offence, and not to mention the man he killed was the tribe chief! Furious, the others chased Zulf through the woods, until he finally outsmarted them by climbing a tree. From there on out he roamed alone, cold and hungry, in search of somewhere to stay. After nine days of wandering, he finally collapsed in the middle of a road. The last things he remembered from then are voices around him, and the sound of a cart stopping. He woke up in the back of a cart, loaded with goods. He looked up and saw a man, an Elf, by the name of Soveliss. He had treated Zulf's eye, but a red, upwards scar still marks his face. The elves were a group of merchants, traveling everywhere in Asulon. They saw Zulf lying on the road and decided to help and heal him. Zulf cost them a lot of money in healing poultices so, in exchange for a safe place to stay, food and water, Zulf worked with them to pay off his debts. In his travels, he started to grow fond of them, and even after paying his debt, he stayed and worked with them a while longer. After 18 years of traveling and trading, Zulf felt he needed to go out on his own. He wanted to discover what happened to his tribe, and also, clense the name Snow Blood from all the foul deeds they did to the elves. Now 28 years old, he parted ways with Soveliss and his merchants in Arethor, and went on to live on his own. What are your characters ambitions?: To redeem his family name from being associated with crime and raiding and to discover what happened to the rest of the Snow Blood tribe. Please provide an in-game screenshot of your skin here: http://www.minecraftskins.com/skin/262817/garblesnow-role-play-skin/ Is there anything else you would like to say about your character? In short, Zulf is a peaceful, cunning and charismatic person. He is resourceful, empathetic and kind hearted, but he is not afraid to speak his mind or to oppose those whom he think are wrong. He has golden hair, green eyes and a distinguishable scar on his left eye. Open-Response-Questions Each question here must be answered with a minimum of one full paragraph, and detail the scene you are given in the way it would happen in roleplay. These questions should be answered in first person. Be detailed, not short. Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response? Zulf looks at the dwarf with intrigue. "Tell me short man, what is your tale? I am curious to know how a person like you found their way into these lands." The dwarf bolts up and slams his fist his stall. "Damn you man! Do you think you can mock dwarves for their height? I can cut you half your size in a swipe! Do not underestimate us for our size boy." Zulf is taken back by the man's strong reply. He feels sorry. "A thousand pardons good sir. I have just never conversed with men of your kind. It is a whole new discovery for me." The dwarf sighs and sits back down. "Well boy, a word of advice, do not speak like that to others of my race. Many of them have shorter tempers than I do. So... you wanted to know my story?" Zulf nods. "Not much to say really. I fled the war at Khaz'A'Zhar. I never went back, fearing what the others would think of me. A war deserter. So I traveled to the human lands to sell fine dwarven crafts, except business is not so good. Most people ignore "that lowly dwarf" and go buy exotic elven wares. So there. That is all there is to it. Now will you buy something?" Zulf stands up, and examines an engraved longsword. He suddenly thinks of his father. "How much for this sword?" The dwarf stares in shock. " Why... er... that is my finest piece of merchandise here. I price it at 100 Minas." Zulf gives him a pouch of 200 Minas and walks away. You’re in the Cloud Sanctuary late at night, when a large Orc begins to threaten a nearby dwarf. The only present monk is fast asleep, and the situation looks like it will escalate into violence soon, what does your character do? Zulf silently moves into earshot of the conversation. He can hear the Orc telling in a very angry tone. "You better pay up little man. We cut them every day you do not give Minas. If you do not give Minas soon, we cut you." The dwarf, trembling, says, "Y-y-yes Ganzuk. I will have the Minas by sundown tomorrow. J-j-just please... stop hurting my wife and daughter..." The dwarf bursts into tears and begins to weep. "Oh please stop hurting my Khara... she means the world to me..." The orc laughs, knocks the dwarf down and walks away. Zulf approches the dwarf and lifts him up. "Are you okay sir?" The dwarf, still crying says, "No boy! Did you not hear? My wife and child will be executed by tomorrow if I don't give that bastard orc the minas by sundown tomorrow! He asked for 500 Minas! I do not have access to that kind of money! Please! You must help me! My family is all I have now..." The dwarf cries even louder. Zulf suddenly slaps the dwarf. "Dammit man are you a dwarf or not? Aren't you people supposed to be as tough as bedrock? And here you are, crying you heart out while your family is captive. Do you really think he will let your family go after you give him the money? Stop being such a big craven and go liberate them!" The dwarf stops crying."Yes... you are right lad! I must fight for them, not give in to that orc's demands! I am a DWARF! Will you help me lad? I cannot take on Ganzuk's gang all by myself... they are four well trained orc marauders. I will die a lonely death on my own." Zulf takes a second to think... " I have a plan. You will take a bag full of broke glass, flower and other sharp objects to Ganzuk. He will think there is money in the bag. I will silently follow you and find a hiding place. Once you are close to Ganzuk, throw the bag into his eyes and I will come out of hiding and help you take on the others. With this surprise, we should be able to take them on." The dwarf looks relieved. "Fine plan boy! Let's wait t'ill sundown and go take down these bastards!" And so, Zulf and the dwarf split some ale in the tavern, and got ready for the encounter. Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenceless man. What does your character do?: "Are you alright sir?" The man looks up at Zulf, as if disappointed. "Yes... I'm fine boy. Now quit staring and help me up will ya?" Zulf reluctantly helps the man up, but the man swipes his hand away. "What do ya think yer doin' boy? I can't walk without a stick, you ******* numbskull! Get me a new one! And make it snappy I have an important meeting to attend to!" Zulf just stares at the old man. "I usually respect my elders, but you sir, deserve not respect from anyone. But since I am a nice person, I will fetch you a stick, and all I ask is that you be quiet and move along your way." Zulf walks away to get a sturdy stick on the ground. He can her the old man cursing under his breath. Zulf comes back and gives the stick to the man. "Bout time you slow craven fool! Do you know who I am? I am an important person! More than you know! I would explain to you what I do in the world, but you peasant brain would not comprehend it!" Zulf snaps back, "Okay well... if you are so important, why are you traveling without a guard, on foot and in ragged dirty clothes? You sir, pardon my language are full of ****, and I am very close to breaking that stick." The old man, red with rage tries to say, "You ... you... learn respect you little fucker!" The old man swings his stick at Zulf, who easily catches it in mid swing, takes it from the man and breaks it. The old man falls to the gorund, and Zulf walks away, leaving him stranded on the road.
