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Polysemic

Wiki Wizard
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Posts posted by Polysemic

  1. 49 minutes ago, sami03 said:

    Gonna call you out and say you made that shit up.

    Unless you are part of that group I highly doubt you spectate people ftbing.

     

    Rukio speaks truth you speak shit

    Yeah because I never hear about any admin reports or see people doing disgusting shit, sure thing there bud. If you want to shit talk me, just hit me up on discord.

  2. 9 hours ago, rukio said:

    Most predators I've heard about, that come to mind immediately, on the server never had a 'romantic' IRP relationship with their victim.

    Most, sure, but I've definitely seen some that test the waters this way. 

  3. 14 minutes ago, TimberBuff said:

    There is literally no way nor good reason to prevent two consenting adults from ERPing in dms. This is such a strange take. Will I get banned for saying something suggestive to my wife, who also plays the server?

    Yea sorry realizing it's a bit of a shit take. Just getting a bit tilted. Though I do think there's a case to be made against people who're just using LotC to erp with randos. As long as it's two consenting adults, I'm assuming there's also no reports.

    But yeah, shit take on my part.

  4. 18 minutes ago, Gemini said:

    I wasn’t asking that, I asked how do you enforce this? What are concrete plans to prevent people from doing this. Groomers are also caught after a very long period of time, the worst people being part of our community for years before we realise what they actually are. 
    are we going to spend countless of moderation hours to locate two consenting adults sexting to each other? 

    Banning groomers is harder than banning people who erp, since the latter doesn't need to be a TOS ban and could be done by a moderator. Dunno how it's handled now.

     

    18 minutes ago, Gemini said:

    minor safety should be a main priority of the server and it’s something the community as a whole should put time into. But two consenting adults is a very different concept than a predator taking advantage of minors. 

    Still waiting on that safety update as much as anyone else is.

    image.thumb.png.3f0fbc150d3d23063c56baeed0a2567e.png

  5. 4 minutes ago, Gemini said:

    How do you enforce this?

    If we can enforce people not grooming minors over other platforms we can enforce not erping on other platforms.

  6. 4 hours ago, Gemini said:

    ERP is fully on prohibited and should always be kept at such.

    Actually - And this is semantics, but they're important semantics, under server rules, roleplay rules:

     

    6. Sexually explicit or graphic roleplay is forbidden. You must ‘fade-to-black’. Characters under the age of 18 may not fade-to-black.

    • Fading to black, or more commonly known as an FTB is an emote in which the screen ‘fades out.’ Prior to a graphic or explicit scene, you are expected to emote the screen ‘fading out.’ No graphic, sexually explicit, or erotic / fetish (references to) roleplay takes place on the server.

     

     

    ERP is forbidden on the server as per this rule. Not much is done when it's off-server, unless a minor is involved, as far as I know anyway. (which, in my personal opinion, is ******* stupid, I agree with un-w in removing FTBs)

  7. 22 minutes ago, argonian said:

    on the assertion that the majority of users even wanted a professions plugin

    I've personally spoken to like 10+ people who want some sort of profession plugin. Join tech and you'll receive the messages.

     

    23 minutes ago, argonian said:

    lairs are ******* cringe who cares

     

    good argument lol

     

    When nations approve builds there's at least some sort of quality control, unlike freebuild.

     

    24 minutes ago, argonian said:

    tiles are moronic and turn any sort of conflict that isn't nation v nation (no wonder the last set of war rules was written to solely cover that) basically impossible

    [citation needed] I've seen enough conflict going on that isn't nation v nation. Tell me what isn't possible.

     

    25 minutes ago, argonian said:

    don't think that's the part ppl dislike about surge. don't think surge even has anything to do with a scarcity of pvp gear; that's vortex no? thought surge was just the pvp features 

    Vortex is gone. Only surge remains, as well as Terra nodes. So, crafting is currently Surge.

     

    26 minutes ago, argonian said:

    1.8 pvp it ain't hard to implement

    If it isn't hard, and you can properly implement it, and convince the entire server to use 1.8 pvp, be my guest and do it yourself. 'Cause it ain't hard, is it?

     

    28 minutes ago, argonian said:

    but rather that villainy literally does not exist out of almost entirely RP-less raids,

    Be the change you want to see. Tell me what is preventing you from doing some villainy thing, and we can work from there. You don't need infinite raids in order to be able to villainy.

     

    29 minutes ago, argonian said:

    all shit that has been possible and easily implementable since versions of minecraft that were released like 8 years ago

    Okay. So. Learn these old Minecract APIs, set up these old servers, and convince the entire server to use it. Same thing as 1.8 PvP. Be my guest.

  8. 23 minutes ago, Caelria said:

    unless it's the five minute Haelun'or ferry that we put in a while back for some reason

    Yeah I pulled the trigger on that one after I was told to make it five minutes. Complaints can go to Heero / World team. Even though I can change it, I don't have the authority to.

     

    24 minutes ago, Caelria said:

    I'm more complaining that you wasted your time doing that when you could've been doing something impactful to the server that didn't cause as much bloat.

    Fixing the ferries was me yeah - Like, 2-3 hours of work, maybe a bit more? It wasn't that bad. I don't feel like I wasted time on doing that. What the **** should devs be working on otherwise? Again, if you want me to make your plugin, pay me. It's all bloat. Sure, there's a couple things that keep the server running properly, and a couple necessary things like the chat plugin, but we could do without most things. LotC would most probably exist without itemedit. Hell, we could probably exist without the persona plugin, as long as we have /nick and a ranged chat plugin. I've seen servers do it before.

     

    29 minutes ago, Caelria said:

    Our server gets TONS of applications a month on the back of this spectacle, and we retain almost nobody because the moment you peel it back it's sticky and wet.

    Recently I've realized there's more problems with recruiting players and player retention - Though that entire topic probably deserves a post of its own and would take this entire thread of track. As per usual, if you want to talk about it, hit me up on discord: Nick#2014 (Even if you're not Caelria, I'm always up to have a chat).

     

    31 minutes ago, Caelria said:

    (sorry, that's old news, it's been two weeks by now so we're back to normal on that front again)

    I'm waiting for that update on the safety situation as much as you are. I've been trying to keep conversation about it alive where I can, and I'll push it until we get an actual ******* update and actual change. Believe it or not, we're on the same ship and it isn't the Haelun'or ferry, you can get off any time and it doesn't have a destination.

     

    33 minutes ago, Caelria said:

    I'm sorry your volunteer staff is so hostile to its playerbase, and I'm sorry I have to put up with it.

    I do think we reach some sort of dissonance here. We don't try to be hostile to the playerbase. Once again, we are also the playerbase, as much as you'd like to disagree with that. But it does piss me off when someone puts a lot of work into something, and then the playerbase comes at them and goes "Yo, this ******* sucks. You've been wasting your time. **** off. Go make do the shit I want you to do instead. And no, I'm not doing it myself. And no, I'm not paying you shit either, just go do it lol." Especially when something has been openly worked on for quite some time. Hell - I don't have stakes in the warzone plugin, I haven't touched it once. It just pisses me off to no end that people complain when things are broken, and when things are working they either still complain because shit isn't working the way they want it to work, or they stay silent because it's working anyway.

    We're all doing what we can, and again, we're doing it for free. An again, as I've said so many times before, we're not trying to ruin your fun. Your fun is our fun. If you're having a good time, we're having a good time.

     

    36 minutes ago, Nathan_Barnett36 said:

    You seem to be ignoring the fact that when the plugin was removed, there was no lag at all with over 180+ people pvping.

    I was sleeping during the later part of the entire mess because I'm not messing up my sleep schedule over block game click man. If that's true, that's great - And something we can work with. At peak time yesterday the server was at like 408 people - Main didn't piss itself, but I can promise you that a war server with people actively pvping would, regardless of the setup. (If you have any footage of that pvp feel free to send it over for media team though ;) )

     

     

  9. 7 minutes ago, Tiresiam said:

    Seen two people using this line of argument where Minecraft doesn't have the 'capacity,' and I just really would like to say this. It's not accurate at all. There have been larger warclaims than this in the past that have been completed, AND there have been warclaims with much smaller numbers that have been cancelled. It isn't the server, it's the people managing the problem.

    Past warclaims were a good while ago. I'll reiterate what I already said on this post: Minecraft versions change, they generally hit on performance, war server doesn't like that, we can't easily go back to another version just for war claims because things become messy.

     

    In addition, if you think you could do better managing the problem - Especially the technical side of things - join tech team. We'd be glad to have you, no doubt. If you don't know programming, learn programming. If you don't know Java, learn Java. The people that are working on the problem are doing the best they can, and you can't blame them for that. It's not an easy problem, it's not an easy fix.

  10. 3 hours ago, sami03 said:

    Vortex

    Nodes

    Inflationtaxes

    Activity deadlines

    AH & Bank

    No freebuild

    Bad language filter for rp

    Being able to buy tile improvments

    Nationmines

    Tiles

    Surgepvpitems

    Surgecrafting

    1.9 PVP

    Pro needs to approve

    No villany standards

    CTs only being part of certain communities

    Biased bans to make your team win

    Sure I'll take the bait.

     

    Vortex & nodes: Nexus was a bad system, gets removed, people want a new profession system, get vortex, gets removed, people want a new profession system

     

    Taxes & Activity: Stupid in their current form idk, but have their use in getting rid of completely inactive nations.

     

    AH & Bank: AH gets abused, no lying about that. But you literally can't satisfy anyone with it. Some people want the AH to stay, others want it gone. You're gonna get people crying either way. Never heard anyone complain about banks before.

     

    Freebuild: Looked hella ugly on old maps (read: Atlas and stuff), added a lot of extra work for the WT. The current system doesn't make it that hard to get a lair. It's achievable for most players, and it actually makes sure that there's people who will RP there.

     

    Bad language filter: filtered it out with mods lol

    improvements / tiles / nation mines: Idk never heard anyone big complain about these apart from tile sizes. Need elaboration. And ye, nation mines are dumb to an extent, but they work.

     

    Surge: Idk what's wrong with these. Don't really hear people complain other than the prices being high, but there has to be some form of scarcity in PvP gear.

     

    1.9 PvP: Email Mojang. Not our call. Going back to the old system would require more plugin writing and probably cause a little more of that much beloved lag. (Edit: @GodOfPieinformed me mojang hates 1.8 pvp. Which is kind of based)

     

    PRO Approval: Idk, not a mod. Dislike it most days, but can see why it was added.

     

    Villainy standards: Honestly it would be really funny to see villainy applications coming back. Not because they're a good idea but just to amuse people. But there's roleplay standards. Those get enforced. If you have problems, contact moderation.

     

    CTs only part of certain communities: Never heard this one before. Elaborate here or send me a message in PMs, and I'll see what I can do. We try not to have bias towards any community; We don't deny people from communities and don't accept people based on which community they're in. We can't dictate which people decide to apply and which we feel like would do good in the CT. We pick based on who we think would do well, not based on bias.

     

    Biased bans: Idk, mod problem. Not involved with any of that myself.

     

      

    2 hours ago, argonian said:

    "allow me to use my engineering(???) degree to gaslight you into believing that warclaims w/ 100s of people never worked before"

     

    No.

    Also bad take. Minecraft has changed a lot since then. It's been rough updating to anything >1.12. It's not easy to just do something on an older version either.

     

  11. 9 hours ago, Caelria said:

    We should probably try to code things that make roleplay work better rather than coding node crafting plugins, fast travel teleportation circle plugins, and command post PvP plugins like Runescape, World of Warcraft, and Battlefront II.

     

    >people complain the fast travel plugin is broken
    >fix fast travel plugin
    >people complain fast travel plugin

    pay me and I'll make the plugins you want to be made lmfao

     

    7 hours ago, MayRndz said:

    Okay let me just lay this down, a lot of you keep asking why not just do a field war with no plugins and just straight pvp, but as someone who is a student from numerous engineering and technical fields for you let me lay the facts that I'm self aware of.

    Minecraft all in itself is not built to have so many people in one field fighting on one chunk, that's the biggest issue with not using plugins to regulate such issues and why its so hard for tech and staff to find a solution for these sort've things. Even servers like Hypixel who handle hundreds of people at one time regulate by using smaller sub-servers off of the main hub there are never that many people in one lobby at once.  I see the most viable solution instead of being an open field being a warclaim that is done in waves of smaller groups but I can see the controversy with that. When that many players are within a few chunks of each other, the amount of player entities that the server has to send to each player increases exponentially. For example, 50 players all have to see each other so all 49  of those other people are being sent to each player through the servers system.

    Wanna add on to this. Minecraft is bad at running big servers - At peak time yesterday, as far I could see, there were 408 people online. To put that into context, Mojang themselves are comfortable running servers up to 11 players (See: Minecraft Realms). It was not the plugin. I can promise you, with some certainty, that the server would not have survived even if there were no plugins. There is solutions to these problems, but they're above the pay-grade for anyone in the tech team, and most people who actually get paid. Hell, as far as I know even big servers don't apply them because they're just too much work.

     

    Don't blame the plugins, don't blame the tech or the mods spending countless hours of their free time on trying to make the war work. I've said this before and I'll say it again; We're not here to ruin your fun. We play ourselves, we want this kind of thing to happen just as much as you all want. 

  12. An 'Aheral who had wandered the lands for centuries now without coming to the cihi once heard of the new by pure chance. "And nothing changes," The nameless man spoke to himself, continuing his journey without destination with more determination than before.

  13. Hi. I'd need to chat about this with the rest of CT, and I'm currently on hiatus, so take this all as my opinion and not that of CT or staff as a whole.

     

    That being said, I don't think it's important to teach a new player mechanics or server culture at all. Sure, they should know they basics, they should know how to enter RP chat and LOOC, as well as some of the things people do on the server. But other than that, the most important thing is getting the player involved with a community. CT can't help every new player, we can't explain every mechanic to everyone; And new player island will never be clear enough either to leave a new player with no confusion.

    What we can do is help them find a community they might like, and allow the players from that community to guide them along. Hell, I'd even go as far to say it's counterproductive to work on new player island - And instead make it easier for communities to reach out to new players, rather than the other way around.

  14. 28 minutes ago, Heero said:

    although living the billy sham experience and seeing lotc in vr seems neat. ik kowa went through some extensive means to make lotc vr compatible

    yh LotC is the metaverse. thats what tech has been working on all this time. were going decentralized and we're bringing NFTs and bitcoin and runescape botting. also crumena is finally getting a wife

     

    On a serious note, just looking forward to vibing and having some off time from things 😎

  15. In addition to what everyone else has said about picking and choosing your communities and generally going for the smaller ones, as well as choosing to ignore or not participate in certain things:

    When it stops being fun, it's time to take a break. I realized this myself earlier this week - There's nothing wrong with taking a break. Look back on it all after a break and decide whether you want to come back. The most important thing is that you have fun

     

    Same as everyone else, even though I'm on hiatus, my PMs are always open for anyone

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