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Hiebe

World Manager
  • Content Count

    6573
  • Joined

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2286 Divine

About Hiebe

  • Rank
    Zero fucks will be given
  • Birthday 10/14/1993

Contact Methods

  • Discord
    Hiebe #8581
  • Minecraft Username
    Hiebe
  • Skype
    hiebe.joe

Profile Information

  • Gender
    Male
  • Location
    Oregon

Character Profile

  • Character Name
    Dwain Irongut II
  • Character Race
    Dwarf

Recent Profile Visitors

43204 profile views
  1. Dwain stomp his axe on the ground Aye dis gits a foire in me belley. ALE! FUUD! COIN!
  2. Its happening! Cries a dwarf named Dwain
  3. Dwain frowns upon reading adn see many issues. "Interestin, ders already a coinage being made.... he dunne seems tui know whuts goin on."
  4. ~Format~ IGN: Hiebe RP NAME: Dwain Irongut CANDIDATE: Norli Starbreaker
  5. Who? Dwain rubs his beard trying to thinking who this Durorn is...
  6. Minas per vote has been changed. 3 mina a vote, plus 5 for your daily bonus.

    1. Charles The Bald

      Charles The Bald

      What an improvement, awesome !

    2. Mirtok

      Mirtok

      Pennies for the poor!

    3. NotEvilAtAll

      NotEvilAtAll

      can we have the 500 player minas cap removed now? it kinda makes it hard to get enough of a sum of money for serious investments on your own, also its probs one of the most unpopular parts about minas rn

  7. Stone types, wood types, pris, sand, terrecotta, various other BUILDING nodes respawn timers have been cut. 2 hours to 30 mins.

    1. Show previous comments  4 more
    2. nickrocky213

      nickrocky213

      @ImpinAintEZI mean Vortex's revision thats coming around addressed a ton of those problems, we gotta run it through a bunch more people before we can really say much about it. But! Building stuff and the LC thread that was around ended up making a new plugin, so at some point soon that should get posted on the forums

    3. _Twi

      _Twi

      1 hour ago, nickrocky213 said:

      @ImpinAintEZI mean Vortex's revision thats coming around addressed a ton of those problems, we gotta run it through a bunch more people before we can really say much about it. But! Building stuff and the LC thread that was around ended up making a new plugin, so at some point soon that should get posted on the forums

      :pog:?

    4. Covcath | ImpinAintEZ

      Covcath | ImpinAintEZ

      @Esterlen Yea I guess I could do that but it still makes zero sense that I have to wait for the resources that I want to grind for right now. Every resource in Vortex needs to be easier and more logical to come by.

      @nickrocky213 Love to hear stuff like that. The effects of Vortex are really cool to see within the economy and PvP. It just feels like there are a lot of confusing, unneeded progression hurdles. 

      Edited by ImpinAintEZ
  8. Kal verak 1.0 version was something like this. Very cool
  9. A lot of dyes are added in flower form across roads. Elves, haense, etc. I can add more later if theres still issues
  10. CHANGES: We have heard your pleas and have added MANY more nodes to all the hubs. Tile improvement cost dropped to 5k from 10k Tile improvement weekly upkeep dropped from 100 mina to 50 mina. Tiles themselves still cost 100 mina each weekly. Added costs to bankers, auction houses, and green pillars. Set some limits as well. Tidbit for the day.... Total mina in circulation: First day of server: 210600 As of 12-7-20: 284317 See the following week for more in-depth info. Tile Improvements and Upkeep - Nations, Settlements, and Lairs
  11. Tile improvements are a investment into your nation or independently owned land. Tiles will be assigned a primary type and sometimes a second type. Based on these types you'll be able to build certain improvements. Each tile and improvements will cost the owner of the tile, nation leader or independent leader, a weekly upkeep. This cost can and will change as needed. Tile System Improvements will be restricted to certain types Generically there will be 4 times of resources in tile improvements than in the hubs. Node Cooldown: 2 hour Tile Improveme
  12. I see your frustration. I wish you wouldve reached out or made a worldreq. Ill be having the world team make a small nether pit in a hub. Please remember nations can also buy improvements as well that will have 4 times the amount of resources hubs have for its type.
  13. Thorin Grandaxe (meanking) Puppeted the human kingdoms, elves, and pacified the orcs. Godfrey (mog) Through shrewed means (late night teamspeak meetings) conquered all human kingdoms and made the first empire of man. Dwarf boogeyman.
  14. Modular mineshafts have been added to all hubs. Will be adding more cobble, some copper, and various other nodes tonight and tomm.

    1. NotEvilAtAll

      NotEvilAtAll

      Yo cool to see cobblestone be less rare now. Should be a boon to builders.

    2. Sorcerio

      Sorcerio

      Gravel and dirt would be nice, mainly for paths.

    3. Hiebe

      Hiebe

      Thats on the list

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