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Thornz

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Posts posted by Thornz

  1. 2 hours ago, 吳憾戰士14 said:

    Agreed, and raiding someone so frequently that the game stops being fun for them counts as toxicity, and would not be good roleplay. As a villain, if you come in with the intent to RP and not jump to PVP as soon as possible, and are respectful enough not to make your presence overfrequent and overbaring to the people you are choosing to RP with (emphasis on that point. Villains choose to go out and antagonize. Defenders do not choose to be antagonized), then you should be fine.

     

    If someone cares only about satisfying their own wants and being able to raid a place as often as possible, then they are telling the world that they dont care what the people they are RPing with thinks of them, and probably deserve a blacklist.

     

    I'll bring in an example, grimreapers lich character- who has killed and maimed multiple wood elves. I don't complain, because he has solid motivation behind his character, puts a lot of effort into his RP, never tries to force people to PVP, and most importantly- whenever he pulls off an attack or we kill him, he takes a week or two break before coming back to us, making encounters with him fun and not mundane, repetitive and stressful.

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    Well if a settlement is being raided by bandits, then the settlement should do something about it within roleplay and not complain about being frequently targeted. If the roleplay is poor or the villains constantly pressure the others to pvp then yes, they are performing substandard roleplay. This inadequate roleplay is what should warrant a blacklist and not the frequency of attacks. After all, raid timers give a settlement time to relax and take a break from hostile actions.

    Banditry of roads should also be able to be performed at free will, and the bandit minority should be allowed to sit on roads without fear of being punished for "harassing a group too often".

    I think that as long as bandits provide sufficient and decent roleplay then they should be entitled to raid and bandit as long as it is within the current raiding and banditry regulations.

    I would also like to point out that a GM is capable of handing out a blacklist regardless if the player followed rules: "It should also be noted that if a player is close to breaking the rules and a GM feels that a blacklist is still warranted, they are such allowed to do so."

  2. 7 minutes ago, 吳憾戰士14 said:

    If RP happened that affected your character personally then I'd say go for it, gather some friends and get your revenge if it makes sense in RP. However, still bare in mind its not an excuse to raid someone over and over every day.

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    There are other rp reasonings that could compel your character to attack a settlement or constantly target a group. They could be actively trying to attack those affiliated with the empire, or perhaps they are just greedy thieves and bandits going to plunder and raid others. 

    A player shouldn't be restricted on who he raids if the victims complain they are "being raided or targeted too much". As long as the villain is performing good roleplay, is rule abiding, and is not being toxic, they should not deserve punishment. The rules are already bad enough towards antagonists as is.

     

  3. What’s the name of the Minecraft account you're applying for?: Gubbins_

    What's your MAIN Minecraft Account name?: McThornz

     

    Do you agree to follow the rules on your new account?: Yes

    Do you understand you cannot have both of these accounts interacting with one another? This will result in a ban if you are caught!: Yes

    Do you understand that if one account is banned, so will be the other(s)?: that's a yes.

    How long have you been on LotC?: Since October 2015

    How many accounts do you currently have whitelisted (including main)?: c'est 2

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