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func_Soap

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  1. Rotger first removes the pamphlets illegally slapped up on the walls of his Verisian tavern before mumbling about crazed crusaders doing more harm than Veris' spooks ever have; "one bad egg attacks one loud human, suddenly all spooks are bad. One loud crusader tries to start a race war against farfolk, nobody batters an eyelid," he says to himself.

  2. Why are the descendants always the good guys? Why are they always the focus?

     

    Perhaps two creatures fighting each other cause damage to Axios and the players are advised to pick a side.

     

    I just don't think the player characters should always be the centre of attention in these cataclysms. Everything tries to kill us. Maybe this time two other forces fight, we can either spectate or get involved.

  3. If we go for a variant of option A (either option A or the reverse of it) the rules about giving out land need to be made stricter. I understand that a lot of human political RP is about securing rallies by giving land to people who themselves hold a rally, but most of the human nations are dotted with tokenist cities, towns, settlements, castles and keeps.

     

    Condense the pro Orenian Tahnic nations into one city, perhaps a town or one or two villages, one or two castles, one or two smaller keeps.

     

    As the anti Orenian forces are spread amongst other races that wouldn't feasibly move into one nation, they could be moved into a town, a castle and one or two keeps.

     

    The excess land can then be lopped off by seismic activity that also damages inactive RP hubs in the land that isn't being removed for some fun adventuring.

     

    Conditions should be discussed with both sides first ofc, but a fractured Tahn could give a pretty cool thought to why Asul and Ceru are separate; Axios is an unstable land mass. Another bonus is that it gives us reason to want to leave; it's dangerous with the tremors. Another bonus is that 6.0 could be styled around one of the older land maps, possibly fractured like Axios, possibly sunk into the ocean, possibly raised, though the ruins would give so much more flavour to the land; there was nothing quite like exploring the Dreadlandic ruins near Courland.

     

    TLDR: Condense Oren into smaller space, condense rebels into smaller space, earthquakes split Tahn and/or Asul+Ceru, destroy unused land and damage unused settlements.

  4. 'The union of men. Against the men that made you relevant. I wish there was proof for the allegations made against Courland, but hey ho. To all those honourable enough to have stayed with Oren during its demise, stayed with Haense during its fall, I applaud you for sticking to your principles as shall I to mine, not turning your backs on your brethren as these parasites do. Keep your guard up against all those who turncoat, for you'll find them absent at the first sign of weakness,' a nondescript yet literate Courlander pens his response several times, then dispersing the letters.

     

    ((Couldn't this all wait until after exam season?))

  5. "Grr those Stauntons and their Imperial ways, conquering left, right and centre! We're just trying to get along, us!"

     

    "We just formed an Empire."
     

    "Only to defend from those damn Stauntons!"

     

    "Didn't they just give Haense back their land, removing their only other kingdom thus reducing their Imperial viability?"

     

    "GRR those filthy Stauntonites, they're tricksy bastards, you're just thinking what you want them to think!"

     

    "Sure."

     

    Is how he imagines the conversation went down between the new Emperor and his second-in-command.

     

     

  6. "So this one guy, a brother or a Lord no doubt, attacks the Arch Chancellor," Rotger begins retelling the story, "and then he gets pardoned for it afterwards!" He bursts out into laughter at the fable, though it dies off quickly as his face turns to a steely serious one. "Lucky I turned up to the fight late. Aaanyway, what-- why'd the princess been banished?"

  7. Rotger thinks it's shifty mixing in anti-opponent propaganda with genuinely healthy sentiments, thus trying to link the healthy sentiments with the anti-opponent propaganda. He then thinks that the author would be able to gain the support of more people from both sides if they were to cut the anti-Courlandic stuff, leaving it just a plea for peace.

     

    For instance, he thinks, there is no comment on the repulsive behaviour of the mercenaries employed, their attacking of civilians (which has since resulted in the death of one) and their constant dishonourable side-changing ways.

     

    "Maybe more Courlanders would agree if they didn't insult Courland as much."

     

    "Also is it unsurprising that aid is requested from foreign powers when Courland sees many of the coalition's former opponents (not just Courland's) still on the battlefield?"

     

    "Neither side is completely in the right, and the sooner we realise this, the sooner peace will once more return to Axios."

     

    "And don't call it a treatise if it's going to be so obviously biased."

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