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ℤ∃ʁ∅

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  1.  

    Aethermoor

     

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    [!]Numerous, small notes find their way throughout the Southern Realms and beyond, nailed in many a property and tavern, sometimes lasting just about as long as it takes for one to notice them before some drunken sod may rip them off the wall for their own use.[!]

     

    "Stranger, I bid you welcome in the name of Aethermoor.

    Are you weary of either the miserable, ground-bound life, or frontier escapes, endangering your life more than they threaten your boredom? Mayhaps you have seen many an offer such as this already, maybe you did not encounter any, yet I plead that you lend your ears - or eyes - to this most modest revelation.

    It is with great joy that I may present these news, for after the years of indomitable, diligent effort of many brave men and women, the city of Aethermoor has finally been brought to life in it's full glamour. Akin to a child, it is making it's very first steps, but with the brilliant minds of architects and inventors, doctores and professors, this child may yet enjoy a merry youth and usher forward a century of mature happiness. Like most of the older provinces of Southern Realm, we are hospitable people, and would always be delighted to have your company - whoever you may be, wherever you hail from, if you wish to live where you will be judged by your deeds rather than very existence, join us. If you seek homestead and stability in the safety of our defense, join us. And lastly, know that many dreams you wished to pursue, may yet be accomplishable with enough effort. To want to, is to be able to, and if you can keep up the pace with us, you're one of us.

    As signed, the Lordship of Aether Marches."


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    ╔════════╗

    Coriphaeia

    ╚════════╝

     

    In the name of our divine Creator, the One God, I

    Neero Sarr,

    by the will of the people and God's grace a Vander Lord, graf of Aether Marches and the benevolent liege of the City of Lights, representant of the confederated Qalasheen, Askalene and otherwise Vander people of Aethermoor, have found it necessary to lay foundation and grounds towards perfecting the common livelihood of citizenhood. Such a preemptive reform will serve to greatly dissuade the attempts made to impose foreign will upon our city, and as such, is of unfathomable importance. The issues listed shall be upheld to prolong our survival in this dire world of ours, so help us God and all of Creation.

     

    ╔════════╗

    The Religion

    ╚════════╝

     

    In light of the most recent changes surrounding Old Vandoria and the tensions they sired, we found it necessary to guarantee safety and invulnerability of each and every proper and sacred faith existing in the Aether Marches. While the rulership shall maintain its steadfast support of Canonist Creationism, such shan’t be forced upon other believers. Their belief is untouchable as long as it follows one of these requirements:

    The churches of our benevolent Allfather, Creator

    The temples of his messengers and governors of material realm [i.e. Tahariae, Xan, Aspects]

    The cults of venerable ancestors whose lives cemented their sanctity.

    Philosophical, gnostic doctrines that plainly accept domain of the Creator

    Wrong and misguided are in turn the following:

    Churches opposing the existence of a single God, Creator

    Philosophies promoting a form of occult and vile sorts of Voidal magic

    Cults of terribilis or otherwise ungodly creatures, from Wraiths to Iblees itself.

    These citizens shall from now forth be able to live freely by the religious custom of such righteous sort, and be justly expelled for blasphemous ones. Citizens are, however, not allowed to convert from one to another without a feasible approval of the local heads of these religions. Doing so is deemed apostasy and will see them punished with extreme prejudice. (More in ‘Law’)

     

     

    ╔════════╗

    Lordship of Aethermoor

    ╚════════╝

     

    A lord of Aethermoor is it’s ruler and sole representative in the Lords Council. Whether a hereditary scion of M.C. House Sarr, autarch or a mayor, he or she has the sole right to oversee the city’s best interest in Vandoria. The traditional seat will be set in the Brightspire, known as the Round Office, where his or her Menrahir gathers. Their judicial power over the Small Council is supreme, and can at will appoint and fire the councillors with the sole exception of the Labour’s Envoy. The Lord grants plots of land and allowances for the creation of new artificial islands off the Marcher shore. They have the right to open commissions using the city’s treasury, and as such, have the right to push a voting to amend the following terms if absolutely necessary. Theirs is the full legislative power, which they can divide fairly throughout their standing Council.

    They are expected to uphold the privileges and laws of the citizens and in turn, it is the utmost duty of each and every citizen to protect their and their family’s life and well-being. A quarter of the Seraphim troops is to be ever stationed at their residence of choice maintaining that safety.

    The lord has the sole access to the laboratories, and as such, oversees the research of arcanotech. It is in their best interest to either maintain personal expertise or appoint a proper overseer to continue progress in such extent.

    Their life’s partner, be they wife or husband, only wields as much power as the Lordship themselves wish to pass onto them. Without a clarification, they hold only authority as the members of their respected family.

     

    ╔════════╗

    Labour

    ╚════════╝

     

    The Labour refers to a collection of otherwise separate guilds of trade - Patrons, Artisans, Traders, Hirelings and Bards - collectively governed from the Gallomarket by their Envoy. United, they manage the economical and societal issues of the city, providing trade education, sustenance and materials used in Aethermoor. The Labour alone can grant an allowance to trade in the city and can freely maintain their monopoly among average workers. Their main task is to ensure welfare and healthcare of average folk and to stand as tribunes of their will, a voice of the smallfolk in Menrahir.

    Labour’s trademasters and Envoys, overseen and aided by the Secretary of Estates, establish the rate of taxes on business and property. They are not allowed to interfere in the affairs of A.D, and are expected to pay for the maintenance of normal Departments, but can still voice their issues to the Small Council via their Envoy, and shan’t be expected to pay for personal establishments of the Lordship. They require the Lordship’s approval for erecting any new buildings within the city limits. The artificial islands are off such limits.

    Known trademasters so far:

    Madame Librarian

    Madame Emporean

    Madame Conciliar

    Sir Taskmaster

     

    ╔════════╗

    Trade

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    Trade is the lifeblood of nations, and is wholly welcome in the City of Lights. However, unrestrained, it tends to be fickle, and at large, disorganized, making it difficult for both the urban treasury and it’s citizens to benefit from it. As such, while the auctions will remain available at large to any individuals, guests or denizens, the Labour may impose restrictions on the amount of items and goods brought to the city, and it is the Labour that, with Secretary’s oversight, establishes market stalls throughout the available spaces.

    The standing price for buying a stall spot is 1000 minae, otherwise requiring a rent to be paid monthly, ranging from 50-100 as per due the stall’s potential income.

    Trading in dangerous poisons, missile weaponry of high calibre and any form of ‘bondage’ is forbidden and will be severely punished.

     

    ╔════════╗

    Menrahir

    ╚════════╝

     

    Small Council is a governing, promulgative and semi-legislative body composed of three councillors appointed by the Lordship:

    Commandant, a person with martial veterancy or talents to lead A.D’s

    Ludorian, overseeing the multitude of festivals and events, maintaining food produce.

    Warden, appointed in a dire situation to maintain the duties of the Lordship, ‘regent’

    One permanent member

    Envoy of the Labour, an alderman among trademasters.

    And two members elected by all of the Council:

    Secretary of the Estates, maintaining the city, trade and A.D. ledgers.

    Arbitrator, a judge and official of the law

    Their duties apply in the aforementioned fields, and not out of them. Their jurisdiction applies to their proper field of expertise and every particular Council/Lordship-contracted individual maintaining issues such as tax collection or advocation.

     

    ╔════════╗

    Self-Defense

    ╚════════╝

     

    We live in dire times, and all the citizens need to look to their own defense. They shall also look to the defense of the Aethermoor, and the prosecution of such military affairs as the Lordship and their Council shall decree. Therefore, each individual citizen group may raise and maintain it’s own neighbourhood patrol answering directly to the Commandant of A.D and from the ranks of these forces they shall provide the best suited members for recruitment into the professional departments, according to such requirements as shall be imposed by the Secretary of the Estates, based upon their availability and numbers.

     

    ╔════════╗

    Citizenship

    ╚════════╝

    A citizen is an individual Descendant living alone or with their family either on a housing plot or within an apartment of any sort, registered in the census and holding no criminal or otherwise unsavory background. The citizens may, beyond their basic laws and above the privileges they gain for fulfilling their duties towards the city and each other:

     

    Demand audience from the Lordship at any hour (But Lordship may pass it for later.)

     

    Become officers of A.D’s all potential departments

    With Labour’s approval, combine their housing plot with a place of their trade

    For their merits, be elected into the Small Council

    Pursue any craft and skill of their desire

    Seek marriage and partnership in the city’s boundaries

    Enjoy any fashion of their fancy

    Own melee weaponry and simple missile ones (Not longbows and/or crossbow types)

    Possess such intoxicating substances as their religion allows.

    They are to be held in respect and return such respect as befits a proper Citizen and Vander.


     

    ╔════════╗

    Arcanes

    ╚════════╝

     

    While the City is a home to many talented magicians and inventors, and we do not shy away from our pride, the arcanotechnology, it is unseemly to leave such a powerful force unrestrained by any cautionary laws, but it is also uncalled for to persecute it overtly.

    Therefore, let it be known that no magic that causes direct damage to a mage’s surroundings is allowed, with the sole exception of A.D. sorcerers. Any spells cast that may cost someone their demesne, health or even life, will be treated as a direct crime against the city.

    These persons are, however, still entitled to an entrance, and any practitioner of a school which’s teachings are allowed in Vandoria will always find sanctuary in Aethermoor.

     

    ╔════════╗

    Amendments

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    Nothing is constant but change, and it is obvious that even this modest piece isn’t in any way flawless. It is however downright wrong to stand immobile in the face of such tidings, and therefore, already do we establish that should any changes be made, they can be done, so long as they fill the requirements as following:

    Does not contradict the Rights

    Does not remove or curtail the Labour’s authority

    Does not act against the Lordship and the city’s interest

    Does not provoke any diplomatic apprehension

    Has the approval of their respective judiciaries.

    Has been proposed by, or with, the Lordship of Aethermoor


    As penned for His Lordship, Most Courageous graf Neero Sarr, venerable and honored Councilors and the glorious City of Lights by their humble servant, Secretary of the Estates, Hadrian Pesiverre.

     

    Spoiler

     

  2. MC name:

    Zeeer0

    Forum name:

    ℤ∃ʁ∅

    Skype Name:

    Private

    What is your timezone?

    Central Standard Time

    How do you wish to work on the wiki? (Media, proof checking, writing, etc):

    Media. 

    Have you worked on the wiki before?:

    Yes, long ago. Might have to be retaught on the codes.

     

    Which lore are you most familiar with? Elves and human.

    Please showcase your abilities with either:

    B:

    https://www.facebook.com/zer0studios/

     

    ((used mobile.)

  3. MC name:

    Zeeer0

    Forum name:

    ℤ∃ʁ∅

    Skype Name:

    Private

    What is your timezone?

    Central Standard Time

    How do you wish to work on the wiki? (Media, proof checking, writing, etc):

    Media. Need an reference of my work. Click here

    Have you worked on the wiki before?:

    Yes, long ago. Might have to be retaught on the codes.

    Do you have a basic understanding of lore?:

    Yes

     

  4. 1st

     

    How many players do you think can work in an event?

     

    Did you like the old 'bounty board' monster hunting events?

    It was very good when planned well.

    What is your opinion on PvE in events?

    When its not mob spawn after spawn after spawn. Give a few emotes with the waves, and something meaningful after. Not just YAY WE KILLED THEM event over.

    What do you think of allowing some events, such as dungeons and fights, to be repeatable to allow different groups to experience the same event?

    Too be honest, if not meta'd maybe if theres different stories not jsut the same old story in the repeatable area.

    What is your opinion on large event storylines? How can they be improved?

    Maybe try something like anthos, Don't try the cliche dragon or undead. Add more twist in the eventlines. Don't make a special group the protag. Make EVERYONE a winner. Or even an event where we end up losing and in a great depression of a world. Make a new change, we always dont HAVE to win against an antag. Us moving to a new place because the antag scares us away, is a crappy lost imo. 

  5. Ramza sees the grave and sighs for a brief moment. "He might've seem to been a rather old angry druid.. but it seems he was maybe the champion the Nexus needed.." he mutters bowing his head in respect. "I hope the duty was done if you were the chosen one.. maybe someday others will know what we do..May the Aspects guide you to everlasting peace.." he finishes with that as he makes his way back somewhere.

  6. uaIe09n.png

     

    Basic Information

     

    Age: 31

     

    Gender: Male

     

    Race: Human/Southern

     

    Status: Alive



     

    Description

     

    Height: 5’9

     

    Weight: 160 Lbs

     

    Body Type: Tall,toned and lean body.

     

    Eyes: Gold

     

    Hair: Dreadlocks

     

    Skin: Caramel

     

    Markings/Tattoos: None

     

    Health: Alive

     

    Personality: Neero is loyal and true to those he cares about and is driven to protect them, going as far as to hide his pain and emotions so he would not worry them. His selfless and kind nature lets him overcome most his sorrow. Neero tends to play off staying quiet and listening to his surrounding, as he learns more on it. He seems to be the bookworm and logical type that likes to learn new things and read books than interact with most people.  

     

    Inventory:

     

    Further Details: Neero wears goggles on his head made by his adopted mother Iyath, also wearing a red scarf from his first friend Emilia Vladov. It is rare to ever see him without those two accessories on him. He also carries a satchel with him, containing paper,books and tinker tools.


     

    Life Style

     

    Alignment: Neutral Good

     

    Deity: Creator

     

    Alliance/Nation/Home: Vandoria

     

    Job/Class: Lord

     

    Title(s): Lord of Aethermoor

     

    Profession(s): Tinker,Fisher, Artist


     

    Magic

     

    Current Status: Mental Magic

    https://www.lordofthecraft.net/forums/topic/133020-arcane-sa-neero/

    Telekinesis

    https://www.lordofthecraft.net/forums/topic/140587-arcanesaneero/

     

    Weaponry

     

    Trained Weapon: Swords

     

    Favored Weapon: Pole-arm, Execution Blade

     

    Archery: Balistas , Crossbow



     

    Biography

     

    Parents:

    Iyath (Adopted Mother)

    Lorina Carrion (Adopted Aunt Mother Figure)

    Jace (Adopted Uncle , Father Figure)

    Forrest Sarr (Blood Father)

     

    Siblings:

    Rowan (Adopted Sister)

    Tatitana Sarr (Sister)

     

    Children:

    Katalia Sarr (Daughter)

    Ashana Sarr (Daughter)

     

    Extended Family:

    Eloen Sarr (Current Wife)

     

  7.  

    Will 5.0 be another A named realm? 

     

    Can we change it to a different letter?

     

    Will there be any trailers or any teasers to aware upcoming events?

     

    How soon will lotc go to 1.9 and what version ?

     

    Since 1.10 is already announced in the making, how will lotc switch over to that version?

     

    What size will the new map be? Athera small? Anthos medium? Vailor large?

     

    Will the wilderness island come back like in Anthos?

     

    Will there be a antag ? If so can it be an unoriginal idea? 

     

    Will there be a good logical reason or storyline that causing us to move from Vailor? 

     

    Do we HAVE to leave this large land? Are we going to be nuked? 

     

    If it's the end of the world or something causing us to leave the land, do we HAVE to retreat and flee? With the powers of nations and magic orders what is so powerful to cause us to flee? 

     

    Will this meeting be recorded and posted for all the ones unable to be there to listen to? If so, can you provide a link for us?

     

    Thank you  

  8. Not a big fan of it because as said above. 

    Being a cleric, using blood magic would just boost us. Even if said ritual was to happen, depending on the person harming an innocent is a no no. If it was causing harm to a bad guy, then it would seem fine. But.. I don't see the full logic with the mix. 

     

    "Yo bro lemme use ya blood for a buff kay fam?" 

    "Let's sacrifice this impure in the name of Tahariae and use their blood as nurtrients." 

     

    Doesnt seem to make much full sense to me. Thanks for the thought/idea though. 

     

    Voidal magic would seem a better mix with Clericism than dark magic. Saves stress and doubt it will piss off our deity. 

  9.  

    Zer0's Render Shop

    H9dYeRl.jpg

    ======----======

    Heya all!, My name is Zer0 , or Zeeer0 and I am opening up this shop, thread, request whatever this post will be. Want a rendered out Minecraft picture of your character or request? Want it looking amazing and High Quality? Well here you are! Came to the right place. Fill out the form and keep your eyes open.

    All of the art work will be posted on my page: https://www.facebook.com/zer0studios/

    ======----======


     

    Rules

    1. I will do them with quick haste when I can.

    2. Be patient

    3. Pay (Minas), send to bank (Zeeer0) To Neero Sarr or Ramza Mantisuku. Picture as proof please. (No pay no art)

    4. PLEASE FOR THE LOVE OF GOD, follow the format and be detailed or I’ll wing it.

    5. If you do not like it, I will make another much better. Make sure to keep on stand by while I render and poke for thoughts.

    6. Fyi, These will be in full HD to my highest effects. 1600x900

    7. I don’t do slots so I will most likely go in order.

    8. These are 3D models and manually made not premades.

    9. NEW ADDITIONAL PAYMENT OPTIONS! Trade Art are acceptable.

    10. Speed Art of the picture can be done and posted on my youtube. (It will extra, due to having to record,music,video edit and posting.)

     

    Order Format:

     

    [ ] Character 100 minas per

    [ ] Background 70 minas

    [ ] Extra 50 minas per

    [ ] Speed Art 200 extra

     

    Payment Screen shot(Tips are appreciated ):

     

    Are you willing to wait? (Got work life so will do them when free after work):

     

    What body build ? (body structure? tall?wide? short?):

     

    What position do you want ? If there is a picture you want to reference send a link (Picture References make it much EASIER!):  

     

    Character skin: (Can I just get PNG file or an imgur link, not screenshot.)  Do you want the rig or your skin texture/model (Rig features meaning- the character gets the rig I uses facial detail like the mouth, eyes, other stuff. Skin features meaning- Just plain minecraft skin. For rig features, remove eyes,mouth and eyebrows. Two skins with the features and without the face features. ):

     

    If you want mobs or items around your character list (up to 5):

     

    Scenery, (If you want to be in an area and its in Vailor send me a screen and cords to set up the area. This is the hardest part of pictures besides the positioning):

  10. Ramza reads this and shakes his head. "Gareth the necromancer more like it.. Lord of torment.. More like a rabbid dog that needed to be put down.. Seeming him and his easily fooled followers... Fear the dark..? Maybe you should step into the light.. You'll see a brighter future ahead of you than the dark abyss you so call fear.." He mutters making his way off somewhere else. 

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