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Elennanore

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Posts posted by Elennanore

  1.  


    oloy5OnADRu54Mti7dMlKdU99ZeNeqGxMbJf38hQh8Maod9L9cmuGa1TNE4f9x49PIhijrTjeaIb4PhNuCJaxsSOpArQz2pz8LpgXBt-zLkE6nMcuRbV7K-9Rn-zpV8XsaHcY9smfCLamNAHSmAffWA

    The Alisgrad Hearthmoot

    Issued by Ellenore of Nordengrad during the 15th of Snow’s Maiden, SA 114

    (OOC: Saturday February 4th 5PM EST)

     


     

    To my fellow servants of the Father. The increasingly apparent void in the High Hearth Council must be rectified. For too long has our faith lacked the guidance of a High Keeper. A lantern in the dark to guide us all amidst the storms of sin burdening the mortal realm. All keepers are called to gather at the Alisgrad Hearth Temple to discuss Faith business. The following shall be discussed.

     

    I. Election of a new High Keeper

    II. The state of the Order of Purifiers

    III. Determining the Hearth Keeper of the Alisgrad Hearth

    IV. Establishing the Fatherist Seminary of Alisgrad

     

    INVITATIONS

    To Keeper Orin of Varhelm we request your presence at the Hearthmoot  

     

    To Keeper Aeva of Alisgrad we request your presence at the Hearthmoot  

     

    PENNED BY

    Ellenore of Nordengrad

  2. "And so, it has been revealed unto us once more that a serpent shall always remain a serpent, though, not all of us are venomous." She laid down her pen. "Have you ever found the colors of Highlanders curious? I believe tis known that black and yellow will kill a fellow, whilst red and black are a friend of Jack."

  3. MC Name:

             Elennanore

     

    Character's Name:

             Ellenore Eiriksson

     

    Character's Age:

             250

     

    Character's Race:

             Mali'thill

     

    What magic(s) will you be learning?

             Housemagic

     

    Teacher's MC Name:

             [-] The Complete Guide to Hearthmagick [-] by Xob Wobson

     

    Teacher's RP Name:

             Self-teach Book

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             No

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  4. On 8/28/2022 at 4:57 PM, argonian said:

    It's important to avoid Theme Park World though. A common trend in LOTC maps is to have flat grassy plains as the default, and then they go through a shopping list of biomes, adding them to different corners of the map. It makes all the untouched (or barely touched) parts of the map extremely dull, while the few biomes there are are then exaggerated. Every mountain has to be unscalable, every forest has to have gigantic trees that block out the sun entirely, etc.

     

    The map leak was pretty worrying because it looked like every mountain was part of a gigantic range designed to separate nations from each other (why???), all the interesting biomes were shoved to the corners of the map, the snowy part was a clear wasteland, etc.

     

    A greater number of less drastic biomes and terrain features would be in order IMO.

    Nub wae, DM me the map leak you saw, I wanna see - Elenna-nórë#7561

  5. 2 minutes ago, Xarkly said:

    Yeah, this is essentially what I say a few times in the thread.

     

    While I definitely would love to see more fantasy biomes, I also recognise that there's nothing inherently wrong with generic real-world biomes -- I just think that, as you say, they should be made to be a bit more engaging, rather than variations of plains throughout the majority of the map (by that, I mean a lot of different biomes attempt to differentiate themselves through only minor detail, like some sparse trees off the road). 

     

    Likewise, I agree that Map Dev Teams have, for many maps now, greatly struggled to implement unique biomes. Whether this is the fault of the World Painters, or just map builders not having the time or inspiration, I'm not sure, but this map has ample examples. The volcanoes and the Rimeveld, for instance, were initially written to have a lot of unique details that lent themselves to environmental storytelling and event potential, but instead we just got some mountains without really anything at all to see within them.

    The real problem with creating high fantasy biomes is mainly the limitation of builders dedicated to pour hours into producing such a feat. Generally speaking, more fantastical biomes are held to a higher standard than other biomes by the wider population of players, mainly due to the fact that they aren't conditioned to seeing such, so its criticized a lot more harshly than the generic oak forest. Thus, if a fantasy biomes is done poorly, then it receives a lot of negative criticism. I'm all for fantasy biomes, but at the end of the day, there are only so many people who would to spend weeks of hours building biomes in minecraft.

  6. All the memorable biomes this map are memorable for being dog shit. You don't need high fantasy or 'special' biomes for them to be memorable or 'good', you just need a biome that establishes itself as unique when compared to others, something that is explicitly unique.  You recognize a forest as being unique amongst its peers, such as exclusively having pine trees/oak trees, or a forest that gives a 'dark', 'evil' vibe. This universally applies to most other biomes as well. The problem LotC has faced this map is that unique biomes were mad that were terrible from the get go, so they get remembered for being shitty. All the other biomes are just, not unique.

  7. 50 minutes ago, rukio said:

    "Bit delayed, and not really a blow at all. Adunia established a settlement elsewhere long before this missive. Funny, though, that they act like they're heroic. Such is the brain rot of Nordlings." Nehtamo would hum out to Nememne upon reading the notice. An idle hand goes to trace wounds, not so old in nature. "I look forward to the day they overstep again." A smile. 

    "Elves are cuckolds." Ellenore asserts.

  8. "No doubt we are in troubling times." The machine grimaced. "When the barbaric, druidic, sons and daughters of Malin, the 'ame, are more civilized than their 'aheral cousins and more adept in rationale; something is wrong. Let it be known that the Bastion of Wood Elven Kind, The Vale of Nevaehlen, contains persons more capable of thought than the 'ata of Celia'nor." Elrith held the missive in his gauntleted hands, ever standing amongst the square of Haelun'or. "Hopefully, we are graced with a 'thill of a most capable nature. Blessed is the will of Larihei, blessed is the Lady of Silver."

  9. "These are nae mali o' Malinor, fer they are but cowards; who 'ave abandoned the ways o' their ancestors and take up titles only fer fame an' glory." Keeper Ellenore groans, tossing the missive into the hearth before her. "I nae even consider mineself a mali, but I've more knowledge o' their lore than they know themselves. Iron from ice."

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