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Posts posted by Drak3
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I like the offered alterations for Dread Knights.
+1 from my behalf.
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LotC In General:
What do you like about LoTC? I enjoy the immersive role play it brings at times and getting to know other players.
what is something LoTC needs to do more of?: Fun events that actually have a purpose and meaning for character development.
what should LoTC do less? Bias standings between staff members and players.
What did you like specifically about previous maps? The events that took place, considering I hardly see anything on this current map.
What keeps you coming back to the server? I'll have to get back to you on that one.
Events and Interaction:
Does LoTC need an antagonist? Yes, though if an antagonist is made, I'd hope that it would go much smoother and have more organization then the recent mess that the iblees undead presence brought.
Do you think LoTC needs more incentive to explore? Sure, exploring is a good way to create diverse experiences with.
Do you think the server's players need to work together more? Yes, though this actually happening is slim to none as everyone wants their character to be in the center spotlight.
Plugins and Development:
What do you think of the skill plugin? Rate the skills plugin on a scale of 1 to 10, 10 being your dream plugin that meets every element beyond expectations. I'd have to say I actually like the skill plugin and what it brings to the table. Before, people could just craft whatever they wanted, without any restrictions on their character. So I think it's doing a good job so far. I'll give it a 7 for a rating.
What plugins do you think the developers need to work on? I would say the magic plugin, though now it seems a little farfetched with trying to match all the subtypes up with the different spells used to represent such. So I'll have to say I'll reframe from fully answering this question, as I have nothing to offer.
Do you feel there are plugins that you directly interact with that should be changed? No comment on this question as nothing pops into mind.
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This is much truth. Teaching very so.
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Pretty simple. I'm looking to have two highly detailed skins made. Just drop a message on this forum post and I'll contact you to see about possibly having a payment amount setup, cheers.
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To those who have posted, do you feel as if these changes will do what they are intended to do: reduce magical cliques and restore better teaching regulation to magical instruction?
It'll do the opposite.
This.
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Organized as well with being a great role player. I'd say to give Quity a chance at being on the ET.
+1
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Zafirah remains entirely safe while continuing her stay at the Cloud Temple.
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I've changed my mind and fully support this possible lore alteration.
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Very nice!
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Duruh'Gorkil would nod in satisfaction on the choice made.
"Lhid dah klayn hozh'li bruddah un dah tik'z tu kahm."
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Words simply cannot describe the sheer amount of
awesomeness that Swgr produces when role playing.
Make this happen.
Now.
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A cool guy.
He gives chances.
Why not give him a chance.
+1 for a bub'hozh ork.
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The figure of an individual sits in one of the many seats adorned at the large table.
Listening on without a word spoken, Stella's left eye would give a few subtle twitches
while observing at all who have been summoned. Ears perked only by a hair under
the hood as the conversation carries on. She would lean back into the seat
further, allowing both shoulders to slump against the backrest.
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I'd like to ask on what kind of creatures it would be able to purge in details. Just ghosts and such as incorporeal beings,. Or actual people who have been tainted by dark art usage over long periods of time. Such as soul puppeteers, Frost Witches and Wraiths.
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Let the Witchery Flooooow!
+1
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-1
+2
Though in all seriousness. I think Disco is organized enough and possesses a great understanding of how to bring fun role play to life.
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The Gorkil Clan
"Ang Gijak-Ishi" - Iron in the Blood!
“Mirdautas vras” - It is a good day to kill!
Wargoth:
Duruh’Gorkil
Elders:
Elphaba'Gorkil
Members:
Grothmar'Gorkil
Gor'Thoren'Gorkil
Aguk'Gorkil
Garakh'Gorkil
Glumpuz'Gorkil
Krogak'Gorkil
Vrug'Gorkil
Uhburtz'Gorkil
Grobie'Gorkil
Brugash'Gorkil
Margosh'gorkil
Deceased members:
Krogut'Gorkil
Damila'Gorkil
History of clan Gorkil:
Ugluk. The Gorkil Clan, originated from Angbad son of Gorkil. A direct descendant of Krug, Gorkil was the second eldest son of Krug, alongside his true brothers and sister; Rax, Lur and Dom. Gorkil was known for his strength and valor. The Gorkil Clan has participated in all the Wars and played a crucial role in Orcish History.
The Gorkil Clan has deep Orcish roots and generally used an example for the “Prime Orc”. They symbolise all strengths of the Orc, as well as all the flaws of the Orcs. The Gorkils suffer from severe bloodlust. In battle, sometimes going on a berserker's rage and frenzy, feeling little pain and fighting without exhaustion.
Within Orcish Society, the Gorkil Clan has contributed from the beginning. Mostly providing the Orcish Nation with Warriors, Commanders and Leaders. The Gorkil Clan has had the most Rex’s than any other clan. The Clan is traditionally viewed as the leading clan of the Orcs.
The Gorkil Clan has it’s own mount, unique to their clan, the infamous Orcish Warboar. Large, powerful creatures with speed and mass. The Gorkils breed the best Warboars and Jabbernaks within the Orc Nation, and are renowned for their ability to control these beasts and effectively fight on them.
Gorkils are raised to be Warriors, Commanders and Leaders.
The Gorkils bare distinct features, they have dark green skin, darker than most clans. Every Gorkil Cub is born with a unique eye colour not seen with other Orcs, they bare roaring red eyes that is something that Gorkils are born with. Gorkils also bare more scars than most Orcs, this is due to self mutilation as a means to show strength and resistance to pain. Gorkils tend to mutilate themselves before battle and sometimes when they greet other Orcs to show their strength and how much pain they can withstand.
The Gorkils hold a deep hatred for magic, during the Rax-Dom wars the Gorkils sided with Clan Dom, due to their discontent towards Rax rulership in Orc lands. Once the Doms began slowly losing the war, they began delving into Dark Magic to help aid them. The Gorkils despised magic and those who used it and withdrew from the War.
The Gorkils tend to worship no spirits, they have not done so$but will usually only follow in the steps of Krug and their forefathers. They sometimes rely on Shamans to guide them spiritually although they$do not play a crucial role in Gorkil rulership.
From Clan Gorkil descends two clans, Clan Azog and Clan.
Chant of the Gorkils:
"Oh uz rand agh roar lyke true Gorkil warriorz
Uz rand agh roar foh all dat uz be
Uz marsh bak frum fah all da Uzg uz plundah
Oh wud tryzuarz, wad plyzurz, den latz peep.
Gugye agh hosh’ye tu latz ugly feorcs
Gugye agh hosh-ye tu latz feorcs ob strig
Uz takyn lyken tu mayhym agh kloompen
Oah zultz be brynign duwn agh sharpen agyen.
Uz Gasher agh plundah agh den uz sundeh
Dere ‘eads frum dere nykz dere guld frum dere pouch
Uz myyt dem in battaleh agh flat dem lyke kattle
Uz drynk dere ale dry den da pooh baztardz curze
Da ash’er Uzg uz peepd uz peep nuut toweh
uz crypt yn darknezz agh zet id tu gash!
Uz tuuk da zilfah agh dere guld foah uz be boruen dem malice
Agh dem bettah nyxzd sezzon dem nub dere agyin
Nuw led ebbery Gorkil warrioh tyke iz fyll tykenard
Nuw led ebbery Gorkil warrioh drynk dyyp ob hosh ale
Wed oah cryde zult uz skewer'em lyke bub-joyntz
Foah rycher agh fattah da Gorkil pryvail!"
Traditions:
When a Gorkil cub is born, he fights a poisonous scorpion to prove his strength and worth of life. If the cub does not survive, or does not show a killing instinct. Then it is deemed that the cub is useless and is discarded.
If two Gorkil members are in a quarrell a Gorkil elder may put them through the process of becoming blood brothers by binding the two by blood.
Before going to battle, or doing certain acts, Gorkils mutilate and Scar themselves.
The Gorkils mark themselves with clan tattoos, symbolising their kills. A tattoo of the blood crescent shows that the Orc bearing the tattoo is part of the Gorkil Clan.
Application:
MC Name:
RP Name:
Teamspeak (Y/N):
Mic (Y/N):
Skype (PM it if you want):
(( I’d ask for any current or past members to sign up so I may fill in the ranks. This goes for any elders there were in the past please.Thank you.))8 -
I've role played with Parkins for quite some time and talked to him OOC'ly. I personally believe he's fit to handle such a position to bring forth creative ideas and entertain the masses with.
Let the spookiness flooooow.
+1
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I'm going to have to go with what Tsu said. As for the instakill power people talk of, maybe have it so the effects take longer when one is using a tether compared to touch-based draining. Giving the victim time to try and escape or fight back against such.
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Wargoth Duruh'Gorkil nods in acceptance after hearing the Rex's speech.
"Bub'hozh daht tik'z ahm khayng'hn. Dah Urukz hab tu teynd tu ull ub dere un tazkz frum nuw un.
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Much
understanding
of
mojo.
+1
to
mat
app.
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Farming daht rep!
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A figure standing nearby listens to the speech after arriving. It's head covered in a thick hood. From the darkened depths of the cloak glow two pale blue eyes. After hearing the lone one speak, the hooded figure would then talk with that of a woman's voice.
"I've waited some time for the first stage of this.. Organization to flourish. Know that I myself am very interested in seeing the progress of all our plans take root and expand across these lands."
After finishing the quick conversation to those gathered, the hooded woman would go silent again.
((Cneyele / Stella))
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A New Night's Snow, Silver and Dark
in Vailor Roleplay Archive
Posted
A lone figure wrapped in layered robes sat out on a frozen hunk of elevated earth. Both azure colored eyes giving off a faint glow as they scanned the desolate landscape below. The Witch had said nothing the whole time. Her mouth curved into an uneven frown as the wind from the remaining storm threatened to shove her from the ledge. Now though, it was mostly silent as the worst of its violent effects had passed. Particles of drifting snow now pattered and swirled up at random to hinder her vision. Nothing but the freezing breeze would answer for the Frost Witch and her lack of words spoken.
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((You're awesome Birdie. I've really enjoyed all the conversations we've had and lots of us will miss you on LotC. Take care on all the joyousness life has to offer.))