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Posts posted by Vamoose
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travk_pad_god
gets BAD ping bAd fps
BaD, travk_pad_god
but his hands don't stop slithering
Slithery, travk_pad_god
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Matt eshveurd is dumb just join smirk gang tbh
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Signed
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§ Minecraft name: Yung_N_Hung -- (formerly _vamoose_)
§ Skype ID: aratrik
§ Timezone: EST(GMT -4)
§ Have you had any bans or strikes? If yes give a link: N/A
§ Why do you want to be a builder for the ET?
LOTC’s current map, Vailor, is a vast, yet empty canvas, seeking those who would mark upon it. Its sheer size has lured me to venture past the bounds of Oren or any nation in regard. I’ve scaled every peak, and emerged from every nadir only to realize that this map is wholly lacking custom organics in addition to multiple facets of an immersive environment.
I wish to be one of the painters, to leave my ink upon this titanic map, not only due to my ambition, but for the sake and love of building.
It was only but a year from July had I downloaded Minecraft to my laptop. The first thing that came to mind was my love for RP games, so I’d searched initially for RP servers, only to find this little gem of a server. And I’ve loyally spent about 1400 hours of gameplay ever since. With the passage of time, I’d discovered the Messy Medieval build server where my passion for building had been refined and redefined. I’ve many customs works that I alone created. In addition, most of those customs builds were for LOTC!
§ What are some of your most treasured builds? (screenshots if possible):
Felsen Harbour: http://i.imgur.com/LvDEPj1.png
Medieval Caravel, built with Levirad: http://i.imgur.com/JQzlkcE.png
§ What MMORPG/video games do you play?
MMORPG: Flyff, AQworlds, Runescape, Wartune, Ragnarok(However I no longer play any MMORPGs)
Other: All Elder Scrolls Games excluding ESO, all Fallout games, Witcher 1-2, Two Worlds 1-2, Dragon Age: Origins
§ Please provide screenshots of any medieval builds strictly you have built and a description of each:
http://i.imgur.com/52HeZmI.png
Tourney Grounds. The seating is divided by a tent for those of upper status and the host of the tournament.
The fencing divides the contestants, who charge from opposing extremities.
The Walls of Constantinople with mild decay.
http://i.imgur.com/7GBgZzK.png
http://i.imgur.com/WQAM8JZ.png
http://i.imgur.com/XIaNQmp.png
NOTE: I helped build Felsen twice, however I cannot specify my contributions due to visible land scarring and exterior changes to the current Felsen. For those who remember, they can attest to my contributions to Felsen 1.0 and the first iteration of Felsen 2.0
Imperial Keep.
http://i.imgur.com/dfQA9xr.png
http://i.imgur.com/R3cTzL5.png
Roman Arena
http://i.imgur.com/GK5UwEL.png
http://i.imgur.com/Vg7QgS2.png
§ Please provide an example of a decent sized ruin build (stone or otherwise):
http://i.imgur.com/BHrd8uk.png
§ Please provide an example of terraforming:
Dark-Ambient Grotto.
http://i.imgur.com/uRNMqsh.png
http://i.imgur.com/H9fKpjh.png
§ Please provide an example of a organic build:
Canopy of trees with various bushes and flora.
http://i.imgur.com/qc8Tu5C.png
http://i.imgur.com/ezLn9m5.png
http://i.imgur.com/5dP5rTn.png
Small creek leading to a cavern.
http://i.imgur.com/zXdKibX.png
http://i.imgur.com/0nuovsC.png
§ Please provide an example of a High fantasy build:
Ambient nadir, with low foliage and floating boulders
Boulders are suspended in the air the power of crystals that hover over them.
http://i.imgur.com/aieNaBX.png
http://i.imgur.com/gNdf2ZG.png
http://i.imgur.com/BBM3bx4.png
§ Are you an independent builder, and are you capable of handling all aspects of a build?
As a prospective medical student attending university, while studying engineering (it’s relevant…) and engaging in 5-6 projects per week, the one thing I’ve learned wholeheartedly is the effectiveness of team-work.
Similarly, I love building with a group. However, were I asked to build solo; my skills would be no less effective!
§ Do you know much about redstone?
Memory cells, which follow the 0, 1 storage systems.
Essentially, a piston is triggered with some source. This piston however, is wired to an adjacent piston, which remains disabled while one is active. Hence the active piston stores the cell memory of 1, where the other inactive pistons remain 0.
§ How long does it take for you to complete a build?
If it’s an organic build, time frame is generally low, could take a few minutes or a few hours. Terraforming and structural builds can take hours to days to build, in my case.
§ Tell us how you plan on constructing a large build, a medium build, and a small build.
I commit myself to structure before I consider scale. Before I do any build I look for references and attempt to mimic them to the best of my ability. Furthermore, I scale the build once I’ve confirmed that my attempts to mimic them are accurate.
What is then, a large, a medium or a small build? From my perspective, build size is irrelevant; however structural integrity, terrain, meaningful detail and aesthetics are the questions to be answered.
Build size is the ultimate result of the combination of the 4 aforementioned components.
Initially, I first consider the terrain that I am working with, or being requested to create. In order to accurately terraform, I always start with a reference. Once terraformed to scale, I begin by outlining the base of the structure, that is, if it is a man-made structure. Furthermore, cobble is used to outline the rooms, and build up, level, by level. Once the exterior is complete, rooms are divided with walls. Once interior rooms are established décor is added to each room depending on the purpose they serve.For organic builds I begin from a nucleation point. Or in other words, the most accessible point, which reduces the chance of patterning, or adding redundant details like copy pasted trees or boulders.
The most important aspect of any build, from my perspective, is immersion. This is the last component of a build, which is done by walking through the build to assess how it feels. The player needs to feel the environment; is it cold, does it feel overwhelming, is the scenery ambient, etc. This component of the build is accomplished by first creating the environment; either artificial and/or natural, and then the builder should traverse the environment, as a player would in game. The builder would then correct the build such that the environment gives off the feel that the player is there.
This aspect is visible in the Canopy build linked above.
§ Additional details (Do you know how to Voxel? World Edit? Craftbook? Etc...):
I am aware of some aspects of World edit.
- Copy, paste
- Floodfill with mask
- Creating structures like spheres or cylinder
- Replacing blocks
§ Tell me a trick about building (eg: floating torches, custom heads)
World blocks can be used to make ladders appear to be dangling.
Rather than using the generic Gate Sign drop down gate, one can use a Redstone powered portcullis to create a functional gate, which drops down or cranks up mechanically, rather than instantly shutting/rising.
§ Tell me what you want from the ET.
Rather than being an individual who joins the team because they want to enforce their ideas, it is in my interest to display the way that I build, the way that I think, because immersion is the key to a successful RP environment. It is understood that most of the builders on the ET are aware of this; however, it is currently not demonstrated, at least from my perspective. I want the ET to go beyond the casual way of building, the just wing it method. I want to facilitate the development of a truly organized way of building, coupled with the creation of truly immersive environments!
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I'd also like to add that Radu built a large proportion of the current Felsen and some of Felsen 1.0 from early vailor! Couldn't have done it without him!
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Plz don't rp with me thnx
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Radu is the of the best and most well rounded builders I've ever met and worked with. Furthermore, Radu taught me several ways to build and I don't think I'd have made ET without having worked with him! This here is a HUGE asset ladies and gents, don't give him up for another cave builder!
+1 from me!
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T R A V K _ P A D _ G O D
A I N T
N O
S T R U G G L E
G L A H
G L A H
G L A H
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Staff state that they will enable experimentation followed by feedback for the purpose of optimizing the engine such that it may satisfy the communtiy yet it appears that everyone assumes themself an engineer and develops soft ball assumptions prior to the release of the engine let alone development! Yeah, No!
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Just now, BGBuster said:
My personal SoundCloud has a link in my signature! A lot more voiceovers, if you'd like to hear more!
Mhm, I immediately clicked that after listening to the halfling themed music!
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1 minute ago, BGBuster said:
I use GarageBand, and a MIDI keyboard. Most of these compositions (more are coming) come about from a rhythmic pattern or idea I have in my head, and then I just expand upon it with multiple instruments.
Thanks a lot for listening!
I'm currently running through all the voice overs, very impressive work!
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I just checked out your soundcloud profile, your works are grand!
What programs do you use to develop music by the way?
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Reworking the entire platform to develop a modular one to benefit any programmer is truly a labor that should be rewarded well! Congratulations development team!
I for one hope for many months of beta testing!
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I'd like to recommend pikes as a woodworking craft to provide incentive for woodworkers and plus smithing already has more crafts than woodworking!(mechanical crafts that is)
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OOC:
Skype name: Yew have it ser, please stop sending me nudes.
Username: I SAID YOU HAVE IT FFS
IC:
Name: Savoyard Soldier
Reasons for applying: Scalping the foes of Olibier de Saboie
Do you agree to PK if RP is done appropriately and well?: BY THE CREATOR I'LL SCALP EVERY FUR HAVING, DAGGER-EARED CRAVEN, BARK EATING, 2X2 EYE HAVING MONGREL THERE IS AND BY THE CREATOR ILL TAKE THEIR FUR, DAGGERED EARS, (MOUTH???), EYES TO THE GRAVE!
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Should advertise players who are able to supply those livestock/resources instead, would both assist consumer and the player that sells the resources to compensate for the unaffordable prices listed.
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Regarding plugins, can we expect updates/additions and changes by the end of the year? If so, are we allowed some examples?
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Age: ~ 25 years
Race: Heartlander
Allegiance: Oren
Past militairy experience: None
Skills: N/AOOC: Yung_N_Hung
Skype: You've got itPlanning this to be main character?: Will be flopping between personas, all allied with Oren however.
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Don't see the need for shaders, just want to see the thing plain. +1 (also can you do high fantasy buildings? because we do them a lot)
I would take screens of the builds without shaders but the server I generally build on is down at the moment.
Regarding high fantasy, I have very little experience, however I can attempt some high fantasy.
I'll try to build something in high fantasy and post it as soon as possible.
Thanks.
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§ Minecraft name: Yung_N_Hung -- (formerly _vamoose_)
§ Skype ID: aratrik
§ Timezone: EST(GMT -4)
§ Have you had any bans or strikes? If yes give a link: N/A
§ Why do you want to be a builder for the ET?
LOTC’s current map, Vailor, is a vast, yet empty canvas, seeking those who would mark upon it. Its sheer size has lured me to venture past the bounds of Oren or any nation in regard. I’ve scaled every peak, and emerged from every nadir only to realize that this map is wholly lacking custom organics in addition to multiple facets of an immersive environment.
I wish to be one of the painters, to leave my ink upon this titanic map, not only due to my ambition, but for the sake and love of building.
It was only but a year from July had I downloaded Minecraft to my laptop. The first thing that came to mind was my love for RP games, so I’d searched initially for RP servers, only to find this little gem of a server. And I’ve loyally spent about 1400 hours of gameplay ever since. With the passage of time, I’d discovered the Messy Medieval build server where my passion for building had been refined and redefined. I’ve many customs works that I alone created. In addition, most of those customs builds were for LOTC!
§ What are some of your most treasured builds? (screenshots if possible):
Felsen Harbour: http://i.imgur.com/LvDEPj1.png
Medieval Caravel, built with Levirad: http://i.imgur.com/JQzlkcE.png
§ What MMORPG/video games do you play?
MMORPG: Flyff, AQworlds, Runescape, Wartune, Ragnarok(However I no longer play any MMORPGs)
Other: All Elder Scrolls Games excluding ESO, all Fallout games, Witcher 1-2, Two Worlds 1-2, Dragon Age: Origins
§ Please provide screenshots of any medieval builds strictly you have built and a description of each:
http://i.imgur.com/52HeZmI.png
Tourney Grounds. The seating is divided by a tent for those of upper status and the host of the tournament.
The fencing divides the contestants, who charge from opposing extremities.
The Walls of Constantinople with mild decay.
http://i.imgur.com/7GBgZzK.png
http://i.imgur.com/WQAM8JZ.png
http://i.imgur.com/XIaNQmp.png
Imperial Keep.
http://i.imgur.com/dfQA9xr.png
http://i.imgur.com/R3cTzL5.png
Roman Arena
http://i.imgur.com/GK5UwEL.png
http://i.imgur.com/Vg7QgS2.png
§ Please provide an example of a decent sized ruin build (stone or otherwise):
http://i.imgur.com/BHrd8uk.png
§ Please provide an example of terraforming:
Dark-Ambient Grotto.
http://i.imgur.com/uRNMqsh.png
http://i.imgur.com/H9fKpjh.png
§ Please provide an example of a organic build:
Canopy of trees with various bushes and flora.
http://i.imgur.com/qc8Tu5C.png
http://i.imgur.com/ezLn9m5.png
http://i.imgur.com/5dP5rTn.png
Small creek leading to a cavern.
http://i.imgur.com/zXdKibX.png
http://i.imgur.com/0nuovsC.png
§ Please provide an example of a High fantasy build:
Ambient nadir, with low foliage and floating boulders
Boulders are suspended in the air the power of crystals that hover over them.
http://i.imgur.com/aieNaBX.png
http://i.imgur.com/gNdf2ZG.png
http://i.imgur.com/BBM3bx4.png
§ Are you an independent builder, and are you capable of handling all aspects of a build?
As a prospective medical student attending university, while studying engineering (it’s relevant…) and engaging in 5-6 projects per week, the one thing I’ve learned wholeheartedly is the effectiveness of team-work.
Similarly, I love building with a group. However, were I asked to build solo; my skills would be no less effective!
§ Do you know much about redstone?
Memory cells, which follow the 0, 1 storage systems.
Essentially, a piston is triggered with some source. This piston however, is wired to an adjacent piston, which remains disabled while one is active. Hence the active piston stores the cell memory of 1, where the other inactive pistons remain 0.
§ How long does it take for you to complete a build?
If it’s an organic build, time frame is generally low, could take a few minutes or a few hours. Terraforming and structural builds can take hours to days to build, in my case.
§ Tell us how you plan on constructing a large build, a medium build, and a small build.
I commit myself to structure before I consider scale. Before I do any build I look for references and attempt to mimic them to the best of my ability. Furthermore, I scale the build once I’ve confirmed that my attempts to mimic them are accurate.
What is then, a large, a medium or a small build? From my perspective, build size is irrelevant; however structural integrity, terrain, meaningful detail and aesthetics are the questions to be answered.
Build size is the ultimate result of the combination of the 4 aforementioned components.
Initially, I first consider the terrain that I am working with, or being requested to create. In order to accurately terraform, I always start with a reference. Once terraformed to scale, I begin by outlining the base of the structure, that is, if it is a man-made structure. Furthermore, cobble is used to outline the rooms, and build up, level, by level. Once the exterior is complete, rooms are divided with walls. Once interior rooms are established décor is added to each room depending on the purpose they serve.For organic builds I begin from a nucleation point. Or in other words, the most accessible point, which reduces the chance of patterning, or adding redundant details like copy pasted trees or boulders.
The most important aspect of any build, from my perspective, is immersion. This is the last component of a build, which is done by walking through the build to assess how it feels. The player needs to feel the environment; is it cold, does it feel overwhelming, is the scenery ambient, etc. This component of the build is accomplished by first creating the environment; either artificial and/or natural, and then the builder should traverse the environment, as a player would in game. The builder would then correct the build such that the environment gives off the feel that the player is there.
This aspect is visible in the Canopy build linked above.
§ Additional details (Do you know how to Voxel? World Edit? Craftbook? Etc...):
I am aware of some aspects of World edit.
- Copy, paste
- Floodfill with mask
- Creating structures like spheres or cylinder
- Replacing blocks
§ Tell me a trick about building (eg: floating torches, custom heads)
World blocks can be used to make ladders appear to be dangling.
Rather than using the generic Gate Sign drop down gate, one can use a Redstone powered portcullis to create a functional gate, which drops down or cranks up mechanically, rather than instantly shutting/rising.
§ Tell me what you want from the ET.
Rather than being an individual who joins the team because they want to enforce their ideas, it is in my interest to display the way that I build, the way that I think, because immersion is the key to a successful RP environment. It is understood that most of the builders on the ET are aware of this; however, it is currently not demonstrated, at least from my perspective. I want the ET to go beyond the casual way of building, the just wing it method. I want to facilitate the development of a truly organized way of building, coupled with the creation of truly immersive environments!
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MC Name: Yung_N_Hung(Formerly known as _vamoose_)
IC Name: Craccus
Original Race [n/a if not applicable]: Human
Transformed Form: Darkstalker
Creator [mc name and ic name, n/a if not applicable]: TheIrishBoys: Doldremeus and swgrclan: Dead Lord Nimdravur
Briefly explain the lore behind this construct or creature: The darkstalker is an undead raised by the dark works of wraiths; in the form of an animated corpse. Similar to a lich, the darkstalker is bound, to undeath, by a magical device known as the phylactery. This device binds the soul of the risen and must be sustained with life drained from mortals. In it's essence, the phylactery serves as the stomach of the darkstalker, feeding it the one necessity to remain both psychologically and physically stable. A lack of sustenance would result in insanity and an unquenchable hunger for life, ultimately leading to a zombie like sustenance. Unlike the lich, the dark stalker possess little to no magic ability linked to it's phylactery, instead, the dark stalker possess the ability to wield armor and weapon. In addition, the dark stalker has super human attributes, and a lack of pain perception, making it the ideal soldier. However, they are not without consequence. Although they wield great power, they also carry certain burdens as well, including great weakness against direct contact with sun light, fire and aurum based weaponry.
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https://gyazo.com/79eb5be8cb4166206318e7e085b8f0fb
Korius squints Savoyardly!
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"That ship was an eye sore."
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I support Allen! He's proven his knowledge of the Lore and has enlightened me on many occasions!
+1
0
Treshure's Coder App
in Denied
Posted
Coding, frankly, is far more challenging and riveting than a mere wiki post that someone may or may not read because they don't know the wiki exists.
tl;dr
Give Treshure a shot, even one program is suitable to facilitate the stagnant condition of the server.
+1