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Adelemphii

Java Team
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Posts posted by Adelemphii

  1. 7 hours ago, salamanderfantasy said:

    what would 'medical plugin' consist of. are we doin RPG health bars now or.

     

    Anything beyond a plugin to make basic items which work the same as player made items is gonna change a lot about medic rp. so im not keen on the concept w/o any details.

     

    imagine personas w/ 0 training spamming medic plugin items mid battle n then fighting as normal. Goin into the dungeon with x50 Potion of Minor Healing to chug between turns vibes. thats not gonna be fun for anyone

    if it were me I'd make this 😎 

     

  2. 18 minutes ago, Lirinya said:

    Let's see.

    Skills? Yes and no.

    I'd love to see them, use them, but not to have them as the only option. Not everyone likes them or wishes to use them, so having them as an addition to say, Surge or editing items would be nice.

     

    Alchemy? Yes- but also the same as above.
    Magic? No thanks.

     

    Personally I don't see the need for medical.

     

    Skipping Wonks.

     

    Camps I haven't played with yet, but I'll always vote yes to more camp stuff.

    u can't skip wonks... wtf!!!

     

  3. 10 hours ago, Smmer said:

     

    Seriously, I don’t understand how neglectful the people meant to run the server actually are, projects delayed, codes meant to be implemented don’t get added instead we get slice of life gui menus and fishing, this isn’t how you promote retention, this isn’t how you grow the server it’s how you stagnate it.

    fishing best plugin, the day I work on a pvp plugin is the day I am paid for what I am doing because I don't want to spend my free time working on a plugin for something I have never, and will never, enjoy partaking in. I don't think you want someone who doesn't PVP working on something for PVP.

  4. 25 minutes ago, NotEvilAtAll said:

    blockexchange is the greatest plugin addition to LOTC in a long time. Many players do not use it a ton, but for BUILDERS specifically /blockexchange is amazing and makes playing on the server significantly easier.

     

    I lowkey forgot blockexchange existed, and I was the one that made it kekw

  5. 17 hours ago, BuffBadger said:

    hell will have to FREEZE over before I add a po*nty ear to my runesmithing lore write. I DID ENOUGH DEI REQUIREMENT ART

    AMEN BROTHER, URAHHHHHHH I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES I LOVE DWARVES  

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  6. I was writing a comment, but it ended up become a long winded rant on how much I dislike both PvP and CRP. I'll simply post the first paragraph I had written.

     

    I dislike commenting on posts like these because while I do have opinions, I have no solutions or semblances to ideas for solving these issues, and no desire to argue on the forums. For me, my biggest issue with LoTC is a lack of enjoyment from both PvP and CRP. CRP has its issues where not everything can be consistent, everyone wants to win, and depending on if you do honor combat or a rolling system, it can be largely RNG based. PvP is another factor that I've never truly enjoyed on LoTC, I'm not a skilled individual when it comes to clicking very fast or not getting bored in a blob fight as wars and raids have been for the past couple of years.

  7. On 8/13/2023 at 10:18 AM, SlitheryC1 said:


    I hope stacking items/meats of the exact same type will be fine enough- as without it, it contributes to making fishing as a means of feeding people even more obsolete compared to farming/husbandry. Why have all this specialized equipment to get food if other options only require a wooden hoe or some wheat/seeds?
    Also, sometimes the bag gobbles up recently deposited items and causes them to disappear, though it's only happened once in the short time i've used it.

    5 hours ago, Ragnio said:

    Also: Can we get the option to stack the items perhaps? Might be usefull for shops and the likes of such!

    I had misunderstood the stacking question, it was indeed a bug that has been patched out as of... 3 minutes ago. The bag gobbling up items was fixed yesterday and if anything else related to that occurs please either DM me on discord or send a message on the Feedback Form

    13 hours ago, Amayonnaise said:

    Is there a way to tell if an area has been overfished visually? Rather than sitting around and wasting time trying to figure it out?

    I have added a message that will play when you've overfished an area.

    5 hours ago, Ragnio said:

    And maybe a way to obtain coral fans and the coral base plants? Right now I have tried nearly everything to get them, but nothing works...

    I will be adding more items, those which were obtainable via drops before the fishing plugin (i.e. those fish spawn eggs, etc) over the course of the next few days.

  8. 1 hour ago, TreeSmoothie said:

    It'd be nice if fish of the same type (i.e. common salmon, which Ive caught a ton of) would stack

    This is why I created the "junk bag" item, since you can carry as many of those in your inventory as you can fit. They're small shulker boxes for fishing items (everything the plugin gives, except for tools). Unfortunately I couldn't think of an easy way to stack fish of similar enough types while being different in the way you're thinking of, as it would remove the descriptions and they'd lose their uniqueness so the junk bag is your solution.

     

    1 hour ago, TreeSmoothie said:

    what purpose does catching fish in buckets have if they have a 30 second despawn timer? Cant put them in aquariums :(

    The fishing net & bucket is a WIP, as I had plans of doing something with them but wasn't quite sure what exactly that was. I made a feedback form and if people have feedback on the plugin they can write to it and I can look. https://forms.gle/tWRjczXAsct9r7ju8

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