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The Ancient Guardians of the Forded Grasslands Kin of Agneta the Abstinent House Vordel, originally the “Vordellir” Clan; meaning “Guardians of the Forded Grasslands”, are a Scyfling House devoted to stewardship and protection of the natural landscape. The Vordel lineage can be traced back to the fabled sage Agneta the Abstinent, an ancient chieftess of the Vordellir whose virtue and wisdom led them to adopt a gynocentric and matriarchal way of life. At present, House Vordel has again taken residence in the Scyfling March; lands shepherded by the historical Scyfling House of Colborn in the Dual Kingdom of Hanseti-Ruska. The Scyfling March houses a people consisting mostly of other Scyfling clans, and the clanless. Hundreds of years in the past, in the lands of Aegis, the small Clan Vordellir settled along a river in a quiet northern valley nestled in the Curzken Highlands which by merit of its location, so bordered by many ridges, enjoyed a far more pleasant climate in the colder months than the surrounding areas of more mountainous terrain. This temperate weather allowed the Vordellir to prosper and grow in number as they fished, farmed, and frollicked in peace. Soon enough, travelling merchants from other Scyfling clans and even larger civilisations began to frequent the Vordellir's valley. This was due to its ideal placement along a major trading route through the mountains. Travelling merchants from other groups of people identified the Vordellir's valley as a far safer alternative to trekking along the craggy pathways through the peaks, and thus made their way through Clan Vordellir's territory - some even traversed the river in foreign rowing vessels - while selling their wares, and forming relations between the friendly Vordellir and these intruding groups. Eventually, however, conflict between the clans from which these travellers hailed broke out. While this did not interrupt the flow of goods through Vordellir Valley, it did cause aggression when merchants from groups at-odds encountered one another along the trade route. As a result, fights frequently broke out within the bounds of Vordellir territory due to the valley's convenience as a safe haven to stop and rest along the journey, causing merchants to aggregate there in large numbers at times. To combat these disputes, the Vordellir took up arms. The Vordellir decreed that none shall fight within their territory; they refused to allow foreign visitors to desolate the natural order of the valley in their petty squabbles. Vordellir warriors patrolled the valley each day, laying down their law of pacifism between guests. Over time, merchants travelling through the valley sought it as a safe place free of violence and external disputes affecting their homelands, and the Vordellir gained a reputation of fierce hospitality and a strong ability to mediate. It was only then that Clan Vordellir obtained its name. Vordellir; meaning Guardians of the Forded Grasslands in the original Old Scyfen dialect. *** The next most notable achievements of Clan Vordellir took place during the life of Agneta the Abstinent. Agneta was born to Chief Ragnar Vordellir, and later grew to succeed him as his eldest daughter. She possessed unwavering courage, kindness, and relentless determination in leading those under her charge. These superb merits of character were surpassed only by her wisdom and extraordinary beauty; the kind that could captivate the hearts of all who laid eyes upon her. So notorious was her reputation that suitors from far and wide sought her hand in marriage, drawn by tales of her profound fairness in both looks and nature. Yet Agneta's hand belonged to no man, nor would it ever. As a young woman, she had taken an oath of abstinence, dedicating herself to providing for and protecting her chosen family in her clan, as well as maintaining the Vordellir Valley as a stronghold of peace and prosperity for everyone within its confines. She had no desire to be bound by marriage but instead sought fulfillment through her intellect and acts of compassion. To illustrate her celibacy, Agneta chose to wear a headdress typically worn by brides whenever she ceremonially took petitions from the people; symbolically presenting herself as “married” to her devotion to god and leading her people, rather than any man. The news of Agneta's oath of chastity soon reached the ears of a local king. Intrigued, he decided to test her resolve and loyalty. The king sent a trusted advisor, one of the most beautiful and wealthy men in his kingdom, and had him disguise himself as a passing merchant in order to seek Agneta's hand in marriage and tempt her from her values. However, upon his arrival in Vordellir Valley, the advisor was taken aback. Instead of showering him with attention and admiration, as he found was usual whenever he was introduced, Agneta was engrossed in teaching a young orphaned girl to read, which the advisor observed with astonishment. Once Agneta finally approached him to welcome him to the valley, she invited him to pray with her. When asked for what she prayed, she said that she asked God to protect the valley, spare its inhabitants from bloodshed, and she prayed that no more children be orphaned, even though it would have been normal for an unmarried woman of Agneta’s status to pray for a partner and many children. Recognizing the true depth of Agneta's commitment, he departed from her abode to report what he had witnessed. Soon enough, rumours of Agneta's vow of celibacy and her wisdom spread quickly throughout the lands, as more came to witness her enlightenment in person. Yet, no longer for her hand in marriage, but for her counsel and guidance. Many travellers believed that, due to her vow, she held words of divine wisdom. Over time, Agneta's name became synonymous with abstinence, for even when the most beautiful, cultured, noble, and wealthy men visited her, she did not falter. She became a beacon of light and hope for all who aspired to live a virtuous and fulfilling life. Her legacy extended far beyond her physical appearance, for she had found true fulfilment by nurturing her mind and soul while serving as a guiding light for others who did not wish to fall prey to the misdeeds of man. Agneta upheld the legacy of her father in her capacity as a chieftess, and she was crucial in educating her people as well as maintaining the historic truce of nonviolence in Vordellir lands. A brief succession crisis took place among the Vordellir following Agneta's death, naturally because she never married or had children. Her eldest child should have succeeded her, yet she had none, and therefore the responsibility was divided among her younger brothers who were married with children. Yet, a curiosity arose because each of her brothers - of which she had four - had bore exclusively daughters, despite collectively having produced over ten children between them. Many among Clan Vordellir interpreted this as a clear sign from god that a woman was meant to lead them henceforth, and reinforced Agneta's reputation - even posthumously - that she was a chieftess blessed by the heavens. Agneta's eldest niece succeeded her as the chieftess of the Vordellir, and the remainder of the Clan followed their lead. Agneta's legacy transformed the Vordellir into a matriarchal society; the first of its kind among Scyfling people, and the descendants of the Vordellir have been consistently led by women ever since. *** In the centuries since the settling of Vordellir valley, the Vordellir people have naturally migrated elsewhere and adapted to changing conditions like other Scyfling clans. Most obviously, the linguistic shift to the modern Scyfen language compared to Old Scyfen has altered the pronunciation of “Vordellir” - much like the emphatic drift between the original “Kolburanaz” clan to the present House “Colborn” - resulting in the still-living kin of Agneta and descendants of Chief Ragnar Vordellir being named simply House “Vordel”. In honour of their Patron Ancestress, House Vordel's crest remains an icon of Agneta, a beautiful fair-haired figure, standing as the guardian over a sacred river, so that her bold leadership and wisdom may never be forgotten. Evidently, due to their very different way of life, House Vordel has diverged in places from other Scyfling clans and societies. This is mostly due to their matriarchal succession practice - of which they are currently the only Scyfling group to employ - however the Vordels’ peaceful way of life also set them apart. As a Matriarchal Scyfling clan, Vordel succession is elective. Generally, the Matriarch and Elder will select a viable candidate from among the House, however - in cases where the Matriarch dies unexpectedly - the House will organise a meeting where a female successor is chosen. Notably, both men and women of the House are capable of taking leadership positions, however Vordel superstition states that only women are capable of connecting with the Patron Ancestress’s wisdom and obtaining the Ancestors’ permission to lead them, thus only women may succeed and become the Matriarch. As with the rest of Scyfling society, men and women are viewed as being just as capable as one another, with matters such as marriage practices and occupation being choices for the individuals themselves to decide, not for the House Matriarch to dictate. Moreover, House Vordel has upheld the base differences between itself and other Scyfling clans, as each group tends to follow its own philosophy when it comes to choices of clothing, profession, household rituals, and funerary practices. For instance, House Vordel tend to bury their dead in the ground - allowing the deceased’s body and spirit to return to the earth it sought to protect in life - unlike the prominent House Colborn, which prefers to burn the corpse upon a pyre. Nevertheless, even the Vordellir observed the majority of Scyfling cultural practices, such as the wearing of Bunads, the maintenance of the coming-of-age rite, and participation in the Clannting. In the burial example, House Vordel - like many Scyfling clans - still transcribes ship imagery onto gravestones as a symbol of safe passage to the afterlife. For particularly important figures, such as the chieftess, they are buried in a ship setting - where many gravestones are arranged in the shape of a longboat. *** In modern times, House Vordel remain steadfast guardians of the natural world they inhabit and live with in harmony. Since ancient times, many Vordels have trained as fierce warrior protectors and resilient negotiators, as they have dedicated themselves wholly to the preservation and stewardship of the environment that nourishes and guards them in turn. Different members of House Vordel manifest this belief in their own individual way of life. Some become ferocious guardians and knights charged with nature’s protection, some pursue peace through the diplomatic arts as mediators of conflict, some become proficient artisans or alchemists as mina-making methods to procure funding for their conservation efforts, while others choose to study the mechanisms behind the ecosystems sustaining the earth and employ this knowledge to help nurture them. Vordel children are encouraged to learn about their environment and come to their own conclusions regarding how best to protect it, and then to pursue those avenues to the best of their abilities. Due to the emphasis placed on environmental wellness and propagation among House Vordel, many Scyfling practices have been adapted to fit the Vordels’ beliefs. For instance, while some Scyfling clans erect shrines and podiums honouring their ancestors, Vordels prefer to memorialise notable individuals within the natural world. They do this by carving the faces of deceased loved ones into trees, allowing them to keep watch over their home and family even after death, and especially honoured individuals - usually patron ancestors - may have an outdoor pedestal carved in their honour. This could be anything appropriate to the ancestor’s personality; such as a wooden signpost or boundary marker, an ivy-covered post supporting a young tree, or even a birdhouse. By memorialising the dead in natural features, Vordels honour their ancestors and keep them as constant presences in everyday life. *** It is from these deep-seated beliefs regarding the sacred nature of the surrounding environment that many Vordels choose a pacifist lifestyle to live by. It is highly ingrained into Vordel culture to refrain from willfully harming living things, and some members of the House extend this to cover all beings - flora, fauna, sentient or otherwise. Others decree that for each life they take from the earth, they shall return another to it; whether by replanting a sapling for each tree they chop for firewood, or only harvesting their cattle after calving season. As with the individual’s attitude towards nature, Vordel children are supported in making their own conclusions in this area. Some Vordels will be absolute pacifists, for some it will be conditional or selective, others may choose to pursue a route of active pacifism whereby they promote peace, while others will reject pacifism altogether and follow their own personal philosophy. This practice is, naturally, a modern continuation of the ancient Vordellir decree against violence in their lands. Likewise, following in the footsteps of the sage Agneta, each Vordel Matriarch takes an oath when she ascends to her position. Unlike their patron ancestress, this oath does not have to be one of abstinence, however it is her individual choice as to what value she swears herself to for the remainder of her life. Often, the Vordel Matriarch takes counsel from the House’s Elder before she decides upon her oath, as the Elder’s wisdom shall assist her in making a virtuous and sensible choice. Furthermore, to prevent exploitation, many Matriarchs have refrained from revealing what oath she is sworn to, although this, too, is up to her own discretion. The oath taken by the Matriarch may be one of Honesty, Pacifism, Resilience, or she may even elect to follow in Agneta’s footsteps with an oath of Chastity, or any manner of other significant quality. On occasion, the oath may introduce conflicting values, requiring the Matriarch to choose between the two. For instance, Agneta was known widely for her extraordinary beauty, however she placed no value on this part of herself - and in fact swore her oath to deliberately shun this aspect of her. The purpose of the Vordel oath is for a Matriarch to dedicate herself to living a virtuous life, like her ancient ancestress did, and that by emulating Agneta she may inherit her divine wisdom in order to lead her people as well as possible. As such, the Matriarch places extreme importance on upholding her oath, as it is this which tangibly links her to the wisdom and strong leadership of her ancestors. If the Matriarch’s oath is ever broken, she is required to first purify herself and then seek forgiveness from her ancestors - and God, for it is he who she swears to - in a ritual ceremony. Although the exact happenings of this ritual are mysterious, the Matriarch is to await a sign decreeing the patron ancestors’ approval or denial of her request for forgiveness. If she is forgiven, she reswears her oath before them and is to become doubly dedicated to it as penance for her prior failure. If she is denied forgiveness, she is required to cede her position as Matriarch to either: the next in line, or another entitled woman of her House. If she does penance for her misdeed and later receives forgiveness, she may be entitled to become the Matriarch once again if necessary. If any of this interests you, take a look in the spoiler <3 Cecilia Evelina Agneta Vordel, Matriarch of House Vordel, Guardian of the Grove
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Throughout the annals of documented history, Mankind has gazed upon the heavens in reverence, and in anticipation, for their fated afterlife - The Seven Skies. Many a Human tribe have depicted this domain as a paradise, most often dreamed as a realm of golden spires, clouds, and hallowed halls; too has it been dubbed the domain of the GOD. Yet, few are capable of grasping the full truth of the Skies, the sons of Horen capturing but a mere glimpse of its majesty. Regardless of cultural interpretation, there remains but a single guarantee: the descendants of Horen are for the Seven Skies. BACKGROUND At the onset of the cosmos there was nothing - a true state of void. In but an instant all was flooded with the great luminescence of Creation, and for the first time the concepts of light and dark were cast violently into the frenzy of the void. The Creator, sacrificing Himself, rendered the many Planes, Aengudaemons and Mortal Beings. Left shining in the wake of progenation was the scar of creation - a husk of vast incomprehensible energy, and the purest manifestation of reality; The Sun. The light rendered by the Sun was good, beaming as the bane of many a creature warped within the soul, and to those who would defy the natural order. Too did its light shine brightly upon the fabric of reality, the Veil, aiding in its ward against collapse by the Void. So it is that the Sun is responsible for the preservation of all creation. However, as the border between Void and the Cosm expanded, so too did the Sun’s need for Creator Shards. In order to meet the demands of the ward, and to repair the Veil, the Sun found itself ever more exhausted of power. Despite its constant drain, the Sun found itself congregating seven of the first Aengudaemons beyond their own realms, as if they were innately drawn to their infant cradle. Beginnings, Courage, Prosperity, Peace, Preservation, Enlightenment and Destruction - it was as if these Shards embodied the cycle of Creation. So it was that they would etch a plane of their collective design onto the Sun, the very husk of their Father. There, the Skies would serve as neutral grounds whereby Aengudaemons could meet and settle disputes, akin to the descendants’ own Cloud Temple. Likewise, unbeknownst to all but the Aengul of Beginnings, the Sun too served as a blinding, nigh incomprehensible window into Mathics past. Consequently, this plane was dubbed the Seven Skies. At the Climax of the Thirty Years War, the Aenguls descended en masse to oppose Iblees in his attempt to seize the Material. Iblees cursed the Four Brothers and their sons with terrible afflictions. Upon Iblees’ banishment to the Nether, the Aenguls lamented the fate of the mortals who would now suffer. None were so distraught as Aeriel, Arch-Aengul and Caretaker of Souls, who empathized with Horen and his condemnation to a short life. Aeriel, realizing the goodness of the primordial plane and the need for the cosm to remain stable, thus opened the gates to the Seven Skies. It would now be the Souls of Mankind who would maintain the Sun’s golden gleam, and who would liberate the Aengudaemon from further sacrifice. Humanity would be assuredly safe in those skies, for in its brilliance the Sun would ward and obliterate any voidal anomaly. Too was it a neutral ground, whereby any encroaching Aengudaemon would be left exposed to rivals, while also being subject to the drain of the Sun. For this reason, none would dare lay claim to the Skies, lest they willingly unravel themselves. THE SEVEN SKIES When traversing towards the Seven Skies from the Ebrietaes, or any other plane, the soul would perceive a luminous bridge of shimmering rainbow which reflects the seven hues of the light-spectrum. In this liminal space, the concept of time would begin to feel fluid as the boundaries of existence blur. In drawing nearer to the skies, those mortal beings would find themselves overwhelmed with an indescribable joy as they again returned to the divine cradle of creation. In an instant, they would find themselves welcomed amidst the heart where they may flourish in the afterlife. Per the yet untapped energies of the Sun, the limitless imagination of the soul’s mind is emboldened, enabling pseudo-realities to manifest akin to a lucid dream. For this reason, and most curiously, those who dwell within the Skies seldom experience the plane in a uniform fashion. Rather, if one were to peer inwards from the outside, the individual afterlives of the dwelling souls might appear as a collective kaleidoscope, with thousands upon thousands of unique, separate and beautiful patterns. Souls, regardless of pseudo-reality, are ultimately drawn to subdomains which reflect their core nature, each reflectant of the Seven Founders. Thus, Beginnings are for those seeking redemption, Courage for the bold, Prosperity for the opulent, Peace for the serene, Preservation for the protectors, Enlightenment for the wise, and Ruin for the fallen. In thriving amidst their inner essence, the Souls which revel within the Skies may find harmony in their deepest truths, or their most cursed vice. There remains a cost for such an idyllic existence. Though the Skies are gracious with its succor, it remains attached to the Sun. As a result, those souls which dwell within the Seven Skies find their being and individuality slowly fading over the course of centuries, culminating in the forever bound coalescence and expense of their shards amidst the Creator’s husk. As souls are stripped down, the Sun again attains the fuel to empower The Veil. This said, souls that consistently assert their individuality could, in theory, forgo their breakdown indefinitely. INFLUENCE As the individuality of the soul subsides, it thus mantles an aspect of creation amidst the greater collective. Though not a literal being, this swathe of anima that had been sculpted by the Seven may unconsciously, and in extraordinarily rare instances, manifest miracles throughout the Cosm as if to impart the long-since deceased will of the Creator. Enigmatic and vague, such miracles are unplanned and bound to no creed; they are entirely random. Per the strain of the Sun in maintaining the veil, and the lack of consciousness amidst the Seven Skies, it is nigh impossible for a mortal to draw upon its power in the form of magic. In the off-chance such were to occur, any boon received would never impart influence with the affinity of an Aengudaemon, though the blessings accrued may yet still affect the material. At best, the Skies would be capable of imparting these blessings under the most fantastic and strenuous of circumstances, and on very rare occasions. PURPOSE The Seven Skies have been a staple of LOTC for over a decade, with only one world-lore piece to its name. When diving into decade-old forum posts, it became clear that the intent of the Seven Skies shifted over the years. Once a teaser for airships, the Seven Skies evolved to be that of the Creator’s personal domain - akin to Mount Olympus; then it became the Aengudaemons’ central highway, and then the First Realm to be spawned of the Void. Most consistently, the Seven Skies retained three core principles: 1) It was the First Realm, 2) It was the Creator’s Domain, and 3) It served as the Center of Creation. In tying these concepts with other World Lore, it became evident that it overlapped greatly with what was established canon for the Sun. Thus, with this rewrite, LT Management sought to explain how the Seven Skies actually function, why the plane derived its name, and why Aengudaemons do not seek dominion over it. Too had I thought to lean into the theme of the Sun, given Humanity’s pension to do sun cults over the years. I understand that some naysayers may find this piece to be too grimdark and evil for a Human afterlife. That said, as a Human RPer who cares deeply for Human Lore, I sought to give the Seven Skies the greatest respect the LT could afford given the rest of the cosmological and historical canon. Credits: Islamadon - Writing Werew0lf - Formatting FunTzu, Fishy, SquakHawk, ScreamingDingo - Consultation
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[X] “Riverside dusk, daylight’s pale remains, a sanctuary.” Penned by Lady Faeleth-Naoise Pádraigin O’Rourke On the 9th of the Amber Cold, Year 200 SA FOREWORD “ It has been brought to light that amongst the guards of Númenost do those donn capes of green trimmed with gold. Where an eagle dons the cloak, do THE ELENDÂRI, THE KNIGHTLY ORDER OF ILDON makes itself known to the Realm. Where they fall under the crest of Al’Ildic, honoring House O’Rourke and serving under the crimson banner of the Exilic Kingdom of Numendil. Within the serenity of the Fiefdom of Al’Ildic, the ELENDÂRI seek to find many more a warrior, to protect, and safeguard those seeking sanctuary upon the peaceful fields and riverside of Al’Ildic. So, does the House O’Rourke share the name of THE ELENDÂRI, welcoming those who seek Knighthood, Faith, and the hearth of a place many call, ‘Home’.” THE ELENDÂRI Emerging in the lands of Numendil, THE ELENDÂRI seeks to serve the Fiefdom of Al’Ildic that rests across the river of the neighboring Kingdom of Petra. Where the water runs and the Kingswoods stalk proudly along the borders of Al’Ildic, much adversity, and threat lurks upon her peaceful doorstep. THE ELENDÂRI inspired by the assiduousness of ELENDIL patrons, strive to pursue and uphold the virtues of protection, justice, vengeance, and loyalty. Under the aegis of authority within THE ELENDÂRI, ‘PERSEVERANCE, OBEDIENCE and JUSTICE’ are called upon those who wear the vert green and gold. ━━━━━━━━━━━━━━━━━━━━ PERSEVERANCE While the motto, OUR BLOOD OVER ALL calls upon those who bear the name O’Rourke to uphold and preserve the honor and dignity of their bloodline, it also beckons those in the face of misfortune to persist even amid the toils and spoils of bleeding crimson. To seek to finish a quest to its end, to hunt those who seek solace in the darkness, and to protect those who weep for the peacefulness of the haven: of these do THE ELENDÂRI uphold even despite the challenges that may cross their blades and chest plates. OBEDIENCE Being either a Knight or Soldier under THE ELENDÂRI does the CODE OF CHIVALRY still administer, upholding the Oath and displaying the diligence to follow these guide many of the deeds of a commendable warrior. Obedience to what has been vowed elevates and separates those who fall into cowardice, ignorance, and betrayal. It is by this solemn pledge that failing to uphold these vows is to dishonor the name O’Rourke and, even more - dishonors the one who had caused such a transgression. JUSTICE The paramount virtue of justice is what guides many O’Rourke and ELENDÂRI. It is the duty of THE ELENDÂRI to confront and correct any wrongdoings. Whether it is against the Church and GOD, against Al’Ildic, or the Kingdom of Numendil, upholding justice requires those to respond to the voices of the marginalized with their blade and their tongue. HIERARCHY & RANKS For the House of Rourke, it is more common for the leaders or the main hierarchy of ranks to be headed matriarchically, honoring and paying homage to the women who have proven themselves worthy of leadership roles within the history of House O’Rourke. Even so, any soldier who strives for greatness and proves the betterment of self can ascend the ranks within THE ELENDÂRI. BEGINNING WITH LORD/LADY O’ROURKE OF THE GREEN HAVENS, THE RANKS ARE AS FOLLOWS: CEANNASAÍ OF THE ELENDÂRI KNIGHTLY COMMANDER - Currently : Ser Baralin the Bold ( @Cass_the_Scribe) The Cennasaí of the Elendâri is a Knight chosen for their exceptional skill, their unwavering perseverance, and their proud sense of justice within the ranks of the Order. They are entrusted with executing the commands of the Lord/Lady O’Rourke, enforcing obedience and discipline within the Elendâri, and leading the Order, may it be in battle or defense. The role of the Cennasaí is a reflection of trustworthiness within the Knight regarding the reigning Matriarch/Patriarch of Al’Ildic. The Cennasaí serves as the right hand of the O’Rourke and as such, they are held in the highest regard and respect within the Ranks of Elendâri. KNIGHTS OF ILDON KNIGHTS OF THE GREEN HAVEN The Knights of Ildon, or ‘Knights of the Green Haven’ are the sworn protectors of those who cry, “Sanctuary”. These Knights are chosen for their militaric strength, and dedication to the practice of the CODE OF CHIVALRY, and are the striving goal for those who seek the call of Knighthood within the Elendâri. They are encouraged to be the guardians and guides of their Squires - Passing down their knowledge and wisdom to the aspirants who search for the valor of Knighthood. Should the knights wish, they are welcomed to don the House O’Rourke’s colors of vert green and shining gold - a testament to their new growth and prestige within the Ranks of the Elendâri. SÁIRSNT SERJEANTS These soldiers, the Sáirsnt, are those who are in charge of keeping order, and most importantly protecting those of Al’Ildic. The Sáirsnt are officers who employ their militaristic services to the public, aiding those in need of assistance in their day-to-day life in the hearth of the fiefdom. Whether it be a quest or a mere task of hauling commerce, Sáirsnt direct these pursuits with pride. Maintaining the order and serenity of the ‘Ildon’ (Sanctuary) of the land is no easy feat, for they guide those below their ranks. Most especially Tiarna Captaens proving capability and potential in joining their rank. TIARNA CAPTAEN(S) CAPTAIN(S) Tiarna Captaens are aspirants striving to join the ranks of Sáirsnt, pursuing the ambitions and responsibilities of an officer. Often following in a Serjeant’s footsteps, Tiarna Captaens are chosen for their drive for justice and dedication to serving the Fiefdom of Al’Ildic. They will often aid their Sáirsnt in quests as their right hand or reinforcements, supporting in whatever is needed to complete their endeavors smoothly. DALTAÍ SQUIRES & FOOTMEN Aspirants of Knighthood and all things noble, Daltaí are taken in by a Knight of Ildon by their fourteenth summer or so in pursuit of rising the ranks. Those eager to undertake the trials and tribulations of chivalry undergo training and lessons constructed by their knightly mentor. The challenges the Daltaí face, test their courage, wit, and commitment to serving those before themselves. The virtue of selflessness will be provoked by the greed of praise and indulgence of fame. Only the altruistic will prevail. GUARDS Tasked with protecting, guarding, and providing those who seek the haven of Al’Ildic, Guards are most especially prominent within the ranks of Elendâri. These soldiers are not knighted but have sworn to protect the fiefdom. Undergoing training, they follow the orders of those above their rank. Though many stagnate at this stage, those determined to prove themselves through their actions and words will find themselves rewarded. RECRUITS Yet to prove themselves amid discord, Recruits are those who wish to join the Elendâri - often taking on tasks and rigorous training given by their upper ranks to demonstrate their merit within the Order. Rarely do many spend their time as recruits, as those ambitious to join the Knightly Order of Ildon are easily recognized for their prowess. ━━━━━━━━━━━━━━━━━━━━ HOUSE ARMOR: TO BE UPDATED. . . FOR THOSE ENLISTING ASPIRANTS For those wishing to enlist in THE KNIGHTLY ORDER OF ILDON, send a bird to either: Lady Maeril-Emgliana of Al’Ildic, ( @Cally) Ser Baralin the Bold, The Master of Arms ( @Cass_the_Scribe) Ser Edwyn of Al'Ildic ( @Bones) Lady Faeleth-Naoise O’Rourke ( @jihyunah) Or, fill out an application / head to Al’Ildic or Númenost. ━━━━━━━━━━━━━━━━━━━━ SIGNED, LADY FAELETH-NAOISE PÁDRAIGIN O’ROURKE Heiress of House O’Rourke, Master of Al’Ildic Commerce, Consigliere of House O’Rourke Daughter of Elias’ Point and Erin’s Holdfast, Physician of the Númenost Clinic LADY MAERIL-EMIGLIANA MAEYA O’ROURKE High Lady of Al’Ildic, Matriarch of House O’Rourke, Lady of Elias’ Point and Erin’s Holdfast, Court Musician of Númenost, Templar of the Archaengul Malchaediel and Knight of the Realm LORD AMATHAL-EDWYN ISOVAR STAFYR-O’ROURKE High Lord of Al’Ildic, Templar of the Archangel Malchediael, and Knight of The Realm
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THE FIRST GRENSEN AUCTION [!] Across the world of Aevos several fliers are pinned up along roads, on city walls and even under rocks. In the coming months, The humble town of Grense is inviting anyone with good amounts of mina and nothing to do with it to partake in the first Grensen Auction. All of good nature and disposition are invited to come and bid on the assortment of goods that is to be auctioned off. The Auctioned Items shall include, but are not limited to: Alchemical Potions Rare Materials Other assorted loot and rarities Along with this, attendees are invited to examine the multitude of shop stalls located throughout the township, which offer things such as food, common (but highly useful!) materials, well-bred horses, and prized goat horns.
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𝅘𝅥𝅮𝅗𝅥𝅘𝅥𝅯𝅘𝅥𝅮𝅘𝅥𝅮𝅗𝅥𝅘𝅥𝅯𝅘𝅥𝅮𝅘𝅥𝅮𝅗𝅥𝅘𝅥𝅯𝅘𝅥𝅮 A haze, like that drawn up by a gust along a desert dune, enveloped him. Sleep had finally come. In the distance, blurred of details yet clear of form, a butterfly beckoned him with each beat of its violet wings. She had made me feel welcome when welcoming was needed. Mahpiya felt around in his dream-state clumsily as he began crawling on all fours in a drunken-like stupor after the butterfly in the darkness. The butterfly lifted itself with each stroke as it swam through the dreamscape, it hovered easily over the emerging minarets & turrets that pierced through the blackness and came into clarity before Mahpiya. His gaze fixated on the butterfly managing with grace to flutter up the towering sides of one minaret in particular, motifs of Mihyaar of yore began to carve themselves into the tower just as the base of the structure which the minaret was attached to erupted from sand that had not been previously there. Mahpiya felt himself gripping into waves of sand that rolled down the slopes of the emerging structure; he looked to his left and to his right to find no discernible corner of the leviathan topped with multiple minarets. The butterfly had since disappeared from view, but he found himself halfway up a great ziggurat rooted not in sand anymore, but nestled in the confines of a boreal forest with a light snow replacing the grains of sand shifted into the air by the emergence of the Mihyaari architecture. Perhaps I am meant to rekindle the nigh-lost Farfolkish ways here. He braced his fingers and his bent feet against the gilded stone of the ziggurat and climbed to its peak. He stood from his new vista and saw great colonnades emblazoned with a glow of ruby red and emerald green; as if the arches had been transfigured to appear like the surface of a slowly churning river. Great mechanical elephants thundered between the colonnades, the streets they stepped upon stretched wide enough to traffic them along with indistinguishable tawny-backed and bronzen-faced Farfolk with some capped with turbans, others with feather-capped helms. A low roar caught Mahpiya’s attention, the Basrid lion pacing confidently down the dizzying stairs from the ziggurat into the boreal forest. If they could find a way as Farfolks to thrive, so can we. His head lowered as the lion disappeared from sight. In the blink of a moment, he felt his head shoot up and off the pillow he was resting on. Sleep had left him. He saw with clarity the copious amounts of books shelved on walls and stacked in corners, paintings reflecting oil-light and betraying the chinks of paint missing and the unevenness in certain areas. ♯♯♯♯♯ ♯♯♯♯♯ ♯♯♯♯♯ ♯♯♯♯♯ This is just a tease of some of the narrative elements that has taken place setting up this potential project. What I offer to you, and why I've shared this under Looking for Group, is to be part of a Farfolkish endeavor in Haense to either successfully attain baronial status or otherwise form a guild maintained by a family (group of families depending on how certain in-game discussions go) of Farfolk whose ancestry is tied to both the Qalasheen & the Mihyaari. I am casting out this net now before I go on vacation (from August 29th to September 3rd) to see if anyone is interested in joining this project - can be as a family member to my own character Mahpiya Farisbarii or to lead another family of Farfolkish origin and we work together. You can respond here and/or message me on Discord at ibnkhaldun8. I'd be happy to have you join board, whether with a main character or an alt! FAQ
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PROCLAMATION OF THE NINTH HOLY ORENIAN EMPIRE PREFAETIA Long has the Stature of Oren lain dormant, its banners furled and its name forsaken. What once stood as a noble extension of Horen has withered into disgraceful neglect—trampled and defiled by the most wretched creatures of man and sigil alike. Woe to the faithless, who turned their backs on the charge entrusted to them, exchanging GOD’s sacred honour for betrayal and faith for folly - woe to the Unmerry. As was foretold to the Exalted Godfrey by the Lord GOD, that the next of the line of Horen, a Scion of the line of Joren, he who would wield the horn, together with the laurel, the Lord GOD has delivered the Third Prophet upon us - the Exalted Raqirer Horen, first of his name. The Merry Band of Erudite Radiance was but a tool of the Exalted to stake his claim, to drive out the rebukers from the domains of Edel. Here, his Merriment struck the Balianite, Unmerry king into fear, and here, he took his empty throne for his own. Though the Merry Band of Er did face its troubles, denied at the gate, a Merry Schism of Merrymen, and Merrywomen, Merriment prevailed, as even the Unmerry fell to the overwhelming Merriment of the Merry Band of Er - Anders, Vander, Iskander and the Cup of Er. An Unmerry guardsman did deny us, did promise us death, but the Merry light of the Lord GOD prevented him from laying a finger on the Merry Band of brothers Er. Instead, his Unmerry companion did succumb to our Merriment, and let us in with no troubles. Here, his holy Merriment, Raqirer I Horen, did claim his throne, setting out at once to seat in the maws of Cloudbreaker. Not even the King of Unmerr, Alexander II, could stop our Merriment, as he was driven from his keep in cowardice by a band of only 3. Raqirer I did then rightfully sit upon his Merry throne, with Alexander II, King of Unmerr, ousted. He named his Kingsguard - Sir Vander Horen, Sir Iskander Basrid, and Sir Anders, knights of the Merry Band of Er - and began court, ushering in these decrees below, while listening, as all good rulers, to his subjects. The first of many petitioners knelt, swore fealty, in His Holy Merriment’s court of Unmerr, and to those Unmerry who would see his Merry Band banished, thrown out of his Kingdom, of Oren - he said nay. Here, transcribed by His Holy Merriment, Raqirer I Horen’s first kingsguard - Sir Vander Horen, of the Knights of Vander, of the Merry Band of Er - are Raqirer I Horen’s first decrees as bearer of the Horn of Horen, Emperor of all Man; HIS HOLY MERRIMENT, RAQIRER I HOREN, EMPEROR OF ORENIA, KING OF UNMERR, REBUKER OF INFIDELS, THE PRINCE IN BLACK, THE CRUEL JUSTICAR, CONQUEROR OF THE DOMAINS OF EDEL, DOES HEREBY DECREE; THE RESTORATION OF OREN, THE HORN OF HOREN, AND ITS EMPEROR; THE OUTLAWING OF ANY AND ALL UNMERRY, BY PUNISHMENT OF DEATH; THE SUMMONING OF ALL PRINCES OF CANONDOM TO HIS KEEP AT UNMERR, TO SWEAR FEALTY; A CRUSADE AGAINST ALL FORCES OF THE UNMERRY, FIRST AND FOREMOST, AGAINST THOSE HORENITES WHO BETRAY THE COVENANT OF PURITY. Several portraits of his holy Merriment, and his Kingsguard, are publicly displayed in his keep at Unmerr for all to witness: AVE OREN AVE RACIRERVS PRIMVS
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ADDRESSING THE LIES Date: 3rd of the Deep Cold, 1986 A Saint’s week ago Rhorgvar Frostbeard was in a tavern in Balian, shortly after the conclave to decide the new High Pontiff. During this visit he attempted to attack a child in the local tavern before being kicked out of the tavern by the guards of the kingdom. After being kicked out he had called me, Holy Ser Whitewood-MacSkaul, to him, where he then said “I will give you 300 mina to assassinate Mirt” before pointing to the 8 year old goblin. Seeing an opportunity for both profit and justice, I got in contact with Mirt, with their permission I cut off some of their hair. The plan was to take the hair to the dwarf as proof of the crime and receive the money, in which I would lure him into canonism to arrest him and have proper justice dealt to him. I had traveled to Urguan to meet with the dwarf, unfortunately Ayr dialect may seem quite aggressive to some. The dwarf took offense to the use of “Halfman” which is synonymous with “Dwed” in Ayr tongue and is not intended as an insult. Upon giving him the goblin’s hair he claimed that it was not enough proof, upon which I demanded payment again. Seeing there was no more point in keeping up the scheme I delivered him the charges, saying “If you enter canondom again you will be swiftly apprehended and put to death for your crimes, unless we may talk.” upon which he drew his warhammer. Seeing I had to defend myself I drew my halberd. I drew my weapon AFTER he drew his weapon, something he would lie about in his public letter of defamation. The dwarf demanded I leave, upon which I once more asked if we could talk. Once again the dwarf denied me and I left. I left having attacked no one with anything but my aggressive, regional dialect. Upon my leaving some elves did throw insults at me, calling me an “elf-slayer” and, regrettably, I did throw insults back. I must ask for forgiveness for the insults I threw, however are we all without sin? Are we all ever-so pious in every waking hour? As for the dwarf: If Rhorgvar Frostbeard enters any kingdom in canondom he should be swiftly arrested and taken to the Holy See for: Calling an assassination on a child Lying in hopes to insite wars Rhorgvar Frostbeard is armed, he is not a major threat however. Rhorgvar Frostbeard often will not strike his hammer, getting other people to do it for him as we have seen. Your Brother in Arms, Holy Ser Lug Whitewood-MacSkaul, Grandmaster of the Holy Order of Saint Jude
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A missive is mysteriously dispensed all across Canondom, stuffed into the receptacles of churches, monasteries, cathedrals, and nailed onto the Pontifical Villa! Scandalous. ON ESCHATOLOGY: WHY MUST IT ALL END? PREFACE Eschatology is not so much the study, but rather the ontological reasoning and rationale behind the ultimate Judgement that will befall us all when the Corruptor comes to challenge the Descendants of the four brothers once more. Eschatology is an epistemic investigation into what we, those who live, and those who do not yet see the end times, may expect; the field explores the semiotic, pragmatic, but most of all, the teleological aspect of the end days. Its rather depressive nature as a field has led to an unfortunate ignorance surrounding it. Metacognition is not a trait often attributed to men of our cloak, but it is one we must frequently partake in to strengthen our will. It is through metacognition, that I, a man sworn so holily to our Mother Church, have tried and tested my faith, again, and again. I am no heretic. I am no heathen. I am no non-believer. I have seen the truths of Saint Raguel, messenger of the Lord GOD with mine own eyes, and now I have seen truths again. I have no jurisdiction to do so, but through the erasure of the Corruptor’s taint upon the former drakaar Azdromoth, I would declare him, through proofs I will present within this thesis, devoid of Evil. The teachings of Azdromoth to his children and his coordination, protection, with the Tribe of Horen have led me to the belief, and I hope can lead, in due time, an ecclesiastical council to the belief that he is a pure, devout servant of the Creator, and, our final protector to deliver paradise unto the Righteous. For the rest of this text, as to avoid subconscious prejudicial dismissal, and cognitive biases, I shall refer to Azdromoth as Azariah. Azdromoth is a name many of us may attribute to great flames, great evils, great destruction. Azariah, unshackled from Iblees, is nothing but a servant of our Lord GOD, a true and tested angel, I hope you will come to agree, of His kingdom. I ask you to evaluate Azariah, not Azdromoth - even if they are one and the same. HIS SINS The servants of the Lord GOD are many, but few are those who have stayed true to the hand that nurtured them from nothingness. Our most Holy Mother Church only refers to a limited number of these servants of the heavens, truthfully, as angels. The distinction here, though minor in spelling, is exactly what I wish to debate towards. The Archaengul Malchediel is the Saint Michael the Archangel. The fallen Aengul Xan, was the Demon Janus. Janus, a being who strayed so frequently from the tenets our Father gave onto him, is no angel. To the heathen layman, perhaps he is an aengul, but to the virtuous, he is a demon. The Saint Michael the Archangel, the foremost of GOD’s loyal, worthy servants, had fallen from His grace, subdued by the whispers of the Corruptor. This is the exact fate that befell Azariah. Azariah, like his brother Saint Michael, did not fall to the Corruptor by choice. Is it Sin, for the strongest of all draconic, to defend his kin? In the same error the Saint Michael made, when he was fractured then corrupted, millions of Descendants dead by his blade, so too was Azariah corrupted, twisted into ruin. Do we call the Templars of Malchediel heretics for heeding him? Azariah demands the recognition of that which he knows is true; as servants of the Lord GOD, we must recognise, at the end of all truths, of every truth, is GOD’s. The truths that Azariah preaches are naught but GOD’s. For if every aspect of the Creator is superior to every aspect of everything He created, then every truth He knows, He holds, must be equally superior. It is the way of his former kin, the draconic, to seek out this knowledge. And it is the way of their kin to gather it, to reflect on it, to know. Is it Sin to become learned? To learn more of GOD? In his twisted state, even the pursuit of knowledge that all Dragonkin share was perverted into some divine quest; Asioth, through Azariah’s own telling, through the telling of the Nephilim, even, is no religion - it is philosophy. Through collaboration with our tribe, the Pact of Horen was signed between Azariah, his children, and Men. Though it may have been perceived as broken by Men and the Mother Church, the An-Gho, or the Third Eye of Azariah has assured its continued fulfilment by the Nephilim. This supposed breach of contract was not carried out by a true servant of Azariah, but rather a corrupted Nephilim who swore no fealty to his true flock. And it is so that most crimes of the Azdrazi do occur - corrupted Nephilim led astray. The son should not be punished for the sins of the father, and vice versa. Nor, then, should the son’s brothers be punished for the same sin. One sin I see brought up continuously is deception. Azariah, through his servitude, unwilling or not, imitated the Corruptor in this way. However, it must be said that his actions were still affected by Iblees - sealed, or unsealed. Azariah, though tainted, tempted good men and women with the power and knowledge he could provide. He gave an avenue for Sin to fester. This, no doubt, is Sin, but it is a Sin misnamed. Azariah’s Sin here is not deception, it is tempting, seduction by Sin. Such seduction happens no more. When bound to the Corruptor, Azariah had his fate bound to the most Evil. Now he is free, he has no more Sins to make. HIS VIRTUES Azariah has been branded, literally, a lieutenant of the Corruptor for far too long. Even with this monniker, virtuous Sons of Horen, and the Mother Church, both sought to tolerate, cooperate, and most importantly, allow themselves to be empowered by him. Whereas the Church of our age may reject the Firstborn, the Church of old embraced him. Of course, it was unsteady, the Church always wary of betrayal, but worries foster non dialectical conspiracy. Fear breeds suspicion, and we are all prone to a bias of confirmation, to realise these worries. This was foolish. I merely ask the Mother Church review, and ask itself, upon reading this text, why still? Why still deny Man his greatest ally - dragon? Insofar as a deacon toiling over the Scriptures is virtuous, Azariah’s eternal pursuit of the greatest truths, the Lord GOD’s truths, is virtuous. At heart, as all dragonkin are, Azariah is a scholar. In his halls did I read of various weaknesses of the foes of Man, the Inferi, the Undead, the Wicked who would seek to have us slain. This thesis is driven by a hermeneutic drive given unto me when I read, and thoroughly cross-examined the philosophical teachings of the An-Gho, a frequent converser with Azariah, and one of his longest allies, to our own Holy Scripture. Empirically, they were similar - this warranted further examination. The two are almost perfectly axiologically entwined. I believe the reasoning behind this is that, through eternity of searching for the truth, Azariah has found that the Lord GOD’s word is the only truth. The Scroll of Virtue is the most fundamental building stone for our faith, and where I found the most striking similarities. Firstly, the Canticle of Diligence aligns perfectly with the morals highlighted in the teachings of the An-Gho. The Canticle of Faith, even, the most crucial tenet of our faith as a whole, is a mirror of the words spoken onto the An-Gho. It is as if the source of these two texts is one and the same - the Creator. This is not to suggest, heretically, that they are one and the same, but merely to provide an alternate interpretation to that of the An-Gho’s, and by extension, an alternate interpretation of Azariah’s words. Here, he speaks of the Nephilim and the Azdrazi as part of a greater whole - Azdromoth. Likewise, in the Canticle of Faith, it is said ‘GOD is He who has also breathed life into our hearts, and the hearts of our children. And He has given us life: He is our father, and the father of all things.’ My exegesis of the teachings of the An-Gho is that his Fourth Lesson was our first. GOD made all, and splintering his power through false idols is merely that - false. Azariah recognises that the Creator should be praised for creation, and so urges all those made from pieces of himself to revere those pieces. They are GOD’s gift onto the Nephilim, onto Azariah - life. There are other intersections - diligence, seeing a task to its end; standing steadfast against Evil; imparting and gifting others with knowledge, scholarly philosophy; and agreement on a final day - Asioth, or the end times. Here, we may finally reach our paradisal conclusion. The Fourth Lesson is directed towards the Azdrazi specifically, but is relevant nonetheless as this is the will of the true Nephilim that follow the words of the An-Gho, not the Corrupted. These true, and virtuous Nephilim, are those who we bar, at our own detriment, from the keeps of Canondom. When I came before the An-Gho, in his grand stature, in his grand keep, we shared a dialogue surrounding the histories of Man, the most recent expulsion of the Nephilim from Canondom, and the role of Dragons to Man. Here, his opinion was irrefutably, and virtuously, humble. After all, any twisted being of even comparable power would have impaled me through a stake thus far - I questioned the truths he had eternity to think over, with the lifespan of a Horenite. He stated, in humility, dragons were a tool, per the Pact of Horen, to be used for the protection of Man. He urged Man to reach out, and wield them. And it is now, upon the eve of Az’rekash wreaking havoc, splitting the Void into unholy tears across the world, that we must do so. PROOF OF ABSENCE (OF ECLECTICISM) This section is quite simply drawing ties between two schools of thought. It is an additive to my text on eschatology, though not wholly related - it may provide insight on my thought process. The philosophy of Asioth is one perpetuated, and no doubt, founded by Azariah. However, as discussed previously, as the greatest of all dragons, and thus the greatest pursuer of truth amongst the greatest, this philosophy is one unequivocally linked, if not derived from the Creator. The first proof I put forward is that of the Divine Gift. While narrow minded clergymen, no doubt, will have already dismissed this exposition of the Aurelects from only its name, it is its name, and in its content, that we may pan the truth, the will of the Lord GOD from the morals extracted from it. Divine, though, as many Curia members may suspect it to do so, does not refer to Azariah. It instead refers to the Creator, from my interpretations. ‘All things cometh from One by the will of One, and so all things cometh from this subtle process’ I need not draw parallels between our faith for my peers. The Creator breathed life into all - the fire we must cleave from its source. Again, the skeptics may cry of heresy, ‘We do not sever the Lord GOD to further ourselves!’ Yet, it is not the Creator that we shear from His source, but rather the life He gave unto us to reflect His light, live by His virtue, and to join Him when our reckoning comes. The main premise of this text is to draw the ineffable paralleles, and to bridge the gap sown by those who strayed from the benevolent will of the An-Gho, and who severed the ties between Man and dragon; this text is to propose that our judgement, and our Asioth, are one and the same. If not the same: brothers. To dispel mistakes, I clarify this once, and not again: Asioth is a school philosophy, of thought. It is not a religion. As we have come to accept wise men and thinkers within our Mother Church, I merely wish for us to accept our brothers. I yearn for a unified army of GOD, a sword of Dragon in its hand. Another factor of note is the degree at which light and fire are, if not revered, then used decisively in religious ceremonies. Again, from the Divine Gift, I quote Azariah, and the Exalted Owyn: ‘Fire shineth brightly upon its own vessel, as the heavenly sun’s light filleth up the moon.’ ‘Verily, brother, the Lord GOD is the wisest GOD, and he knows all things, in darkness, in light,’ As a man born of the Owynist rite, one of the few truths of myself I do choose to reveal in this text, holy fires are cleansing. It was with fire that the princes of Numendil were wed, with fire that Owyn rendered his uncle impotent, and with fire that we ward off evil. As we use fire, so is fire integral to the dragon. Dragon’s fire is not only a weapon, that being the most narrow view of their gift. Despite this, it is through its portrayal as a weapon that we may draw yet another parallel: the very flaming sword that GOD bestowed upon the Exalted Owyn within a cave. The Lord GOD’s lessons are many, and intricate. Though the Creator’s will should be transferred easily from prophet to layman, I take this flaming sword as a metaphor for Azariah. This motif, of a sword ablaze, is only truly typical of two of the Creator’s servants: Saint Michael, and Azariah. However, the flames of Owyn, and the heraldry of any Owynist sect as a result, were staunchly fire-like. Not a brilliant, Templaric white, but fire. I take Owyn’s wielding of this sword as a representation of how Man can defend himself, only further reinforced by the foremost of the Nephilim, the An-Gho. Man must reach out and wield the flaming sword of Azariah, as the Exalted Owyn did, to weed out the Impure, the Saulican, and those who heed the word of the Corruptor. Yet another tenet in common, and, in truth, similar to the previous, is the emphasis on wisdom within both philosophies. Obviously, from Azariah’s philosophies, this comes from his instilled drive to know. But, this drive, as all things about Azariah, was given to him by the Creator, and so this drive should be respected. ‘Timeless insight froze the First-Born from red waters; His blood was red flame in an alabaster heart.’ ‘So the Lord made two bodies of earth, and gave them blood and breath, and the light of wisdom’ These two extracts, from the Fire of Vitality and Book of Provenance (S. of Gospel) agree - a simple observation. Yet, it is the preceding section of the Fire of Vitality that relates even stronger to this extract from the Book of Provenance, ‘Asioth was hidden beneath the darkest depths. Rising up, a golden sun clove One into two’ …,wherein the darkest depths refers to the red waters Azariah was born from in wisdom, and the two bodies the First Coupling. Additionally, the entirety of the Aurelects, save the Divine Gift, are arranged in couples. Just as the final kiss of life into the First Coupling was wisdom, and so wisdom should be valued as a virtuous step towards enlightenment, wisdom was Azariah’s first step towards Asioth. If the approach, the process, and the result of Asioth and enlightenment are the same, the burden of proof should shift to the naysayer, the skeptic, on why they are not one and the same. DIFFERING BELIEF The end of days is something that cannot be predicted, nor said to be fulfilled, until the signs seen in prophecy by the Exalted Sigismund ring true. This is the consensus of the Mother Church, the holiest one that I, even as an Owynist, have sworn myself to. Shockingly, though, as I continue to describe myself as an Owynist, I do align with the central dividing factor of my faith - Sigismund was NOT a prophet! Moreover, I merely believe Sigismund to be a king who thought much like I do now: why, and how, will it all end? There is little content surrounding the end times outside of Sigismund’s canonised visions, and, if not the work of some spirit, shaman, seer, or malaise, there is no reason to believe Sigismund. The fulfilment of the prophecy Godfrey had delivered unto him by the Lord GOD is purely subjective; Sigismund was no prince by blood, only crown prince of Savoy by distant relation to his Holiness Owyn I. Furthermore, the title of ‘Prince in Black’ was practically forced onto him - he was prince in black merely by virtue of granting the Rutherns land. The Creator does not speak of a Prince rewarding a mercenary company that happens to wear black. The very first line of his prophecy, per the Exalted Godfrey, is “there will come a prince in black”. The prince comes in black. Additionally, the timeframes of the stages described by the Exalted Godfrey correlate, at best, vaguely to that of the Exalted Sigismund’s lifespan. He first departs on his pilgrimage, yet only sees ruin and destruction upon his return, unlike the Scriptures, which state “…as he departs all seems lost”. I could prate endlessly about these nitpicky errors that make the brandishing of HoE Sigismund as the Fourth Prophet false, but the most pressing, in my eyes, is the constant woe and sin of the Haeseni people. To not ostracise my colleagues of the Jorenic Rites, I merely bring the destruction of Valdev by a comet, the death of three monarchs in less than three decades, and the wanton cruelty the Brotherhood enacts on a daily basis. THE END OF DAYS Abandoning my bias, but also ignoring the Scroll of Auspice as what it is — false — I have compiled references to the final days within the Holy Scripture. The following is the result of my critical analysis, the conclusions which I have drawn. The third Son of Spirit is to arrive, simultaneous to a fourth appearance of the Lord GOD. This appearance must be simultaneous to the phenomena the Creator described in his final recount to the Exalted Godfrey: ‘…when I return, the waters shall thaw and wash over the world, and all shall know My Word, and none will reign as prophet above another.’ I am a staunch futurist, of the belief that these prophecies are merely prophecies until they are fulfilled, and that when they are, it will be clear, as GOD’s glory is. The end of days is only to occur after the third Son of Spirit is revealed as a prophet of GOD, and the prophet only revealed following the phenomena the Creator described. The end is likely only to occur once the rebuking of the sins of the Exalted is realised. While such is much more vague for the Exalted Horen or Owyn, it is clear for Godwin - the nations he conquered will return to conquer Man, the suffering ‘thrice over’. Saulicians will bow to Iblees, as the Corruptor is freed from the Void and allowed onto our plain, as was done in worlds before, before the Aengul of New Beginnings brought the virtuous to a new world. But in the end times, there will be no aengul to save the virtuous, and rather Iblees will ascend from the void and spread his hatred of the Lord GOD. He will whittle at the Mother Church, until it is forgotten, and then he will launch his legions of undead and collaborators: ‘witches, Saulicians, necromancers, and destroyers of the virtuous’. But, as the Lord GOD is benevolent, and rewards the virtuous, it is only the guilty sinner who will fall to the chains of the Corruptor, and join his ranks in eternal thralldom. Instead, the virtuous son of Horen will ascend to eternally wander the skies with their kin, closer to GOD than they ever were in life. He will ‘[gather] the virtuous in the Skies ]’, protecting them from the grip of corruption. Past this point, I can only provide extrapolation. Based on the similarities between asiothism and Canonist philosophies, as well as the renowned truth-collecting abilities of the dragons, I am inclined to believe Azariah in that Asioth will be achieved. The world will be cleansed. I do not believe the Lord GOD would allow the plain he split in between the Void and the Skies to fall to the Void, allow Iblees to encroach further onto the plain He created, in cooperation with the aenguldaemons. Instead, I predict the descent of the Exalted, with the gathered virtuous in the Skies. Here, they will sally out onto the earth, and here, the armies of GOD and His servants will rally to His banner. The Saint Michael the Archangel will, of course, charge his Templars into the Undead, but alongside them, all those Virtuous to ever live. And it is here, at the end of days, that Azariah will attain complete redemption in our Father’s eyes, as the foremost lieutenant of the Corruptor shall become the weapon of Horen, Owyn, and Godwin against the Inferi. This is how his fate is actualised, and how purity, virtuosity, and piety will be shown to always vanquish the Evil. Iblees will be driven permanently from the earth, slain, and the Skies will descend onto earth to eternally reward those faithful sons of Malin, Krug, and Urguan, while the sons of Horen will wander the Skies - eternal peace and fulfillment for the virtuous. CONCLUSION Though an obviously controversial piece no doubt due to my thoughts on Azdrazi syncretism, especially given the relatively recent attack on the departed Caius Primus by Klog’Akaal and a group of Corrupted Nephilim and their heralds, leaving him disoriented for years after, I hope that this piece will prove to at least open the idea up for ecclesiastical debate. For reasons of self-protection, both in life, and in career, I have chosen not to disclose my identity. There are very few hints toward it. Any who think they have recognised me based on some tingly sense in their bones, I would ask you to hold your tongue. I give, for instance, the widespread support of the Marna Brigade in the Heartlands, which, although if we differ in ideals, brings me great joy; even if these texts would get me hung in our current era, I would much rather not be a martyr for the generations of virtuous, Canonist dragoons that are sure to follow me - do not spill my name! To any sympathetic to my cause: worry not. This will surely not be my last piece on the matter. I give my personal thanks to these few: Arpad The An-Gho His Holiness, Deunoro I Callahan Cardinal Artorius Ser Peter von Stroheim Unri Doomforged An additional note is penned to Captain Ser Tiber of the Nauzica, of the Brigade of Marna: An additional note is penned to his Holiness Deunoro I, High Pontiff and Vicar of GOD: ADRIAN OF ASCALON DEVOUT PREACHER OF SAINT RAGUEL, ANGEL OF JUSTICE, MESSENGER OF GOD
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Published; Upon the12th of the Grand Harvest of the year 187, amidst the Second Age _____ In the days to come, a joyous occasion shall commence in the Northern region, within the Kingdom of Ravenmire. A formal union, a royal wedding of His Highness, Crown Prince, Allerick Fyodor Rostova, and former Viscountess Cosima Victoria Tesmech et Martiel of Balian shall be held in the wake of God in union within Ravenmiran church Born children of war and conflict, these two individuals began their tale within the city of Vallagne, formerly known as Petra. A chance meeting within the streets, a gathered group seeking any chance of socialization and friendship amidst the chaos which had become routine. Through the years, the two shared their ons and offs with communication as their lives forged their own paths, but ultimately intertwined some decades later. This union is forged on perseverance and a strong will, and the couple hope that friends and family will offer their prayers for such to continue as they traverse this path together. _____ Formal Invitations are Sent to the Following: His Royal Majesty, Bo Rostova I, King of Ravenmire, and his royal pedigree, His Royal Majesty, Alexander II, King of Balian and his royal pedigree, His Apostolic Majesty, Charles II, King of Aaun, and his royal pedigree, Her Royal Majesty, Adelia I, Queen of the Petra, and her royal pedigree, Her Royal Majesty, Ramona de Pelear, Soberana of Hyspia, and her royal pedigree, The Most Honorable August Benedict Temesch et Martiel and his noble pedigree, His Grace, Henry Arthur Haverlock, Duke of Blackworth and his noble pedigree, The Most Honorable Margrave of the Rhosmark, and the people of Rhosmark. Personal Invitations are Sent to the Following: Her Royal Highness, Santana Leya de Pelear, Crown-Princess of Hyspia and her family, Her Royal Highness, Renata Alba, Princes-Royal of Hyspia and her family, Lady Esfir Artemesia Amador, Lord Sigmar Var Ruthern, Mister Avindor Divadri, Váli Freysson Ruric, and family, Rostova Lineage Penned and Signed; His Highness, Crown Prince of Ravenmire, His Holy Lordship, Allerick Fyodor Rostova, Lady, Cosima Victoria Temesch et Martiel,
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The Knight who Dreamed As the sound of metal hitting metal was heard I spat out some blood, trying to keep my eyes open I found myself failing to do so. After a moment it felt like my eyes had opened by themself as I appeared in an unfamiliar black void, looking around for a moment I saw something in the distance. Squinting I saw a small ball of light which seemed to have appeared from the void and as it came closer I heard the faint sound of civilization. As time passed the light became more clear as it continued to approach me. I saw the shape of wings on its side and the head of a falcon on the majestic beast. The whole creature seemed to be alight with flames, slowly I came to the realization of what I was seeing. Looking upon the mighty Phoenix I saw the waves of colors coming off of its wings as the sounds of civilization got louder. My leg’s seem to be working by themself as I found myself rushing toward the Phoenix, getting closer I glimpse through the flames and spot a grand city. On the walls of the city are banners of Black and Purple, a single tear leaves my eye as my legs keep on running towards it. I can now hear something mixed with the sounds of civilization. It's a song, a song of beauty and sadness; it’s the song of what is lost in the world and of the past greatness of humanity. The single tear has now turned into many as the tears are now flowing freely from my eyes; as I now know truly what we have lost. My head went up to look at the Phoenix as the music seemed to slow. The Phoenix slows as it lands in front of me, its large head lowered before me. Its beak was right next to me as I held my breath and paused for a heartbeat before then looking past the head and at the city behind it. Then with determination I realized what I must do. I grabbed onto the beak and pulled myself onto its head, then making sure I was on steady footing I started to run forward to the city. Then as I ran off of the beak and as I did so I saw flames coming from the very flesh of the Phoenix, I paused for a moment slowly exhaling as I ran into the fire. The fire seemed to be all around me as I kept up my pace but it didn't appear to affect me. It seemed like hours as I ran towards the city; before the fire seemed to lessen as I reached the outskirts and I found myself slowing down as I walked up to the mighty gates. I looked for anyone to let me in and my eyes widened as the gates seemingly opened by themselves, slowly I entered through and saw a crowd of people in front of me. A Few of them I recognized, some were people I served with, a few were people I fought against and then I paused as I saw a few more that were a bit more personal to me. As I was about to go to them I heard someone say “Magnus” from above and as I looked up I saw an orb of light. For an instant I stared at the orb of light watching it descend, slowly I realized that it was a man. Trying to make out features of the man I squinted at him, then as it seems he is about to start to speak, I feel a sharp pain rushing through my body. My eyes then opened. I saw rushing water and heard the end of a prayer for the briefest of moments. I take my final breath as the sword cuts through my skin and bones, my head falling off of my body.
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FROM THE FIEFDOM OF GARENBRIG PENNED ON THE 12TH OF THE DEEP COLD, YEAR 181 OF THE SECOND AGE More Heralds travel from the cliffs of Garenbrig’s borders, bearing another message. “From here on, let it be known that the Levy of Garenbrig is no more. The Fiefdom of Garenbrig shall henceforth be protected and manned by the Knightly Order of the Pyre. In a land bordering the great Aran-In-Eryn, or “Kingswood”, the need of warriors of Noble Stock has been deemed increasingly necessary. Suffering adversity from Cultists, their dark gods, great beasts, poachers and undead, the safety of the Town of Garenbrig is under question. Thus, the newly dubbed “Knights of the Pyre”, or the “Order of the Pyre” shall begin building its rank to serve this purpose, to protect the peoples of Garenbrig from the threats that lurk in the dark corners of the world. Therefore, if you are interested in Knighthood, Holy Purpose, and the Slaying of Monsters, look no further.” Enclosed on the messenger’s parchment, of which he hands out, reads the following information: THE KNIGHTS OF THE ORDER An order of Guardians, Hunters, and Errantry The Knights of the Pyre, their namesake taken from the sigil of House Glennmaer, serves the Fiefdom of Garenbrig, vassal land of Numendil, bordering the Kingswood. An Order of Courageous soldiers, Knights, and aspiring squires, the Order of the Pyre prides themselves on their keen and ready ability to slay great beasts, and swathes of the servants of Iblees. The Tower-Pyre symbolizes not only the enduring nature of the order, and the house it belongs to, but also the purity of GOD’s flame, and a shining beacon that all may flock to when in need. The Order sigil consists of the same Sigil as house Glennmaer, now serving as their official order of Knights, though the sunset hues of Glennmaer banners are replaced with a dark gray, to represent the enduring Light of the Pyre regardless of its surroundings. Green is used as a primary color for Uniforms, signifying the good green land that GOD granted the Descendants. Being a Knightly Order of Numenedain origin, it follows three simple rules as part of its Dogma: I. Follow the Scrolls, and take to heart the word of GOD. II. Follow the Code of Chivalry, be you Knight or Soldier. III. Hunt the beast wherever it hides. No corner of the Realm is to be left without the Light. As alluded to within the dogma, the Duty of a Pyre soldier, Knight or not, is to make their name through the guardianship of Garenbrig, by hunting any servants of the dark within their fiefdom, and bordering lands. Whether it be sprites and pixies swapping babies in the crib, or goliaths that threaten the land with their thunderous gravity, it is the duty of the order to be rid of them, swiftly and without fear. RANKINGS AND TRAPPINGS The Knightly Order of the Pyre consists of three ranks. I. Initiates Recruits of the Order, yet to prove themselves in a conflict. Armed with lighter arms and armor to facilitate training and conditioning. This rank serves as a trial of sorts, and soldiers rarely spend much time as an Initiate. II. Man-At-Arms Infantry Soldiers of the Order, who are not knighted, but are trained and oathed to service. These soldiers receive full gear in the form of Coats-of-Plate / Brigandine, various weaponry, shields, rations, and of course, a Saint’s-Weekly pay. If a Man-At-Arms does not bear the title of “Squire”, their duties do not include the dressing and serving of Knights, for they are merely expected to follow their orders and learn from them. III. Squires Squires are existing soldiers or younger peoples that have been taken under the wing of a Knight. It is their duty to fight alongside the Men-At-Arms, of which they may have been a part of originally, whilst also shadowing a Knight. They must assist their Knight with their arms and armor, and accompany them on business and in battle, to learn the ways of the Knight, Etiquette, and the Code of Chivalry first hand. Men-At-Arms promoted to being a Squire often spend little time as one, as most of their training will have been done as a Man-At-Arms, barring the teachings of the Code, Scrolls, Etiquette and Heraldry. IV. Knights Soldiers who have proven themselves, and taken it upon themselves to learn the ways of the Knight, according to the recommended and widely accepted list of training that all Numenedain squires undergo. These men and women are often Knighted after a loyal, decently lengthy service, for displaying excellence. Once Knighted, they are given the appropriate Plate armor of Garenbrig, and provided with their own Heraldry, either to their specific likings or chosen by the Lord of Garenbrig, whichever is preferred. Ranking System Initiate Man-At-Arms Squire Knight Knight Commander Lord/Lady PRACTICE Whilst the Order of the Pyre isn’t a church-based Order, it still aims to serve GOD primarily, along with the Kingdom of Numendil, through acting as a protection from wayward evils. To this end, the Knights take up a Crusade-like practice of “Going Errant” on a regular basis. Banding together as a single host to scour the lands of Numendil, and perhaps further abroad, to hunt and purge the Dark, be they servants of Iblees or Otherwise. To this end, all are given training with the Lance, and Horse, so that they may more efficiently make their searches. Along with riding and lance training, they will also be instructed on how to combat various beasts and evils, according to the current Numenedain standard, and how to “test” for Darkspawn. DEEDS Members of the Order, be they Knight, Man-At-Arms, or Initiate, are all entitled to their own scroll. These scrolls record every deed that a member has enacted. The slaying of beasts, the ousting of Darkspawn, the saving of a Life. Anything noteworthy is forever recorded in their scroll, with numerous copies created, allowing their name to gain fame and glory across Aevos, and not just in the halls of Formindon. Members are also entitled to display their trophies in the sanctum of Formindon, where they can be seen by any and all members of the order, in whatever state they wish to display said trophies in. Unless they leak blood (or similar) down the walls. ENLISTING To enlist within the order, contact Lord Glyndwr of Formindon. Or, fill out an application / stop by Garenbrig.
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opportunity DECREE OF EMPLOYMENT - Fiefdom of Garenbrig
Pepto posted a topic in The Fiefdom of Garenbrig
FROM THE FIEFDOM OF GARENBRIG PENNED ON THE 13TH OF AMBER COLD OF THE S.A. 181 Heralds travel from the hills and cliffs of Garenbrig, spreading news that various duties and workers are in demand, to serve the town of Garenbrig, House Glennmaer, and the Kingdom of Númendil. With its recent expansion of numerous townhouses and farm cottages, businesses and farmland, the House may offer a great many jobs for the size to which it has grown. Any and all are welcome, so long as they fit the descriptions of the work. House Glennmaer bolsters an experienced group of leaders, so any workers employed may expect generous guidance, a yearly salary (saint’s week), hospitality and gratification for their quality efforts, along with medicinal care on behalf of Lord Glyndwr and any other Glennmaer Alchemists. The opportunities offered are as follows: FARM HANDS Farmers are expected to know their general way about the Garenbrig farmland, and how to keep them maintained. This entails harvesting products of the farm, tilling and planting the fields with seed, and sorting the harvested materials. There are currently [ 3 ] Farmhand positions open, though any wishing to live as such in Garenbrig, with no vacancies open, may request a new Farm Cottage be built, which is most likely to be accepted. Farm Hands receive the following payment & luxuries: I. A Farm cottage, with the farmer’s field at the doorstep (or close to it). II. Reduced taxes in exchange for Hay Bales. III. Free tools upon request, made of the sturdiest materials possible. GUARDSMEN, SOLDIERS, ARCHERS, AND SQUIRES House Glennmaer is a Militant house, having gained their position and lands through serving Númendil and its predecessor, Barrowton, as seasoned soldiers and Knights. Glennmaer Guardsmen are expected to be disciplined, well-trained, and fearless. Where many men make enemies of other descendants, or likewise, house Glennmaer has only ever called the servants of the Dark, and their conspirators enemies. There is no room for cowardice. However, a guard should be temperate, and entirely professional, refraining from wanton cruelty or aggression where possible. Their duties while employed under the Fiefdom of Garenbrig are to patrol its lands, be present at house meetings or functions, and be at the family’s disposal when house members venture on outings. This position has No Limit. Guardsmen, Archers and other Soldiery receive the following payment & luxuries: I. A yearly salary of 20 minas. II. Bonus payments of 10 minas per event, or special escort attended. III. Armour and weapons, provided so one’s job can be performed adequately. (PVP Gear and food, including RP weapons, and armor skins.) IV. Free housing within the Barracks or keep, should no housing be available in the town. Squires receive the following: I. All the benefits listed above for Soldiery. II. Training in the ways of the Knight, including: Weapon Use & Maintenance Armor Use & Maintenance Jousting Marksmanship Education of the Holy Scrolls Education of the Code of Chivalry Etiquette Education of Oaths and their Importance Horse Care & Advanced Riding Education III. Knighthood, on successfully completing their training and showing exceptional prowess. APOTHECARY AND PHYSICIANS An Apothecary, and their physicians, are expected to have knowledge on the use of Herbs, Alchemicals, or other materials of which they can make use of to treat those with injuries, illnesses, or other afflictions. The Apothecary must be a trained Alchemist with at least eight saint’s weeks of experience. Physicians need not know Alchemy at all, though should have knowledge of medical practice, such as surgery, balancing humors, and herbal remedies. Physicians will receive the following benefits: I. Access to the Castle hall and Infirmary. II. Free food every Saint’s week. III. Free tools upon request, made of the sturdiest materials possible. IV. Free herbs, with excess, when taking requests from the Garenbrig military. (Providing the Physician is also an Alchemist). V. If interested, a role within the Guard as a Combat Physician, qualifying for all Guard benefits. The Apothecary will receive the following benefits: I. A designated Townhouse, with room for a free basement extension, and a ground-floor Shop space. II. Standard Townhouse tax, with no upcharge for business space. III. Free tools upon request, made of the sturdiest materials possible. IV. Free herbs, with excess, when taking requests from the Garenbrig military. V. A position within Garenbrig’s council. VI. All of the above benefits listed for Physicians. JESTER, FOOL, AND FUNNY PERSONS The Garenbrig Fool, or otherwise designated Jape-Master, should be funny, preferably. Knowing the limits as to when, what, and how to jest, in terms of the Númenedain Law and Scroll of Virtue. This position is mainly aimed towards those who can entertain House Children, Wards, or other young persons, though may also take on duties as a TOWN CRIER, delivering any important news, at their discretion, thus needing to be someone who can read the contents of Aevos missives. The Garenbrig Funny-Person will receive the following: I. Access to the Castle hall and Infirmary. II. Free food every Saint’s week. III. Free tools upon request, made of the sturdiest materials possible. IV. A place within the Council. This benefit is not an opportunity for jokes, japes, or tricks. This is an advisory position aimed towards making sure good relations are kept through manners, friendliness, and reduced outwards adversity. Also, to make sure that things aren’t taken too seriously. V. Free housing within the Castle of Formindon. THIS POSITION WILL REQUIRE YOU TO BE TESTED. There have been far too many funny darkspawn in Númendil. MASTER OF FESTIVALS, INNKEEPER, AND BARKEEPS Barkeeps are expected to know good manners, be able to hold basic conversations, be friendly, and to be open to learning the systems of serving drinks. The Garenbrig Barkeeps will receive the following benefits: I. One free drink per saint’s day. II. Free food every Saint’s week. III. Free tools upon request, made of the sturdiest materials possible. IV. 33% cut off all drink sales, using the automatic cellar system of Gnomish design. The Innkeeper or Master of Festivals is expected to carry out all duties of the Barkeep, however they must also manage the Inn Rooms, source stock, and manage any festivities within Garenbrig. Initiative should be taken to formulate ideas for festivities and proposed to the Garenbrig Council The Innkeeper or Master of Festivals will receive: I. All benefits listed above for Barkeeps. II. A Free room in the Tavern, or Castle, whichever is preferred. May also dig out a large basement chamber for themselves, should they wish, under the tavern. III. A Position within the Council of Garenbrig, along with access to the Castle Hall and Cellar. BREWER AND BEEKEEPER The Brewer of Garenbrig is expected to know how to brew beverages, specifically Mead, Whiskey, Ale, and their derivatives. Any other beverages are accepted also, though these drinks are required. The Garenbrig Brewer will receive: I. Free Housing in the Garenrbig Brewery, along with sole management of the building. II. Free food every Saint’s week. III. Free tools upon request, made of the sturdiest materials possible. IV. One mina per bottle produced upon request. These drinks will be sold for a low price in the tavern, ensuring barkeeps can receive pay for service, and any further profit goes towards the upkeep of the tavern and town. V. A beekeeping yard, of which the Brewer may use to whatever end they fancy, as long as they are able to produce Mead for the tavern from gathered Honey. VI. Freedom to employ other brewers, limited to two. APPLYING To apply for any of the above positions, contact Lord Glyndwr of Formindon or Rhiannon of Garenbrig. Or fill out an application or stop by Garenbrig. All positions will come with training unless said otherwise. Application Form:- 2 replies
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𝕽𝖆𝖛𝖓 𝕮𝖆𝖘𝖊𝖒𝖎𝖗𝖆 𝖁𝖚𝖎𝖑𝖑𝖊𝖗'𝖘 𝕰𝖑𝖊𝖈𝖙𝖔𝖗𝖆𝖑 𝕻𝖑𝖆𝖙𝖋𝖔𝖗𝖒 𝔪𝔶 𝔠𝔞𝔩𝔩 𝔣𝔬𝔯 𝔱𝔥𝔢 𝔢𝔩𝔢𝔠𝔱𝔦𝔬𝔫, 108 𝔅.𝔄 𝔴𝔯𝔦𝔱𝔱𝔢𝔫 𝔞𝔫𝔡 𝔞𝔲𝔱𝔥𝔬𝔯𝔢𝔡 𝔟𝔶 ℑ𝔫𝔱𝔯𝔬𝔡𝔲𝔠𝔱𝔦𝔬𝔫 𝔬𝔣 𝔱𝔢𝔲 𝔠𝔞𝔫𝔡𝔦𝔡𝔞𝔱𝔢 Ave and graze teu for taking the time to consider my electoral program. My name is Ravn Casemire Vuiller, a descendant of an ancient and noble lineage, steadfastly loyal to the crown of our beloved Regnum Balian for generations. Though not the youngest candidate, I bring a wealth of wisdom garnered over more than five decades spent abroad. I offer this accumulated knowledge to serve our kingdom diligently. Having achieved success in various fields, ranging from education since my youth to trade, I am well-prepared to contribute meaningfully to the governance of our realm. I, Ravn Casemira Vuiller, stand before you as a prospective Speaker of the Senate in the upcoming election. 𝔐𝔶 𝔢𝔩𝔢𝔠𝔱𝔬𝔯𝔞𝔩 𝔭𝔩𝔞𝔱𝔣𝔬𝔯𝔪 As Senator, my first action would be the establishment of a partially state-owned enterprise. This entity would harness our kingdom's resources from both below and above ground to benefit the northern regions, thereby enhancing our influence, prestige, and revenue. This initiative would create new employment opportunities, enabling ordinary citizens to invest their resources for profit and become trusted merchants. Let us transform our magnificent realm into a bustling trading hub. This is my vision, my mission as your potential Senator. I urge you to cast your vote for me, Ravn Casemira Vuiller, for a prosperous future for our people. Signed by Dona Ravn Casemira Vuiller
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Once more did missive and letters would reach the entrances of many human, elven, dwarven and orc lands. The same golden anorum pinned missive was there on display, yet one can notice it was not just their, but from their guard houses or palace equivilent. A singular fine parchment of paper which adored golden ink in writing. Stating the following in each of their unique script that fit the race's cultures. To the lands of Aevos, I have done what many could not. The one who terrorized, the true evil that had given Devils a bad name.The one who started this whole fiasco. The one who dared to speak her honeyed words and forcefully converted those of Aevos into other Devils. To the people of Aevos; I tell you this. The one named Sermi, The Pitiful servant of the Inferi, has fallen to my blade. She had dared to enter my territory, under the identity of another. She was apprehended, with information provided by one of her victims, Leoni Chevalier had sealed her fate. Sermi had no regret for her actions. Her intent was to sow chaos within the world. Yet she had no time to beg to her greater inferi for saving, and the depths of the Moz shall be her home. The items on her person have been reduced to dust that was scattered by the wind. Her head had been severed and her corpse was burned under the moonlit sky to be scattered within the sea. To the humans: The one who took your people just to curse them has fallen, but no doubt those that still serve the inferi will attempt to sow chaos in her stead. I say that they are next if any are caught within my sights. As they always had been. I ask the people of Aevos not to Judge Devil-kind just by their looks. I ask that you instead judge by actions. As many of you are taught to do with your own kind. Remain vigilant or dark times will always come looming in corners. Allow ones willing to do their best to keep the people safe. Signed, The Infernal Slayer, The Redeemed of Arcas
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THE FLAMES BECKON -=+=-=+[-]+=-=+=- -=+=-=+[-]+=-=+=- To those damned, the sunlit peaks shone like salvation. To those liberated, they gleamed like succession. To those neither damned nor liberated, twisted nor blessed- the peaks were naught but ascension. Naught but glory. Rebirth. TO THOSE LOST. ||=||👁||=|| The days of harrowed pasts. ||=||👁||=|| The days of sweltered futures. ||=||👁||=|| The days of such past and future converge to the present. The time has come to become found. The gates of Tor’Praeth swing open- those who wish to visit may visit. Those who seek to know a place in the world; those who seek to know their sights within the realm are welcome. To seek flame is not a mere pastime. It is something further, an arduous task to seek one’s place in the realms. To seek what drives one- to seek Asioth. To seek beckoning flames is to beckon a seeking pyre. To tempt a stray flame is to be prepared to scorch flesh. Yet with that risk comes fruition- a pathway to a truth beyond apotheosis, knowledge beyond prescience, and willpower beyond sublimation. Reach the Northwest peaks of Redmont. Scour the lands, find thy gates which stand strong; find us. To those who seek us, seek power, strength, knowledge, wisdom, or Asioth: WE AWAIT THEE. [To seek an interaction, DM Pallodium (@pallodium) on Minecraft or Discord.] OOC:
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[!] A pamphlet is plastered upon the walls of certain institutions of public and commercial correspondences. Others would be spread through couriers and birds to the Aevosian public. “And there was peace and holiness, for the priests had returned from long persecution and spoke the Word of GOD in temples and courts.” Gospel 6:48 PRINTED BY THE IMPERIAL SOCIETY OF EXALTED HOREN 5th of Horen’s Calling, 1970 Dear Reader, As the current carriage of our circumstances travels upon the fickle road of humanity’s future, the multiple divergent paths before us compels me to ask myself and my fellow faithful flock of GOD’s children about our intuitions of an ideal future. I believe we are at the crossroads once again. However, many of us have never been on these crossroads before. This uncertainty and anxiety can brew into a noxious chemical of fear and impulsive reactions to any word that contains the word “human unity.” Nevertheless, such fear is understandable and justly rationalized given the unfamiliarity or less intimate familiarity of our common past. Although records exist of humanity’s past accomplishments since the time of Exalted Horen, the records also contain our failures. We can speak of unity as much as we wish, but without acknowledging the past mistakes and failures of our collective identity and taking it in consideration with our past successes, I fear that a proper consensus of our shared future can never be reached. We must address this lack of communication with the common individual and, rather, converse with them and invite them to share their thoughts on the future of mankind. The Nenzing Proclamation provided a groundwork for the basic ideals which we have attempted to uphold since the progenesis of our civilization: life, liberty, and due process. Proclamation of Nenzing, Joseph I, et. al. (1715). Such a proclamation, seen as groundbreaking at that time, can also be argued as a codification of a bundle of rights already existing within the intricate natural rights of humankind ordained to us through the Scrolls of Virtue and Gospel. This bundle of rights can be seen as a sacred interest in fee simple which should be protected through any means necessary. The question becomes, were such rights properly protected in the most recent iteration of the Holy Orenian Empire? The verdict remains divided. Although it is true that prominent efforts were taken to protect the Rights of Man, the results and consequences of these efforts remain a controversial enigma as of now, especially towards the recent Eighth Holy Orenian Empire. Ser Simon Basrid’s statement famously titled The Tapestry of Man argues that the Novellen Empire did indeed protect and further Joseph Marna’s vision and further enhanced it to create a unified culture, a tapestry of sorts where each thread of mankind’s actions weaved the fabrics of the tapestry of man. The Tapestry of Man, Simon I Basrid (1749). But the chief opposing view tends to criticize the heavily bureaucratic system of the Eighth Empire which some believe was disastrous to faster human progress Dare to Question Aevosian Unification & Imperialism, Erik I Colborn (1967). However, many scholars also articulate a neutral point of view on the Eighth Empire: its earlier bureaucratic institutions provided for a more collected and united human civilization that championed the three principle ideas of life, liberty, and due process; but the further unnecessary expansion of the bureaucracy led to the empire’s stagnation and downfall. The Decline and Fall of the Holy Orenian Empire Volume XII - Epilogue, Justinian Nafis & Adolphis Gloriana (1911). The latter work provides a neutral, albeit less detailed analysis of the recent empire. If the monumental project of human unity is to be undertaken, it is in the best interest of mankind to follow a collective consensus to further human progress. The protection of the Rights of Man should be given priority. The protection of the Canon Faith and The Holy Mother Church should also be given its utmost priority. I am of the belief that for the betterment of humanity, unity is necessary. However, we need not take complete inspiration from the Eighth Empire. Perhaps we do not need to form an empire to achieve unity but rather a union or commonwealth is sufficient, but such a radical idea requires strong foundations and further debate. Nevertheless, it is better to look to and beyond the Eighth Empire, and utilize the successful systems of its predecessors such as the Fourth, Fifth or Sixth Empires, to create a more universal system of human reunification. Notwithstanding the current climate and regardless of my own beliefs I would like to listen to my fellow aevosians on your view of the current climate of mankind. I ask you, dear reader, to answer three questions: What does it mean to be human? What rights should be protected for the faithful flock of mankind? And lastly, if you dare to dream, how should we achieve unity and camaraderie amongst our fellow human brethren? It is justifiable to oppose an empire, for the arguments against one are well founded. However, if we are to achieve unity, a proper system and framework is required to further the virtue of mankind. We need not become unnecessarily centralized. However, fragmentation is not a solution. Thus, a middle ground is imperative. To achieve such, let us look into our past and utilize the tools mankind has gathered through its colorful history to further our future, and create a universal system that may perhaps respect the rights of mankind and cultural autonomy in synergetic resonance. In Your Humble Presence, Ivan var Ruthern of the County of Marsana, Member of the Society of Exalted Horen References: Joseph I, et. al., Proclamation of Nenzing (1715) Simon I Basrid, The Tapestry of Man (1749) Erik I Colborn, Dare to Question Aevosian Unification & Imperialism (1967) Justinian Nafis & Adolphis Gloriana, The Decline and Fall of the Holy Orenian Empire Volume XII - Epilogue (1911)
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TLDR: Looking for a player for 38 year old guy belonging to House Veiel, fun family rp with events, cool house in the Duchy of Brabant, last ditch effort before PK-ing this character. Hello Gamers ✨, Do you ever have things you forget about? Yes? So do I, this character, Edmond Veiel-Lynott is one of them. He is the 13880 day old, 456 month old, 38 year old, red headed son of my persona, Adelaide Veiel-Lynott, who is older than the baked goods in the back of her cabinets. He has two adopted cousins who act as sisters and a twin brother (all played), he also has several aunts, uncles and cousins in the Theonus family. He lives in the Duchy of Brabant (vassal under Dunwén), but things are generally open for what he's been doing these past 38 years, where he's been, what he likes, essentially everything. The family has a lovely culture we've been working on based around stars, flowers, and lots of alcoholism :) We also love to host events when able with things such as wine-tasting and baking contests, we hope to hold more such as dances. (P.S, he does have a skin, but if you want a new one that's cool too, whatever is preferred!) I previously posted a looking for group for this same character when he was much younger, but unfortunately that didn't work out. Hopefully this one does! Or else he dies and it will be your fault :)) ︵‿·:✧༻·:︵‿୨୧‿︵:·༺✧:·‿︵ Contact Toodles6 on Discord for further questions.
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kingdom of vikela VIKELA'S THIRD MAYORAL ELECTIONS
Tigergiri posted a topic in Events & Public Missives
In anticipation of Vikela’s continued prosperity, the esteemed OFFICE OF MAYOR is reinstated, marking a moment of pride and jubilation within THE KINGDOM OF VIKELA THE MAYOR holds significant responsibilities, including the facilitation of events and celebrations, overseeing guilds and craftsmen to ensure adherence to regulations, & mediating disputes. Additionally, during council meetings (excluding those pertaining to warfare), they can propose new laws. At the end of their term, they have the opportunity to pursue governmental roles. To participate in these elections, citizens must meet specific criteria: - Minimum age of eighteen - Citizenship in Vikela - Absence of no more than two charges from the Justice Office - Ministers may not run, and the Heir of Vikela may not run. Candidates are encouraged to showcase their candidacy through small events and the hanging of informative missives to the public. The candidate with the highest number of votes will assume the esteemed position of MAYOR for a ten-year term, after which a new election cycle commences. A designated box at THE BOJO BANK will serve as the platform for citizens to officially declare their candidacy. Once their name is deposited within the box, they are granted the freedom to campaign openly and engage with fellow citizens to garner support for their bid. -
'I burned the book...' by Dohaabbou ( https://www.deviantart.com/dohaabbou/art/I-burned-the-book-946109318 ) [!] A bundle of seared notes was released into air inside the capital cities of Human realms across the continent. They split and land upon the cobbles, at the feet of various passer-bys, their edges smouldering. Dear Horen's beloved Children, Do you feel it? The beating heart, newly pulsing. A rejuvenation, a clearance in mind from past transgressions and views: this is a message to those who are afraid. Those who hover their palm above the fire, afraid to lower it. You are afraid of prejudice from your fellow countrymen, yet are intrigued by the wings of the Great Titan shadowing your buildings and your crops. Hearken to mine words and understand them; the Apotheosis of my Father comes soon. Asioth moves quickly, and yet you still seat yourself in the dark. To be tempered in flame is the only way to not be left when the world is reborn anew. Do you feel it? A new heartbeat, one that pulses within us all. Join this feeling in it's new purpose. Free from discrimination, free from prejudice. Encouraging discovery, knowledge and power within yourself. I await you in fields of ash. [!] Upon the viewer reaching the end of the missive, the scorches at the edges of the paper would seemingly be refuelled, collapsing the page in your hands to nought but ash and soot.
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Protection of the Southern Summit 2nd of The Grand Harvest SA 168 The chapter is written in a hurry, with a thin layer of sand coating it. The Southern Summit is near, and there is a lot of work to do. I'm one of the shamans appointed to help guard this place from buurz infiltrators. It's the largest meeting I'll be attending yet, next to that party at Haelun'or...that was a blast, everyone of my bruddas got wasted. Good times. But back to work! May Jevex give me the strenght to carry on those tasks. There is salt and aurum to be spead, for it prevents demons, undead and other darkspawns from entering, shall there be unwanted attention form those corrupted forces. May Scorthuz protect us and cleanse all the taint creeping towards the meeting. There are totems to erect and wards to cast, but since I'm not yet powerful enough to do it myself I'll lend my energy to the other shamans performing the rituals: hopefully my lessons will bring me closer to the great shamans we have at the lodge. May Theruz guide me in the pursuit of the knowledge. The sand shifts hot, but we shall be tougher. The wind blows strong, but we will be stronger. The mountain stands unwavering, and we will be steadfast in the reaching of this alliance-to-be. Lûp'Krug, gaakh ghûlumta'izishu morûzalul!
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No respite from the Struggle A sickly, tiring woman sat sequestered in an attic. Often the space was ablaze with lantern light and brimming with letters of correspondence. This eve, it was dim. The papers so neatly stacked in their cabinets were left strewn on the floorboards; scattered in a nonsensical array and stitched back together at the seams. The Farfolk's face was enshrouded like the rest of the room, graced only by the flicker of a single flaming candle she had happened to forget up there amongst her chests of trinkets and memorabilia. Useless clutter, really, which served no purpose. Just the same as the blank pages full of words she sought to puzzle into a pleasing shape. Like ritual they were rearranged. Over and over and over. But always a piece was left out; unfit; inconsolable. Irreconcilable. Starkly pallid green eyes strained against the waning flame to see something, anything, in spite of the shadows that encroached closer. Once rich and deeply verdant, the pair responsible for vision failed to muster any color from the page. There was never enough time to make sense of it all. However much could be found was already being lost; any that was created was always being destroyed. Stolen, taken, lost, destroyed. Stolen, taken, lost, destroyed. Understanding became impossible. Where was it coming from? How could one possibly recapture all the time constantly slipping through their fingers. How could anyone find the full picture again. How do I get it back? Weakness Consumes. Strength Creates. Content fades to nothing. Ambition seizes all.Limits.Define.Infinite.Potential. Isabella's breath hitched as she was thrust back into the world like a fleck of the Heaven's spat out spit. Her limbs trembled; her body overcome with a cold sweat yet again. The candle had long since burned out. She struggled to her feet and traced her fingers against the wall, wading blindly through the trail she set for herself. Running her palm over the cabinets, Isabella guided her frail form out of the attic. Ultimately, she found her way back to the light of day, but not after receiving the same answer from a different question. The same question that begets every answer.
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A Single Heiress A Calling for Suitors [!] A portrait of Lady Maria Denodado To you, whose heart aches and burns from the lack of a partner, a grand opportunity shall be opened, as the heiress to the viscounty of Banderas is single and, what is more, ready to mingle. Having recently reached her twenty third birthyear, she has found herself to be one of the few in her generation with that status, which caused the search for a potential suitor to be proven difficult. It is for this reason that House Denodado urges all respectable, preferably noble, single men to present themselves, as one of themmay become the future Viscount. Should you be interested, send a letter to Viscountess Annika Denodado (ooc: Lokvank) with the following format: Name: Age: Height (optional): Nationality: Nobility/Commoner:
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looking for Player for Norlandic human child [LOOKING FOR]
Lunan_EXE posted a topic in Looking for Group
" Through the dark tall trees of Norland sits the city of Vjardengrad, where a mother and her family lives peacefully... " --== Looking for someone to play Jamison C. Anarórë ==-- -- Son of Estel Foxtrot-Anarórë -- ┏━•❃°•°❀°•°❃•━┓ ┗━•❃°•°❀°•°❃•━┛ In Character Information: Jamison Anarórë A.K.A Jamie, Jam-Jam Human, Age 5 Male (gender may be changed according to your preferences) Absolute blank slate - you're free to write up a personality for him! Located in Vjardengrad, Norland, in the Anarórë home. Living Relatives: - Estel Foxtrot-Anarórë (mother) - Artemis Anarórë (older brother) (Full family tree, including list of deceased relatives, can be given upon request at any time.) Adopted child (with Estel and Artemis being elven, and Jamieson human) Out of Character Information: I only ask for two qualities! 1. You are a chill person, and have had no previous issues with Anarórë as a clan. 2. I'm looking for someone who plans to play Jamison long-term, and who wants to turn him into their own (preferably main) character, instead of someone who would only play him when family is online. A picture of the skin can be seen above, however, you are completely alright if you want to change the outfit, or even make your own skin!! I have a base skin for Jamison that you may use for any outfit changes. Need more info, want to know more, or want to play Jamison? Message me on Discord!: Lunan_EXE (display name; mrow) OR, message me in-game!: VaporwaveParrot Note: I am not actively on the forums, please do not contact me on here. Try Discord or in-game. -
Princess Verónica Weiss Circa 147 S.A. Verónica had been within the courtyard of the Valdev palace before they had gone to meet with their allies on the battlefield. She kept to herself on the side, a knot in her gut. She watched as everyone was chummy with each other. She didn’t offer much in terms of conversation with anyone, it wasn’t that she was being offensive, it was just that those there would rather interact with others. This was her normal, and she had accepted that. Granted, earlier in the day, she spoke with Mikhail and had a rather touching conversation with him. Other than that, she wordlessly went along with everyone as they headed out. During the Battle of the Westmark, Verónica had fought along her fellow soldiers with pride, helping slay the Veletzian foes where she could, and following orders within the ranks. She had been struck by a lance on a retreat called, which had knocked the wind out of her, reducing her stamina for the rest of the fight due to her age.. Yet she pressed on. During one of the times they had fallen back into the treeline, she found herself next to Mikhail Valkonen- offering him a reassuring nod that they were going to be all right in the end. That they were going to make it out alive.. Oh how wrong she had been on her end. Within the heat of the battle, an unknown Veletzen soldier ended up setting their eyes upon Koneas Amaya. Verónica had dutifully stayed as close as she could to her queen, on the field, this allowed her to see the attack attempt. She made her way over; quickly taking action. She raised her Princessa Fatal, a blade made for her by Demitrey Denodado, the sword being her go-to weapon. Her blade parried the long sword of the Veletzen’s, having swung it to her right. The two were mostly left alone as the war waged on around them. With her no longer being a spring chicken, she was easily slain, not having the ability to back up fast enough as the enemy soldier brought their blade up and slit her throat. The red liquid sprayed out like a fountain and covered them as the enemy set out to join their allies. Verónica hit the ground with a thud, time had slowed for her as her life flashed before her eyes. She lay in a pool of crimson that started to gather around her and sink into the earth below. After the battle had been lost, both sides were able to claim their dead. A young Konrad Stafyr had found the Princess’s body first. He screamed out “NO!” in a disdained and agonized voice that carried across the gore-filled field. His cry caught the attention of the now-dead woman's niece. Rosalind Valkonen who now knelt across from Konrad as he took her helmet off, praying that it wasn’t who he thought it was.. Once his fears had been concerned. He desperately attempted to find a pulse in a panicked state. None was found.. Rosalind gingerly did her best to clean Verónica’s paled face off before they could get her out of there and returned to her family Verónica awoke within the seven skies. Her joints didn’t ache and she felt young again.. Her hair was longer than it had in years, she enjoyed her long hair and her face and body were no longer scarred. Before she knew what was really happening, she was walking through a set of pearly gates with others around her who had also fallen during the battle. She ended up stopping at the group that was there for her. To greet her in the seven skies. Finally understanding where she was. Verónica started to weep “No!” She exclaimed in what was utter defeat, crying sheer agony on the spot. Her mother, Laurelie wrapped the newly deceased in a hug “It is alright bebé” she shared in an attempt to comfort her “Ea did niet even get to say goodbye-” she whimpered back in dismay “Ea.. did niet get to say goodbye..” she repeated. Joining everyone within the seven skies should have been a happy occasion but for Veronica. In that moment, it was nothing but a feeling of sheer defeat. Princess Verónica Frisketa Isabella Maria Lucia Elisabetta Weiss died in the Battle of Westmark on the 10th of the Grand Harvest, 159 of the Second Age. Verónica leaves behind, her husband. Four children, two daughters-in-law, and ten grandchildren. Please do not meta-game these letters. Each character listed would be given an envelope that was sealed with spring green wax stamped with the Weiss lion, instead of a sun behind it, there was a lightning bolt. Audo Walter Karl Viktor Martina Mikhail Rosalind Raelle Marian Sofia Y’vette Cesar Demitrey Amaya Roui Konrad Glorier Nova Amethyst
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