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Keldo127

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  1. Keldo127

    Keldo127

    Basic Information Full Name: Keldo Artimis Age: 24 Gender: Male Race: Eastern Farfolk Sexuality: Yes. Preferred Weapon: Crossbow, Fists, Great Sword Body Shape Body Shape: Muscular Body Fat: Average - Visual Information - Eye Color: Amber - Sandstone like tone. Or at least a rough texture. Hair Color: black, now dyed orange - blond Hair Style: Fluffy, and wavy. Skin Color: black - brown Clothing: A cloak, as well as gentleman-like clothing underneath. Height: 6'4 Keldo's Face: His face is rather charming and handsome, being in his early 20s. He is missing an eye, (Lost in the battle with the mage) being covered up by a clockwork monocle. His hair used to be fully black, though dyed blond - orange after as he stated, "not suitable for my style." Keldo's Body: Keldo has smooth skin all over except his hands, which are rough and ridged. Being toughened up after all of the fights he had been through. Keldo is about average height with an extremely Athletic physique. After all of his bounty hunting, he is in good shape. Along with two large stitch marks on his left arm. Keldo's Clothing: It is quite light and fashionable, having a robin hood-like vibe to his clothing. He has a ton of pockets full of an assortment of items like knives, knives, and more knives. With his cloak is a brownish-red hue with a couple of rips and tears. It feels very course and quite rough to the touch. Keldo's Voice: He has this thing with him where he can go from a quite fluent accent with a light tone of voice. Was able to talk in a high voice, not as high as a woman due to his talent in the theater. All the way to be able to talk in a deep voice. Keldo's Right Arm: The arm that had been made over time. Having revered motor controls. Yet still being able to function as a normal hand to an extent. The iron cast is used as a cover for the arm. Forever reminding him of that traumatic experience. Languages: - Common - Qalashi Character Alignment: Chaotic neutral or Chaotic good Character Personality: Is a cheery like individual, he likes to venture around, with no bounds to his traveling. He is quite the fake extrovert, being two faced when it comes to making friends, really likes to be in a calm and controlled environment. Though, he could lose control from time to time with uncontrollable raging temper. But it rarely happens for him. But when he does his personality goes from his charming, and kind hearted nature into a sinister monster. After this is over he feels emotionally drained, as if a hangover from a night of drinking. Likes - Fighting, toy making, forging jewelry, orange juice, hugs, vanilla ice cream. Dislikes - Himself. - Life Story / General Information - Keldo Artimis had a rough childhood growing up, being born into this world without knowing his hometown or parents. Living in far off places, likely a desert area by his darkened skin tone. He was much bullied as a kid, with destitute living environments. As he grew up he learned how to survive, picking up a crossbow as a weapon. As well as having many fistfights as a kid. Since being poor he learned how to manipulate and steal, even go as far as to sometimes kill a person. Keldo had no parents. No friends. Only focusing on his survival. As a teen Keldo had a lot of trouble learned how to speak since not knowing his parent and talking a lot while speaking. Learning how to make money by bounty hunting. Taking many bounties yet being cheated out of many deals. Still having an animalistic like nature, picking up a few words to learn how to survive. He was basically a slave, not being promised the money he has been told in deals. Keldo had his arm scarred badly with many deep wounds. As well as his eye mutilated while he was being broken out of a deal by a mage. Only surviving by sticking an arrow through his neck. Keldo managing to scrounge his arm in whatever metals he can to mend himself. Learning how to read being self-taught has forced him through the pain to fix his arm. Becoming quite the sniper with the crossbow, modifying a few arrows to fit his needs. Still refusing magic as a fix, due to what the mage has done to him... Keldo in his adult years added engravements to his arm. Along with building himself a monocle, made with the fine crafting skills he had acquired from his now many years in metallurgy. Learning how to weld metals together. Now able to talk more, ridding himself of his animalistic ways for a more humane way of thinking. Taking on acting as a hobby to mask his animalistic nature. As well as perception and stealth training. Still bounty hunting but less due to realizing the many dangers. Now having a better life than previously when he was a teen. The pain and traumatizing nature of losing his arm still affecting him to this day. Though dealing with it better. Though, growing an intense hatred for magic. Vowing to never use it. He is a man of a nomadic lifestyle, ending up where he is now, probably to settle down for good, finding the blossoming nation of Almaris a suitable place to settle down in. Searching for more adventure through out these uncharted lands.
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