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ZBLBAC5

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Posts posted by ZBLBAC5

  1. On 1/22/2017 at 1:14 AM, Sky said:

    -snip-

    Thanks Sky, your help with the druidic rewrites are helpful as always

    On 1/15/2017 at 3:00 PM, Sir K Andruske said:

    I do not agree with this lore. Nature is a nuetral force. It isn't going to repel void forces because the void is literally woven into the beings that control it. It is in everything. Untapped potential force that coexists with the natural world. It's apart of the world.

     

    The idea that nature is against arcane/void is purely a cultural thing that doesn't need magical lore enforcement. Fairy rings were open to mages before and it should be kept that way. It is strange to give druids an anti-mage abilty.

    On 1/16/2017 at 1:20 PM, Swgrclan said:


    By no means is the Void a natural presence in the world or the cosmos in general. It is a volatile, chaotic, indiscernable infinite presence beyond the veil of existence and the fact that Druids exist to oppose the fundamentals of magic, particularly Void magic, in general bids some justification to this kind of detail. You're not going to see a lot of tolerance from a power that exists to enforce worldly naturality regarding those who borrow things from a realm defined to be unnatural when its presence manifests in the same natural world.

    I think what people are getting hung up about is the different definitions of the word nature.

     

    The first defines purpose or a characteristic.

         I.E. The boy has a kind nature. It is by the wolves' nature to hunt deer.

    This is one land mine I avoided  but there is confusion with the other two definitions that exist in LOTC.

    Namely,

    Nature is something that exists without need of a known creator or is shaped on its own accord.

       I.E. The river flows naturally toward the sea. The void is natural because it was not made by anything.

    And,

    Nature is a construct of The Aspects

         Why is this separate definition important? Because it is the only thing limiting Communion and Control to what is right now. For example,

    Why can't I control rocks, wind, and water? Those things exist in harmony with nature?

    Why can't I control the void? it naturally exists?

    Why can't I commune with Humans? They were created naturally?

    Why can't I commune with the Dragons? Aren't they natural?

     

    The answer is that The Aspects did not make the rock, the void, humans, or dragons. The Aspects created the plants, the animals, the fungi, ect. So therefore, druids who have 'nature' magic lack the ability to control things commonly called nature. As opposed to the precise in game reason for what is encompassed by what the druids say X is natural or Y is unnatural.

     

    Hope this clears things up!!

  2. 5 minutes ago, TheCritsyBear said:

    If a Druid's day is mucked up because they even dabble in void magic, then the inverse should be even worse considering it's a lense for the druidic power of an entire region and it's actively poured into somebody.

    True but that is an internal rule of the druids which we can make unilaterally, however the reason I made it across the board is to avoid-meta and to avoid any arbitrary nature of what happens if you step in if you are x, y or z. which is exactly I wished to clear up with this post

  3. 5 minutes ago, TheCritsyBear said:

    -snip-

    I feel it is not appropriate to have an added effect to a mage, so the overwhelming effect is across the board now. So now if -any- non-druid enters a fairy ring the a sudden kick but nothing most characters can not handle. this effect can give a low level mage a major problem, but a high level mage is ether going to have a minor hiccup or knock over a mushroom. it is sill not a 'good' idea for a mage to enter one, but now it isn't a horrible one.

  4. 7 minutes ago, Sir K Andruske said:

     

     

    Then those events seem biased towards the druid cultural perspective. Void magic may harm the world but it is not inherently harmful. It is like a volcano. 

     

    7 minutes ago, Aelsioln said:

     

     

    As a mage who used to be a druid lol no. Purposely live near a fairy ring because it helps soothe the effects of unattunement for her which is an idea that other people who were unattuned have used before. 

    Considering she knows what happens in the rings, knows what to expect, and enjoys it, I'm not going to suddenly change that to her being sick just because druids don't like mages and decided that somehow a ring of mushrooms is able to tell if someone is an arcane or dark mage. 

     

    As for the other two points you expect people to search an entire forest just to see if there's already a fairy ring within it? Excuse me, what? 

    And "can not be directly destroyed" what? Just knock one of the mushrooms over and tada, ring is destroyed. Druids have rp'd that as happening before even.

    If there are rules seem too arbitrary or culturally influenced I am willing to strike them out. As for the rings dispellement you are correct we have rp them being destroyed via kick over mushroom. (I have receive messages as such form elder druids) However I am willing to change it to it being dispelled by that way.

     

  5. 7 minutes ago, Sir K Andruske said:

    Why are arcane mages affected? This sounds unnesscary and a way for druids to make mage traps. Unneeded. The void may not be part of the druid magic but its as much apart of the world as druid magic is to it. For druidic magic to have an ill affect on mages in a contradiction. 

    If this is too much of a contradiction I will be able to limit it is just dark mages. but the reason for it is goes back to the reason why druids and mages do not get along it is because the void is naturally between the realms and not within as such bringing the void into a realm is unnatural to druids as it needs to make room for itself by pushing nature aside.

     

    We RPly had a series of visions from the aspects stating their disapproval of void based magic as well dark magic the harms nature. that is why I stated Arcane and dark mages. it is because the aspect disapprove of the magic as opposed to holy mage which is left out.

  6. 5 minutes ago, TheCritsyBear said:

    Why specify the exacty adverse reaction mages have, and dull it down to extreme nausea and distress? Fairy rings attune a person to a sensation they've literally never experienced before; Being sick to one's stomach is an entirely standard reaction most people have the first few times, because their mind has trouble parsing what's happening to them and their senses get a little overloaded.

     

    Also why specify that it can't be used for torture? I don't imagine many people go around looking for ways to torture people, but saying that prohibits potential RP of like... Trying to get answers out of a spooky guy and threatening to throw him in a fairy ring to feel the sin he's done or something.

     

    Further... This isn't really a big one, but; When I was learning about fairy rings OOC 'cause I wanted to make one, I was told that they can be dispelled as easily as smashing them up, but they are only temporary disabled, because they'll just regrow somewhere nearby since it's a natural phenomenon.

    To the top point  I am willing to dull it down from making them sick to your stomach to extreme nausea and distress
    As for tourture I have been taking with space about this and it does seem arbitrary in hind sight

    And  fairy rings are meant to show up where nature well up smashing mushrooms are just going to make it hard to spot

  7. 5 minutes ago, Space said:

     

    yes but why disallow it from being used as torture

     

    also can we remove the cringey top redline?

    No we can not, the top red line does in fact exist for a very good reason.

    Also If someone were to try and use it for torture then the worst case is that the mage would faint and torture over. it is not an effective form of torture do to the sickening effect  would cause a faint over a confession.

  8. 7 minutes ago, Space said:

    2)Fairy Rings can not be used as a form of torture.

     

    why

    Given my experience on the server, if it can cause any form of extreme discomfort it can be used for torture. and getting RPly sick to your stomach can fit into that category. 

  9.  

    -

     

    For many eons have the natural magics kept the vast lands in balance. It is quite well known by many that the druids use the natural magics of the land to help guide the ancient wills of the Aspects, there is some who say that a stronger connection with nature can be achieved, if not only briefly, through other means. There is an old folk lore in the deep lands to the south, and throughout the sunburnt east, that has been talked about since the days of Aegis; the mystery of the faerie rings.

     

    An odd looking piece of land in which nature itself seems oh so much more stronger than anywhere else noticed, even matching that of ancient sacred groves, is this circle made up of fungus and plants. Many tales speak of avoiding the dreaded rings of fungus, beware the faerie rings they would say, else you will be lost within for the rest of your days. Though do not be afraid dear children of the forest, for those who walk down the path in the light of the aspects, these rings offer a glimpse into the world we hold strong.

     

    Stranger still, I find myself wanting to spend my days within the circle, as I find great peace within and a stronger knowledge through my meditation, except the one question I have yet to be able to answer sits upon my tongue. What is a faerie ring? If I was to give an answer, it would be the well of truth, bringer of dreams, but most importantly, the calling of the Aspects.

     

    ~The Druii’ithirn, Arcanum of Ancient Secrets.

     

    -

     

    enchanted-forest-sunrise.jpg

     

    -

     

    Faerie Rings

     

    Faerie Rings are naturally occurring places within the world where the natural energies from the Aspects are at it’s strongest. They are easily identifiable by a ring of mushrooms where the energy forms a ring and acts as a type of lens to the natural world around them, allowing those who aren’t attuned druids to experience how it is to be an attuned druid whilst they are within said circle. Whilst they are naturally occurring phenomenon of the world, they tend to not grow in groups and as such would only see a single ring within a large forest, or grove.

     

    Non-Druid Effects

     

    The very second the person enters the ring they are immediately bombarded by the various noises and sounds of nature all around them, hearing and experiencing the feeling that any normal druid would feel. However in spite of the feeling, they are very much not attuned and regardless of how hard they try, they would still be unable to return any of the communication to the nature around.

     

    After sometime it would feel as if the gravity within the ring was increasing, experiencing a heavy weight upon their very being which would make them wish to buckle to the ground. The very noises would not grow louder by any means, but it would begin to become overwhelming, and disorientating, getting to a point where the character would inevitably either pass out or having a panic attack then passing out.

     

    Druid Effects

     

    Once a druid enters the ring they would feel an immense feeling of energies rushing about their being, as well as feel their connection with nature strengthen ever so slightly. In spite of the strong connection to nature, the ring allows the druid within to be able to clear their mind much more easier and proves worthy as a place to meditate for long periods of time to allow them to perform much more daunting tasks at a lesser detriment to the druid.

     

    -

     

    d514fcb13d0b6af414583ae02593bd53.png

     

    -

     

    Discovery

     

    As they are a natural occurrence in the world it is impossible for them to be made, however they do require druids to find the location with the assistance of the local wildlife and fauna, together they would easily be able to come across the rings scattered across the world. From an out of character point however, the creation of one is simple and only require mushrooms to be put in a circular shape with signage dictating what one would feel when entering, or simply the ‘/frp’ sign to this lore piece. Nothing larger than seven by seven circular shapes.

     

    Removal

     

    A faerie ring can be removed by any regular individual or magical individual, simply destroying a singular mushroom and breaking the chain will temporarily stop the flow of nature overflowing in the vicinity until the broken mushrooms have regrown again. If one were to remove the entirety of the mushrooms, allowing the energies to fully escape, then the ring has been destroyed completely but will reform nearby after some time. The only way to permanently remove a faerie ring is to corrupt the entirety of the forest, or grove, prior to destroying the ring as to disallow it from reforming within the area.


     

  10. Out-Of-Character Information (note: you must log into the server once on the alt account as a wandering soul before we can whitelist you!):
     
    What’s the name of the Minecraft account you're applying for?: ZBLBIII
    What's your MAIN Minecraft Account name?:ZBLBAC5
     
    Do you agree to follow the rules on your new account?: Yup
    Do you understand you cannot be on both of these accounts at once? This will result in a ban if you are caught!: Yup
    Do you understand that if one account is banned, so will be the other(s)?: Yup
    How long have you been on LotC?: Since Sep 30 2011 so 5 years plus
    How many accounts do you currently have whitelisted (including main)?: ZBLBAC5 ZBLB47

  11.  

    *All natural biodegradable fliers litter The Cloud Temple, Caliphate, and Elven Areas*

    ~*~The Silver Grove~*~

     

    The Mist Druid is proud to announce that A new grove is open for residency thanks to our new partnership with The Silver State of Healun’or! We have a wide variety of rooms to offer from our canopy retreats to our cozy grottoes we have everything you need to start a happy life today! And that not all, As per High Elven Law all rooms given to well qualified applicants are free!! 

    If interest please fill out the correct citizen form with the Silver State as soon as possible.

    https://www.lordofthecraft.net/forums/topic/141115-haelunor-citizenry-application-and-information/ 

    And remember that all laws of the silver city applies while in the grove so make sure to read up on the laws. 

    https://www.lordofthecraft.net/forums/topic/140635-the-law-and-government-of-haelunor/ 

    After you filled out and application please contact The Mist Druid for housing. ((ZBLBAC5))

    As per all settlements there are rules you have to follow as listed below.

    1. Only descendants of pure blood may join The Silver Grove. 

    2. Do not use magic in the grove. It disturbs the balance of nature within!

    3. Do not alter any layout of the rooms without permission of The Mist Druid first.

    4. Do not use any weaponry in the grove unless you are defending yourself.

    5. Public usage of druidic ‘herbs’ are not allowed

    6. All druidic circles may not operate within The Silver Grove unless the consent of The Mist Druid is given.

    7. And finally, do not do anything that would break The Peace of The Song Druid between the Eldruian and The Silver State. Such activities will not be tolerated and will be dealt with extreme prejudice.  

    Thank you and I hope you consider joining The Silver Grove!

    ((Photos pending can seem to get the to get them to upload))

  12. MC name: ZBLBAC5
     
    Character's name and age: Earendur, 1000+
     
    Character’s Race: High Elf
     
     
    What magics do you desire to teach?: Druidism [Communion, Control, (Druidic) Healing, and Blight Healing]
     
    Summarize the Lore of this Magic:
    Druidism much like all of nature stems from beings known as The Aspects. They gave life to their creation and a sense of order, The Natural Balance. This allow nature to exist without too much life of too much death. However not all respect this balance and would disrupt the balance and harm their creation, as such the bestowed gifts on the those who would keep the balance. These were the first Druids.
     
    Write up a lesson that your character would give to a student. (Do note, we will be contacting aspiring teachers for a quick interview, to try to better gauge your knowledge and understanding):
    [Ear]: Greetings (Brother/Sister) (Their Totem),
    [Student]: Hello! Can I ask something of you?
    [Ear]: What do you need?
    [Student]: I have been a druid for some time now and I would like to start to learn how to use the gifts.
    [Ear] *pounders ((AKA looks up their MA))* Very well, them me what do you know about the gifts of nature?
    [Student] *recites basics knowledge of druidism and would the gifts can do*
    [Ear] You are not wrong, but using the gifts is like a bond with that you are trying use the gifts on. If your bond to nature is weak then your use of the gifts will be weak.
    [Student] So how do I bond with something?
    [Ear] Well to Commune as we call it, you need to focus on a plant or animal and make a request to it. Note though that it will strain you to commune but it is not as bad as more advanced skills like blight healing but you still feel a pitch.
    [Student] Okay so what do I do?
    [Ear] Focus on a flower that looks pretty and wait and see what happens.
    [Student] Okay *focuses on the flower*
    [Ear] *after sometime the student would start to feel a connection with the flower* Now do you feel anything?
    [Student] Yes! It's is like I am one with the flower!
    [Ear] Indeed, now practice that more often and you bond will become easier and stronger.
    [Student] Okay, Thank you!!
    [Ear] ((Goes over the commonly broken red lines and tells them not to power game or else!))
    [Student] ((Complies with the No PG policy))
    [Ear] Your Welcome, Van'ayla llir.
    [Student] Bye!
  13. Well first I would like to see the perks promised to be given than  more perks given.

     

    Second, I think it would be a good idea to have the vip plots act as a discount to the charter system.

     

    Third, do a rebalancing of some to the gift perks (minas and items), perhaps more in some areas and less in others.

  14. APPLICATION:

    (Minecraft Username: ) ZBLBAC5

    Name: Earendur Vym'vallei

    Age: over 1100

    Gender: Male

    Will any others reside with you?: no

    If not, would you opt in for a shared home?: if  needed

    How can you declare yourself mali'thill?: I am actively goin though the trials of purity and is making great head way on them.

    Are there any other details that you wish to relay? (Occupation, Past Allegiances, Past Homes, etc): no

  15. -snip-

     

    The concept of Malin and Larihei being 'married' comes from the fact that at the time Larihei was seen as the mother of the high elves and Velluleai was seen as the mother of the dark elves. it would then stand to reason that their is a mother of the wood elves and, malin is the father of all elves. however what would not change is that malin and larihei are as idealistically opposed as it can get and if they were 'married' the would have simply procreated.

     

    However Vellulaei is no longer considered to be the literal mother of the dark elves, rather a highly influential person down the line. So with on of the base assumptions of the model gone, I am more than wollong to change my family tree too match more closely with current lore.  

     

    And as a side note Malin's wish he made to Iblees is for increased fertility, so that his child can fill the forests. So having more than one wife to bare said child is not /completely/ out of character. Though I will agree that it does contradict some of his traits, such as being loyal to a fault.

     

    -snip-

     

    As for Rittsy's approval, Yes he did do a glance over Earendur's biological family tree. and he said that it is fine as, but that I should check with the elvish LMs to see if it fits with current lore as well as placing RP restrictions on Ear and those list on the family tree, since I mainly received an apathetic response from the LM's  who mainly said to make I am following elven lore when it comes to family sizes.

  16.  (( Ma'Haelun and Ma'Maln could be used as generic terms for Grand Mother/Father, literally translating as "Very Mother or "Very Father." The apostrophe may not be needed, I'm not certain, but it could be argued that the 'Grand' of grandparent is comparable to an honorific.

     

    Then use phrases such as "Kae'leh maln'leh maln" and "Kae'leh haelun'leh haelun," to indicate a maternal or paternal grandparent.

     

    Using this, you could create Aunt and Uncle from Mahaelun'onn and Mamaln'onn, or "Born of grandfather/mother."  ))

     

    This is not bad, but you can use some pointers. Marmaln (Great father) and Marhaelun (Great Mother) is for Grandparents and great-grandparents and Mamarmaln and Mamarhaelun. This works the same way Ame means forest, Taliame (part of what makes up the forest) means Tree and Mataliame (part of the tree) means Stick/branch/log. 
     
    Also you just need Malnonn and haelunonn for uncle and aunt, it literally means 'like the father/mother' which is better as it leaves Mamalnonn and Mahaelunonn for great aunt and uncle.
     
    Also one last thing you do not /need/ an apostrophe every time you make a compound word as it changes the meaning of the word. For example Malnonn literally meaning 'like/kin to the father' or uncle were is Maln'onn literally meanimg 'born of the father' meaning son. and just to give another example Taliame literally means 'part of what makes up the forest' or tree and Tal'ame can refer to any part of the forest. 
     

     

    Will this post be getting any updates soon?

     

    Also- Does anyone have words for other family members? Such as Aunt, Uncle, Grandson, Grandfather, daughter, son?

    so here are some words I put to help you out Dwyny~ :)

     

    The apostrophe placement is /very/ important, see above if you want to know why.

     

    Father- Maln

    Mother- Haelun

    Son- Maln'onn

    Daughter- Haelun'onn

    Child- Malii (or Mali'ii)

    Uncle- Malnonn

    Aunt- Haelunonn

    Sister- Liyur

    Brother- Ciyut

    Male Cousin- Ciyutonn

    Female Cousin- Liyuronn

    Nephew- Ciyut'onn

    Niece- Liyur'onn 

    Grandfather- Marmaln

    Grandmother- Marhaelun

    Great/grand(everything else)- Ma______ (mar- and ma- means the same thing, only difference is that ma- is used if the root word has be given a prefix or suffix)

     

    P.S. words such as Great-great-grandfather can not be made in elvish as Mamamarmaln is both bad grammar and cunfusing to say

     

    though this can also help

    https://www.lordofthecraft.net/topic/19254-recovering-the-ancient-tongue-of-the-elves/?p=208568

     this is where I got

    Sister- Liyur

    Brother- Ciyut

    though I  changed Ciyutonn and Liyuronn to cousin instead of son/daughter 

     

    -Edit- Fixed some of the bad grammar in there, also added niece and nephew and broke up the ways to say cousin into two lines.

     

    If there is anything I missed please PM me~ 

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