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Astrophysical

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Posts posted by Astrophysical

  1. MC Name:

             Astrophysical

     

    Character's Name:

             Zabub’Lur

     

    Character's Age:

             Old Enough

     

    What feat(s) will you be learning?

             Haruspexy

     

    Teacher's MC Name:

             Self Teach

     

    Teacher's RP Name:

             N/A

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             N/A

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             I am aware

     

  2. MC Name:

             Astrophysical

     

    Character's Name:

             Zabub'Lur

     

    Character's Age:

             Old Enough

     

    Character's Race:

             Orc

     

    Link to your accepted MA:

             https://www.lordofthecraft.net/forums/topic/229701-farseer-ma-astrophysical

     

    What magic(s) will you be teaching?

             Farseer

     

    Describe this magic or a creature as a whole:

             

    Shamanism as a whole is the magic associated with the spirits and the power that derives from them. In exchange for favors such as worship and sacrifice, the spirits often will bestow deific mana into a shaman to enact their will upon the material plane. However, knowledge of their language, old blah, and a pact is required to call upon a patron spirit. With this power, a shaman can bestow blessings and curses alike upon the soul.

     

    Are there different sections or subsections of magic? Can those be elaborated upon?

             

    Shamanism has different schools at which a shaman can partake depending on the patron spirit they are pacted to. In the case for Farseers and Witch Doctors, immortal spirits are pacted to. For animists, elemental spirits are pacted to. And finally specific magics such as Lutaumancy requires a pact with Kor.

     

    Farseers are often aligned with the lighter spirits given their ability to bestow blessings. These blessings are often beneficial to the target and align with the spirit being called upon. For example, a blessing of Enrohk allows a small amount of control over one’s bloodlust and tell friend from foe while in this state.

     

    Other abilities a Farseer holds is the ability to decipher prophecies with farsight as well as inflict visions upon targets and marking skin with special tattoos. In addition, a Farseer is able to detach their own souls and others to bring them to the spiritual realms of the immortal and elemental in what is termed as a spirit walk.

     

    Can you give an example of a casting emote, of a spell of your choice?

             

    [INFLICT VISIONS]

    [1] Zabub'Lur points towards Grok with a clawed finger, his gaze fixed upon the orc across from him. As he did this, he begins to chant in the elder tongue of old blah, "Venaku-hai! Ilzgul burzum-ob! Khlaar-lat izish!"

    [2] Dark clouds crackling with violet energy creeps from the shaman's maw towards his hand. The fog coalesces into the point of his index finger as he continues to chant, "Badz-lat hontrim flagit-ob!"

     

    [3] The dark energy then blooms into a purple flower. Then a beam from the center erupts which strikes into the mind of Grok, stunning him in place!

     

    [One emote stun on Grok with a vision]

     

    [In MSG]

    Grok's vision melds and twists into the sight of a tower of gothic make. It spirals upwards to what seems like forever. It feels like millions of eyes are peering upon Grok, possibly making his hairs stand on end!

     

     

    Can you give an example of a teaching-emote (interacting with another) of a spell of your choice?

             

    Zabub'Lur takes a seat at the experiment table, setting onto of the surface a single sunflower seed. He stares his student dead in the eyes as he gestures to the seed with a finger. "This... is a sunflower seed," he explains the obvious. "I want you to bless it, flow the energy of the spirits into the seed."

     

    The student gazes to the seed, then back at his teacher, "Oh... Uh... how?"

     

    Zabub pinches his nose bridge as he waves dismissively with his other hand "Call upon the spirit, ask it politely and direct that energy towards the seed. Think of it like a funnel, taking the ever so large stores of spiritual power and borrowing some into only a small amount. Oh and, don't explode." The teacher cackles as if meant to scare the student.

     

    The student gazes to the seed once again and nods, holding his hands over it and begins to whisper in the elder tongue of old blah, "Gazigash-hai, goth grish-ob, khlaar-lat izg!"

     

    The teacher leans back in his seat, closing his eyes for a moment with a crooked smile.

     

    The student continues to chant "Goth azht-ob! Lup-izg lat khlaat-lab-ur!"

     

    Zabub opens his eyes again as his student finishes the chant, letting out a single "Hmmm. Now, ask your spirit what you wish."

     

    The student shakes a bit as Zabub says this, continuing to chant "Lup-izg lat... Hul-lat blug-ishi! Grish-lat izish-ur!"

     

    [Student rolls a 2]

     

    Zabub lets out a sigh, was it relief? Or perhaps boredom?

     

    The student stares at the seed as it does nothing, blinking a few times in silence.

     

    "It seems the spirit ignored you, for now." The teacher notes, "Practice your chants a bit, be confident in your demands. You have to learn how to do this under stress."

     

    The student makes a pensive huff as she nods once.

     

    Zabub cackles "Good, now go get your own seeds. You will not be taking mine."

     

     

     

    Say your student powergames during or after teaching, how do you reprimand that?

             

    If a student is proven to be powergaming, I will do my best to communicate to the student why their action is considered powergaming and ask them to not repeat the same action again. Should an offense be repeated again and again, the best action is to drop them in Roleplay.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep the ST updated on the status of your magic app?:

             Yes

     

    Have you applied to teach this magic on this character before, and had it denied? If so, link the app.

             N/A

  3. Zabub'Lur, destroyer of worlds, overlord of darkness, slayer of all things good, looks at the missive and bobs his head a couple times, taking a sip of his EVILLY BREWED tea. "Madoc iz a bub'hozh friend, hi will certainly be a fit for the position dat haz been zorely lacking for agez." The orc sets his tea aside and rubs his hands, plotting something probably evil!

  4. When Legacy Fails

    Zabub awoke to an unfamiliar sky, an overcast of dark clouds in purple and black hues. Although he was prone upon dry dirt, the Shaman could see a grand castle before him. The construction was of gothic architecture, yet impossibly tall, reaching the malicious clouds. Dark stone bricks, some of them cracking, make up the impossible structure. Zabub takes a moment to lift himself and get his bearings. He clearly was not in the Iron Uzg. The courtyard was dotted with dead trees which gnarled and twisted in mind warping proportions. Leafless bushes line the perimeter, ceasing at a colossal gateway to allow entry into the castle. The orc approaches the gate, pushing upon the splintering wood to open it.


    The foyer was just just as gloomy as the outside, it was dimly lit with candles sparsely illuminating the walls which direct towards a grand staircase. Following from the bottom top, Zabub’s eyes meet with a short shadowed figure upon the apex of the steps, glowing crimson eyes peering downwards at the shaman. The figure spoke a word of power, “Dorog-lat” (Surrender). Zabub fell to his knees, a great pressure overwhelming his very body and soul. The figure descends the stairs, stopping in front of the pained orc. A shadowed claw extends towards the orc’s torso, delving deep into Zabub’s being.
     

    “Lupub-lat izishu, snaga. Kul-lat izub agh izub ashuk!” 
    You will pray to me, servant. You are mine and mine alone!

     

    The orc’s mind shatters, he was powerless before the spirit before him. The shaman’s head throbs with unbearable pain, visions of madness overcome him swirling with a single name: VENAKU. Memories begin to fade, twisting and morphing into mere fabrications. The mark was left upon the shaman’s soul, one of madness and mania. Zabub then awoke a different person, the wound upon his soul festering, digging deeper. With the last remnants of his sanity he whispers:

    “I am no servant.”

     

     

    Spoiler

    This is a pact reassignment post, pacting post, and character advancement for Zabub’Lur.

    [Pact 1] Venaku, Immortal Spirit of Antagonistic Mania, Lesser of Ikuras [1 slot]

    [Pact 2] Xalat, Elemental Spirit of Dark Metal, Lesser of Kulthark [Half slot]

    [Pact 3] Zalthu, Elemental Spirit of Fishing Waters, Lesser of Akathro [Half slot]

     

  5. Prophecy of Molted Skin

    AS3r6Y0.jpg

    Spoiler

     

    [This post follows all rules and redlines of Prophecy lore, anyone who holds the ability to see visions can peer onto this prophecy.]

     

    The stale air reeks of sulfur as pitch darkness still blinds your sight.

    It is painful to breathe, air chokes you like water, drowning your lungs.

    You gasp and grasp at the very thing choking you, it hurts, it burns!

    You crawl, nails scratching weakly upon a mountain of broken bone and rotting flesh.

     

    A whispered voice echoes through the darkness, yet it is painful to hear:

    Lo, upon sulfured winds doth he arise.

    Borne of flame and malice, a cacophony of hatred.

    Once upon a throne which all men aspire,

    To a throne which all lords despair.

     

    From the bodily soil erupts a colossal throne, long stairs meandering to the seat.

    You ascend the long stairway, crawling at a snail’s pace.

    Feelings of hatred overcome you, yet no cause or reason.

    You still climb, yet the throne lies abandoned.

     

    The voice returns, your head feels like it is going to split:

    Lo, upon wings of sin doth he fly.

    A molting of skin, unsightly yet divine.

    From a cocoon of mortal wishes he springs,

    To soar beyond the curtain of the world.

     

    You tire, yet you are near the peak, you must go on!

    The overwhelming scent of sulfur drowns every sense.

    You did it, you grasp the arms of the seat,

    And you sit upon the throne.

     

    The voice returns one last time, yet there is no pain left to be felt:

    Lo, upon salvation doth he leave.

    Yet save thy gentle tears, children.

    Do not weep upon loss,

    But smile.

     

    Spoiler

    I love schizo posting. This came to me while talking with a good friend and making future plans. Will they become reality? Maybe, maybe not.

     

    O4L5WCd.png

     

  6. A Lur fisherorc saddled upon a mechanical crab stops before the missive board, the exhaust pipes upon the back of the construct fooming black smog as he did so. He reads the news and messages for the day, skimming most of them as they have no importance, "Nothin intereztin, tax noticez, angry letterz, oh?" The orc reads this specific missive with care "Charity? Now thiz might be zomeazh to look into... Kaiuz ob Azog, hrm?" he chews the name in his mouth for a bit as he places the missive back on the board. He turns the lever on the mechanical crab as it begins to walk sideways offwards.

  7. Spoiler

     

     

    The Embellishing of a Soul


     

    Two animists stand within a forge, warmed with the roaring flames of the furnace. 

    One of water and one of fire, opposites intertwined.

    They step upwards to the anvil, their ritual spot, and they begin.

     

    The animist of fire reaches to the stub of his former arm, ripping the scab.

    Crimson fluid pours downwards as the animist of water dips a finger into it.

    He draws a circle of runes of ancient orcish origin upon the anvil, chanting in the same tongue.

     

    With one final rune, LAPUS, the animist of water stands before the anvil.

    He places an ingot upon the surface, the animist of fire chanting prayers.

    The animist of water raises a hammer high and strikes the ingot.

     

    The runes upon the anvil ignite into an orange flame, spiritual energy floods the room.

    The animists’ very essence is shaken as a raspy voice erupts from the anvil.

    “MY NAME IS XALAT. I MARK YOUR SOULS.”

     

    Pain overwhelms the animists, nails scratching, teeth gritting.

    Nothing… The runes fade, the pain stops.
    They have been marked, but at what cost?

  8. MC Name:

             Astrophysical

     

    Character's Name:

             Ankhlu za'Inlek

     

    Character's Age:

             Old Enough

     

    Character's Original Race (N/A if not applicable):

             Goblin

     

    Transformed form:

             Zezimar - Rakaal

     

    Creator's MC Name:

             creamynoteblock

     

    Creator's RP Name:

             Blank

     

    Briefly explain the lore behind this construct or creature:

             

    The Zar’ei are the monstrous devils that hail from the hellish realm of Moz Strimoza. The most unnerving and twisted of inferi with little and corrupted virtue. They are created with the dark ritual of Naz’kuthun, they are mimicries of humanoid descendants. Zezimar physically are monstrous in appearance, yet hold perverse similarities to descendants. With horns and claws of strong bone (although it cannot pierce mail) and skin as hard as ceramic, they are a fearsome foe. Yet their skin is not impenetrable (as they are vulnerable to blunt attacks), and they are able to be killed despite their immortal status. When a Zezimar dies, it takes 1 OOC week to reform its body or a bound Naztherak to revive it with an invocation. Zezimar require food and water to survive, but they do not require sleep. Zezimar are also weak to holy attacks such as paladanism, causing a burning sensation. Even more, they feel uncomfortable around passive auras of such holy men.

     

    Mentally, Zezimar are cruel and uncaring to life, all relations are inherently toxic due to their selfish nature. Despite this, they cannot refuse an order from a bound naztherak. Although, Zazimar are prone to misinterpret orders purposefully if their prince is too overbearing.

     

    The Rakaal subtype of Zazimar are also known as the brute shocktroopers of Moz Strimoza. Holding the strength equivalent to a peak orc and weighing no more than 400 lbs and no taller than 8 feet. They are only able to use two spells, Vhiit and Rok-kirluk with a maximum maleus pool of 20 that refreshes every 12 OOC hours.

     

    Zezimar are driven to self-improvement, consuming souls. With three uncorrupted souls consumed (this does not provoke PK), a Zezimar may undergo evolution. When evolving, a Zezimar may grow to a maximum of 9 feet and take up a Naztherak Malice. However, should a Zezimar achieve higher states, such as the evolution to Zentherak, the player will lose the ability to play that character.

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

    Ankhlu za'Inlek is a hulking Rakaal measuring 8 feet in height with ashy white skin that is scared, malflame embering upon the former wounds. A colossal toothed maw twisted into a smile rests upon his visage under smoldering crimson eyes. Upon his head lies two colossal horns tipped with red that curl in a circle.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             Yes

     

    Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?

             Yes

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             N/A

  9. MC Name:

             Astrophysical

     

    Character's Name:

             Zabub'Lur

     

    Character's Age:

             Old Enough

     

    What feat(s) will you be learning?

             Sintel's Smoggers

     

    Teacher's MC Name:

             TheAmazingSewer

     

    Teacher's RP Name:

             Madoc'Lur

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yub

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             N/A

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yub

     

  10. MC Name:

             Astrophysical

     

    Character's Name:

             Zabub'Lur

     

    Character's Age:

             Old Enough

     

    Character's Race:

             Orc

     

    What magic(s) will you be learning?

             Farseer

     

    Teacher's MC Name:

             Evonpire

     

    Teacher's RP Name:

             Kybal'Akaal

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             I am aware.

  11. Twice Stricken

    Storm ll

     

    Spoiler

     


    Deep within the parched deserts of Aevos, the scorching sun beats with a cruel heat upon the sands. The grains shift gently as heavy footsteps dig into them. Across the mirage of the dunes, an Uruk garbed only in hide and linen cloth marches, fatigued. His green skin glistens with sweat as he grasps a leather waterskin from under his hide cloak, hoisting it in the air to drink. Alas, the container was already emptied long ago. The Uruk curses silently under his breath, followed with a frustrated sigh.

    BOOM. The sky echoes with the rolling of thunder. The Uruk sets his gaze to the heavens, stopping at the horizon. CRACK. The darkened clouds streak across the sky over the Uruk, fast as lightning. The skies opened, letting forth a monsoon. The Uruk grumbles at the sudden turn of events as he begins to march once more across the now-drenched dunes, sploshing beneath his feet. He pauses as he sees a silhouette through the downpour. The Uruk narrows his eyes, as he observes the being upon the apex of the dune. Blue lightning crackles upon it. But before he could fully observe it, the being dashed away. The Uruk takes a few steps forwards, in an attempt to follow it. However, lightning struck the dune before him, as if warning. The Uruk toppled onto the soaked dune, rolling downwards. The Uruk fades from consciousness…

     

    The next morning, a papyrus flier is pinned upon the notice board of San’Briu:

     

    WANTED AND CAUTION: 

    The dissipation of an unnatural storm which has terrorized travelers at random locations within the Deserts outside San’Briu. Brothers of the Iron Uzg are encouraged to go out in groups to avoid injury.

     

    OOC

    Spoiler

    Player run event being held on Tuesday, July 25th, at 6:00 PM EST.

    Time is subject to change, for more information contact Astrophysical in game or cosmiverse on Discord.

     

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