Out-Of-Character
Information
What’s your Minecraft Account Name?:
SuspiciousBreeze.
How old are you?:
18 years.
What time-zone do you live in?:
Central. (GMT -5)
Have you ever role-played before - if you have, how?:
Yes I role-play on Terraria Servers, mainly one named Mytharia.
Have you been on any other roleplaying servers?:
No.
Have you applied to this server before?(Please link
past applications):
No.
How did you hear about us?:
Another fellow minecrafter recommended it – Fatwampa.
What do you think the server will be like?
I expect it to be freeing and imaginative. With an ungriefed world filled with intelligent players.
Have you read and agreed to the rules?:
Yes
What’s your favorite rule / the rule you agree with
the most?: -
“If you're building something yourself, please make sure it
actually suits the area it's in - and that it makes role-play sense! That
means, you can't build a giant floating castle, or a physics-defying tower! Be
sensible when you build. Also, if you're underground, make sure you add
supports to the area, else it could collapse.”
I believe that
the world should be seamless and flowing, allowing for greater emersion and
strengthening the overall role-playing. The lack of out of place cobblestone
houses is very important to me.
Definitions
What is roleplaying?:
Taking on a character in the act of portraying a him as if you had his knowledge, desires, customs and past experiences. Going beyond your own interacting abilities and connecting with your characters aura and his “person.” True role-play connects the player with his character generating perfect balance and symmetry through the unity of their minds.
What’s metagaming?:
Using out of game information to further yourself in-game. All information about the server must be gained in-game, besides rules and information about role-playing events. Putting emersion on the back burner, meta-gaming destroys role-playing experiences by allowing for players to gain information in an unfair manner.
For example, if a player was to hear from
his friend out of game that an in-game assassination was going to take place in
the near future. He could not use this information in-game because he gained it
in an out of game situation.
What’s power-gaming?:
Farming for the sake of resource hoarding. Gathering top tier armor and weapons even if it doesn’t fit your character. Obtaining magic to gain power for the sake of being undefeatable. Giving your character no faults, and uncanny insight. Using all you know to further your character regardless of the role-playing situation.
The unwillingness to lose or be lesser.
Revision:
Meta-Gaming is where a player unrealistically role-plays situations always ending their characters favor. They do not give others a chance to role-play with them and refuse to understand that some situations will inevitably end in them losing. A player who does not meta-game can enjoy the role-playing elements of losing.
In-Character
Information
What’s your character called?:
Eiraslyth Bannidlues
What race are they (and sub-race)?:
Elven
What sex are they?:
Male
How old are they?:
109
Give us a brief description of their life - their
story, childhood, family:
I can only trace back my heritage so far and the
last record shows of my ancestry in Normandor, the second capital of Malinor. Elandriel is
too far of a time for my memory too recollect. As a young elf I was
indoctrinated by my father of our family history, but evidently my memory has
slipped of such tales. My father, may Malin’s every mercy keep him, was an
honorable elf, fluid in the arts of sword crafting. Such skills that he had
with a hammer were only present due to his experience and the thought of his
families empty stomachs. His life was a never ending cycle of work and regeneration.
He had not time for anything but that next sack of minas he would receive for
that sword which he laboriously worked on.
My father, may the mercy of Malin fall on him, died at
a young age just under two-hundred and fifty years of age. He died from a swift
blow from death, his sudden collapse was the down-fall of his health. Although
he continued his work, he could not alot as much time for his work and was
forced to stay in-doors and gain some rest. My Father passed away a few nights after and I am assured to this day that the last thing my father felt was rest. After my fathers passing I was
forced to step up at my father’s forge, however I soon found that I my sword
crafting skills were quite lacking. So in search of a new career path I decided
to try my hand at another craft. I tried lumbering, foraging, hunting, wood
crafting, and other various trades. A harvest passed and I began work as a
arrow fletcher, although not as glorious a smith, I still had the opportunity
to work in a forge and be around an environment that I was so accustomed too.
What are they like (personality)?:
I am very collected yet slow to speak and occasionally
too slow in taking action. Likes to get things done yet is wary about taking on
new tasks. I am bold and out going yet slightly awkward in a social situation.
not afraid to speak his mind yet very polite.
What are their ambitions?:
Being a simple minded peasant my ambitions are
small. My largest desire is to open a fletching and bowyer’s business.
Do they have any special skills?:
Craftsmanship, and a merchants silver tongue which can be worth more than solid gold.
What are their weaknesses?
Pride is my unwitting downfall. I can become intensely conceited
and will not except another’s word over my own.
Give us a description of how they look?:
Flowing Blonde hair
pulled into a tail. I have rugged pale green eyes. Also I have fair
skin and wear a typical a wood elves tunic and trousers. I am tall and slender.
Anything else you want to say about them?:
He is eager to start his new life.
Please give us a screenshot of your character’s skin:
https://plus.google.com/u/0/116341491531341866276/posts