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Ambduscias

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Everything posted by Ambduscias

  1. You people make me shake my head. I still don't understand why evil feels the need to present itself in the form of "I'M GOING TO ENGAGE IN GLORIOUS COMBAT" instead of being, you know, actually evil. The reason the forces of good should be entirely more powerful then any liches or wraiths or anything of the sort is that they have MORALS. Undead don't. Evil doesn't care who it uses or abuses in its' path, manipulating innocents, intimidating others, and being as scummy as one could desire to their hearts content. When I see liches' walking around in daylight and openly battling warriors and clerics, I die a little inside. "Good" antagonist RP doesn't need or require you to directly march on the forces of light; your actions should bring about more RP, and including others (I'm sure plenty of people like character development) as parts of your schemes, knowing or unknowing is a wonderful way to go about your day. The "edgies" are seen as just that because (almost)literally every evil person encountered is either a stereotypical assassin or some kind of void mage/undead, with no such thing as antiheroes or variation in the so often-repeated repetoire we've had going since 1.0. Swgr, bae, your great and all and one of the better RPers I know/have known (wolfie, btw. Don't know if you recognize that name), but this is stuff you do too. Don't go ham and try to be a nazgul - settle for being sauron and using your agents instead of putting yourself at "risk" in RP and subjecting yourself to (IMO) reasonable weaknesses. I learned this when I stopped playing my angsty-as-hell Dark Elf merchant back in the day and re-evaluating what "Villain" RP was, and how I should go about it. (not that i actually do that now. pvp default is my only way forward.)
  2. mfw gm team allows et to blatantly misuse their powers to get a group banned. can we get a hitler downfall parody on this?

    1. Potts244

      Potts244

      Saw your post about xray on the br. Most of the new hacked clients just have setting that let you toggle whatever you want on. However in just about all of them now hazards are always shown, so water and lava. Chests are usually default on as well. And of course entities are always loaded within a certain range.

    2. ScreamingDingo

      ScreamingDingo

      lmao ****** got caught out but the good ol' eye is being turned.

    3. Potts244

      Potts244

      Grim I don't think that will happen. And if it does then haha guess we all just die.

  3. Very swift reply, that's nice to see. Also, thank you for clearing some things up for me - sure I'm not the only one that's very glad to see you've quite obviously put forward quite a bit of effort and legitimate thought into this, unlike the majority of ideas always seen scattered about different on many forums and on LoTC in particular. Solid +1. If this is accepted I'd certainly be up for applying.
  4. Definitely like it, after reading it over a few times, but I have a few questions if you can get to them; Since I'm assuming you want this to be a player-run group, how do you intend to handle the 'elder mind'? As the concept of an ancient, telepathic creature could be considered pretty 'bullshite-y' by a decent amount of people. Will he have a physical manifestation in RP, or will it be handled solely as just the 'guiding force'? How do you intend to handle recruitment for such a thing? Selective people who you know to be competent roleplayers, or will it be fairly open? ps:people going on about 'omg dragon age copy'.. it's pretty funny as the original premise of the server is lord of the rings, even in it's name.
  5. Shre'Kor continues peeling onions with his waraxe, waiting for the opportunity to aid in the defense.
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