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LedZep98

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Posts posted by LedZep98

  1. Your most gracious Imperial Majesty, Emperor Godfrey of Horen first of his name,

     

    ---- I write to you on your own request regarding the current situation and hostilities between the House Carrion and my own House. From the information I have gathered from your letter it is to my understanding that the House Carrion are troubled by the recent construction of a military instillation within reach of their own, and find it restricting towards their goals. I would do you no such dishonor such as lying to you - it is planned as a restriction. For years now the House Carrion's keep has loomed over the lands of my House. This is without a double a very troublesome sight, given the House's rather hostile reputation. It was to my full knowledge that should the crown authority be lowered, as it most recently has, that it should be likely we would come to blows.

    ---- This has been a major contributing factor as to why I have ordered my people to begin construction on our own military installation. This is of course, among other reasons. My town is not a fortified one, and with it's growing population I have found it more and more necessary to improve the defense of my land. Along with this is the quickly growing numbers among my ranks, and the need to house them, as our current barracks is a rather small one. 

    ---- Finally, regarding the later issue mentioned in your letter, involving the accusations of my inability to cooperate with the Lord Carrion - I stepped outside one evening, several days back to see Lord Carrion and several of his men marching through my streets, clad in armor and swords drawn. He came regarding the matter, and while it is true to some extent that I refused to cooperate it is not the whole truth. I simply requested that the Lord Carrion be civil on the matter, sheathing his blade and sending his men home so that we may speak as proper gentlemen, a proposition to which he refused, storming back to his lands and calling back threats upon me and my people along the way.

    ---- I do not wish to fight the House Carrion, and I am certain that you can see this. I have no wishes to break the Emperor's peace. Lord Carrion has been granted land shared on a plateau with my House, and I have respected this fact, but I feel as if his ambitions have gotten the better of him, and he seeks to hold a much larger portion of the land I like to consider my own under your most gracious granting. I truthfully can think of several options in this situation. Firstly, we could come to a solution that may only be considered temporary, as hostilities will likely remain, in that we may simply draw a border across a section of the land, clarifying on the borders which you have already set. Secondly, my favored option, and a biased one, of course, is the option to remove the keep of House Carrion, and more their hall elsewhere. This situation would no doubt set back the House Carrion as a whole, though they would receive full support through resources from my own House to construct a keep elsewhere. With this option I do believe all tensions would be lifted. Thirdly, my least favored option, is to grant the House Carrion the plateau neighboring that of my town. Obviously this would anger both me and my House, and would be considered unjust. Finally, there is the option of letting our two Houses settle our dispute by taking up arms. This would be needlessly spilling blood on your soil, and I pray that our dispute will not lead to such hostilities.

    ---- As usual, I shall trust in your judgement, and I patiently await your word.

    Your Faithful Servant,

    Codrik Green, Count of Kilburn

  2. The news is brought to Adam as he readies for his departure, but he only sees fitting that he pay his respects. He departs for Shadowcastle with haste, along with his son and successor, Codrik. 

     

    The pair stand above Godwein's grave, in the fog of the late dusk.

     

    "Godwein.... He was a good man, loyal man. In fact, I doubt there was a man so loyal in the Empire."

    "So I've heard, father."

    "He'd be a man to look to, you know. An example."

    "I know, father."

     

    The pair stand in silence for a moment before Codrik turns away, heading back to leave Adam to his dues. Adam takes a knee by the grave, saying a quick prayer before turning to depart with his son.

  3.  

    The music echoes throughout the hills in the dead of night as the thunder of hooves and laughter approaches the camp. It's the sound of pure merriment. Smoke rises on the horizon, but not the smoke of war, the smoke of a mass of pipes and tobacco. The clacking of drinks can also be heard faintly throughout the mess. The symphony grows ever closer until the figures appear on the hill, a mass of mounted men, clad in green, all carrying the seal of the old grey tree. At it's front rides Codrik Green, his father's recent successor.

     

    gP43nbSl.jpg

     

    As they appear above the camp the music dies down, and the smoke dissipates.

    Codrik motions to two figures in the mass of horses, who ride to his side - His brother, Benjamin, and his cousin, Coltius. He says something inaudible to them, and they turn, shouting orders to the men. The mass of horses trot down the hill towards an area at the edge of camp, and the lot of men dismount and quickly set to work, erecting tents of green and silver. 

     

    tentpic2.600.jpeg

     

    The work only takes under an hour before the group goes silent once more.

    The men can be seen settling in, and fires light up the section of camp before the merriment ensues, the music restarting, the pipes relighting, and the mugs clacking once again. Codrik sits in his tent with his company. He looks to one of his rangers - Glucen "the Glum".

     

    "Glucen!"

    "Aye... mil'ord?"

    "Send word to his Imperial Majesty. Tell him we've arrived."

  4. *A ranger arrives at the imperial palace, carrying a parchment which he hands off to a Dragon Guard, a grim look on his face. The guard courtly delivers the parchment to the Emperor.

     

    Your Imperial Majesty,

     

         It is with great regret that I must send this news. I have found, as of late, both the health of myself and my dear brother deteriorating at a tremendous rate, such is common in our bloodline when we come to the age we have. I am terribly sorry to inform you that I plan to depart but two Elven days from today. We plan to sail to the unknown, and as horrid and idiotic as it may seem, we feel it must be done. Should we not depart, I am afraid we should be dead within the month.

         My greatest regret is that I must depart in a time of such tension within the empire, and namely with my recent appointment as Privy Seal, something that came as a great surprise to me. Unfortunately this will act as my resignation, and I do humbly request that all of my hereditary titles are passed onto my first-born son, Codrik. As for the position of Privy Seal, I would also recommend my son for that honor, as biased as it may be, I do believe he would be able to take on such responsibility, if you saw him fitting. 

         I do hope you are aware, and I cannot begin to express how far I am in your dept. Both I, and my people owe you everything, even more than our lives. You gave us refuge, and took us in in our time of need. Even in death, I will be eternally indebted to do, and I am certain that my children, and my children's children, will continue to serve you to the best of their abilities. 

         My departure is planned for the sixteenth hour of the elven day after next. (4 PM Est., Sunday.)

    I have great hopes that you might grace us with your presence and attend, but if not then I do leave you with my most sincere farewell.

    With my Highest Regards,

    Your faithful servant, Adam Green

  5. One of Adam's men hears of the news in Salvus, and quickly returns home to Baile, only to find that the Count is off on one of his regular walks through the forest and gorge. When they finally come across the old giant he holds an axe in his hand, finishing up chopping down one of the many massive pine trees. The news is called out to him as the tree falls, letting out a cracking noise.

     

    Adam pauses, giving an odd look towards the man, followed by the simple reply-

    "I'm what?"

  6. (( Interesting, I would love to see this develop. There is one matter to take into consideration  is that you'll actually need to gain a noble standing within Oren, which is something we've been meaning to make a more difficult process. But don't let that stop you from making the house, not all houses have to be noble, and it would only be beneficial to see a small house of gentry in the mix. ))

  7. Username: LedZep98

     

    Character applying for: Ascher

     

    General activity level: More than I would like to admit.

     

    Characters you play currently and a brief description of them:

    Count Adam Green - The jolly Count of Baile.

    Ka'Vafee - The mother of 9 Kha children

    Kaelric - Sadistic Lich Minion

     

    Characters you have played in the past and a brief description of them: N/A

     

    Have you rpd with the Greens before?

    Pfft! I invented the Greens!

     

    Have you rpd with the Hightowers before?

    I most certainly have.

     

    What do you envision the character's personality being like?

    I imagine Ascher to take more after the personality of the Greens, being rather kind and down to earth, though his is a prince, and he bloody well knows it, and how to use it.  He's incredibly proud of the Hightower lineage, and of Salvus as a whole. He loves to be among the people of his kingdom, always taking walks about the streets, and often seen wooing the women of the city. He knows how unlikely it is that he will ever become king, but he aspires to act as one for the sake of the people of Salvus. He does not stand for injustice, or any crime afflicted upon his fellow man, and is ruthless when asserting his justice, a side of him rarely seen. He often looks to his two brothers, Lancel and Garth as examples, and always stays close to his mother. (Due to the fact that James will likely be dead the majority of his life.)

     

    Have you played a child before?

    Never, unless actually being a child counts.

     

    What age would you like to start playing?

    At the ripe old age of four, where he will be able to walk, talk, and communicate  along with remember various encounters. Studies show we do not consciously retain information until the age of four.

     

    Proved an rp sample; this can be screenshots, or chat logs. If you have none of the above, write a situational story about something happening to the character. You may use any topic, and write at any point during the child's life.

    Nineteen years after the birth of Prince Ascher and Princess Aeda, on a dark, foggy night, a bloodcurdling scream is heard echoing throughout the city streets. While the Shields were called to find the source, they were forced back inside by the incredible storm rolling swiftly in.

    The next morning, a body was discovered, pinned up against the chapel wall, impaled with one of the metal rungs from the graveyard fence.  A crowd gathers around the body, sporting many who claim to have witnessed the act, but were unable to report it due to the storm. The Shields sent for Ascher, due to the current absence of his brother, the king. ((Assuming Lancel is King)). Upon arriving, Ascher is swarmed by the crowd, men and women calling out accusations inaudible over the rabble. Ascher simply stands, silent, waiting for the crowd to settle, which they courtly do. He calls out - "People of Salvus, those who claim to have bore witness to this horrid dead, step forward, and confess what you have seen!". The people stand silent for a moment before they begin to shuffle around, letting the witnesses step forward. A crowd of ten stands before Ascher, all of them common people of the city.  "Now then, you are all to tell me the exact details of what you saw last night.". One by one they stepped forward, all describing more or less the same thing of a raggedy looking boy, perhaps sixteen, trying to rob the victim as he made his way through town, but when the  man fought back, the boy ripped one of the old rungs from the fence, stabbing the man through the stomach. Ascher asks the crowd what the boy looked like, and as he went down the row, listening to the discriptions, one of the witnesses called out "There! There he is! That's him!", pointing to the side of one of the houses, where the raggedy boy lay, curled up in a ball, in a puddle formed by the storm on the night prior. His clothes were soaked, but there was no mistaking the obvious blood stain splattered across his tunic. He looked up to Ascher from his weeping. "Boy, is what they say true?". The boy remain silent for a moment, sniffling before giving a simple, regretful nod. "My brother... he's sick, see? I needed the money to pay for the doctor.". The boy looked back down, towards the ground, ashamed. Ascher stood silent for a moment, shutting his eyes. "Shields, take the boy to the block.". The Shields do as they are instructed, escorting the boy and the Prince to the headsman's block outside the city. One of the Shields calls out - "Your highness, why do we not simply send him to the gallows?". The Prince doesn't hesitate when replying. "No, I will carry out this justice myself.". The Shield stands for a moment before nodding, falling back in line. The boy kneels before the block, looking up to Ascher over his incredible weeping. The Prince looks down to him, his sword drawn. "I'm sorry boy, but this crime does not go unpunished. You damned your fellow man, and as such, you are damned." He brings his hand down, forcing the boy to lay on the block. "Perhaps you will find better luck in the afterlife." He raises his sword above his head as the boy remains, sobbing uncontrollably. "Creator guide you.". Ascher brings his sword down swiftly, removing the boy's head with a swift stroke, ending his life.

     

    ((Essentially what I was trying to show with this was a little bit of my plan for Ascher's personality. He has no tolerance for unjust harm brought upon other men, even if he is sympathetic towards  their reasoning. He did show sympathy for the boy, but it did not stop him from what had to be done. He believes justice should be dealt by those who give the verdict, and instead of leading the boy to the gallows, ended his life himself at the block.))

  8. *A herald walks throughout the streets, bell in hand as he begins to yell out his message.*

     

    "Hear ye'! Hear ye'!

     

    xaackfp.jpg?1

     

    "I am most pleased to announce the wedding of his Majesty, King James Hightower, to the daughter of his Right Honour, Count Adam Green, Lady Aila Green!"

     

    "His Majesty and the Lady shall be courtily wedded in the Imperial Cathedral, but two elven days from today!"

     

    "All nobles, knights, and esteemed associates of both the Imperial Family and House Green are invited to attend the ceremony, and all citizens of the empire are encouraged to engage in celebration to this tremendous news!"

     

    ((The Wedding shall be taking place at 6 PM, EST this Wednsday in the Capital Cathedral. Hope to see everyone there!))

  9. My apologies for much of the colour mishaps within the format. I fixed what it allowed me to, but oddly enough much of it remained the same

     

    OOC Information

    MC Name: LedZep98
    Have you read and fully understood Kharajyr lore?: Yesm.

    Have you read and fully understood the Kharajyr application rules?: Yesm 2.

    Do you understand and accept that the Kharajyr application team may revoke this application in the future if they deem it necessary?: Of course.

    Do you agree to both follow and uphold Kharajyr lore throughout your time in the Kharajyr?:  Why wouldn't I?

    Tell us one unique fact about Kharajyr lore, culture or history that you know.(We will check for plagiarism!):
    Cake is a delicacy to the Kha, along with many other sugary treats. They are also forbidden to drink alcohol.

    IC Information

    RP Name (This includes your character’s prefix): Ka'Vafeera

    Character Sub-race: Kha'Leparda

    Character appearance (Including age and gender): Vafee is a twenty eight year old, female Kha. She has a light, rusty brown colored coat, dotted lightly with bold spots. She stands just above five foot nine, and has pale green eyes. Her snout is short and stubby, and her ears perk up in an unusual manner. But, the most defining feature of Vafee is her rather pudgy, soft build. 

    What is the personality of your character like?: Upon a first encounter, Vafee appears to be a perfectly sweet creature, an angel, almost. In fact, she seems this way to almost everyone, always, except for a select group. When around her family and /very/ close friends, especially her mate, she is demanding, and dominating. She's the queen of the house, and she makes sure everyone else knows it.

    Brief Biography of this character’s life thus far (taking into account the rules against creating a character born outside of the empire):

          From a young age Vafee has had an obsession with sugary sweets. From her first cookie, she was addicted. Her mother taught her to cook and bake from a young age as a kitten, and it became her passion. She had a rather normal, uneventful life growing up, simply working on mastering her art form. She followed the empire out of Asulon, to Elysium and Kalos, continuing to work simple, minuscule tasks among the tribes, never really making much of herself.

        Her first, and truthfully only triumph came from an encounter with several orcs. Shortly before their attack in Kalos, Vafee encountered a small Uruk scouting party, armed to the teeth, her only possession being a sack of baked goods she had prepared for her friends. The orcs simply looked down to the young Kha and laughed, leaving Vafee less than amused. They raised their weapons, and she was forced to think quick, reaching into her sack, pulling out a single cupcake. The orcs froze solid, looking down to the treat in awe, which she kindly lifted up, offering it to the massive creatures. The largest of the trio plopped it in his mouth and screamed out giddily in joy. The others looked to eachother, curious of their leader's pleasure, and looked down to Vafee, who had conveniently pulled out more. It was obvious, the orcs loved the treats, and so she did what any self-respecting cook would do - she led them back to her hut. The orcs begged her for more, and she happily oblidged, on one condition. The orcs treated her as a queen, sitting on their knees, offering to help lift her up, and even becoming her personal thrones. In return, she spoiled them, giving them treat after treat, until they were eventually satisfied, stuffed. They left, headed back home, and were reportedly found later at the edge of the jungle, passed out from the crash of the incredible sugar rush, and were dealt with swiftly.


    Character’s ambitions within the Kharajyr:

     

    Vafee's ambitions are humble ones, to find a controllable life-mate and to settle down, perhaps to open a bakery, filling it with a litter of kittens.

    Character’s strengths/
    weaknesses:

     

    Vafee's weakness is truthfully her lack of strength. She's a simply creature, only being skilled in baking and bossing around her mate and kittens. The only damage she can really do is perhaps a little scratch, or smack, should one of them misbehaves.

    Please provide a screenshot or 3D render of your characters skin:

     

    29969499f9e354543719e034a65ca3b2.png?136


    Situational Roleplay Questions
    1. You are heading home from a successful hunting trip when a group of three heavily armoured humans jump out from behind a tree and start demanding the surrender of your catch over to them. Each man has a sword drawn and they are gradually pacing towards you...

    How does your character react?

    Vafee walks along the road, carrying her spoils, including two small rabbits, and one much larger one, when she spots the pig-skins. Being all too familiar with such situations, her immediate instinct is to run, though the men block her path home, and there is simply no way around them. She thinks quick, realizing that something must be sacrificed. She takes the two smaller rabbits and whips them at the two men on the right, hoping to disorient them, proving rather successful. She darts through the pair as the last of the men yells to his friends to get after the /creature/. But, as they turn to look back, they see that Vafee is long gone, way out of sight, a surprising feat for a pudgy Kha such as herself. The men turn to leave, taking the rabbits as their spoils. After they are a long way off, Vafee decides to emerge from her hiding place - it turns out she hadn't run at all, but merely dove behind one of the nearby trees. She takes what's left of her catch and begins working her way home.


    2. You arrive at the temple of Metztli only to see one of your closest friends stealing the sacred blue gems from the altar, a most unholy act for a Kharajyr.

    How does your character react?

    Vafee is one of the most loyal of friends - except when it comes to disrespecting Metztli, for which she has no tolerance. Immediatelly upon seeing the thief she turns, without hesitation heading to find the nearest Ja. Although it pains her to condemn her friend, she knows it is right, and must be done, though she wants no further part in it. She passes on the information and heads home to her family, not saying a word of it to anyone else, trying her best to get the event off of her mind.


    3. You are in the Cloud Temple when a stout, angry little dwarf begins yelling highly racist terms towards you at the top of his lungs. Although unarmed, the dwarf continues to yell after he makes eye contact with you.

    How does your character react?

    Vafee hears the tiny ape with her keen ears (Not that she needed them, bloody loud dwarves can be heard from a mile away.) and wastes no time, moving to confront the half-man directly. She walks straight up to the dwarf and lets out a loud hiss right in his face. The dwarf remains unfazed, looking at her blankly for a moment before breaking out into laughter. "Ha! What, is the kitteh' upset!?" the dwarf cries, placing his hands down on his knees, hunched over from lack of breath he's laughing so hard. Vafee simply stands for a moment and pouts, her temper reaching it's peak, and then some. She sets in upon the unarmed dwarf smacking the top of his head repeatedly with her paw, like a mother disciplining a child. The dwarf hunches back, holding his hands up to try and protect his face. "Whoa now! Bah'd Kitteh'!". She continues relentlessly, smacking the dwarf time and time again, bopping him on the head. After a while of abuse, the dwarf falls to the ground in a fit, obviously submitting, and Vafee stands, feeling triumphant. She looks around, noticing all the people of the sanctuary have stopped what they are doing, and many monks looking her way. Keeping her pride, she simply stands straight and grins, beginning to stroll away.

    4. Fire has broken out over the jungle city and you can hear the screaming of two Kha nearby. As you go investigate, you notice that one of your friends and the Tlatlannis white-furred child have gotten themselves trapped in opposite ends of a burning building. The roof creaks above you, if you were to get involved, you would only have time to save one before the building collapsed.

    How does your character react?

     

    Vafee screams in horror at the situation, turning into full panic. She screeches out for help, waiting around for a moment before gathering her courage, knowing full well that it is her duty to assist her brother and sisters. She rushes to the Tlatlanni's kin, not because they are the Tla's spawn, but because they are a child, and the future of the empire. She rushes through the burning building, sweating so heavily that her coat becomes soaked, pushing past the fallen timber to reach the child. She finds the child trapped underneath a shaft of timber, and rushes to kneel down beside him. There is no possible way that she is strong enough to pull the child out from under, so she'll have to roll the timber off. Her maternal instincts kick in, and she doesn't hesitate, shoving the beam off with all her might, heavily singing her paws. She helps the boy to his feet and takes his paw in hers, which is rather uncomfortable with the burns. She rushes the child out of the building, hearing some of the structure collapsing, followed by screams as they make their escape. The pair emerge from the building to find themselves surrounded by other Kha, including the Tlatlanni, who she sends the child off to, moving away from the crowd, finding a secluded area behind a tree, where she breaks down into sobs.

     

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