-
Posts
5 -
Joined
-
Last visited
-
MC Name: BlockBuster247. RP Name: Luthien Fletcher. Race: Human. Age: 26 Gender: Male. Skills/Talents: Close-quarters combat, sword combat.
-
[b]Out-Of-Character Information[/b] Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name:BlockBuster247 How old are you?:13 Time-Zone:GMT Have you read, understood and agreed to the rules?: Yes, I have, and I agree. What previous experience have you had in role-playing?: I have played on one other role-playing server. How did you hear about the the Lord of the Craft?: I heard about Lord of the Craft from my friends and family. Link any applications that you have previously made for the server:http://www.lordofthecraft.net/forum/index.php?/topic/90306-deniedsecond-elf-application-blockbuster247/?hl=blockbuster247 http://www.lordofthecraft.net/forum/index.php?/topic/90213-elf-application-blockbuster247/?hl=blockbuster247 Have you posted this application on the Minecraft Forum? If not, then please do so (link above): No, but I will after I have posted this application here. Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes, I have read and will follow it in my biography. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Acting out the role of a character in a different land than your own (often mythical). Players must stay in character, such as using their race's mannerisms, accents and abilities. Meta-gaming: When someone's character makes reference to knowledge which they are not meant to know about. For example: Saying, "I think there's a secret door to the right of that cave," without seeing the door or having been to the cave before. Power-emoting: Saying something that is unavoidable, taking advantage of other players to put them in a situation they cannot escape from. For example: Saying that you have mortally wounded somebody without their consent to begin combat. The person is mortally wounded, so they must die. In-Character Information: Complete the following biography on your character: Full Name: Luthien Fletcher. Current Age: 18 Sub-race (if any): Southeron Past / History (include childhood, major-events, etc. 2+ paragraphs long): Luthien lived in a small village in Oren during his childhood. He lived happily for many years, until, one day, a group of Undead attacked his home. His family were killed, and all he held dear, destroyed. Luthien hid beneath a table for three days, surviving off bits of food that fell to the floor, seared by the fires that the Undead started. Eventually, Luthien emerged, intact. Everything in his once happy, peaceful town had been destroyed. He was distraught. Luthien decided to leave immediately, he did not like the idea of hidden Undead soldiers within the ruins. The young Fletcher ran away at once, travelling in an undecided direction across the plains. He fought monsters, swam across rivers, and eventually found his way to a large forest. It was here that Luthien decided to stay. For two years, Luthien lived in the forest. He learned how to hunt, taking down big game with his makeshift bow. He even learned how to talk free food out of passing travellers, learning how to use his skills of persuasion. But Luthien was missing something: a family. He was drained of communication for his time in the forest, so he was anxious to make contact with the outside world. Luthien packed up his belongings, and left the forest. He traveled for many days and many nights, finally arriving in Abresi. He hopes to make a bright future for himself here. Ambitions for the Future:[/b] To find a loving family which he can call his own. He has been living alone in the wild for two years. Personality:[/b] Kind, adventurous, courageous Skills:[/b] Hunting, combat, persuasion Appearance (this must include an in-game screenshot of your skin):[/b] Brown hair, fair skin, muscular Any other details you wish to share about your character:[/b] Has undying faith in the nobility and the Emperor is his main idol. [b]Open-Response-Questions[/b] [i]Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.[/i] ____ [b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?[/b] Answer: Years of hiding have thought me to be stealthy. If I shout, the dark-clothed figure will be alerted to my presence. He is moving slowly and sneakily. I could easily pass him out at walking pace. I decide to act like a regular citizen, so as not to give away my plan. I walk by the man, saying a quick greeting. "Hrumph," is his moody reply. I continue on my way towards the guards, whistling an old tune. They spot me. "Where are you going, so late at night?" one guard asks, suspiciously. "I have something to tell you," I reply, in a whisper. "Well, go on!" supplies the guard. "See that man?" I ask. "He is headed for the Emperor's residence, and he seems rather shady." "That man? What he is doing is his business!" another guard shouts rudely. The shady man looks up. He knows the discussion is about him. He runs for the gates, dagger in his hand. "Guards! Do something, he's headed for the Emperor!" I shout. The guards sprint towards the man, yelling at him to stop. Within seconds, the skillful assassin has defeated every one of them. He is clambering up the gates now. I am the only person who can stop him now. I pull my bow from my back, and notch an arrow into the string. I pull the string back, taut and strong. I aim the arrow tip at the assassin, who is almost at the top of the gate. "Fly straight and true," I murmur. I release the string. The assassin stops climbing and turns around, as an arrow pierces his skin. He falls from the gate, dead. I call for help from the other guards in the city, who answer my plea. Days later, the Emperor summons me to his keep. My trial is over, and I have been found innocent. I am rewarded with a large sum of money and special rights within the city. [b]2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?[/b] Answer: This is the first time I have noticed this cottage. I have lived in the forest for two years, yet never saw it. Luckily, the tree-house shelter I used to live in is only about fifty foot away. I sneak away in that direction. However, I am worried that the man will be killed before I return. I form a plan. I grab the hilt of my iron sword, and face the blade towards the ground. Next, I lift the sword above my head, and throw it at the back of one of the bandits. There is a disgusting, crunch-like sound as the blade emerges from the other side of the bandit. He looks down at the tip of the sword, gasps, and then collapses. The other bandit wheels around, hand on his sword. I am already leaving the tree-house by now, bow in my hand. I rush back to the cabin. The old man has stabbed the bandit in the back. The bandit is chasing the old man about the clearing, swinging his blade and screaming. I aim my bow at the bandit's head and prepare to fire. The old man sees me. "Look!" he shouts. The bandit laughs. "You think I'm going to fall for that?" he asks the man. "No, really," the old man says bluntly. I release the arrow. It flies swift and straight, reaching the bandit's head in no time. He screams in pain and falls to the ground. "Please don't shoot me," the old man sobs, backing towards his house. "I am not here to hurt you," I reassure him. "Go away!" bellows the man, running inside his house and locking the door. I shrug, it is sad to see a man so very afraid in his own garden. I will return some day, to reassure the man and help him with any problems he has. Unarmed, of course! [b]3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).[/b] Answer: I pull my coin pouch from my pocket and root about in it. I show him the interior of the pouch. Nothing. Not one coin. I sigh, and tell him that I am poor. He looks at me sadly. "I was just like you, once," the man says. "No money, and nowhere to go." "How did you find food?" I ask, turning on my persuasive charm. "You have no food?" the man asks me. "No, unfortunately." I say, then look at the ground. The man places his hand on my shoulder. "I'll see what I can do," he says. "Follow me." The man leads me behind the stall, reaches under, and grabs a loaf of bread. "Here," he says. "Eat well tonight." "Thanks you, thank you!" I say, nodding crazily and staring at the bread. I haven't eaten since yesterday evening. "There is one more thing," I say. "Yes?" the man asks. "What is it?" "I'm.... looking..." I murmur. "Go on?" the vendor continues. "I'm looking for a job, if you could help with that," I say. "It's not that I'm not grateful," I continue. "It's just... I need to be able to support myself without begging anymore." "I know you're grateful!" the man says, having been in a similar situation himself. "I'm sure I can arrange a job for you." I thank the man again, and watch closely as he explains how to work on his stall, telling me the prices of each item. Note (Important), Please Read: I have problems uploading my screenshot, but if a GM could please give me their name, I would be able to try and PM them the picture. Please don't deny me because of the screenshot, I will try and PM a GM the picture when possible. Thanks.
-
[b]Out-Of-Character Information[/b] Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: BlockBuster247 How old are you?: 13 Time-Zone: GMT Have you read, understood and agreed to the rules?: Yes, I agree What previous experience have you had in role-playing?: I played on an RP server (Herocraft). How did you hear about the the Lord of the Craft?: My brother recently got accepted (Soggy365/Aldal Boltfist) Link any applications that you have previously made for the server: N/A Have you posted this application on the Minecraft Forum? If not, then please do so (link above): No, but I shall. Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?: Yes, I have, and I will. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Taking on the role of another character who is not you in order to enjoy yourself among a community of people who are also taking on the roles of other people. Meta-gaming: When you are role-playing and your character makes use or reference to information they are not meant to know about. For example: Calling someone by their name before you ask them what it is. Power-emoting: In RP, when somebody makes a statement it has to come true. Power-emoting is when someone makes a statement that you cannot defend yourself from, such as stating that you die instantly. As it is an RP situation, you must do as stated and die. In-Character Information: Complete the following biography on your character: Full Name: Dorondir Nedheleg Current Age: 60 Sub-race (if any): Wood Elf Past / History (include childhood, major-events, etc. 2+ paragraphs long): Dorondir was raised in the elven capital of Leumalin. Dorondir was very interested in archery, he was very passionate about this skill. Dorondir inherited this skill from his father Caranorben. But the one thing he always dreamed of was adventure! During his childhood, he was continually warned against leaving the safety of his homeland. However, Dorondir was curious. One night, he fled from Leumalin on an "adventure." He had not gone far, however, when monsters began to appear. Dorondir was young and foolish. "Come and get me!" he shouted, provoking the monsters. He stood no chance. Within seconds, Dorondir was overpowered and rendered unconscious. After many years, Dorondir awoke. He had been rescued. A long time had passed since his "adventure," and he had been sleeping in the Cloud Temple. From that moment on, Dorondir swore to do right by his people and earn their trust again. Ambitions for the Future: Regain the trust of his kin. Personality: Impulsive, curious, brave, friendly Skills: Archery, exploration, combat Appearance (this must include an in-game screenshot of your skin): Hooded green robe, dark skin, brown eyes Any other details you wish to share about your character: N/A [b]Open-Response-Questions[/b] [i]Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.[/i] ____ [b]1. As you walk through the deep forests you hear the sound of whispering and snickering. Uponinspection you realize that a group of older elves are mocking a small elven child. How do you react?[/b] Answer: My impulsive nature kicks in almost instantly. "Leave him alone!" I shout, hand on the tip of my bow, which is hanging over my shoulder. The older elves turn around and beam at me with unnecessary confidence. I march towards the young elf; "Where are your parents?" I ask, never turning my back on the mob. "I don't want any trouble, brothers," I say, turning to the elves. Then, I grab the young elf by the shoulder, and lead him away. If the boys pursue me, I pick up the young elf and sprint away with him on my back. [b]2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. Hecollapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there,defenseless - what do you do?[/b] Answer: I check if the man is able to communicate with me. If he is, I reassure him that I will bring him to a hospital. If not, I set him aside for the moment. Next, I gather up all the coins and sew back up the coin pouch with my emergency supply kit (in my pocket). I then slip the pouch back into the old man's pocket and lift him up. I call for help, while gently guiding the old man towards the nearest city. Once at the gates, I tell the guards that the old man has collapsed, and allow them to escort me to the hospital. "You are going to be alright, let the doctors do their job" I say to the old man, calming him down. [b]3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved). Answer: The first ware that catches my eye is a large quiver of fine arrows. I lift it up and turn it over in my hands, inspecting the quality. By now, I have become an expert on all things related to bows. "What is the best price you can offer?" I ask. "35 Minas," is my reply. I sigh. "Oh... I was really excited about purchasing this quiver, but I can only spend 25 Minas." "I suppose I can stretch to thirty..." replies the salesman. " I guess I could stretch my budget too," I reply. "27.50 Minas." "29," answers the man. "27.50 Minas," I repeat. "Fine, fine," the man says. "27.50 Minas it is. Would you like it to be wrapped up for you?" I smile wryly, my skill at haggling remaining intact. Unfortunately, my pictures won't upload (Error403). I can show you my skin in-game if you would like that? 0
- 2 replies
-
- application
- elf
-
(and 1 more)
Tagged with:
-
[b]Out-Of-Character Information[/b] Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: BlockBuster247 How old are you?: 13 Time-Zone: GMT Have you read, understood and agreed to the rules?: Yes, I agree What previous experience have you had in role-playing?: I played on an RP server (Herocraft). How did you hear about the the Lord of the Craft?: My brother recently got accepted (Soggy365/Aldal Boltfist) Link any applications that you have previously made for the server: N/A Have you posted this application on the Minecraft Forum? If not, then please do so (link above): No, but I shall. Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?: Yes, I have, and I will. Definitions In your own words define the following terms. Do not take any definitions from elsewhere!: Role-playing: Taking on the role of another character who is not you in order to enjoy yourself among a community of people who are also taking on the roles of other people. Meta-gaming: When you are role-playing and your character makes use or reference to information they are not meant to know about. For example: Calling someone by their name before you ask them what it is. Power-emoting: In RP, when somebody makes a statement it has to come true. Power-emoting is when someone makes a statement that you cannot defend yourself from, such as stating that you die instantly. As it is an RP situation, you must do as stated and die. In-Character Information: Complete the following biography on your character: Full Name: Dorondir Nedheleg Current Age: 20 Sub-race (if any): Wood Elf Past / History (include childhood, major-events, etc. 2+ paragraphs long): Dorondir was raised in the elven capital of Leumalin. During his childhood, he was continually warned against leaving the safety of his homeland. However, Dorondir was curious. One night, he fled from Leumalin on an "adventure." He had not gone far, however, when monsters began to appear. Dorondir was young and foolish. "Come and get me!" he shouted, provoking the monsters. He stood no chance. Within seconds, Dorondir was overpowered and rendered unconscious. After many years, Dorondir awoke. He had been rescued. A long time had passed since his "adventure," and he had been sleeping in the Cloud Temple. From that moment on, Dorondir swore to do right by his people and earn their trust again. Ambitions for the Future: Regain the trust of his kin. Personality: Impulsive, curious, brave, friendly Skills: Archery, exploration, combat Appearance (this must include an in-game screenshot of your skin): Hooded green robe, dark skin, brown eyes Any other details you wish to share about your character: N/A [b]Open-Response-Questions[/b] [i]Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.[/i] ____ [b]1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of older elves are mocking a small elven child. How do you react?[/b] Answer: My impulsive nature kicks in almost instantly. "Leave him alone!" I shout, hand on the tip of my bow, which is hanging over my shoulder. The older elves turn around and beam at me with unnecessary confidence. I march towards the young elf; "Where are your parents?" I ask, never turning my back on the mob. "I don't want any trouble, brothers," I say, turning to the elves. Then, I grab the young elf by the shoulder, and lead him away. If the boys pursue me, I pick up the young elf and sprint away with him on my back. [b]2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?[/b] Answer: I check if the man is able to communicate with me. If he is, I reassure him that I will bring him to a hospital. If not, I set him aside for the moment. Next, I gather up all the coins and sew back up the coin pouch with my emergency supply kit (in my pocket). I then slip the pouch back into the old man's pocket and lift him up. I call for help, while gently guiding the old man towards the nearest city. Once at the gates, I tell the guards that the old man has collapsed, and allow them to escort me to the hospital. [b]3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved). Answer: The first ware that catches my eye is a large quiver of fine arrows. I lift it up and turn it over in my hands, inspecting the quality. By now, I have become an expert on all things related to bows. "What is the best price you can offer?" I ask. "35 Minas," is my reply. I sigh. "Oh... I was really excited about purchasing this quiver, but I can only spend 25 Minas." "I suppose I can stretch to thirty..." replies the salesman. " I guess I could stretch my budget too," I reply. "27.50 Minas." "29," answers the man. "27.50 Minas," I repeat. "Fine, fine," the man says. "27.50 Minas it is. Would you like it to be wrapped up for you?" I smile wryly, my skill at haggling remaining intact.
- 2 replies
-
- Elf
- application
-
(and 1 more)
Tagged with:
