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Posts posted by Unwillingly
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1 hour ago, X_Arcane_X said:
is it years?
I was just making a joke about a typo u had, I assume its meant to be "2 OOC months" for tier two but you had it as "21 OOC month" which is roughly 2 irl years
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2 hours ago, X_Arcane_X said:
Lasts 21 OOC month
2 irl years for tier 2 is some real dedication bro
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auction closed
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mfer got the guts sword
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hi
welcome to the skin auction
u know the routine, read rules and start bidding
INFO, TOS I GUESS???
1. plz avoid skin sniping its mean :( :(
3. you may change the model and make minor edits (steve to alex, alex to steve)
4. any edits made must still result in the skin being identifiable as my original work, be reasonable
5. if you're buying the skin for someone please please let me know either on discord or in ur reply6. Post each bid in a separate reply, do not edit ur comment
7. if you have any questions please forum pm or comment below
8. Payment must be able to be made with paypal
BIDDING
Auction will close this SATURDAY (1/7/23) at 6:00pm CST
your bid will not count if it doesn't meet the following format and criteria
Minimum bid increments of 2 USD
Starting bid of 10 USD
IGN:
Discord:
Skin:
Bid:
If the skin files break, use this imgur link
MaroonSpoiler
YuleSpoiler
LordSpoiler
HerbalSpoiler
GildedSpoiler
HuntressSpoiler14 -
39 minutes ago, ncarr said:
javelin of malflame
A Naztherak squints at the paper, rubbing his eye, squinting again. "This has to be a misunderstanding, right? If they're going to write a paper on the matter, at least get the culprits correct! Dragonkin do not spew malflame. At least, I don't think they can." and the man leans aside, presenting a copy of the paper to a companion of his. "Honestly, can you believe these people? I ought to write a complaint to the publisher of this letter." @Kiiztria5 -
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1 hour ago, TreeSmoothie said:
When you gank someone, they don't remember anything, and their character doesn't take the interaction with them
this is extremely true and I wish it was an idea more people on the server would foster
killing people should not be the ultimate solution to any and all encounters that are remotely villainous or conflict related. of course there are times where some characters die out of necessity, and there are points in RP that simply call for it or it becomes impossible to justify not doing it, but we as the players have control over the story and narrative. the killing of characters especially becomes weightless when we consider how unimpactful dying actually is on the server due to monk revival mechanics, so you're essentially just snuffing out any and all potential avenues of RP for the opposing party and preventing the pursuit of a narrative
regardless I'm glad to see this talking point being brought up4 -
Castiel slides past two sets of shoulders blocking the bulletin. His eye caught a passing glance of words — Kruger, Paladin. A hand lofts to retrieve the paper, ripping free a corner or two. He scrutinizes its contents for a moment, before lifting his chin to glance around the expanse. The paper is folded twice, before being carefully stuffed into the swathe of his attire before making haste.
Spoileredit: why is "******" censored
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1 hour ago, Gamma said:
The fallen dragonkin is able to morph their appearance to be perceived as an assortment of other monsters. Their inner flame will seep out of their bodies and cast over their skin to appear more frightening. This ability is more free-form, though the Corrupted does not grow in height.
I've never been a fan of lore enforced fear rp for reasons I've stated in the past, such as encouraging lazy rp wherein players just expect the rules or magic to do the work for them instead of actually going through the effort of having an intimidating character and fostering genuine fear rp, on top of the fact that especially picky players could use things like this as a means to force reactions upon other ppl OOCly when they don't respond "properly."
im assuming that this spell is purely a self-contained illusion and doesn't actually induce fear in other people as the name suggests, so if that's the case I'd suggest possibly adding a redline that clarifies it as such if the intention isn't to make it actually influence the fear levels of other characters
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Doesn't look like you have a submitted application on your profile. Good thing you have it saved though - go ahead and try submitting another one and hopefully someone will check it out :)
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welcome to the server!
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touch grass. bathe in the sun. listen to the birds. explore a trail. visit a friend do SOMETHING
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you laugh but this is what mods actually want for the server
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jade#75375 -
On 12/28/2022 at 1:33 AM, Borin said:
tbf
If someone really did want to avoid getting murdered
irp and irl
this is good advice.good thing that "advice" is neither a character based fear nor irl circumstance. we shouldn't shove our characters into a metal box and do everything in our power to avoid interaction in a world built on interaction, because at that point you're guaranteed to be an OOC headache to anyone who tries to do something with you in a way that negatively impacts your character. and at that point it's not about an IC paranoia of being murdered, it's an irrational OOC fear
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2 hours ago, High_On_Math said:
I got no advice for this other than to stay out of unwanted CRP by avoiding roads, always riding a horse, wearing armor all the time, staying in gated cities, always having a friend nearby, etc etc etc.
this is not behavior you should be encouraging on new players
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10 minutes ago, satinkira said:
If you didn’t enjoy an event due to unfair CRP, the problem lies with the DM, not general honour CRP.
this
honor CRP is very different from event combat given the DM can literally play god and force things, no matter how outlandish, on your character for any number of reasons
but that doesn't make your disappointment any less valid. players are still deserving of fun and enjoyable RP even in an environment as controlled as an event, and even if you weren't killed, the frustration is understandable. nobody likes doing *is unconscious* RP for 6 rounds
no combat encounter you have on the server will be the same. much like any other niche of RP, it has its highs and lows. some combat is subpar if not torturous, but if you find the right players who are willing to reciprocate a narrative, it could end up being one of the most memorable encounters you have on the server
hmu if you ever want to RP, jade#7537
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legendary player
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Spoiler
bummer that u had to go through all that, ur an awesome rper n deserve better
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15 minutes ago, Mio said:
the fact it was literally a 16x16 pit that was reset by clicking a sign. we're better than that now. we can have nicer looking / functioning systems now other than that.but why? its literally just upgrading for the sake of upgrading (if it can even be called an upgrade?), and there's a large handful of players who obviously preferred resource pits over whatever kind of hamfisted, forced-immersion resource gathering we have right now. we dont need to make things more technological than the need to be if there was nothing even functionally WRONG with resource pits in the first place, and this reasoning makes me even more confused as to why it's suddenly not even an option at this point
what jumperhand said too4 -
just give us resource pits no more of this "go to x location to find x block" stuff PLEASE
2 hours ago, Mio said:However after much discussion we decided this was far too archaic and clunky of a system.
also what does this even mean in relation to resource pits genuine question
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11 minutes ago, Traveller said:
in regards to tiles: please force some sort of upkeep upon them, it's frustrating to see certain nations own half the map with the only thing of note in any given tile is a singular mansion with less than 0.1% activity. nations should have a REASON to expand, and a reason to keep the tiles. especially when other things could be set up there, like independent settlements, lairs not under a nation, etc.
REAL REAL REAL I love traveller
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Request for LOTC Memes
in Miscellany
Posted