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dyldo

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Everything posted by dyldo

  1. ((Remember kids, JUST SAY NO. *has visions of one day entering a tavern, and there's people roleplaying a drug dealer, wearing a leather greatcoat (aka buttless chaps and leather tunic, but PRETEND!) to hide his goods from the Guards, trying to sell his wares to a orc chick, only to have her yell NOOOO at him, followed by an attack.*))
  2. Day 6. Saw an advert showing that Hiebe Irongut is hiring people for his bank. I do rather need money... I've been surviving by eating the crumbs people leave in their beds in taverns... Perhaps I could be a banker... Leaping from vault to vault in the cities of the world, handling transactions with ease unlike a mere scholar... I'm a banker and I'm okay, I sleep all night and I account all day! He's a banker and he's okay, he sleeps all night and he accounts all day! I do the ledgers, I count the cash, I advise customers on investments! He does the ledgers, he counts the cash, he advises the customers on investments! I stop for cakes at 12, and have milk as well! He stops for cake at 12, and has milk as well! I hug trees, I skip and jump, I speak in the elvish tongue! I wish I was an elfy, just like those chicks in that bar! He hugs trees, he skips and jumps, he speaks in the elvish tongue... He wishes he was a elfy, just like... those chicks in that bar? I'm a banker and I'm okay, I sleep all night and I account all day, I do ledgers, I count cash, I advise on investments, I skip and jump, I have cake at 12, I wish I was an elfy, just like those chicks in that bar! I quit. ((Sound of italic-bracketed-sentence personality within Darnius Olophin leaving his subconscious))
  3. Day 6. Saw an advert showing that Hiebe Irongut is hiring people for his bank. I do rather need money... I've been surviving by eating the crumbs people leave in their beds in taverns... Perhaps I could be a banker... Leaping from vault to vault in the cities of the world, handling transactions with ease unlike a mere scholar... I'm a banker and I'm okay, I sleep all night and I account all day! He's a banker and he's okay, he sleeps all night and he accounts all day! I do the ledgers, I count the cash, I advise customers on investments! He does the ledgers, he counts the cash, he advises the customers on investments! I stop for cakes at 12, and have milk as well! He stops for cake at 12, and has milk as well! I hug trees, I skip and jump, I speak in the elvish tongue! I wish I was an elfy, just like those chicks in that bar! He hugs trees, he skips and jumps, he speaks in the elvish tongue... He wishes he was a elfy, just like... those chicks in that bar? I'm a banker and I'm okay, I sleep all night and I account all day, I do ledgers, I count cash, I advise on investments, I skip and jump, I have cake at 12, I wish I was an elfy, just like those chicks in that bar! I quit. ((Sound of italic-bracketed-sentence personality within Darnius Olophin leaving his subconscious))
  4. Reagents make it easier for high powered magics to be expensive, and thus allowing us to avoid spamcasters of laggy spells (although, the unintended effect of lag when lightning strikes are common is quite fun, RP-wise... You could say that the etheric field causes a time displacement vortex around the lightning, rather like an EMP blast, which starts to disconnect people from the normal flow of time ever so slightly. A side note in a mage's journal could hint at how repeated castings in quick succession could cause time to go backwards entirely, allowing the mage to alter history itself... I am going to write that little book up, with an ominous ending right now, and stuff it in a random library somewhere.) I'm curious how much that can be done. It would be nice to have a light spell (think Lumos from the Potterverse, or Gandalf from Sauronverse's stafflight whilst in Moria), which has a light emanate from the user but has no physical source, just the user... Be good for miners, to have a mage along... Perhaps that one could be non-draining and repeatable to cast, as it causes no damage to anyone and although is versatile for exploration of unknown areas is somewhat useless for pernament lighting... I've got a vague idea of diamonds and glass being used interchangeably as reagents, both used for focusing a spell to a singular point, with diamond being superior to glass, but, obviously, more expensive. Perhaps the majority of spells, without glass or diamond, could be much weaker, but cover a wide area in the direction pointed? It'd make whoever has the most diamond on the server very powerful, as they'd basically be able to control every wizard around. Which'd be fun to play out, as stories go. A magical war for a precious underground resource. Rad. ... okay. oil. there, i said what diamonds are a dark ages version of, are ya happy now, ye harpies?
  5. I like the idea of holy undead mixes, but then again, I've always been a fan of eldritch abominations that weren't meant to be. Perhaps some schools of magic can't be picked together, as they would conflict each other, rendering the mage powerless and dead, as the magic flowing from their own body gets used up trying to kill their opposite. This could also give some nice RP possbilities, such as two mages of differing schools of magic having to work together... I'm thinking... Flame and Ice mages, whose powers negate each other. ... Dammit, now I'm thinking of Pokemon's power weakness mechanic.
  6. It would be interesting to see what most nations think of a necromancer who works for their side rather than the undead... Fighting fire with fire there... However, evvvvilll! EEEEVVVILLLLL! Also, weevils.
  7. Yeah! I can do that! *prepares advertising campaign for noticeboards and to throw into regular conversation*
  8. Send me a pm when you're active, I'm going to get a job at a bank that interests me in its potential for now, but might get bored of that and want to further opportunities elsewhere.
  9. Seems better thought out than my bank idea. I'd gladly like to work with you guys, doing pretty much anything, and it's better than what I was considering doing as a career for my time in Aegis (Was going to join a crime family's farming fronts. XD) Incidentally, you want some advertising done, if not many people know of you? I might go about putting signs on notice boards, etc, whilst about my travels in a bit...
  10. ---Economic membership--- Minecraft name: dyldo What is your (IG) name: Darnius Olophin Race: Human (Southeron) Age (optional): 22 Gender (optional): Male Short bio (2 sentences min): I am a hardworking person who seeks knowledge in all things, hence why thus far has been roaming the cities of Aegis as a Wandering Scholar, aka a homeless academic who squats in people's houses when it gets too dangerous outside. Although no great shakes in combat, I am a good resource gatherer and am content to farm or mine my days for a long time. Also, I am sick of living in a city miles away from the main cities because of the high rents to stay there for long. I really need a job. Rank the following skills (none, poor, mediocre, good or expert.) ((I know mcmmo is down so this is not actual stats, more like your personal skills as a player)) Mining: Good. (I tend to ignore ores when making initial shafts. Mine the route you want to take underground, then later on mine the ores in the walls, celing and floor. I tend to keep things very compact to maximise the amount of material mined, although this does mean I go through picks quickly.) Wood-cutting: Good. (I always plant a tree where I cut it down, and always destroy leaves first to check if any apples are available to sell.) Farming: Good (ish... I haven't really tried farming beyond sugar cane. Always willing to give it a go though.) Trade: None (Beyond selling a couple of feathers to Fortress Krug, I haven't really ever traded much.) Any other skills you’re good at not listed above: I'm good at keeping things compact and unnoticeable when building things, preferring to waste as little space as possible. I'm also ((IRL)) studying business studies, and have come up with a lot of good ideas for this server that I'm not sure if I actually WANT to implement... (For example... a good banking system. The problem is... I can't see how to do it without tempting myself into scamming loads of people ultimately.) Which of these do you enjoy the most? To be honest, pretty much everything. I might not be so good at trading with other people. Would you say you’re loyal? Yes, although I won't walk to my death without voicing my doubts about the situation first. Do you think you’re a good leader? Not really. I'm too chaotic in mindset sometimes. My plans are usually very complex when I think of them and thus tend to fail when they get big. Do you have a family history of insanity or other mental instabilities? Nope. Well... A rational fear of zombies. Any injuries in the past five years? Lightning bolt burnt right arm slightly when running away from an undead mage. Has healed since then though.
  11. Shame about necromancy. Consider: one could study it for greater understanding of the Undead so that they could be defeated... We shall defeat them... USING SCIENTIFIC PRINCIPLES WITH MAGIC! ... It's just not the same as saying "For Science!"
  12. Oooooohhh... These are well written and structured properly unlike my own attempt at writing a journal for my Scholar For Hire...
  13. I do think each race should have a healing spell, but the difficulty of reagent obtaining for each race should be difficult in accordance with their species' inherent abilities. So, elves would probably be the best at healing, however they'd get nerfed in offensive magics. Orcs would have to use a lot of reagents probably, although to be quite honest I can't think how this makes sense in my head... Humans would have healing spells, but they'd be, as ever with our beloved species, fairly average and requiring less than the orcs and more than the elves to work. How Dwarves should work is a mystery to me. In various stories, the idea of dwarves doing proper magic is usually pretty rare. Howabout rather than a instant heal for the dwarves, they get a heal over time, which is basically like eating a single apple every 2 mins... So one heart every 2 mins, interupptable by combat? In terms of attacking power, I would say that each race should have a series of basic attacking spells (in other words, magic missile type attacks, lightning, etc), but also have a Special ability based on their race. Elves could have a spell which basically works like Bone Meal on plants, or maybe a Sapling generator spell... Orcs could have a buff to their damage levels, being able to hurt stronger and sharper, in a fit of rage, also perhaps temporary flight abilities... Dwarves would naturally have magic smelting powers and perhaps a magic drill power, which removes a block underneath them instantly but doesn't provide any resources... Humans can generate 5 redstone dust from something really common, and can also create temporary glass spheres around them in battle, through which mobs can enter but projectiles like spells and whatnot cannot. (Although I hate to say this, the idea comes from the 3rd Halo game. I don't really like those games much, they seem a bit dull in plot to me, but the bubble shield was pretty neat, and would work well in a fantasy setting, although the ability to walk through glass is unlikely... I'd say it'd only last 5 seconds and would also require the mage to have that much glass on them anyway. It'd also need to be in an open enough space, otherwise it would just make a 2x2 glass square in the direction they're pointing temporarily to block an attack.) I like the idea of temporary flight for orcs. With their greater strength, it could be basically just a super-jump ability. Humans could have redstone dust as a nod to how we're the most technologically advanced race in our world, something which, as near as I can tell, does seem to apply in Aegis although I suppose the dwarves do appear to have cooler train systems, so maybe not. Elvish abilities probably should have plants, but I'm thinking dark elves might want shroom powers. Perhaps even more specific spells as options when you change subrace? Halflings could have their glass bubble turned into a grassy dirt one, with a door in the direction pointed...Neat little reference to hobbit holes. Undead obviously should have the ability to summon an army of Zombies. They're slow enough that they're not TOO overpowered, but the number of zombies is enough to be formidable. Or, basically, the Undead can create a zombie spawner. Perhaps an ability to create darkness? Ascended should have.... fire abilities. A weapon in their hands also acts as a flint and steel. And so the rightous shall cleanse the wicked with these flames! *starts watching Hunchback of Notre Dame again* The flames also work as the opposite of the undead's darkness ability, creating temporary light.
  14. Ah, I get it now. Incidentally, I think there should be some form of trial in-game... Basically a strategy-based test before joining the guild... Just a thought that's running through my head... Maybe 3 chambers, the 1st being a quick-thinking test, where you have to do something tricky, like dodge some spells (If you can dodge a lightning bolt, you can dodge a ball!), the 2nd being a riddle contest (What paralyses creatures, creates fear and grief when it passes, and ends all things? (Yeah I know, easiest riddle ever. Death.)), best out of four, and the 3rd being a cake eating competition against any current member who happens to be just hungry. (Why cake? Well, why not?)
  15. Fun idea I'm tossing around here... What if the mages, as a whole, were neutral? Individual mages are good, evil, etc, but the Mage Guild itself is a neutral force... So basically a Lawful Neutral organisation, to use the D&D terminology. That way, you could feasibly avoid all these little mage towers all over the world by dark wizards by having them welcomed under the same roof as regular wizards. Think the Guild in the first Fable game. Although that IS a bad example, considering that at the end of that game, the Heroes' Guild is burnt down to ashes by someone who, when you think about it, was still a member right up to his death, and all the subsequent games lament the lack of Heroes in their time period... ... Okay, so VERY bad example. Don't want anyone with a flint and steel doing that to the Mage's Guild... Although it's most likely mostly made out of stone, the building, so not as flammable as that example's building, which was doused in plotroleum.
  16. I need to update this with what I've been doing lately in the server at some point... writing self-help books, those rubbish £10 "How to Make Money in Hours A Day" books written so that they're not out of place in the fantasy setting...
  17. *reads the magic bit of the wiki* Huh. Humans don't get healing spells? ... Oh well, I guess giving magical energy to others and teleporting around will be cool... Also, SPIDERS! *now wishes I was an elf... It'd be good.. for my health!* *slaps self for bad rhyme*
  18. *is... struggling... to not... make... joke... about... the word... hoe...*
  19. Personally, I'd think a good wizard's tower would be floating in the sky, but then again, on land does allow both secrecy and underground catacombs in which to store a sleuth of libraries and documents... Yeah... floating wizard towers aren't very subtle or even accessible for visitors... Not sure why I'm thinking of different ways the mage's guild could have their main building considering it's apparently already built somewhere, but who cares, floating tower of towery floatyness!
  20. I think... I think I love you and want to have your babies. ... Actually, no that would be silly and a bit over the top. But good work anyway. *manly handshake*
  21. I agree with this to be honest. We need an actual group to have had a presence in the game for quite a while before we start having splintering offshoots... I retract my suggestion until magic is released! *puts the suggestion in the imaginary Hall Of Things To Be Mentioned At A Later Date* (it's next to the Corridor Of Things I Should Have Said At That Time But Didn't, I don't like going around that area much.)
  22. I reckon a pair of rival groups of mages could prove interesting, and would give either side a bit more focus than just learning about magic and governing their members in accordance with their own rules. They could have seemingly opposing idealologies, and one who is a member of one cannot be a member of another. In terms of RP... It might be fun. Actually... How about this 'Counsil' (Wouldn't it be Council? Sorry, but typos like that make me cringe) make themselves into a darker and edgier version of the regular Guild, formed by some rogue wizards who didn't agree with some rule that the regular lot do. It'd put an extra layer of exposition on the world, and give an excuse for a fight between mages of similar ability. .... Wait. Why is this suddenly making me think of how most of the Sith start off in the Expanded Universe of Star Wars.... Rogue Jedi who disagree with some rule, slowly getting corrupted by the Dark side of the Force and turning into monstrous beings of humanoid power given enough time. ... Oh well, it's a fun trope to work with, the whole splintering off into a rival group of evil doing evilly evil people schtick.
  23. Day 1. I was busy reading at the library nearby the Cloud Temple, and had found an old tale suggesting that orcs were once believed to sacrifice humans to some form of eldritch god seperate to the ones that they, and some of the other races, believe in today. Probably nothing to the story, but it is an interesting account of ancient bigotry between the sentient races of the Aegis... Something that does still exist today, from what I saw the last time I was in Al Khazar, with one of our finest Guards not allowing an orc through the main gates because he looked 'shifty'. Then again... I didn't do as my initial instinct suggested, which was to sneak into the guard room and open the gate, but it is probably for the best, as that guard was strangely sword-happy... Perhaps we humans are inherently biased towards non-humans, or perhaps even just towards people who do not adhere to our ideals of a societal norm... But that, my Journal, is a tale to be published in a research document to the Board. I've currently been sleeping in a traveller's lodge between Laurelin and Al'Khazar, closer towards Al'Khazar... It's not very comfortable, for the beds smell faintly of mildew and, most alarmingly, of platemail oil (You may wonder, person who has intercepted this journal after probably killing me, how I know what platemail oil smells like? Well, let's just say that temporarily working for a travelling adventurer as a teenager for a couple of years teaches you things like that. I actually had no idea before then that those horrid tin-suits required oil to move freely and comfortably...), which did not alleviate my fear of sleeping alone, caused by a childhood incident with a zombie in my bedroom. Poor Uncle Joe. He probably didn't MEAN to try to eat my brains... It was lucky mum keeps a bow on the wall in the hall back home... I miss home. I'm planning to go on a tour of all the cities of Aegis again, see if the great writers have written anything, for me to collate in my notebooks and share my copies of their works to the world... Strangely, in a lot of the cities I've been to lately, many of the bookshops have been deserted, as though the booksellers have been carefully and systematically killed. There's rumours amongst the priests at the Cloud Temple that humans are soon to be at war with the dwarves. I hope not. I was planning to see a dear friend of mine in Kal’Urguan, F'hredroak The Red-Skinned, who was going to write a small guide to mining for me, the sort of thing that dwarven children are born knowing, as a gesture towards humans as a whole. He's the one that says my beard is obscenely short a lot... I think my beard's perfectly nice, not too long, not too short. It's better than the current human fashion, which is to be unshaven and looking rather young, and rather indistinguished. ... Oh, by the gods, I'm becoming my father. Next I'll start getting grey hairs and shouting at elves telling them to eat some meat to get some muscle on them. ... I think that's probably how my father died, to be honest. Mouthing off at some high-ranking elf noble. Bloody bigot. Then again, the elves tend to be a bit calmer than that, and are difficult to offend unless at a high-intensity political thing, in which case breathing out of tune with their leaders can cause tempers to rise... Elves freak me out slightly. They're too pretty. I know I should be open minded towards all things, but confidentially, elves are WEIRD and alien. In fact, it wouldn't surprise me if there was a race of elves that lived far off into the vast void, beyond the sun, beyond the moon, beyond the closest stars we can see... Space elves. Maybe they'd have special abiltiies, or strange magics. But that's nonsense. There are no other worlds that can sustain life... Well, of course there's the other planes, but they're in other dimensions, at right angles to our own on an insane axis of which no creature could comprehend graphically. I'm planning to go to the elflands in Laurelin. Although they creep me out, the elves are quite possibly the most adept in magic, and I am interested in learning about magic even if I cannot use it. It's said that magic is entwined with the legends of the evil creature Iblees, but I doubt that. It's probably an elemental force, like the one that pulls us down, the unnamed force, the one of which is like the social force of gravitas but towards the land itself, not popular people. Iblees probably just restricted the flow of magic when he was sealed, somehow damaging the natural flow. I suspect personally that life arose due to a strange collision of natural magics, although there are few that agree with my suppositions, and there are those who claim I am an insane heretic for considering such non-compliant thoughts with their religons. I say this to them: Did not your god give us minds to think for ourselves, or did he or she merely wish to play a game with us, giving us the capacity to learn of the world yet not wishing us to actually do so, to cause us torment? It's usually around that point in the conversation that I have to run from an irate priest who was listening. Hopefully the elves have an open library when I get there tomorrow morning... It would be terrible to go to a place of so much glamour, feeling highly insecure in my own sense of self-worth, and then learn nothing at all from my visit... _ Note: I was teleported briefly to Sanjezal not long after I wrote that, by some mages. My soulstone wasn't working right away, and the rabble were so loud I could not find out what was going on, so a friendly dwarf helped me by giving me a spare one of his. It made my own one suddenly glow again, as it should do when active, and I returned to my home city, Al'Khazar. Great. Now the walk to Laurelin will be TWICE as long. Day 2. I spent the entire day on the road. Was ambushed by a hooded figure with glowing eyes. Sigh. Another undead magus without his army... I just ran back to Al'Khazar, told a guard, and they killed it. Then I carried on. I do have a bow, but I'm trying to conserve arrows, as they're getting expensive now. Slept in a hidden cave, one of the ones I know are safe. Little secret about this road: if you look carefully enough, there's always somewhere you can sleep, even in the most unlikely place. Had the recurring dream of a strange, almost skeletal, yet black mouse with yellow boots and a red pair of short leather chaps. I wish I knew whether this was a strange portent of something in the future or the result of that slightly iffy cookie I had before sleeping. I'll ask some elven fortunetellers... There's bound to be one on the road tomorrow... Day 3. Woke up with a wild dog licking my face. I seem to have a tendency to meet the worst creatures. It was too well-natured to be a wolf, but unfortunately I had no bones to give it, so it just wandered off. Shame. The family used to have a pack of dogs back in the day... We used to hunt with them. Shoot an arrow at a cow and they'd all chase after it and carefully tear out the hide of the beast for us to sell to the tannery... We were really good dog trainer. I eventually got to Laurelin, and it's quite amazing when you haven't been there for a while. Ignore the slight hint of snootiness and the distain some elves have towards humans, and it really seems to be a magical place... A common misconception about elves is that they're all magic users. This isn't actually the case. Magic is pretty rare as an ability across all the races of Aegis, it just so happens that elves have a tendency to train themselves at an early age to be able to use or at least percieve the unseen forces of Magic. It does help that most of them project a natural magical field known as a glamour, or an older and less pretty-sounding name for it, a Glimrach (pronounced Guh-leem-ra-ch, with the ch noise sounding like you're gargling your throat. ((ooc: I don't really count this as adding to the lore. Just an additional bit of rumour and half-truths that our writer here has picked up in his readings that might not be true.)) ) , which makes them appealing to other races, mainly humans for some reason, but also projects a sense of a predatory nature underneath, which is strange as most varieties of elfin people are actually quite gentle and calm. Most of them eschew meat, due to an inherent sense of connection to Aegis. Others don't, seeing that it is a natural bit of nature. There is something of a cultural divide over eating meat. It's best to just have the special in their resteraunts. Seriously. Everybody knows the cultural speciality is the unedible thing they give to tourists, hence, it's unlikely to make any locals want to kill you, indeed, it's more likely to get them to order another round of beers out of the joy of your brave attempt to eat the local equivalent of stuffed zombie tripe dusted in pig filth, which incidentally was a nomadic meal I almost tried when venturing down south once. Luckily I didn't eat it, as usually eating zombie flesh will lower your intelligence (but not actually turn you into a zombie. That actually takes a bit of magic usually and often actually being dead to begin with. Zombie flesh merely contains a chemical which inhibits brain cell creation. ((ooc... Yeah, I have no idea how advanced we are around here... However, with sufficiently advanced magic, medicinal sciences may have been invented and thus many discoveries will be similar to our world, so yeaaaah.)) ), but the smell did make me have a slight tolerance for less dangerous regional specialities worldwide. Incidentally.... Why is it that the elvish regional speciality is basically a curry of unidentifiable flavour? As far as specilaities go, this is actually rather bland. They got me a few cups of dew draught, which apparently is fermented nectar from a flowering tree's flowers... It was a bit weak, to tell you the truth. And you could see through it, like that drink the orcs have, what's the name for it... Ah, yes, Jyn Tonnik. Transparent and fizzy. Day 4 Gah. Okay, so the elvish drink apparently DOES get you vey drunk, and I'm surprised that my spelling was of such a reasonable standard last night. I vaguely remember tapdancing with a chicken... Urgh. This headache is pretty bad. Luckily, they do make the finest pain relievers here, although I am slightly suspicious of what they're made from (I am given to understand that the elves generally use, in their own words, "all natural ingredients", but here's the rub about that little sellable phrase: ARSENIC IS ALL NATURAL.), but I'm willing to drink the urine of Iblees himself if it means this headache will go. I browsed around the place. Kept on getting a weird feeling, like I was being watched from the trees. Better leave this place soon. I've purchased a large map of Aegis whilst I was here. I'm planning to start to get into mapmaking somewhat, draw the routes which I take that are safe, mark safe little caves (not all of them, one does need a safe place to hide late at night), and generally contribute to these lands' mapmaking efforts... The elvish shopowner said I was commendable for wanting to do my job, which is, just to repeat myself, to create a library of information which contains all known information that is known to anyone in it. The ultimate index, the Encyclopedia Aegisica. Or something that doesn't sound like a ridiculous charlatan magician's spell to pull a cow out of his bathtub. I've found in my travels that most mages actually do not write down their spells as much as I would have thought as a child. The great magical books in the Mage Guilds of the world seem to generally be historical anecdotes and analysis of spells and stuff without actually being helpful in learning magic. Healing magic interests me greatly, were I to find a willing teacher, for I keep on finding wounded animals in my travels, mainly birds with game legs, wounded from closing a wing whilst flying and plummeting towards a stone footpath. Perhaps I could then join a Guard force in Al'Khazar, like my mother wished me to do, but alas, I feel that such work would be too menial for the plans that I wish. I do not wish to guard a gate all day, trying to profile people on entry whether they're assassins or just tourists, I do not wish to wait around being spooked by wandering spirits... I wish to learn and help others to learn. For I am Darnius Olophin: Scholar For Hire! ... Note to self: get a cart, paint that on the side, and start collecting books to lend out to people. Mobile library would be a good idea. Day 5 I've been hearing of rumours of a mage's guild in the dwarven lands being founded lately. Some elvish chicks were chatting about it in a bar. Now, it is rather traditional, when a human enters elvish lands, for the human to approach the females of the intensely alien yet attractive species and attempt to, shall we say, 'make a pass'. However, I have trained myself over the years to not succumb to mental manipulations... ... Okay, FINE. I admit it. I almost gave in to their intense prettiness, but then I remembered the many tales I've heard of human-elf relations. Although there are a lot of half-elves running around the world these days, and my great-uncle Steve was said to be a bit elvish around the mouth, it's generally male elves, human females that are the creators of such beings. Male humans, especially ones such as myself, KNOW that elvish females are far out of their league. Also, I'm not even sure if we'd be biologically compatible for... Well, you know. I know the males are compatible with our females, but the females being compatible with our males? Mystery. And not a mystery I intend to find out. Come on, man, mind over matter, mind over matter, mind over matter, come on, you know they will probably turn you down leading to further self-confidence issues, mind over matter, oh crap one of them's looking this way, ignore, ignore ignore ignore ignore ingore in gore in gore in gore in gore... Crusty iron balls. She could hear the scritching of my pen and deduced I was writing about her. She says that female elves are in fact compatible with human male anatomy, however she does not wish to prove this at this time, and that I should try to write more quietly, for elvish ears of hearingyness are very good at hearing subtle things like the directional changes of a pen-sized object in the rather unmoving air of this room. That's right. they could HEAR me write the words and translate it in their minds. I'm shuddering right now. I managed to read a few neat books while I was here, mainly on plant life, but hey, I'm willing to read anything to avoid being told off by elvish babes... I think I might seek out my old dwarven friends from my brief apprenticeship to that adventurer... Hopefully old F'redoak is still alive, I miss that old mineral hound... He could find gold by just smelling your food from far away lands and comparing it to the local smells. He could also pickpocket anyone without being noticed: a surprisingly useful trick with being so short. He also had a rather calm demeanor, and, astonishingly for a dwarf, was a total teetotaler. Had never drunk a single pint of ale in his life, not one quaff. He keeps on telling me off about the shortness of my beard, calling it 'girly'. Then again, by dwarvish standards, everything about me is girly. Weedy body, short beard, never been trained how to mine or wield a battleaxe, has no clan or battlecry associated with said clan, does not ever wear a kilt even when asleep, has rather dull dark brown hair (the latter is odd. In the past 200 years, dwarves have been getting odd colours in their hair, apparently naturally. Since this Journal is not leaving my sight, I can propose a reason why: inbreeding in one's own clan. Dwarves seldom breed outside their own clan, it being a major taboo. So, they breed within it, making their blood mix too thickly over some characteristics. Then again, many people disagree with Professor Lastrom's theories on inheritance of characteristics, mainly as it seems to suggest that all the sentient races of Aegis had a common ancestor not dissimilar to humans.), and doesn't even know how to quaff properly (I can drink like a normal person, not quaffing like a dwarf. Quaffing mainly revolves around throwing most of it behind you, often at high speed.)
  24. The Subject of your post should be your Character name then Biography; Example: Availers Biography or Availers Story. -Name: Darnius Olophin -Title: Mr -Gender: Male -Age: 22 -Race: Human -Occupation: Travelling Scholar, Unemployed -Hobbies: Fishing, Reading, Pig-surfing -History: A human born in the Temple, like all sentient races of the Aegis, he quickly became enthralled with the stories of the local library, but found that many of the stories were biased towards the species of the writer. Slowly, Darnius began to thirst for that rare thing, the completely unbiased tale, a factual document that states things precisely as they are, warts and all. Darnius gained a sudden interest in other cultures in his search, trying to understand the warlike ways of the Orcs, the mineral loving ways of the Dwarven Race, and the deeply magical ways of the Elves. He sought true Balance in all things he did, neither being good nor evil, just being analytical and logical. He grew a slight interest in magic (mainly its physical properties, but the allure of being able to use it is attractive...), finding the usage of swords and other, similar melee weapons to be 'crude weapons from an uncivilised age', thinking that magic could potentially allow him to defend himself from the roaming monsters without resorting to a bow, with which he has a tendency to fire into his own feet, and whilst opening the known facts about the universe into which he has been thrust. Although he dislikes melee weapons, and, to put it bluntly, war, he does respect the sword-wielding guards of the cities he goes to for bringing peace, and he does respect the necessity for any sufficiently developed nation to have an army, lest an opponent overwhelm them with their own army, he just thinks that there must be a better way for nations to exist, without war. In recent times, he has been searching for a member of the famous Mage's Guild, to further his studies in this elusive field, of which he is unsure if he has the potential to learn to use himself.
  25. Hmm... I might look into this... My character is basically a travelling scholar, learning from library to library (for now), so perhaps some magical training would be perhaps workable into him... I'll carry on as I have been thus far, learning the lore of Aegis in drips and drabs, then perhaps attempt to join this guild to learn more of the world. After all... Naturally anything with wizards will have an EPIC library! (seriously. It's like the number one law of magic. He who shall wield tremendous power must have a library to kick back in with a cup of hot chocolate to learn about the universe's secrets.)
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